pineapple-src/externals/vcpkg/packages/boost-winapi_x64-windows/include/boost/winapi/dbghelp.hpp
2022-11-05 15:35:56 +01:00

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6.4 KiB
C++
Executable file

/*
* Copyright 2015 Klemens Morgenstern
* Copyright 2016 Jorge Lodos
* Copyright 2016 Andrey Semashev
*
* Distributed under the Boost Software License, Version 1.0.
* See http://www.boost.org/LICENSE_1_0.txt
*/
#ifndef BOOST_WINAPI_DBGHELP_HPP_INCLUDED_
#define BOOST_WINAPI_DBGHELP_HPP_INCLUDED_
#include <boost/winapi/basic_types.hpp>
#if defined( BOOST_USE_WINDOWS_H )
#if !defined( BOOST_WINAPI_IS_MINGW )
#include <dbghelp.h>
#else
// In MinGW there is no dbghelp.h but an older imagehlp.h header defines some of the symbols from it.
// Note that the user has to link with libimagehlp.a instead of libdbghelp.a for it to work.
#include <imagehlp.h>
#endif
#endif
#ifdef BOOST_HAS_PRAGMA_ONCE
#pragma once
#endif
#if BOOST_WINAPI_PARTITION_DESKTOP
#include <boost/winapi/detail/header.hpp>
// Some symbols declared below are not present in all versions of Windows SDK, MinGW and MinGW-w64.
// dbghelp.h/imagehlp.h define the API_VERSION_NUMBER macro which we use to detect its version.
// When the macro is not available we can only guess based on the compiler version or SDK type.
#if defined(API_VERSION_NUMBER)
#if API_VERSION_NUMBER >= 11
// UnDecorateSymbolNameW available since Windows SDK 6.0A and MinGW-w64 (as of 2016-02-14)
#define BOOST_WINAPI_DETAIL_HAS_UNDECORATESYMBOLNAMEW
#endif
#elif defined(_MSC_VER) && _MSC_VER >= 1500
// Until MSVC 9.0 Windows SDK was bundled in Visual Studio and didn't have UnDecorateSymbolNameW.
// Supposedly, Windows SDK 6.0A was the first standalone one and it is used with MSVC 9.0.
#define BOOST_WINAPI_DETAIL_HAS_UNDECORATESYMBOLNAMEW
#elif !defined(BOOST_WINAPI_IS_MINGW)
// MinGW does not provide UnDecorateSymbolNameW (as of 2016-02-14)
#define BOOST_WINAPI_DETAIL_HAS_UNDECORATESYMBOLNAMEW
#endif
#if !defined( BOOST_USE_WINDOWS_H )
extern "C" {
struct API_VERSION;
BOOST_WINAPI_IMPORT boost::winapi::DWORD_ BOOST_WINAPI_WINAPI_CC
UnDecorateSymbolName(
boost::winapi::LPCSTR_ DecoratedName,
boost::winapi::LPSTR_ UnDecoratedName,
boost::winapi::DWORD_ UndecoratedLength,
boost::winapi::DWORD_ Flags);
#if defined( BOOST_WINAPI_DETAIL_HAS_UNDECORATESYMBOLNAMEW )
BOOST_WINAPI_IMPORT boost::winapi::DWORD_ BOOST_WINAPI_WINAPI_CC
UnDecorateSymbolNameW(
boost::winapi::LPCWSTR_ DecoratedName,
boost::winapi::LPWSTR_ UnDecoratedName,
boost::winapi::DWORD_ UndecoratedLength,
boost::winapi::DWORD_ Flags);
#endif
BOOST_WINAPI_IMPORT API_VERSION* BOOST_WINAPI_WINAPI_CC
ImagehlpApiVersion(BOOST_WINAPI_DETAIL_VOID);
} // extern "C"
#endif
namespace boost {
namespace winapi {
#if defined( BOOST_USE_WINDOWS_H )
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_COMPLETE_ = UNDNAME_COMPLETE;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_LEADING_UNDERSCORES_ = UNDNAME_NO_LEADING_UNDERSCORES;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_MS_KEYWORDS_ = UNDNAME_NO_MS_KEYWORDS;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_FUNCTION_RETURNS_ = UNDNAME_NO_FUNCTION_RETURNS;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_ALLOCATION_MODEL_ = UNDNAME_NO_ALLOCATION_MODEL;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_ALLOCATION_LANGUAGE_ = UNDNAME_NO_ALLOCATION_LANGUAGE;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_MS_THISTYPE_ = UNDNAME_NO_MS_THISTYPE;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_CV_THISTYPE_ = UNDNAME_NO_CV_THISTYPE;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_THISTYPE_ = UNDNAME_NO_THISTYPE;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_ACCESS_SPECIFIERS_ = UNDNAME_NO_ACCESS_SPECIFIERS;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_THROW_SIGNATURES_ = UNDNAME_NO_THROW_SIGNATURES;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_MEMBER_TYPE_ = UNDNAME_NO_MEMBER_TYPE;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_RETURN_UDT_MODEL_ = UNDNAME_NO_RETURN_UDT_MODEL;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_32_BIT_DECODE_ = UNDNAME_32_BIT_DECODE;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NAME_ONLY_ = UNDNAME_NAME_ONLY;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_ARGUMENTS_ = UNDNAME_NO_ARGUMENTS;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_SPECIAL_SYMS_ = UNDNAME_NO_SPECIAL_SYMS;
#else // defined( BOOST_USE_WINDOWS_H )
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_COMPLETE_ = 0x00000000;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_LEADING_UNDERSCORES_ = 0x00000001;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_MS_KEYWORDS_ = 0x00000002;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_FUNCTION_RETURNS_ = 0x00000004;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_ALLOCATION_MODEL_ = 0x00000008;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_ALLOCATION_LANGUAGE_ = 0x00000010;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_MS_THISTYPE_ = 0x00000020;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_CV_THISTYPE_ = 0x00000040;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_THISTYPE_ = 0x00000060;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_ACCESS_SPECIFIERS_ = 0x00000080;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_THROW_SIGNATURES_ = 0x00000100;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_MEMBER_TYPE_ = 0x00000200;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_RETURN_UDT_MODEL_ = 0x00000400;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_32_BIT_DECODE_ = 0x00000800;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NAME_ONLY_ = 0x00001000;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_ARGUMENTS_ = 0x00002000;
BOOST_CONSTEXPR_OR_CONST DWORD_ UNDNAME_NO_SPECIAL_SYMS_ = 0x00004000;
#endif // defined( BOOST_USE_WINDOWS_H )
using ::UnDecorateSymbolName;
#if defined( BOOST_WINAPI_DETAIL_HAS_UNDECORATESYMBOLNAMEW )
using ::UnDecorateSymbolNameW;
#endif
typedef struct BOOST_MAY_ALIAS API_VERSION {
USHORT_ MajorVersion;
USHORT_ MinorVersion;
USHORT_ Revision;
USHORT_ Reserved;
} API_VERSION_, *LPAPI_VERSION_;
BOOST_FORCEINLINE LPAPI_VERSION_ ImagehlpApiVersion()
{
return reinterpret_cast<LPAPI_VERSION_>(::ImagehlpApiVersion());
}
BOOST_FORCEINLINE DWORD_ undecorate_symbol_name(
LPCSTR_ DecoratedName,
LPSTR_ UnDecoratedName,
DWORD_ UndecoratedLength,
DWORD_ Flags)
{
return ::UnDecorateSymbolName(
DecoratedName,
UnDecoratedName,
UndecoratedLength,
Flags);
}
#if defined( BOOST_WINAPI_DETAIL_HAS_UNDECORATESYMBOLNAMEW )
BOOST_FORCEINLINE DWORD_ undecorate_symbol_name(
LPCWSTR_ DecoratedName,
LPWSTR_ UnDecoratedName,
DWORD_ UndecoratedLength,
DWORD_ Flags)
{
return ::UnDecorateSymbolNameW(
DecoratedName,
UnDecoratedName,
UndecoratedLength,
Flags);
}
#endif
}
}
#include <boost/winapi/detail/footer.hpp>
#endif // BOOST_WINAPI_PARTITION_DESKTOP
#endif // BOOST_WINAPI_DBGHELP_HPP_INCLUDED_