AboutDialog About yuzu Over yuzu <html><head/><body><p><span style=" font-size:28pt;">yuzu</span></p></body></html> <html><head/><body><p><span style=" font-size:28pt;">yuzu</span></p></body></html> <html><head/><body><p>%1 (%2)</p></body></html> <html><head/><body><p>%1(%2)</p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html> <html><head/><body><p><a href="https://yuzu-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/yuzu-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/yuzu-emu/yuzu/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; is a trademark of Nintendo. yuzu is not affiliated with Nintendo in any way.</span></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; is een handelsmerk van Nintendo. yuzu is op geen enkele manier met Nintendo verbonden.</span></p></body></html> CalibrationConfigurationDialog Communicating with the server... Communiceren met de server... Cancel Annuleren Touch the top left corner <br>of your touchpad. Raak de linkerbovenhoek <br> van uw touchpad aan. Now touch the bottom right corner <br>of your touchpad. klik nu op toets <br> op je toetsenbord Configuration completed! Configuratie compleet! OK OK ChatRoom Room Window Send Chat Message Send Message Members %1 has joined %1 has left %1 has been kicked %1 has been banned %1 has been unbanned View Profile Block Player When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Kick Ban Kick Player Are you sure you would like to <b>kick</b> %1? Ban Player Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. ClientRoom Room Window Room Description Moderation... Leave Room ClientRoomWindow Connected Verbonden Disconnected %1 (%2/%3 members) - connected CompatDB Report Compatibility Rapporteer Compatibiliteit Report Game Compatibility Rapporteer Game Compatibiliteit <html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of yuzu you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected yuzu account</li></ul></body></html> <html><head/><body><p><span style=" font-size:10pt;">Als je kiest een test case op te sturen naar de </span><a href="https://yuzu-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">yuzu compatibiliteitslijst</span></a><span style=" font-size:10pt;">, zal de volgende informatie worden verzameld en getoond op de site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Informatie (CPU / GPU / Besturingssysteem)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Welke versie van yuzu je draait</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Het verbonden yuzu account</li></ul></body></html> Perfect Perfect <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> <html><head/><body><p>De game werkt foutloos, zonder geluid of grafische problemen.</p></body></html> Great Goed <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> <html><head/><body><p>Game werkt met kleine grafische of geluid problemen en is speelbaar van start tot eind. Kan enkele tijdelijke oplossingen nodig hebben.</p></body></html> Okay OK <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> <html><head/><body><p>Game werkt met grote grafische of geluid problemen, maar is speelbaar van start tot eind met tijdelijke oplossingen.</p></body></html> Bad Slecht <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> <html><head/><body><p>Game werkt, maar met grote grafische of geluid problemen. Specifieke gebieden kunnen niet worden uitgespeeld vanwege problemen, zelfs met tijdelijke oplossingen. </p></body></html> Intro/Menu Intro/Menu <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> <html><head/><body><p>Game is compleet onspeelbaar dankzij grote grafische of geluid problemen. Onmogelijk voorbij het startscherm te komen.</p></body></html> Won't Boot Start Niet <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> <html><head/><body><p>De game crasht wanneer je het probeert op te starten.</p></body></html> <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of yuzu?</p></body></html> <html><head/><body><p>Onafhankelijk van snelheid of prestaties, Hoe goed speelt de game van start tot eind op deze versie van yuzu?</p></body></html> Thank you for your submission! Bedankt voor je inzending! Submitting Inzenden Communication error Communicatiefout An error occurred while sending the Testcase Er is een fout gebeurd tijdens het versturen van de Testcase Next Volgende ConfigureAudio Audio Geluid Output Engine: Output Engine: Output Device Input Device Invoer Apparaat Use global volume Gebruik globaal volume Set volume: stel volume in: Volume: Volume: 0 % 0 % %1% Volume percentage (e.g. 50%) %1% ConfigureCamera Configure Infrared Camera Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. Camera Image Source: Input device: Preview Resolution: 320*240 Click to preview Restore Defaults Standaard Herstellen Auto Auto ConfigureCpu Form Vorm CPU CPU General Algemeen Accuracy: Accuratie: Auto Auto Accurate Accuraat Unsafe Onveilig Paranoid (disables most optimizations) We recommend setting accuracy to "Auto". We raden aan de nauwkeurigheid op 'Auto' te zetten Unsafe CPU Optimization Settings Onveilige CPU optimalisatie instellingen These settings reduce accuracy for speed. Deze instellingen verlagen nauwkeurigheid voor snelheid. <div>This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.</div> <div>Deze optie verbeterd de prestatie door de accuratie van fused-multiply-add instructies te verminderen op CPU's zonder native FMA support.</div> Unfuse FMA (improve performance on CPUs without FMA) Ontbind FMA (verbeterd prestatie op CPU's zonder FMA) <div>This option improves the speed of some approximate floating-point functions by using less accurate native approximations.</div> <div>Deze optie verbeterd de snelheid van sommige kommagetallen functies door minder naukeurige ingebouwde benaderingen te gebruiken.</div> Faster FRSQRTE and FRECPE Snellere FRSRTE en FRECPE <div>This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes.</div> <div>Deze optie verbetert de snelheid of 32-bit ASIMD floating-point functies door incorrecte afronding modellen te gebruiken.</div> Faster ASIMD instructions (32 bits only) <div>This option improves speed by removing NaN checking. Please note this also reduces accuracy of certain floating-point instructions.</div> <div>Deze optie verbetert de snelheid door NaN-controle te verwijderen. Houd er rekening mee dat dit ook de nauwkeurigheid van bepaalde drijvende-komma-instructies vermindert.</div> Inaccurate NaN handling Onnauwkeurige verwerking van NaN <div>This option improves speed by eliminating a safety check before every memory read/write in guest. Disabling it may allow a game to read/write the emulator's memory.</div> Disable address space checks <div>This option improves speed by relying only on the semantics of cmpxchg to ensure safety of exclusive access instructions. Please note this may result in deadlocks and other race conditions.</div> Ignore global monitor CPU settings are available only when game is not running. CPU settings zijn alleen toegankelijk als er geen spel draait ConfigureCpuDebug Form Formulier CPU CPU Toggle CPU Optimizations Toggle CPU optimalizaties <html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html> <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div> <div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div> <div style="white-space: nowrap">Deze optimazie versneld geheugen toegang door het gastprogramma.</div> <div style="white-space: nowrap">Door dit aan te leggen geeft toegang tot PageTable::pointers in uitgezonden code.</div> <div style="white-space: nowrap">Door dit uit te leggen forceerd u alle geheugen toegang door Memory::Read/Memory::Write functies te gaan.</div> Enable inline page tables Schakel inlijne pagina tafles in <div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div> <div>Deze optimalisatie vermijdt het opzoeken van dispatchers door uitgezonden basisblokken direct naar andere basisblokken te laten springen als de bestemmings-pc statisch is.</div> Enable block linking Schakel block linking in <div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div> <div>Deze optimalisatie vermijdt het opzoeken van dispatchers door potentiële retouradressen van BL-instructies bij te houden. Dit benadert wat er gebeurt met een retourstackbuffer op een echte CPU.</div> Enable return stack buffer Return-stackbuffer inschakelen   <div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div> <div>Schakel een verzendingssysteem met twee niveaus in. Een snellere dispatcher die in assembly is geschreven, heeft eerst een kleine MRU-cache van jump-bestemmingen. Als dat niet lukt, valt de verzending terug naar de langzamere C++-dispatcher.</div> Enable fast dispatcher Shakel snelle dispatcher in <div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div> <div>Maakt een IR-optimalisatie mogelijk die onnodige toegang tot de CPU-contextstructuur vermindert.</div> Enable context elimination Shakel context eliminatie in <div>Enables IR optimizations that involve constant propagation.</div> <div>Maakt IR-optimalisaties mogelijk waarbij sprake is van constante verspreiding.</div> Enable constant propagation Constante verspreiding inschakelen <div>Enables miscellaneous IR optimizations.</div> <div>Maakt diverse IR-optimalisaties mogelijk.</div> Enable miscellaneous optimizations Diverse optimalisaties inschakelen <div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div> <div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div> <div style="white-space: nowrap">Indien ingeschakeld, wordt een verkeerde uitlijning alleen geactiveerd wanneer een toegang een paginagrens overschrijdt.</div> <div style="white-space: nowrap">Indien uitgeschakeld, wordt een verkeerde uitlijning geactiveerd bij alle verkeerd uitgelijnde toegangen.</div> Enable misalignment check reduction Schakel verkeerde uitlijning vermindering in <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div> <div style="white-space: nowrap">Deze optimazie versneld geheugen toegang door het gastprogramma.</div> <div style="white-space: nowrap">Door dit aan te leggen geeft toegang tot PageTable::pointers in uitgezonden code.</div> <div style="white-space: nowrap">Door dit uit te leggen forceerd u alle geheugen toegang door Memory::Read/Memory::Write functies te gaan.</div> Enable Host MMU Emulation (general memory instructions) <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div> Enable Host MMU Emulation (exclusive memory instructions) <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it reduces the overhead of fastmem failure of exclusive memory accesses.</div> Enable recompilation of exclusive memory instructions CPU settings are available only when game is not running. CPU-instellingen zijn alleen beschikbaar als het spel niet actief is. ConfigureDebug Debugger Enable GDB Stub GDB Stub Aanzetten Port: Poort: Logging Loggen Global Log Filter Globale Log Filter Show Log in Console Laat Log Venster Zien Open Log Location Open Log Locatie When checked, the max size of the log increases from 100 MB to 1 GB Indien aangevinkt, neemt de maximale grootte van de log toe van 100 MB tot 1 GB Enable Extended Logging** Activeer Uitgebreid Loggen** Homebrew Homebrew Arguments String Argumenten Rij Graphics Graphics When checked, the graphics API enters a slower debugging mode Indien aangevinkt, gaat de grafische API naar een langzamere foutopsporingsmodus Enable Graphics Debugging Grafische foutopsporing inschakelen When checked, it enables Nsight Aftermath crash dumps Enable Nsight Aftermath When checked, it will dump all the original assembler shaders from the disk shader cache or game as found Dump Game Shaders When checked, it will dump all the macro programs of the GPU Dump Maxwell Macros When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower Indien aangevinkt, wordt de macro Just In Time-compiler uitgeschakeld. Als u dit inschakelt, worden games langzamer Disable Macro JIT Schakel Macro JIT uit When checked, yuzu will log statistics about the compiled pipeline cache Enable Shader Feedback When checked, it executes shaders without loop logic changes Disable Loop safety checks Debugging Debugging Enable Verbose Reporting Services** Enable FS Access Log Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer. Dump Audio Commands To Console** Create Minidump After Crash Advanced Geavanceerd Kiosk (Quest) Mode Kiosk (Quest) Modus Enable CPU Debugging Enable Debug Asserts Schakel Debug asserties in Enable Auto-Stub** Enable All Controller Types Disable Web Applet Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. Perform Startup Vulkan Check **This will be reset automatically when yuzu closes. **Deze optie wordt automatisch gereset wanneer yuzu is gesloten. Restart Required yuzu is required to restart in order to apply this setting. Web applet not compiled MiniDump creation not compiled ConfigureDebugController Configure Debug Controller Debug-controller configureren Clear Verwijder Defaults Standaardinstellingen ConfigureDebugTab Form Formulier Debug Debug CPU CPU ConfigureDialog yuzu Configuration yuzu Configuratie Audio Geluid CPU CPU Debug Debug Filesystem Bestandssysteem General Algemeen Graphics Grafisch GraphicsAdvanced GeAdvanceerdeGrafisch Hotkeys Sneltoetsen Controls Bediening Profiles Profielen Network System Systeem Game List Game Lijst Web Web ConfigureFilesystem Form Vorm Filesystem Bestandssysteem Storage Directories Opslag Folders NAND NAND ... ... SD Card SD Kaart Gamecard Gamekaart Path Pad Inserted Ingevoerd Current Game Huidig Spel Patch Manager Patch Beheer Dump Decompressed NSOs Dump Uitgepakte NSO's Dump ExeFS Dump ExeFS Mod Load Root Mod Laad Root Dump Root Dump Root Caching Caching Cache Game List Metadata Cache Spel Lijst Metadata Reset Metadata Cache Herstel Metadata Cache Select Emulated NAND Directory... Selecteer Geëmuleerde NAND Folder Select Emulated SD Directory... Selecteer Geëmuleerde SD Folder Select Gamecard Path... Selecteer Gamekaart Pad Select Dump Directory... Selecteer Dump Folder Select Mod Load Directory... Selecteer Mod Laad Folder The metadata cache is already empty. De metadata cache is al leeg. The operation completed successfully. De operatie is succesvol voltooid. The metadata cache couldn't be deleted. It might be in use or non-existent. De metadata cache kon niet worden verwijderd. Het wordt mogelijk gebruikt of bestaat niet. ConfigureGeneral Form Vorm General Algemeen Limit Speed Percent Limiteer Snelheid Percentage % % Multicore CPU Emulation Multicore CPU Emulatie Extended memory layout (6GB DRAM) Confirm exit while emulation is running Bevestig sluiten terwijl emulatie nog bezig is Prompt for user on game boot Vraag voor gebruiker bij het opstartten van het spel. Pause emulation when in background Pauzeer Emulatie wanneer yuzu op de achtergrond openstaat Mute audio when in background Hide mouse on inactivity Verstop muis wanneer inactief Reset All Settings Reset alle instellingen yuzu yuzu This reset all settings and remove all per-game configurations. This will not delete game directories, profiles, or input profiles. Proceed? Hiermee worden alle instellingen gereset en alle configuraties per game verwijderd. Hiermee worden gamedirectory's, profielen of invoerprofielen niet verwijderd. Doorgaan? ConfigureGraphics Form Vorm Graphics Grafisch API Settings API instellingen Shader Backend: Device: Apparaat: API: API: Graphics Settings Grafische Instellingen Use disk pipeline cache Use asynchronous GPU emulation Gebruik asynchroon GPU emulatie Accelerate ASTC texture decoding NVDEC emulation: No Video Output CPU Video Decoding GPU Video Decoding (Default) Fullscreen Mode: Volledig scherm modus: Borderless Windowed BoordLoos Venster Exclusive Fullscreen Exclusief Volledig Scherm Aspect Ratio: Aspect Ratio: Default (16:9) Standaart (16:9) Force 4:3 Forceer 4:3 Force 21:9 Forceer 21:9 Stretch to Window Rek naar Venster Resolution: 0.5X (360p/540p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] 1X (720p/1080p) 2X (1440p/2160p) 3X (2160p/3240p) 4X (2880p/4320p) 5X (3600p/5400p) 6X (4320p/6480p) Window Adapting Filter: Nearest Neighbor Bilinear Bicubic Gaussian ScaleForce AMD FidelityFX™️ Super Resolution (Vulkan Only) Anti-Aliasing Method: None Geen FXAA Use global background color Gebruik globale achtergrondkleur Set background color: Gebruik achtergrondkleur: Background Color: Achtergrondkleur: GLASM (Assembly Shaders, NVIDIA Only) ConfigureGraphicsAdvanced Form Formulier Advanced Gedadvanceerd Advanced Graphics Settings Geavanceerde Grafische Instellingen Accuracy Level: Nauwkeurigheidsniveau: VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference. VSync voorkomt dat het scherm beweegt, maar sommige grafische kaarten geven lagere prestaties wanneer VSync is ingeschakeld. Hou het aan als je geen prestatie verschil merkt. Use VSync Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental. Laat shaders asynchroon compileren, wat haperingen kunnen verminderen. Deze instelling is experimenteel. Use asynchronous shader building (Hack) Enables Fast GPU Time. This option will force most games to run at their highest native resolution. Use Fast GPU Time (Hack) Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance. Use pessimistic buffer flushes (Hack) Anisotropic Filtering: Anisotrope Filtering: Automatic Default Standaard 2x 2x 4x 4x 8x 8x 16x 16x ConfigureHotkeys Hotkey Settings Sneltoets Instellingen Hotkeys Sneltoetsen Double-click on a binding to change it. Dubbel-klik op een binding om het te veranderen. Clear All Wis Alles Restore Defaults Standaard Herstellen Action Actie Hotkey Sneltoets Controller Hotkey Conflicting Key Sequence Ongeldige Toets Volgorde The entered key sequence is already assigned to: %1 De ingevoerde toetsencombinatie is al in gebruik door: %1 Home+%1 [waiting] [aan het wachten] Invalid Restore Default Standaard Herstellen Clear Verwijder Conflicting Button Sequence The default button sequence is already assigned to: %1 The default key sequence is already assigned to: %1 De ingevoerde toetsencombinatie is al in gebruik door: %1 ConfigureInput ConfigureInput Configureer Invoer Player 1 Speler 1 Player 2 Speler 2 Player 3 Speler 3 Player 4 Speler 4 Player 5 Speler 5 Player 6 Speler 6 Player 7 Speler 7 Player 8 Speler 8 Advanced Geavanceerd Console Mode Console ID: Docked GeDocked Handheld Mobiel Vibration Vibratie Configure Configureer Motion Beweging Controllers Controllers 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 Connected Verbonden Defaults Standaardinstellingen Clear Verwijder ConfigureInputAdvanced Configure Input Configureer Invoer Joycon Colors Joycon Kleuren Player 1 Speler 1 L Body L lichaam L Button L Knop R Body R lichaam R Button R Knop Player 2 Speler 2 Player 3 Speler 3 Player 4 Speler 4 Player 5 Speler 5 Player 6 Speler 6 Player 7 Speler 7 Player 8 Speler 8 Emulated Devices Keyboard Toetsenbord Mouse Muis Touchscreen Touchscreen Advanced Gedadvanceerd Debug Controller Debug Controller Configure Configureer Ring Controller Infrared Camera Other Ander Emulate Analog with Keyboard Input Emuleer Anolooge invoer met toetsenbord Requires restarting yuzu Enable XInput 8 player support (disables web applet) Enable UDP controllers (not needed for motion) Controller navigation Enable mouse panning Schakel muis panning in Mouse sensitivity Muis Gevoeligheid % % Motion / Touch Beweging / Touch ConfigureInputPlayer Configure Input Configureer Invoer Connect Controller Verbindt Controller Input Device Invoer Apparaat Profile Profiel Save Opslaan New Nieuw Delete Verwijder Left Stick Linker Stick Up Boven: Left Links: Right Rechts: Down Beneden: Pressed Ingedrukt: Modifier Modificatie: Range Berijk % % Deadzone: 0% Deadzone: 0% Modifier Range: 0% Bewerk Range: 0% D-Pad D-Pad L L ZL ZL Minus Min Capture Vastleggen Plus Plus: Home Home: R R: ZR ZR SL SL SR SR Motion 1 Beweging 1 Motion 2 Beweging 2 Face Buttons Gezicht Knoppen X X Y Y A A B B Right Stick Rechter Stick Clear Verwijder [not set] [niet ingesteld] Invert button Toggle button Shakel Knop Invert axis Spiegel As Set threshold Choose a value between 0% and 100% Toggle axis Set gyro threshold Map Analog Stick Zet Analoge Stick After pressing OK, first move your joystick horizontally, and then vertically. To invert the axes, first move your joystick vertically, and then horizontally. Na OK in te drukken, beweeg je joystick eerst horizontaal en dan verticaal. Om de assen te spiegelen, beweek je joystick eerst verticaal en dan horizontaal. Center axis Deadzone: %1% Deadzone: %1% Modifier Range: %1% Bewerk Range: %1% Pro Controller Pro Controller Dual Joycons Twee Joycons Left Joycon Linker Joycon Right Joycon Rechter Joycon Handheld Mobiel GameCube Controller GameCube Controller Poke Ball Plus NES Controller SNES Controller N64 Controller Sega Genesis Start / Pause Start / Pauze Z Z Control Stick Control Stick C-Stick C-Stick Shake! Shudden! [waiting] [aan het wachten] New Profile Nieuw Profiel Enter a profile name: Voer nieuwe gebruikersnaam in: Create Input Profile Creëer een nieuw Invoer Profiel The given profile name is not valid! De ingevoerde Profiel naam is niet geldig Failed to create the input profile "%1" Het is mislukt om Invoer Profiel "%1 te Creëer Delete Input Profile Verwijder invoer profiel Failed to delete the input profile "%1" Het is mislukt om Invoer Profiel "%1 te Verwijderen Load Input Profile Laad invoer profiel Failed to load the input profile "%1" Het is mislukt om Invoer Profiel "%1 te Laden Save Input Profile Sla Invoer profiel op Failed to save the input profile "%1" Het is mislukt om Invoer Profiel "%1 Op te slaan ConfigureInputProfileDialog Create Input Profile Maak Invoer Profiel Clear Verwijder Defaults Standaardinstellingen ConfigureMotionTouch Configure Motion / Touch Configureer Beweging / Touch Touch Touch UDP Calibration: UDP Calibratie: (100, 50) - (1800, 850) (100, 50) - (1800, 850) Configure Configureer Touch from button profile: CemuhookUDP Config CemuhookUDP Configuratie You may use any Cemuhook compatible UDP input source to provide motion and touch input. U kunt elke Cemuhook-compatibele UDP-invoerbron gebruiken voor bewegings- en aanraakinvoer. Server: Server: Port: Poort: Learn More Leer Meer Test Test Add Server Voeg Server toe Remove Server Externe Server <a href='https://yuzu-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">Learn More</span></a> <a href='https://yuzu-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">Leer Meer</span></a> %1:%2 %1:%2 yuzu Yuzu Port number has invalid characters Poortnummer bevat ongeldige tekens Port has to be in range 0 and 65353 Poort moet in bereik 0 en 65353 zijn IP address is not valid IP adress is niet geldig This UDP server already exists Deze UDP server bestaat al Unable to add more than 8 servers Kan niet meer dan 8 servers toevoegen Testing Testen Configuring Configureren Test Successful Test Succesvol Successfully received data from the server. De data van de server is succesvol ontvangen. Test Failed Test Gefaald Could not receive valid data from the server.<br>Please verify that the server is set up correctly and the address and port are correct. Kan niet de juiste data van de server ontvangen.<br>Verifieer dat de server is goed opgezet en dat het adres en poort correct zijn. UDP Test or calibration configuration is in progress.<br>Please wait for them to finish. UDP Test of calibratie configuratie is bezig.<br>Wacht alstublieft totdat het voltooid is. ConfigureNetwork Form Formulier Network General Algemeen Network Interface None Geen ConfigurePerGame Dialog Dialoog Info Informatie Name Naam Title ID Titel ID Filename Bestandsnaam Format Formaat Version Versie Size Groote Developer Ontwikkelaar Add-Ons Add-Ons General Algemeen System Systeem CPU CPU Graphics Grafisch Adv. Graphics Adv. Grafisch Audio Geluid Properties Eigenschappen Use global configuration (%1) Gebruik globale configuratie (%1) ConfigurePerGameAddons Form Formulier Add-Ons Add-Ons Patch Name Patch Naam Version Versie ConfigureProfileManager Form Vorm Profiles Profielen Profile Manager Profiel Beheer Current User Huidige Gebruiker Username Gebruikersnaam Set Image Selecteer Afbeelding Add Voeg Toe Rename Hernoem Remove Verwijder Profile management is available only when game is not running. Profiel beheer is alleen beschikbaar wanneer het spel niet bezig is. %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) %1 %2 Enter Username Voer een Gebruikersnaam in Users Gebruikers Enter a username for the new user: Voer een gebruikersnaam in voor de nieuwe gebruiker: Enter a new username: Voer nieuwe gebruikersnaam in: Confirm Delete Bevestig Verwijdering You are about to delete user with name "%1". Are you sure? Je staat op het punt een gebruiker met de naam "%1" te verwijderen. Weet je het zeker? Select User Image Selecteer gebruiker's foto JPEG Images (*.jpg *.jpeg) JPEG foto's (*.jpg *.jpeg) Error deleting image Fout tijdens verwijderen afbeelding Error occurred attempting to overwrite previous image at: %1. Er is een fout opgetreden bij het overschrijven van de vorige afbeelding in: %1. Error deleting file Fout tijdens verwijderen bestand Unable to delete existing file: %1. Kan bestaand bestand niet verwijderen: %1. Error creating user image directory Fout tijdens het maken van de map met afbeeldingen van de gebruiker Unable to create directory %1 for storing user images. Fout tijdens het maken van map %1 om gebruikersafbeeldingen in te bewaren. Error copying user image Fout tijdens het kopiëren van de gebruiker afbeelding Unable to copy image from %1 to %2 Kan afbeelding niet kopiëren van %1 naar %2 Error resizing user image Unable to resize image ConfigureRingController Configure Ring Controller If you want to use this controller configure player 1 as right controller and player 2 as dual joycon before starting the game to allow this controller to be detected properly. Ring Sensor Parameters Pull Push Deadzone: 0% Deadzone: 0% Restore Defaults Standaard Herstellen Clear Verwijder [not set] [niet ingesteld] Invert axis Spiegel As Deadzone: %1% Deadzone: %1% [waiting] [aan het wachten] ConfigureSystem Form Vorm System Systeem System Settings Systeeminstellingen Region: Regio: Auto Automatisch Default Standaard CET CET CST6CDT CST6CDT Cuba Cuba EET EET Egypt Egypte Eire Eire EST EST EST5EDT EST5EDT GB GB GB-Eire GB-Eire GMT GMT GMT+0 GMT+0 GMT-0 GMT-0 GMT0 GMT0 Greenwich Greenwich Hongkong Hongkong HST HST Iceland Ijsland Iran Iran Israel Israel Jamaica Jamaica Japan Japan Kwajalein Kwajalein Libya Libië MET MET MST MST MST7MDT MST7MDT Navajo Navajo NZ NZ NZ-CHAT NZ-CHAT Poland Polen Portugal Portugal PRC PRC PST8PDT PST8PDT ROC ROC ROK ROK Singapore Singapore Turkey Turkije UCT UCT Universal Universeel UTC UTC W-SU W-SU WET WET Zulu Zulu USA USA Europe Europa Australia Australië China China Korea Korea Taiwan Taiwan Time Zone: Tijd Zone: Note: this can be overridden when region setting is auto-select Noot: dit kan worden overschreven wanneer de regio instelling op automatisch selecteren staat. Japanese (日本語) Japans (日本語) English Engels (English) French (français) Frans (Français) German (Deutsch) Duits (Deutsch) Italian (italiano) Italiaans (italiano) Spanish (español) Spaans (Español) Chinese Chinees (正體中文 / 简体中文) Korean (한국어) Koreaans (한국어) Dutch (Nederlands) Nederlands (Nederlands) Portuguese (português) Portugees (português) Russian (Русский) Russisch (Русский) Taiwanese Taiwanese British English Brits Engels Canadian French Canadees Frans Latin American Spanish Latijns Amerikaans Spaans Simplified Chinese Vereenvoudigd Chinees Traditional Chinese (正體中文) Traditioneel Chinees (正體中文) Brazilian Portuguese (português do Brasil) Custom RTC Handmatige RTC Language Taal RNG Seed RNG Seed Mono Mono Stereo Stereo Surround Surround Console ID: Console ID: Sound output mode Geluid uitvoer mode Regenerate Herstel System settings are available only when game is not running. Systeeminstellingen zijn enkel toegankelijk wanneer er geen game draait. This will replace your current virtual Switch with a new one. Your current virtual Switch will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Dit vervangt je huidige virtuele Switch met een nieuwe. Je huidige virtuele Switch kan dan niet meer worden hersteld. Dit kan onverwachte effecten hebben in spellen. Dit werkt niet als je een oude config savegame gebruikt. Doorgaan? Warning Waarschuwing Console ID: 0x%1 Console ID: 0x%1 ConfigureTas TAS <html><head/><body><p>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation, please consult the <a href="https://yuzu-emu.org/help/feature/tas/"><span style=" text-decoration: underline; color:#039be5;">help page</span></a> on the yuzu website.</p></body></html> To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -> General -> Hotkeys). WARNING: This is an experimental feature.<br/>It will not play back scripts frame perfectly with the current, imperfect syncing method. Settings Enable TAS features Loop script Pause execution during loads Script Directory Path Pad ... ... ConfigureTasDialog TAS Configuration Select TAS Load Directory... ConfigureTouchFromButton Configure Touchscreen Mappings Touchscreen Mappings Configureren Mapping: Mapping: New Nieuw Delete Verwijder Rename Hernoemen Click the bottom area to add a point, then press a button to bind. Drag points to change position, or double-click table cells to edit values. Klik in de onderste vlakte op een punt toe te voegen, daarna druk op een knop om het te verbinden. Sleep punten om positie te veranderen, of dubbel klik één van de tabel cellen om de waardes te veranderen. Delete Point Verwijder Punt Button Knop X X axis X Y Y axis Y New Profile Nieuw Profiel Enter the name for the new profile. Voer een naam in voor het nieuwe profiel. Delete Profile Verwijder Profiel Delete profile %1? Verwijder Profiel %1? Rename Profile Hernoem Profiel New name: Nieuwe naam: [press key] [druk op toets] ConfigureTouchscreenAdvanced Configure Touchscreen Configureer Touchscreen Warning: The settings in this page affect the inner workings of yuzu's emulated touchscreen. Changing them may result in undesirable behavior, such as the touchscreen partially or not working. You should only use this page if you know what you are doing. Waarschuwing: Instellingen in deze pagina hebben invloed op de interne werking van yuzu's geemuleerde touchscreen. Veranderingen kunnen ongewenste resultaten hebben, zoals ervoor zorgen dat het touchscreen half of niet werkt. Gebruik deze pagina enkel als je weet wat je doet. Touch Parameters Touch Parameters Touch Diameter Y Touch Diameter Y Touch Diameter X Touch Diameter X Rotational Angle Rotatiehoek Restore Defaults Herstel Standaardwaardes ConfigureUI None Geen Small (32x32) Standard (64x64) Large (128x128) Full Size (256x256) Small (24x24) Standard (48x48) Large (72x72) Filename Bestandsnaam Filetype Title ID Titel ID Title Name ConfigureUi Form Vorm UI UI General Algemeen Note: Changing language will apply your configuration. Notitie: De taal veranderen past uw configuratie toe. Interface language: Interface taal: Theme: Thema: Game List Game Lijst Show Add-Ons Column Toon Add-Ons Kolom Game Icon Size: Folder Icon Size: Row 1 Text: Rij 1 Text: Row 2 Text: Rij 2 Text: Screenshots Schermafbeelding Ask Where To Save Screenshots (Windows Only) Screenshots Path: ... ... Select Screenshots Path... <System> <System> ConfigureVibration Configure Vibration Press any controller button to vibrate the controller. Vibration Vibratie Player 1 Speler 1 % % Player 2 Speler 2 Player 3 Speler 3 Player 4 Speler 4 Player 5 Speler 5 Player 6 Speler 6 Player 7 Speler 7 Player 8 Speler 8 Settings Enable Accurate Vibration ConfigureWeb Form Vorm Web Web yuzu Web Service yuzu Web Service By providing your username and token, you agree to allow yuzu to collect additional usage data, which may include user identifying information. Door je gebruikersnaam en token te geven, ga je akkoord dat yuzu extra gebruiksdata verzameld, waaronder mogelijk gebruikersidentificatie-informatie. Verify Verifieer Sign up Registreer Token: Token: Username: Gebruikersnaam: What is my token? Wat is mijn token? Web Service configuration can only be changed when a public room isn't being hosted. Telemetry Telemetrie Share anonymous usage data with the yuzu team Deel anonieme gebruiksdata met het yuzu team Learn more Leer meer Telemetry ID: Telemetrie ID: Regenerate Regenereer Discord Presence Discord Presence Show Current Game in your Discord Status Toon huidige game in je Discord status <a href='https://yuzu-emu.org/help/feature/telemetry/'><span style="text-decoration: underline; color:#039be5;">Learn more</span></a> <a href='https://yuzu-emu.org/help/feature/telemetry/'><span style="text-decoration: underline; color:#039be5;">Leer meer</span></a> <a href='https://profile.yuzu-emu.org/'><span style="text-decoration: underline; color:#039be5;">Sign up</span></a> <a href='https://profile.yuzu-emu.org/'><span style="text-decoration: underline; color:#039be5;">Registreer</span></a> <a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">What is my token?</span></a> <a href='https://yuzu-emu.org/wiki/yuzu-web-service/'><span style="text-decoration: underline; color:#039be5;">Wat is mijn token?</span></a> Telemetry ID: 0x%1 Telemetrie ID: 0x%1 Unspecified Niet gespecificeerd Token not verified Token niet geverifieerd Token was not verified. The change to your token has not been saved. Token is niet geverifieerd. De verandering aan uw token zijn niet opgeslagen. Unverified, please click Verify before saving configuration Tooltip Verifying... Verifiëren... Verified Tooltip Verification failed Tooltip Verificatie mislukt Verification failed Verificatie mislukt Verification failed. Check that you have entered your token correctly, and that your internet connection is working. Verificatie mislukt. Check dat uw token correct is en dat uw internet werkt. ControllerDialog Controller P1 &Controller P1 DirectConnect Direct Connect IP Address IP <html><head/><body><p>IPv4 address of the host</p></body></html> Port <html><head/><body><p>Port number the host is listening on</p></body></html> Nickname Password Connect DirectConnectWindow Connecting Connect GMainWindow <a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve yuzu. <br/><br/>Would you like to share your usage data with us? <a href='https://yuzu-emu.org/help/feature/telemetry/'>Annonieme gegevens worden verzameld</a> om yuzu te helpen verbeteren. <br/><br/> Zou je jouw gebruiksgegevens met ons willen delen? Telemetry Telemetrie Broken Vulkan Installation Detected Vulkan initialization failed during boot.<br><br>Click <a href='https://yuzu-emu.org/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Loading Web Applet... Web Applet Laden... Disable Web Applet Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) The amount of shaders currently being built The current selected resolution scaling multiplier. Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Huidige emulatie snelheid. Waardes hoger of lager dan 100% betekent dat de emulatie sneller of langzamer loopt dan de Switch. How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hoeveel frames per seconde de game op dit moment weergeeft. Dit zal veranderen van game naar game en van scène naar scène. Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tijd gebruikt om een frame van de Switch te emuleren, waarbij framelimiteren of v-sync niet wordt meegerekend. Voor emulatie op volledige snelheid zou dit maximaal 16.67 ms zijn. VULKAN OPENGL &Clear Recent Files &Continue &Pause &Pauzeren yuzu is running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Warning Outdated Game Format Waarschuwing Verouderd Spel Formaat You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats yuzu supports, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Je gebruikt gedeconstrueerd ROM map formaat voor dit Spel, dit is een verouderd formaat en is vervangen door formaten zoals NCA, NAX, XCI of NSP. Gedeconstrueerd ROM map heeft geen iconen, metadata en update understeuning.<br><br>Voor een uitleg over welke Switch formaten yuzu ondersteund, <a href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>kijk op onze wiki</a>. Dit bericht word niet nog een keer weergegeven. Error while loading ROM! Fout tijdens het laden van een ROM! The ROM format is not supported. Het formaat van de ROM is niet ondersteunt. An error occurred initializing the video core. Er is een fout opgetreden tijdens het initialiseren van de videokern. yuzu has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. Error while loading ROM! %1 %1 signifies a numeric error code. %1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to redump your files.<br>You can refer to the yuzu wiki</a> or the yuzu Discord</a> for help. %1 signifies an error string. An unknown error occurred. Please see the log for more details. Een onbekende fout heeft plaatsgevonden. Kijk in de log voor meer details. (64-bit) (32-bit) %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit Save Data Save Data Mod Data Mod Data Error Opening %1 Folder Fout tijdens het openen van %1 folder Folder does not exist! Folder bestaat niet! Error Opening Transferable Shader Cache Fout Bij Het Openen Van Overdraagbare Shader Cache Failed to create the shader cache directory for this title. Contents Update DLC Remove Entry Remove Installed Game %1? Successfully Removed Successfully removed the installed base game. Error Removing %1 The base game is not installed in the NAND and cannot be removed. Successfully removed the installed update. There is no update installed for this title. There are no DLC installed for this title. Successfully removed %1 installed DLC. Delete OpenGL Transferable Shader Cache? Delete Vulkan Transferable Shader Cache? Delete All Transferable Shader Caches? Remove Custom Game Configuration? Remove File Error Removing Transferable Shader Cache A shader cache for this title does not exist. Er bestaat geen shader cache voor deze game Successfully removed the transferable shader cache. Failed to remove the transferable shader cache. Error Removing Transferable Shader Caches Successfully removed the transferable shader caches. Failed to remove the transferable shader cache directory. Error Removing Custom Configuration A custom configuration for this title does not exist. Successfully removed the custom game configuration. Failed to remove the custom game configuration. RomFS Extraction Failed! RomFS Extractie Mislukt! There was an error copying the RomFS files or the user cancelled the operation. Er was een fout tijdens het kopiëren van de RomFS bestanden of de gebruiker heeft de operatie geannuleerd. Full Vol Skeleton Skelet Select RomFS Dump Mode Selecteer RomFS Dump Mode Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Selecteer alstublieft hoe je de RomFS wilt dumpen.<br>Volledig kopieërd alle bestanden in een map terwijl <br> skelet maakt alleen het map structuur. There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Extracting RomFS... RomFS uitpakken... Cancel Annuleren RomFS Extraction Succeeded! RomFS Extractie Geslaagd! The operation completed successfully. De operatie is succesvol voltooid. Error Opening %1 Fout bij openen %1 Select Directory Selecteer Map Properties Eigenschappen The game properties could not be loaded. De eigenschappen van de game kunnen niet geladen worden. Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch Executable (%1);;Alle bestanden (*.*) Load File Laad Bestand Open Extracted ROM Directory Open Gedecomprimeerd ROM Map Invalid Directory Selected Ongeldige Map Geselecteerd The directory you have selected does not contain a 'main' file. De map die je hebt geselecteerd bevat geen 'main' bestand. Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Install Files %n file(s) remaining Installing file "%1"... Bestand "%1" Installeren... Install Results To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. %n file(s) were newly installed %n file(s) were overwritten %n file(s) failed to install System Application Systeem Applicatie System Archive Systeem Archief System Application Update Systeem Applicatie Update Firmware Package (Type A) Filmware Pakket (Type A) Firmware Package (Type B) Filmware Pakket (Type B) Game Game Game Update Game Update Game DLC Game DLC Delta Title Delta Titel Select NCA Install Type... Selecteer NCA Installatie Type... Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Selecteer het type titel hoe je wilt dat deze NCA installeerd: (In de meeste gevallen is de standaard 'Game' juist.) Failed to Install Installatie Mislukt The title type you selected for the NCA is invalid. Het type title dat je hebt geselecteerd voor de NCA is ongeldig. File not found Bestand niet gevonden File "%1" not found Bestand "%1" niet gevonden OK OK Missing yuzu Account Je yuzu account mist In order to submit a game compatibility test case, you must link your yuzu account.<br><br/>To link your yuzu account, go to Emulation &gt; Configuration &gt; Web. Om game campatibiliteit te raporteren, moet je je yuzu account koppelen.<br><br/> Om je yuzu account te koppelen, ga naar Emulatie &gt; Configuratie &gt; Web. Error opening URL Unable to open the URL "%1". TAS Recording Overwrite file of player 1? Invalid config detected Handheld controller can't be used on docked mode. Pro controller will be selected. Error The current game is not looking for amiibos Amiibo The current amiibo has been removed Amiibo File (%1);; All Files (*.*) Amiibo Bestand (%1);; Alle Bestanden (*.*) Load Amiibo Laad Amiibo Error loading Amiibo data Fout tijdens het laden van de Amiibo data Unable to load Amiibo data. Kan de Amiibo gegevens niet laden. Capture Screenshot Screenshot Vastleggen PNG Image (*.png) PNG afbeelding (*.png) TAS state: Running %1/%2 TAS state: Recording %1 TAS state: Idle %1/%2 TAS State: Invalid &Stop Running &Start &Start Stop R&ecording R&ecord Building: %n shader(s) Scale: %1x %1 is the resolution scaling factor Speed: %1% / %2% Snelheid: %1% / %2% Speed: %1% Snelheid: %1% Game: %1 FPS (Unlocked) Game: %1 FPS Game: %1 FPS Frame: %1 ms Frame: %1 ms GPU NORMAL GPU HIGH GPU EXTREME GPU ERROR DOCKED HANDHELD NEAREST BILINEAR BICUBIC GAUSSIAN SCALEFORCE FSR NO AA FXAA The game you are trying to load requires additional files from your Switch to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. De game die je probeert te laden heeft extra bestanden nodig van je Switch voordat je het kan spelen. <br/><br/>Voor meer informatie over het dumpen van deze bestanden, volg alsjeblieft onze wiki pagina: <a href='https://yuzu-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Het dumpen van Systeem Archieven en de Gedeelde Lettertypen van een Switch console </a>. <br/><br/>Wil je terug gaan naar de game lijst? Verdergaan met de emulatie zal misschien gevolgen hebben als vastlopen, beschadigde opslag data, of andere problemen. yuzu was unable to locate a Switch system archive. %1 yuzu was niet in staat om de Switch systeem archieven te vinden. %1 yuzu was unable to locate a Switch system archive: %1. %2 yuzu was niet in staat om de Switch systeem archieven te vinden. %1. %2 System Archive Not Found Systeem Archief Niet Gevonden System Archive Missing Systeem Archief Mist yuzu was unable to locate the Switch shared fonts. %1 yuzu was niet in staat om de Switch shared fonts te vinden. %1 Shared Fonts Not Found Shared Fonts Niet Gevonden Shared Font Missing Gedeelde Lettertypes Niet Gevonden Fatal Error Fatale Fout yuzu has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. yuzu is een fatale fout tegengekomen, zie de log voor meer details. Voor meer informatie over toegang krijgen tot de log, zie de volgende pagina: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Hoe upload je een log bestand</a>.<br/><br/>Zou je terug willen naar de game lijst? Doorgaan met emulatie kan resulteren in vastlapen, corrupte save gegevens, of andere problemen. Fatal Error encountered Fatale Fout opgetreden Confirm Key Rederivation Bevestig Sleutel Herafleiding You are about to force rederive all of your keys. If you do not know what this means or what you are doing, this is a potentially destructive action. Please make sure this is what you want and optionally make backups. This will delete your autogenerated key files and re-run the key derivation module. Je bent op het punt al je sleutels geforceerd opnieuw te verkrijgen. Als je niet weet wat dit doet of wat je aan het doen bent, dit is potentieel een vernietigende actie. Zorg ervoor dat je zeker weet dat dit is wat je wilt doen en optioneel maak backups. Dit zal je automatisch gegenereerde sleutel bestanden verwijderen en de sleutel verkrijger module opnieuw starten Missing fuses - Missing BOOT0 - Missing BCPKG2-1-Normal-Main - Missing PRODINFO Derivation Components Missing Encryption keys are missing. <br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu quickstart guide</a> to get all your keys, firmware and games.<br><br><small>(%1)</small> Deriving keys... This may take up to a minute depending on your system's performance. Dit zal misschien een paar minuten duren gebaseerd op je systeem's performatie. Deriving Keys Sleutels afleiden Select RomFS Dump Target Selecteer RomFS Dump Doel Please select which RomFS you would like to dump. Selecteer welke RomFS je zou willen dumpen. Are you sure you want to close yuzu? Weet je zeker dat je yuzu wilt sluiten? yuzu yuzu Are you sure you want to stop the emulation? Any unsaved progress will be lost. Weet je zeker dat je de emulatie wilt stoppen? Alle onopgeslagen voortgang will verloren gaan. The currently running application has requested yuzu to not exit. Would you like to bypass this and exit anyway? De momenteel actieve toepassing heeft yuzu gevraagd om niet af te sluiten. Wilt u dit omzeilen en toch afsluiten? GRenderWindow OpenGL not available! yuzu has not been compiled with OpenGL support. Error while initializing OpenGL! Your GPU may not support OpenGL, or you do not have the latest graphics driver. Error while initializing OpenGL 4.6! Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GameList Favorite Start Game Start Game without Custom Configuration Open Save Data Location Open Locatie Van Save Gegevens Open Mod Data Location Open Mod Data Locatie Open Transferable Pipeline Cache Remove Verwijder Remove Installed Update Remove All Installed DLC Remove Custom Configuration Remove OpenGL Pipeline Cache Remove Vulkan Pipeline Cache Remove All Pipeline Caches Remove All Installed Contents Dump RomFS Dump RomFS Dump RomFS to SDMC Copy Title ID to Clipboard Kopieer Titel ID naar Klembord Navigate to GameDB entry Navigeer naar GameDB inzending Properties Eigenschappen Scan Subfolders Scan Subfolders Remove Game Directory Verwijder Game Directory ▲ Move Up ▼ Move Down Open Directory Location Open Directory Locatie Clear Verwijder Name Naam Compatibility Compatibiliteit Add-ons Toevoegingen File type Bestands type Size Grootte GameListItemCompat Perfect Perfect Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without any workarounds needed. Game functioneerd foutloos, zonder auditieve of grafische glitches. Alle geteste functionaliteit werkt zoals bedoeld zonder dat er tijdelijke oplossingen nodig zijn. Great Goed Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds. Game werkt met kleine grafische of auditieve glitches en is speelbaar van start tot eind. Kan enkele workarounds nodig hebben. Okay Okay Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds. Game werkt met grove grafische of auditieve glitches, maar is speelbaar van start tot eind met workarounds Bad Slecht Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds. Game werkt, maar met grove grafische of auditieve glitches. Specifieke gebieden kunnen niet worden uitgespeeld vanwege glitches, zelfs met workarounds. Intro/Menu Intro/Menu Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen. Game is compleet onspeelbaar dankzij grove grafische of auditieve glitches. Onmogelijk voorbij het startscherm te gaan. Won't Boot Start Niet The game crashes when attempting to startup. De Game crasht wanneer hij probeert op te starten. Not Tested Niet Getest The game has not yet been tested. Deze Game is nog niet getest. GameListPlaceholder Double-click to add a new folder to the game list Dubbel-klik om een ​​nieuwe map toe te voegen aan de lijst met games GameListSearchField %1 of %n result(s) Filter: Filter: Enter pattern to filter Voer patroon in om te filteren: HostRoom Create Room Room Name Preferred Game Max Players Username Gebruikersnaam (Leave blank for open game) Password Port Room Description Load Previous Ban List Public Unlisted Host Room HostRoomWindow Error Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid yuzu account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. Debug Message: Hotkeys Audio Mute/Unmute Main Window Audio Volume Down Audio Volume Up Capture Screenshot Screenshot Vastleggen Change Adapting Filter Change Docked Mode Change GPU Accuracy Continue/Pause Emulation Exit Fullscreen Exit yuzu Fullscreen Volledig Scherm Load File Laad Bestand Load/Remove Amiibo Restart Emulation Stop Emulation TAS Record TAS Reset TAS Start/Stop Toggle Filter Bar Toggle Framerate Limit Toggle Mouse Panning Toggle Status Bar InstallDialog Please confirm these are the files you wish to install. Installing an Update or DLC will overwrite the previously installed one. Install Installeren Install Files to NAND Installeer Bestanden naar NAND LimitableInputDialog The text can't contain any of the following characters: %1 LoadingScreen Loading Shaders 387 / 1628 Shaders Laden 387 / 1628 Loading Shaders %v out of %m %v Shaders Laden van de %m Estimated Time 5m 4s Geschatte Tijd 5m 4s Loading... Laden... Loading Shaders %1 / %2 Shaders Laden %1 / %2 Launching... Starten... Estimated Time %1 Geschatte Tijd %1 Lobby Public Room Browser Nickname Filters Search Games I Own Hide Full Rooms Refresh Lobby Password Required to Join Password: Room Name Preferred Game Host Players Spelers Refreshing Refresh List MainWindow yuzu yuzu &File &Bestand &Recent Files &Emulation &Emulatie &View &Weergeven &Reset Window Size &Debugging Reset Window Size to &720p Reset Window Size to 720p Reset Window Size to &900p Reset Window Size to 900p Reset Window Size to &1080p Reset Window Size to 1080p &Tools &TAS &Help &Help &Install Files to NAND... L&oad File... Load &Folder... E&xit A&fsluiten &Pause &Pauzeren &Stop &Stop &Reinitialize keys... &About yuzu Single &Window Mode Con&figure... Display D&ock Widget Headers Show &Filter Bar Show &Status Bar Show Status Bar Laat status balk zien Browse Public Game Lobby Create Room Leave Room Direct Connect to Room Show Current Room F&ullscreen &Restart Load/Remove &Amiibo... &Report Compatibility Open &Mods Page Open &Quickstart Guide &FAQ Open &yuzu Folder &Capture Screenshot &Configure TAS... Configure C&urrent Game... &Start &Start &Reset R&ecord MicroProfileDialog &MicroProfile ModerationDialog Moderation Ban List Refreshing Unban Subject Type Forum Username IP Address Refresh MultiplayerState Current connection status Not Connected. Click here to find a room! Connected Verbonden Not Connected Error Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: New Messages Received NetworkMessage Username is not valid. Must be 4 to 20 alphanumeric characters. Room name is not valid. Must be 4 to 20 alphanumeric characters. Username is already in use or not valid. Please choose another. IP is not a valid IPv4 address. Port must be a number between 0 to 65535. You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list. Unable to find an internet connection. Check your internet settings. Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded. Unable to connect to the room because it is already full. Creating a room failed. Please retry. Restarting yuzu might be necessary. The host of the room has banned you. Speak with the host to unban you or try a different room. Version mismatch! Please update to the latest version of yuzu. If the problem persists, contact the room host and ask them to update the server. Incorrect password. An unknown error occurred. If this error continues to occur, please open an issue Connection to room lost. Try to reconnect. You have been kicked by the room host. IP address is already in use. Please choose another. You do not have enough permission to perform this action. The user you are trying to kick/ban could not be found. They may have left the room. No network interface is selected. Please go to Configure -> System -> Network and make a selection. Game already running Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway? Leave Room You are about to close the room. Any network connections will be closed. Disconnect You are about to leave the room. Any network connections will be closed. NetworkMessage::ErrorManager Error OverlayDialog Dialog Dialoog Cancel Annuleren OK OK <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:18pt; font-weight:400; font-style:normal;"> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> PlayerControlPreview START/PAUSE QObject %1 is not playing a game %1 is playing %2 Not playing a game Installed SD Titles Geïnstalleerde SD Titels Installed NAND Titles Geïnstalleerde NAND Titels System Titles Systeem Titels Add New Game Directory Voeg Nieuwe Game Map Toe Favorites Shift Shift Ctrl Ctrl Alt Alt [not set] [niet aangegeven] Hat %1 %2 Hat %1 %2 Axis %1%2 Axis %1%2 Button %1 Knop %1 [unknown] [onbekend] Left Links: Right Rechts: Down Beneden: Up Boven: Z Z R R: L L A A B B X X Y Y Start Start L1 L2 L3 R1 R2 R3 Circle Cross Square Triangle Share Options [undefined] %1%2 %1%2 [invalid] %1%2Hat %3 %1%2Axis %3 %1%2Axis %3,%4,%5 %1%2Motion %3 %1%2Button %3 [unused] [ongebruikt] Home Home: Touch Touch Wheel Indicates the mouse wheel Backward Forward Task Extra %1%2%3 QtControllerSelectorDialog Controller Applet Supported Controller Types: Players: 1 - 8 P4 Pro Controller Pro Controller Dual Joycons Twee Joycons Left Joycon Linker Joycon Right Joycon Rechter Joycon Use Current Config P2 P1 Handheld Mobiel P3 P7 P8 P5 P6 Console Mode Console ID: Docked GeDocked Undocked Niet-Gedocked Vibration Vibratie Configure Configureer Motion Beweging Profiles Profielen Create Controllers Controllers 1 1 2 2 4 4 3 3 Connected Verbonden 5 5 7 7 6 6 8 8 GameCube Controller GameCube Controller Poke Ball Plus NES Controller SNES Controller N64 Controller Sega Genesis QtErrorDisplay Error Code: %1-%2 (0x%3) An error has occurred. Please try again or contact the developer of the software. An error occurred on %1 at %2. Please try again or contact the developer of the software. An error has occurred. %1 %2 QtProfileSelectionDialog %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) %1 %2 Select a user: Selecteer een gebruiker: Users Gebruikers Profile Selector Profiel keuzeschakelaar QtSoftwareKeyboardDialog Software Keyboard Software Toetsenbord Enter Text <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:26pt; font-weight:400; font-style:normal;"> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> OK OK Cancel Annuleer SequenceDialog Enter a hotkey Voer een hotkey in WaitTreeCallstack Call stack Call stack WaitTreeMutexInfo waiting for mutex 0x%1 wachten op mutex 0x%1 has waiters: %1 heeft wachtende: %1 owner handle: 0x%1 eigenaar handvat: 0x%1 WaitTreeObjectList waiting for all objects wachten op alle objecten waiting for one of the following objects wachten op een van de volgende objecten WaitTreeSynchronizationObject [%1] %2 %3 waited by no thread wachtend door geen draad WaitTreeThread runnable uitvoerbaar paused gepauzeerd sleeping slapen waiting for IPC reply wachten op IPC antwoord waiting for objects wachten op objecten waiting for condition variable wachten op conditie variabele waiting for address arbiter wachten op adres arbiter waiting for suspend resume waiting aan het wachten initialized geinitialiseerd terminated beëindigd unknown onbekend PC = 0x%1 LR = 0x%2 PC = 0x%1 LR = 0x%2 ideal ideaal core %1 kern %1 processor = %1 processor = %1 ideal core = %1 ideale kern = %1 affinity mask = %1 affiniteit masker = %1 thread id = %1 draad id = %1 priority = %1(current) / %2(normal) prioriteit = %1(huidige) / %2(normaal) last running ticks = %1 laatste lopende ticks = %1 not waiting for mutex Niet wachtend op mutex WaitTreeThreadList waited by thread Wachtend door draad WaitTreeWidget &Wait Tree