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29 lines
728 B
C#
29 lines
728 B
C#
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using System;
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using System.Threading;
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namespace Ryujinx.Graphics.GAL.Multithreading
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{
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static class ThreadedHelpers
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{
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public static void SpinUntilNonNull<T>(ref T obj) where T : class
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{
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Span<SpinWait> spinWait = stackalloc SpinWait[1];
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while (obj == null)
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{
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spinWait[0].SpinOnce(-1);
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}
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}
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public static void SpinUntilExchange(ref int target, int value, int comparand)
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{
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Span<SpinWait> spinWait = stackalloc SpinWait[1];
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while (Interlocked.CompareExchange(ref target, value, comparand) != comparand)
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{
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spinWait[0].SpinOnce(-1);
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}
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}
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}
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}
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