pineapple-src/src/core/hle/service/audio/audio_renderer_manager.cpp

105 lines
4.5 KiB
C++
Executable File

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_render_manager.h"
#include "audio_core/common/feature_support.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/audio/audio_device.h"
#include "core/hle/service/audio/audio_renderer.h"
#include "core/hle/service/audio/audio_renderer_manager.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::Audio {
using namespace AudioCore::Renderer;
IAudioRendererManager::IAudioRendererManager(Core::System& system_)
: ServiceFramework{system_, "audren:u"}, impl{std::make_unique<Manager>(system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IAudioRendererManager::OpenAudioRenderer>, "OpenAudioRenderer"},
{1, D<&IAudioRendererManager::GetWorkBufferSize>, "GetWorkBufferSize"},
{2, D<&IAudioRendererManager::GetAudioDeviceService>, "GetAudioDeviceService"},
{3, nullptr, "OpenAudioRendererForManualExecution"},
{4, D<&IAudioRendererManager::GetAudioDeviceServiceWithRevisionInfo>, "GetAudioDeviceServiceWithRevisionInfo"},
};
// clang-format on
RegisterHandlers(functions);
}
IAudioRendererManager::~IAudioRendererManager() = default;
Result IAudioRendererManager::OpenAudioRenderer(
Out<SharedPointer<IAudioRenderer>> out_audio_renderer,
AudioCore::AudioRendererParameterInternal parameter,
InCopyHandle<Kernel::KTransferMemory> tmem_handle, u64 tmem_size,
InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid) {
LOG_DEBUG(Service_Audio, "called");
if (impl->GetSessionCount() + 1 > AudioCore::MaxRendererSessions) {
LOG_ERROR(Service_Audio, "Too many AudioRenderer sessions open!");
R_THROW(Audio::ResultOutOfSessions);
}
const auto session_id{impl->GetSessionId()};
if (session_id == -1) {
LOG_ERROR(Service_Audio, "Tried to open a session that's already in use!");
R_THROW(Audio::ResultOutOfSessions);
}
LOG_DEBUG(Service_Audio, "Opened new AudioRenderer session {} sessions open {}", session_id,
impl->GetSessionCount());
*out_audio_renderer =
std::make_shared<IAudioRenderer>(system, *impl, parameter, tmem_handle.Get(), tmem_size,
process_handle.Get(), aruid.pid, session_id);
R_SUCCEED();
}
Result IAudioRendererManager::GetWorkBufferSize(Out<u64> out_size,
AudioCore::AudioRendererParameterInternal params) {
LOG_DEBUG(Service_Audio, "called");
R_TRY(impl->GetWorkBufferSize(params, *out_size))
std::string output_info{};
output_info += fmt::format("\tRevision {}", AudioCore::GetRevisionNum(params.revision));
output_info +=
fmt::format("\n\tSample Rate {}, Sample Count {}", params.sample_rate, params.sample_count);
output_info += fmt::format("\n\tExecution Mode {}, Voice Drop Enabled {}",
static_cast<u32>(params.execution_mode), params.voice_drop_enabled);
output_info += fmt::format(
"\n\tSizes: Effects {:04X}, Mixes {:04X}, Sinks {:04X}, Submixes {:04X}, Splitter Infos "
"{:04X}, Splitter Destinations {:04X}, Voices {:04X}, Performance Frames {:04X} External "
"Context {:04X}",
params.effects, params.mixes, params.sinks, params.sub_mixes, params.splitter_infos,
params.splitter_destinations, params.voices, params.perf_frames,
params.external_context_size);
LOG_DEBUG(Service_Audio, "called.\nInput params:\n{}\nOutput params:\n\tWorkbuffer size {:08X}",
output_info, *out_size);
R_SUCCEED();
}
Result IAudioRendererManager::GetAudioDeviceService(
Out<SharedPointer<IAudioDevice>> out_audio_device, ClientAppletResourceUserId aruid) {
LOG_DEBUG(Service_Audio, "called, aruid={:#x}", aruid.pid);
*out_audio_device = std::make_shared<IAudioDevice>(
system, aruid.pid, Common::MakeMagic('R', 'E', 'V', '1'), num_audio_devices++);
R_SUCCEED();
}
Result IAudioRendererManager::GetAudioDeviceServiceWithRevisionInfo(
Out<SharedPointer<IAudioDevice>> out_audio_device, u32 revision,
ClientAppletResourceUserId aruid) {
LOG_DEBUG(Service_Audio, "called, revision={} aruid={:#x}", AudioCore::GetRevisionNum(revision),
aruid.pid);
*out_audio_device =
std::make_shared<IAudioDevice>(system, aruid.pid, revision, num_audio_devices++);
R_SUCCEED();
}
} // namespace Service::Audio