pineapple-src/src/audio_core/renderer/memory/pool_mapper.h

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C++
Executable File

// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <span>
#include "audio_core/renderer/behavior/behavior_info.h"
#include "audio_core/renderer/memory/memory_pool_info.h"
#include "common/common_types.h"
#include "core/hle/service/audio/errors.h"
namespace Kernel {
class KProcess;
}
namespace AudioCore::Renderer {
class AddressInfo;
/**
* Utility functions for managing MemoryPoolInfos
*/
class PoolMapper {
public:
explicit PoolMapper(Kernel::KProcess* process_handle, bool force_map);
explicit PoolMapper(Kernel::KProcess* process_handle, std::span<MemoryPoolInfo> pool_infos,
u32 pool_count, bool force_map);
/**
* Clear the usage state for all given pools.
*
* @param pools - The memory pools to clear.
* @param count - The number of pools.
*/
static void ClearUseState(std::span<MemoryPoolInfo> pools, u32 count);
/**
* Find the memory pool containing the given address and size from a given list of pools.
*
* @param pools - The memory pools to search within.
* @param count - The number of pools.
* @param address - The address of the region to find.
* @param size - The size of the region to find.
* @return Pointer to the memory pool if found, otherwise nullptr.
*/
MemoryPoolInfo* FindMemoryPool(MemoryPoolInfo* pools, u64 count, CpuAddr address,
u64 size) const;
/**
* Find the memory pool containing the given address and size from the PoolMapper's memory pool.
*
* @param address - The address of the region to find.
* @param size - The size of the region to find.
* @return Pointer to the memory pool if found, otherwise nullptr.
*/
MemoryPoolInfo* FindMemoryPool(CpuAddr address, u64 size) const;
/**
* Set the PoolMapper's memory pool to one in the given list of pools, which contains
* address_info.
*
* @param address_info - The expected region to find within pools.
* @param pools - The list of pools to search within.
* @param count - The number of pools given.
* @return True if successfully mapped, otherwise false.
*/
bool FillDspAddr(AddressInfo& address_info, MemoryPoolInfo* pools, u32 count) const;
/**
* Set the PoolMapper's memory pool to the one containing address_info.
*
* @param address_info - The address to find the memory pool for.
* @return True if successfully mapped, otherwise false.
*/
bool FillDspAddr(AddressInfo& address_info) const;
/**
* Try to attach a {address, size} region to the given address_info, and map it. Fills in the
* given error_info and address_info.
*
* @param error_info - Output error info.
* @param address_info - Output address info, initialized with the given {address, size} and
* attempted to map.
* @param address - Address of the region to map.
* @param size - Size of the region to map.
* @return True if successfully attached, otherwise false.
*/
bool TryAttachBuffer(BehaviorInfo::ErrorInfo& error_info, AddressInfo& address_info,
CpuAddr address, u64 size) const;
/**
* Return whether force mapping is enabled.
*
* @return True if force mapping is enabled, otherwise false.
*/
bool IsForceMapEnabled() const;
/**
* Get the process handle, depending on location.
*
* @param pool - The pool to check the location of.
* @return CurrentProcessHandle if location == DSP,
* the PoolMapper's process_handle if location == CPU
*/
Kernel::KProcess* GetProcessHandle(const MemoryPoolInfo* pool) const;
/**
* Map the given region with the given handle. This is a no-op.
*
* @param handle - The process handle to map to.
* @param cpu_addr - Address to map.
* @param size - Size to map.
* @return True if successfully mapped, otherwise false.
*/
bool Map(u32 handle, CpuAddr cpu_addr, u64 size) const;
/**
* Map the given memory pool.
*
* @param pool - The pool to map.
* @return True if successfully mapped, otherwise false.
*/
bool Map(MemoryPoolInfo& pool) const;
/**
* Unmap the given region with the given handle.
*
* @param handle - The process handle to unmap to.
* @param cpu_addr - Address to unmap.
* @param size - Size to unmap.
* @return True if successfully unmapped, otherwise false.
*/
bool Unmap(u32 handle, CpuAddr cpu_addr, u64 size) const;
/**
* Unmap the given memory pool.
*
* @param pool - The pool to unmap.
* @return True if successfully unmapped, otherwise false.
*/
bool Unmap(MemoryPoolInfo& pool) const;
/**
* Forcibly unmap the given region.
*
* @param address_info - The region to unmap.
*/
void ForceUnmapPointer(const AddressInfo& address_info) const;
/**
* Update the given memory pool.
*
* @param pool - Pool to update.
* @param in_params - Input parameters for the update.
* @param out_params - Output parameters for the update.
* @return The result of the update. See MemoryPoolInfo::ResultState
*/
MemoryPoolInfo::ResultState Update(MemoryPoolInfo& pool,
const MemoryPoolInfo::InParameter& in_params,
MemoryPoolInfo::OutStatus& out_params) const;
/**
* Initialize the PoolMapper's memory pool.
*
* @param pool - Input pool to initialize.
* @param memory - Pointer to the memory region for the pool.
* @param size - Size of the memory region for the pool.
* @return True if initialized successfully, otherwise false.
*/
bool InitializeSystemPool(MemoryPoolInfo& pool, const u8* memory, u64 size) const;
private:
/// Process handle for this mapper, used when location == CPU
Kernel::KProcess* process_handle{};
/// List of memory pools assigned to this mapper
MemoryPoolInfo* pool_infos{};
/// The number of pools
u64 pool_count{};
/// Is forced mapping enabled
bool force_map;
};
} // namespace AudioCore::Renderer