cmake_minimum_required(VERSION 3.0) project(d3d12-memory-allocator) add_library(${PROJECT_NAME} STATIC "src/D3D12MemAlloc.h" "src/D3D12MemAlloc.cpp" ) set_target_properties(${PROJECT_NAME} PROPERTIES PUBLIC_HEADER "src/D3D12MemAlloc.h") #target_include_directories(${PROJECT_NAME} PRIVATE "src/") install( TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME}-config LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} PUBLIC_HEADER DESTINATION include/ ) install( EXPORT ${PROJECT_NAME}-config DESTINATION cmake/ NAMESPACE "unofficial::" )