49 lines
1.4 KiB
C++
Executable File
49 lines
1.4 KiB
C++
Executable File
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/logging/log.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/mnpp/mnpp_app.h"
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#include "core/hle/service/server_manager.h"
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#include "core/hle/service/service.h"
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namespace Service::MNPP {
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class MNPP_APP final : public ServiceFramework<MNPP_APP> {
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public:
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explicit MNPP_APP(Core::System& system_) : ServiceFramework{system_, "mnpp:app"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &MNPP_APP::Unknown0, "unknown0"},
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{1, &MNPP_APP::Unknown1, "unknown1"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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private:
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void Unknown0(HLERequestContext& ctx) {
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LOG_WARNING(Service_MNPP, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void Unknown1(HLERequestContext& ctx) {
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LOG_WARNING(Service_MNPP, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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};
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void LoopProcess(Core::System& system) {
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auto server_manager = std::make_unique<ServerManager>(system);
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server_manager->RegisterNamedService("mnpp:app", std::make_shared<MNPP_APP>(system));
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ServerManager::RunServer(std::move(server_manager));
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}
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} // namespace Service::MNPP
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