pineapple-src/src/core/hle/service/am/am.h

403 lines
14 KiB
C++
Executable File

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include <memory>
#include <queue>
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Kernel {
class KernelCore;
class KReadableEvent;
class KTransferMemory;
} // namespace Kernel
namespace Service::Nvnflinger {
class Nvnflinger;
}
namespace Service::AM {
// This is nn::settings::Language
enum SystemLanguage {
Japanese = 0,
English = 1, // en-US
French = 2,
German = 3,
Italian = 4,
Spanish = 5,
Chinese = 6,
Korean = 7,
Dutch = 8,
Portuguese = 9,
Russian = 10,
Taiwanese = 11,
BritishEnglish = 12, // en-GB
CanadianFrench = 13,
LatinAmericanSpanish = 14, // es-419
// 4.0.0+
SimplifiedChinese = 15,
TraditionalChinese = 16,
// 10.1.0+
BrazilianPortuguese = 17,
};
class AppletMessageQueue {
public:
// This is nn::am::AppletMessage
enum class AppletMessage : u32 {
None = 0,
ChangeIntoForeground = 1,
ChangeIntoBackground = 2,
Exit = 4,
ApplicationExited = 6,
FocusStateChanged = 15,
Resume = 16,
DetectShortPressingHomeButton = 20,
DetectLongPressingHomeButton = 21,
DetectShortPressingPowerButton = 22,
DetectMiddlePressingPowerButton = 23,
DetectLongPressingPowerButton = 24,
RequestToPrepareSleep = 25,
FinishedSleepSequence = 26,
SleepRequiredByHighTemperature = 27,
SleepRequiredByLowBattery = 28,
AutoPowerDown = 29,
OperationModeChanged = 30,
PerformanceModeChanged = 31,
DetectReceivingCecSystemStandby = 32,
SdCardRemoved = 33,
LaunchApplicationRequested = 50,
RequestToDisplay = 51,
ShowApplicationLogo = 55,
HideApplicationLogo = 56,
ForceHideApplicationLogo = 57,
FloatingApplicationDetected = 60,
DetectShortPressingCaptureButton = 90,
AlbumScreenShotTaken = 92,
AlbumRecordingSaved = 93,
};
explicit AppletMessageQueue(Core::System& system);
~AppletMessageQueue();
Kernel::KReadableEvent& GetMessageReceiveEvent();
Kernel::KReadableEvent& GetOperationModeChangedEvent();
void PushMessage(AppletMessage msg);
AppletMessage PopMessage();
std::size_t GetMessageCount() const;
void RequestExit();
void RequestResume();
void FocusStateChanged();
void OperationModeChanged();
private:
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* on_new_message;
Kernel::KEvent* on_operation_mode_changed;
std::queue<AppletMessage> messages;
};
class IWindowController final : public ServiceFramework<IWindowController> {
public:
explicit IWindowController(Core::System& system_);
~IWindowController() override;
private:
void GetAppletResourceUserId(HLERequestContext& ctx);
void AcquireForegroundRights(HLERequestContext& ctx);
};
class IAudioController final : public ServiceFramework<IAudioController> {
public:
explicit IAudioController(Core::System& system_);
~IAudioController() override;
private:
void SetExpectedMasterVolume(HLERequestContext& ctx);
void GetMainAppletExpectedMasterVolume(HLERequestContext& ctx);
void GetLibraryAppletExpectedMasterVolume(HLERequestContext& ctx);
void ChangeMainAppletMasterVolume(HLERequestContext& ctx);
void SetTransparentAudioRate(HLERequestContext& ctx);
static constexpr float min_allowed_volume = 0.0f;
static constexpr float max_allowed_volume = 1.0f;
float main_applet_volume{0.25f};
float library_applet_volume{max_allowed_volume};
float transparent_volume_rate{min_allowed_volume};
// Volume transition fade time in nanoseconds.
// e.g. If the main applet volume was 0% and was changed to 50%
// with a fade of 50ns, then over the course of 50ns,
// the volume will gradually fade up to 50%
std::chrono::nanoseconds fade_time_ns{0};
};
class IDisplayController final : public ServiceFramework<IDisplayController> {
public:
explicit IDisplayController(Core::System& system_);
~IDisplayController() override;
};
class IDebugFunctions final : public ServiceFramework<IDebugFunctions> {
public:
explicit IDebugFunctions(Core::System& system_);
~IDebugFunctions() override;
};
class ISelfController final : public ServiceFramework<ISelfController> {
public:
explicit ISelfController(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_);
~ISelfController() override;
private:
void Exit(HLERequestContext& ctx);
void LockExit(HLERequestContext& ctx);
void UnlockExit(HLERequestContext& ctx);
void EnterFatalSection(HLERequestContext& ctx);
void LeaveFatalSection(HLERequestContext& ctx);
void GetLibraryAppletLaunchableEvent(HLERequestContext& ctx);
void SetScreenShotPermission(HLERequestContext& ctx);
void SetOperationModeChangedNotification(HLERequestContext& ctx);
void SetPerformanceModeChangedNotification(HLERequestContext& ctx);
void SetFocusHandlingMode(HLERequestContext& ctx);
void SetRestartMessageEnabled(HLERequestContext& ctx);
void SetOutOfFocusSuspendingEnabled(HLERequestContext& ctx);
void SetAlbumImageOrientation(HLERequestContext& ctx);
void CreateManagedDisplayLayer(HLERequestContext& ctx);
void CreateManagedDisplaySeparableLayer(HLERequestContext& ctx);
void SetHandlesRequestToDisplay(HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(HLERequestContext& ctx);
void ReportUserIsActive(HLERequestContext& ctx);
void SetAutoSleepDisabled(HLERequestContext& ctx);
void IsAutoSleepDisabled(HLERequestContext& ctx);
void GetAccumulatedSuspendedTickValue(HLERequestContext& ctx);
void GetAccumulatedSuspendedTickChangedEvent(HLERequestContext& ctx);
void SetAlbumImageTakenNotificationEnabled(HLERequestContext& ctx);
void SaveCurrentScreenshot(HLERequestContext& ctx);
void SetRecordVolumeMuted(HLERequestContext& ctx);
enum class ScreenshotPermission : u32 {
Inherit = 0,
Enable = 1,
Disable = 2,
};
Nvnflinger::Nvnflinger& nvnflinger;
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* launchable_event;
Kernel::KEvent* accumulated_suspended_tick_changed_event;
u32 idle_time_detection_extension = 0;
u64 num_fatal_sections_entered = 0;
bool is_auto_sleep_disabled = false;
ScreenshotPermission screenshot_permission = ScreenshotPermission::Inherit;
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
explicit ICommonStateGetter(Core::System& system_,
std::shared_ptr<AppletMessageQueue> msg_queue_);
~ICommonStateGetter() override;
private:
// This is nn::oe::FocusState
enum class FocusState : u8 {
InFocus = 1,
NotInFocus = 2,
Background = 3,
};
// This is nn::oe::OperationMode
enum class OperationMode : u8 {
Handheld = 0,
Docked = 1,
};
// This is nn::am::service::SystemButtonType
enum class SystemButtonType {
None,
HomeButtonShortPressing,
HomeButtonLongPressing,
PowerButtonShortPressing,
PowerButtonLongPressing,
ShutdownSystem,
CaptureButtonShortPressing,
CaptureButtonLongPressing,
};
void GetEventHandle(HLERequestContext& ctx);
void ReceiveMessage(HLERequestContext& ctx);
void GetCurrentFocusState(HLERequestContext& ctx);
void GetDefaultDisplayResolutionChangeEvent(HLERequestContext& ctx);
void GetOperationMode(HLERequestContext& ctx);
void GetPerformanceMode(HLERequestContext& ctx);
void GetBootMode(HLERequestContext& ctx);
void IsVrModeEnabled(HLERequestContext& ctx);
void SetVrModeEnabled(HLERequestContext& ctx);
void SetLcdBacklighOffEnabled(HLERequestContext& ctx);
void BeginVrModeEx(HLERequestContext& ctx);
void EndVrModeEx(HLERequestContext& ctx);
void GetDefaultDisplayResolution(HLERequestContext& ctx);
void SetCpuBoostMode(HLERequestContext& ctx);
void PerformSystemButtonPressingIfInFocus(HLERequestContext& ctx);
void SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(HLERequestContext& ctx);
std::shared_ptr<AppletMessageQueue> msg_queue;
bool vr_mode_state{};
};
class IStorageImpl {
public:
virtual ~IStorageImpl();
virtual std::vector<u8>& GetData() = 0;
virtual const std::vector<u8>& GetData() const = 0;
virtual std::size_t GetSize() const = 0;
};
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(Core::System& system_, std::vector<u8>&& buffer);
~IStorage() override;
std::vector<u8>& GetData() {
return impl->GetData();
}
const std::vector<u8>& GetData() const {
return impl->GetData();
}
std::size_t GetSize() const {
return impl->GetSize();
}
private:
void Register();
void Open(HLERequestContext& ctx);
std::shared_ptr<IStorageImpl> impl;
};
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
public:
explicit IStorageAccessor(Core::System& system_, IStorage& backing_);
~IStorageAccessor() override;
private:
void GetSize(HLERequestContext& ctx);
void Write(HLERequestContext& ctx);
void Read(HLERequestContext& ctx);
IStorage& backing;
};
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
public:
explicit ILibraryAppletCreator(Core::System& system_);
~ILibraryAppletCreator() override;
private:
void CreateLibraryApplet(HLERequestContext& ctx);
void CreateStorage(HLERequestContext& ctx);
void CreateTransferMemoryStorage(HLERequestContext& ctx);
void CreateHandleStorage(HLERequestContext& ctx);
};
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
public:
explicit IApplicationFunctions(Core::System& system_);
~IApplicationFunctions() override;
private:
void PopLaunchParameter(HLERequestContext& ctx);
void CreateApplicationAndRequestToStartForQuest(HLERequestContext& ctx);
void EnsureSaveData(HLERequestContext& ctx);
void SetTerminateResult(HLERequestContext& ctx);
void GetDisplayVersion(HLERequestContext& ctx);
void GetDesiredLanguage(HLERequestContext& ctx);
void IsGamePlayRecordingSupported(HLERequestContext& ctx);
void InitializeGamePlayRecording(HLERequestContext& ctx);
void SetGamePlayRecordingState(HLERequestContext& ctx);
void NotifyRunning(HLERequestContext& ctx);
void GetPseudoDeviceId(HLERequestContext& ctx);
void ExtendSaveData(HLERequestContext& ctx);
void GetSaveDataSize(HLERequestContext& ctx);
void BeginBlockingHomeButtonShortAndLongPressed(HLERequestContext& ctx);
void EndBlockingHomeButtonShortAndLongPressed(HLERequestContext& ctx);
void BeginBlockingHomeButton(HLERequestContext& ctx);
void EndBlockingHomeButton(HLERequestContext& ctx);
void EnableApplicationCrashReport(HLERequestContext& ctx);
void InitializeApplicationCopyrightFrameBuffer(HLERequestContext& ctx);
void SetApplicationCopyrightImage(HLERequestContext& ctx);
void SetApplicationCopyrightVisibility(HLERequestContext& ctx);
void QueryApplicationPlayStatistics(HLERequestContext& ctx);
void QueryApplicationPlayStatisticsByUid(HLERequestContext& ctx);
void ExecuteProgram(HLERequestContext& ctx);
void ClearUserChannel(HLERequestContext& ctx);
void UnpopToUserChannel(HLERequestContext& ctx);
void GetPreviousProgramIndex(HLERequestContext& ctx);
void GetGpuErrorDetectedSystemEvent(HLERequestContext& ctx);
void GetFriendInvitationStorageChannelEvent(HLERequestContext& ctx);
void TryPopFromFriendInvitationStorageChannel(HLERequestContext& ctx);
void GetNotificationStorageChannelEvent(HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(HLERequestContext& ctx);
void PrepareForJit(HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
bool launch_popped_application_specific = false;
bool launch_popped_account_preselect = false;
s32 previous_program_index{-1};
Kernel::KEvent* gpu_error_detected_event;
Kernel::KEvent* friend_invitation_storage_channel_event;
Kernel::KEvent* notification_storage_channel_event;
Kernel::KEvent* health_warning_disappeared_system_event;
};
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
public:
explicit IHomeMenuFunctions(Core::System& system_);
~IHomeMenuFunctions() override;
private:
void RequestToGetForeground(HLERequestContext& ctx);
void GetPopFromGeneralChannelEvent(HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* pop_from_general_channel_event;
};
class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {
public:
explicit IGlobalStateController(Core::System& system_);
~IGlobalStateController() override;
};
class IApplicationCreator final : public ServiceFramework<IApplicationCreator> {
public:
explicit IApplicationCreator(Core::System& system_);
~IApplicationCreator() override;
};
class IProcessWindingController final : public ServiceFramework<IProcessWindingController> {
public:
explicit IProcessWindingController(Core::System& system_);
~IProcessWindingController() override;
};
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system);
} // namespace Service::AM