27 lines
856 B
C++
Executable File
27 lines
856 B
C++
Executable File
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/frontend/emu_window.h"
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#include "core/frontend/graphics_context.h"
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#include "video_core/renderer_null/renderer_null.h"
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namespace Null {
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RendererNull::RendererNull(Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory,
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Tegra::GPU& gpu,
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std::unique_ptr<Core::Frontend::GraphicsContext> context_)
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: RendererBase(emu_window, std::move(context_)), m_gpu(gpu), m_rasterizer(cpu_memory, gpu) {}
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RendererNull::~RendererNull() = default;
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void RendererNull::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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if (!framebuffer) {
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return;
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}
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m_gpu.RendererFrameEndNotify();
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render_window.OnFrameDisplayed();
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}
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} // namespace Null
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