pineapple-src/src/common/socket_types.h

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1.3 KiB
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
namespace Network {
/// Address families
enum class Domain : u8 {
Unspecified, ///< Represents 0, used in getaddrinfo hints
INET, ///< Address family for IPv4
};
/// Socket types
enum class Type {
Unspecified, ///< Represents 0, used in getaddrinfo hints
STREAM,
DGRAM,
RAW,
SEQPACKET,
};
/// Protocol values for sockets
enum class Protocol : u8 {
Unspecified, ///< Represents 0, usable in various places
ICMP,
TCP,
UDP,
};
/// Shutdown mode
enum class ShutdownHow {
RD,
WR,
RDWR,
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
/// Cross-platform sockaddr structure
struct SockAddrIn {
Domain family;
IPv4Address ip;
u16 portno;
};
constexpr u32 FLAG_MSG_PEEK = 0x2;
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
constexpr u32 FLAG_O_NONBLOCK = 0x800;
/// Cross-platform addrinfo structure
struct AddrInfo {
Domain family;
Type socket_type;
Protocol protocol;
SockAddrIn addr;
std::optional<std::string> canon_name;
};
} // namespace Network