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https://github.com/ryujinx-mirror/ryujinx.git
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120 lines
2.6 KiB
C#
120 lines
2.6 KiB
C#
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namespace Ryujinx.Graphics.Gpu.Image
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{
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struct TextureDescriptor
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{
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public uint Word0;
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public uint Word1;
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public uint Word2;
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public uint Word3;
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public uint Word4;
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public uint Word5;
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public uint Word6;
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public uint Word7;
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public uint UnpackFormat()
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{
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return Word0 & 0x8007ffff;
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}
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public TextureComponent UnpackSwizzleR()
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{
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return(TextureComponent)((Word0 >> 19) & 7);
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}
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public TextureComponent UnpackSwizzleG()
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{
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return(TextureComponent)((Word0 >> 22) & 7);
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}
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public TextureComponent UnpackSwizzleB()
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{
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return(TextureComponent)((Word0 >> 25) & 7);
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}
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public TextureComponent UnpackSwizzleA()
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{
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return(TextureComponent)((Word0 >> 28) & 7);
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}
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public ulong UnpackAddress()
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{
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return Word1 | ((ulong)(Word2 & 0xffff) << 32);
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}
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public TextureDescriptorType UnpackTextureDescriptorType()
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{
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return (TextureDescriptorType)((Word2 >> 21) & 7);
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}
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public int UnpackStride()
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{
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return (int)(Word3 & 0xffff) << 5;
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}
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public int UnpackGobBlocksInX()
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{
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return 1 << (int)(Word3 & 7);
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}
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public int UnpackGobBlocksInY()
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{
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return 1 << (int)((Word3 >> 3) & 7);
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}
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public int UnpackGobBlocksInZ()
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{
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return 1 << (int)((Word3 >> 6) & 7);
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}
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public int UnpackGobBlocksInTileX()
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{
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return 1 << (int)((Word3 >> 10) & 7);
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}
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public int UnpackLevels()
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{
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return (int)(Word3 >> 28) + 1;
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}
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public int UnpackWidth()
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{
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return (int)(Word4 & 0xffff) + 1;
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}
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public bool UnpackSrgb()
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{
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return (Word4 & (1 << 22)) != 0;
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}
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public TextureTarget UnpackTextureTarget()
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{
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return (TextureTarget)((Word4 >> 23) & 0xf);
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}
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public int UnpackHeight()
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{
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return (int)(Word5 & 0xffff) + 1;
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}
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public int UnpackDepth()
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{
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return (int)((Word5 >> 16) & 0x3fff) + 1;
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}
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public int UnpackBaseLevel()
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{
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return (int)(Word7 & 0xf);
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}
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public int UnpackMaxLevelInclusive()
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{
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return (int)((Word7 >> 4) & 0xf);
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}
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public TextureMsaaMode UnpackTextureMsaaMode()
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{
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return (TextureMsaaMode)((Word7 >> 8) & 0xf);
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}
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}
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}
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