pineapple-src/src/video_core/renderer_null/renderer_null.cpp

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856 B
C++
Executable File

// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/frontend/emu_window.h"
#include "core/frontend/graphics_context.h"
#include "video_core/renderer_null/renderer_null.h"
namespace Null {
RendererNull::RendererNull(Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory,
Tegra::GPU& gpu,
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
: RendererBase(emu_window, std::move(context_)), m_gpu(gpu), m_rasterizer(cpu_memory, gpu) {}
RendererNull::~RendererNull() = default;
void RendererNull::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
if (!framebuffer) {
return;
}
m_gpu.RendererFrameEndNotify();
render_window.OnFrameDisplayed();
}
} // namespace Null