mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-01 22:37:26 +00:00
74 lines
1.8 KiB
C#
74 lines
1.8 KiB
C#
|
using System;
|
|||
|
using System.Diagnostics;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.Vulkan
|
|||
|
{
|
|||
|
internal class AutoFlushCounter
|
|||
|
{
|
|||
|
// How often to flush on framebuffer change.
|
|||
|
private readonly static long FramebufferFlushTimer = Stopwatch.Frequency / 1000;
|
|||
|
|
|||
|
private const int MinDrawCountForFlush = 10;
|
|||
|
private const int InitialQueryCountForFlush = 32;
|
|||
|
|
|||
|
private long _lastFlush;
|
|||
|
private ulong _lastDrawCount;
|
|||
|
private bool _hasPendingQuery;
|
|||
|
private int _queryCount;
|
|||
|
|
|||
|
public void RegisterFlush(ulong drawCount)
|
|||
|
{
|
|||
|
_lastFlush = Stopwatch.GetTimestamp();
|
|||
|
_lastDrawCount = drawCount;
|
|||
|
|
|||
|
_hasPendingQuery = false;
|
|||
|
}
|
|||
|
|
|||
|
public bool RegisterPendingQuery()
|
|||
|
{
|
|||
|
_hasPendingQuery = true;
|
|||
|
|
|||
|
// Interrupt render passes to flush queries, so that early results arrive sooner.
|
|||
|
if (++_queryCount == InitialQueryCountForFlush)
|
|||
|
{
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
public bool ShouldFlushQuery()
|
|||
|
{
|
|||
|
return _hasPendingQuery;
|
|||
|
}
|
|||
|
|
|||
|
public bool ShouldFlush(ulong drawCount)
|
|||
|
{
|
|||
|
_queryCount = 0;
|
|||
|
|
|||
|
if (_hasPendingQuery)
|
|||
|
{
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
long draws = (long)(drawCount - _lastDrawCount);
|
|||
|
|
|||
|
if (draws < MinDrawCountForFlush)
|
|||
|
{
|
|||
|
if (draws == 0)
|
|||
|
{
|
|||
|
_lastFlush = Stopwatch.GetTimestamp();
|
|||
|
}
|
|||
|
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
long flushTimeout = FramebufferFlushTimer;
|
|||
|
|
|||
|
long now = Stopwatch.GetTimestamp();
|
|||
|
|
|||
|
return now > _lastFlush + flushTimeout;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|