pineapple-src/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt

286 lines
11 KiB
Kotlin
Executable File

// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.os.Build
import android.widget.Toast
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.ByteSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.LongSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.model.SettingsViewModel
import org.yuzu.yuzu_emu.utils.NativeConfig
class SettingsFragmentPresenter(
private val settingsViewModel: SettingsViewModel,
private val adapter: SettingsAdapter,
private var menuTag: Settings.MenuTag
) {
private var settingsList = ArrayList<SettingsItem>()
// Extension for altering settings list based on each setting's properties
fun ArrayList<SettingsItem>.add(key: String) {
val item = SettingsItem.settingsItems[key]!!
if (settingsViewModel.game != null && !item.setting.isSwitchable) {
return
}
if (!NativeConfig.isPerGameConfigLoaded() && !NativeLibrary.isRunning()) {
item.setting.global = true
}
val pairedSettingKey = item.setting.pairedSettingKey
if (pairedSettingKey.isNotEmpty()) {
val pairedSettingValue = NativeConfig.getBoolean(
pairedSettingKey,
if (NativeLibrary.isRunning() && !NativeConfig.isPerGameConfigLoaded()) {
!NativeConfig.usingGlobal(pairedSettingKey)
} else {
NativeConfig.usingGlobal(pairedSettingKey)
}
)
if (!pairedSettingValue) return
}
add(item)
}
fun onViewCreated() {
loadSettingsList()
}
fun loadSettingsList() {
val sl = ArrayList<SettingsItem>()
when (menuTag) {
Settings.MenuTag.SECTION_ROOT -> addConfigSettings(sl)
Settings.MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
Settings.MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
Settings.MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
Settings.MenuTag.SECTION_THEME -> addThemeSettings(sl)
Settings.MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
else -> {
val context = YuzuApplication.appContext
Toast.makeText(
context,
context.getString(R.string.unimplemented_menu),
Toast.LENGTH_SHORT
).show()
return
}
}
settingsList = sl
adapter.submitList(settingsList)
}
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(
SubmenuSetting(
R.string.preferences_system,
R.string.preferences_system_description,
R.drawable.ic_system_settings,
Settings.MenuTag.SECTION_SYSTEM
)
)
add(
SubmenuSetting(
R.string.preferences_graphics,
R.string.preferences_graphics_description,
R.drawable.ic_graphics,
Settings.MenuTag.SECTION_RENDERER
)
)
add(
SubmenuSetting(
R.string.preferences_audio,
R.string.preferences_audio_description,
R.drawable.ic_audio,
Settings.MenuTag.SECTION_AUDIO
)
)
add(
SubmenuSetting(
R.string.preferences_debug,
R.string.preferences_debug_description,
R.drawable.ic_code,
Settings.MenuTag.SECTION_DEBUG
)
)
add(
RunnableSetting(
R.string.reset_to_default,
R.string.reset_to_default_description,
false,
R.drawable.ic_restore
) { settingsViewModel.setShouldShowResetSettingsDialog(true) }
)
}
}
private fun addSystemSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
add(ShortSetting.RENDERER_SPEED_LIMIT.key)
add(BooleanSetting.USE_DOCKED_MODE.key)
add(IntSetting.REGION_INDEX.key)
add(IntSetting.LANGUAGE_INDEX.key)
add(BooleanSetting.USE_CUSTOM_RTC.key)
add(LongSetting.CUSTOM_RTC.key)
}
}
private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(IntSetting.RENDERER_ACCURACY.key)
add(IntSetting.RENDERER_RESOLUTION.key)
add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SCALING_FILTER.key)
add(IntSetting.FSR_SHARPENING_SLIDER.key)
add(IntSetting.RENDERER_ANTI_ALIASING.key)
add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_SCREEN_LAYOUT.key)
add(IntSetting.RENDERER_ASPECT_RATIO.key)
add(IntSetting.VERTICAL_ALIGNMENT.key)
add(BooleanSetting.PICTURE_IN_PICTURE.key)
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
}
}
private fun addAudioSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(IntSetting.AUDIO_OUTPUT_ENGINE.key)
add(ByteSetting.AUDIO_VOLUME.key)
}
}
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
val theme: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int = IntSetting.THEME.getInt()
override fun setInt(value: Int) {
IntSetting.THEME.setInt(value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = IntSetting.THEME.key
override val isRuntimeModifiable: Boolean = IntSetting.THEME.isRuntimeModifiable
override fun getValueAsString(needsGlobal: Boolean): String =
IntSetting.THEME.getValueAsString()
override val defaultValue: Int = IntSetting.THEME.defaultValue
override fun reset() = IntSetting.THEME.setInt(defaultValue)
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
add(
SingleChoiceSetting(
theme,
R.string.change_app_theme,
0,
R.array.themeEntriesA12,
R.array.themeValuesA12
)
)
} else {
add(
SingleChoiceSetting(
theme,
R.string.change_app_theme,
0,
R.array.themeEntries,
R.array.themeValues
)
)
}
val themeMode: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int = IntSetting.THEME_MODE.getInt()
override fun setInt(value: Int) {
IntSetting.THEME_MODE.setInt(value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = IntSetting.THEME_MODE.key
override val isRuntimeModifiable: Boolean =
IntSetting.THEME_MODE.isRuntimeModifiable
override fun getValueAsString(needsGlobal: Boolean): String =
IntSetting.THEME_MODE.getValueAsString()
override val defaultValue: Int = IntSetting.THEME_MODE.defaultValue
override fun reset() {
IntSetting.THEME_MODE.setInt(defaultValue)
settingsViewModel.setShouldRecreate(true)
}
}
add(
SingleChoiceSetting(
themeMode,
R.string.change_theme_mode,
0,
R.array.themeModeEntries,
R.array.themeModeValues
)
)
val blackBackgrounds: AbstractBooleanSetting = object : AbstractBooleanSetting {
override fun getBoolean(needsGlobal: Boolean): Boolean =
BooleanSetting.BLACK_BACKGROUNDS.getBoolean()
override fun setBoolean(value: Boolean) {
BooleanSetting.BLACK_BACKGROUNDS.setBoolean(value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = BooleanSetting.BLACK_BACKGROUNDS.key
override val isRuntimeModifiable: Boolean =
BooleanSetting.BLACK_BACKGROUNDS.isRuntimeModifiable
override fun getValueAsString(needsGlobal: Boolean): String =
BooleanSetting.BLACK_BACKGROUNDS.getValueAsString()
override val defaultValue: Boolean = BooleanSetting.BLACK_BACKGROUNDS.defaultValue
override fun reset() {
BooleanSetting.BLACK_BACKGROUNDS
.setBoolean(BooleanSetting.BLACK_BACKGROUNDS.defaultValue)
settingsViewModel.setShouldRecreate(true)
}
}
add(
SwitchSetting(
blackBackgrounds,
R.string.use_black_backgrounds,
R.string.use_black_backgrounds_description
)
)
}
}
private fun addDebugSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(HeaderSetting(R.string.gpu))
add(IntSetting.RENDERER_BACKEND.key)
add(BooleanSetting.RENDERER_DEBUG.key)
add(HeaderSetting(R.string.cpu))
add(IntSetting.CPU_BACKEND.key)
add(IntSetting.CPU_ACCURACY.key)
add(BooleanSetting.CPU_DEBUG_MODE.key)
add(SettingsItem.FASTMEM_COMBINED)
}
}
}