pineapple-src/src/core/hle/service/audio/audin_u.h

39 lines
1023 B
C++
Executable File

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/audio_in_manager.h"
#include "audio_core/in/audio_in.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace AudioCore::AudioOut {
class Manager;
class In;
} // namespace AudioCore::AudioOut
namespace Service::Audio {
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU(Core::System& system_);
~AudInU() override;
private:
void ListAudioIns(HLERequestContext& ctx);
void ListAudioInsAutoFiltered(HLERequestContext& ctx);
void OpenInOutImpl(HLERequestContext& ctx);
void OpenAudioIn(HLERequestContext& ctx);
void OpenAudioInProtocolSpecified(HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioCore::AudioIn::Manager> impl;
};
} // namespace Service::Audio