pineapple-src/src/core/hle/service/am/service/window_controller.h

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Service::AM {
struct Applet;
class WindowSystem;
class IWindowController final : public ServiceFramework<IWindowController> {
public:
explicit IWindowController(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system);
~IWindowController() override;
private:
Result GetAppletResourceUserId(Out<AppletResourceUserId> out_aruid);
Result GetAppletResourceUserIdOfCallerApplet(Out<AppletResourceUserId> out_aruid);
Result AcquireForegroundRights();
Result ReleaseForegroundRights();
Result RejectToChangeIntoBackground();
Result SetAppletWindowVisibility(bool visible);
Result SetAppletGpuTimeSlice(s64 time_slice);
WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet;
};
} // namespace Service::AM