early-access version 3396
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aef8eb6afb
commit
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6 changed files with 27 additions and 38 deletions
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yuzu emulator early access
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=============
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This is the source code for early-access 3395.
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This is the source code for early-access 3396.
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## Legal Notice
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@ -251,8 +251,8 @@ void CommandBuffer::GenerateBiquadFilterCommand(const s32 node_id, EffectInfoBas
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const auto& parameter{
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*reinterpret_cast<BiquadFilterInfo::ParameterVersion1*>(effect_info.GetParameter())};
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const auto state{
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reinterpret_cast<VoiceState::BiquadFilterState*>(effect_info.GetStateBuffer())};
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const auto state{reinterpret_cast<VoiceState::BiquadFilterState*>(
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effect_info.GetStateBuffer() + channel * sizeof(VoiceState::BiquadFilterState))};
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cmd.input = buffer_offset + parameter.inputs[channel];
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cmd.output = buffer_offset + parameter.outputs[channel];
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@ -487,7 +487,7 @@ void LANDiscovery::ReceivePacket(const Network::LDNPacket& packet) {
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std::scoped_lock lock{packet_mutex};
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switch (packet.type) {
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case Network::LDNPacketType::Scan: {
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LOG_DEBUG(Frontend, "Scan packet received!");
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LOG_INFO(Frontend, "Scan packet received!");
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if (state == State::AccessPointCreated) {
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// Reply to the sender
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SendPacket(Network::LDNPacketType::ScanResp, network_info, packet.local_ip);
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@ -495,7 +495,7 @@ void LANDiscovery::ReceivePacket(const Network::LDNPacket& packet) {
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break;
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}
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case Network::LDNPacketType::ScanResp: {
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LOG_DEBUG(Frontend, "ScanResp packet received!");
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LOG_INFO(Frontend, "ScanResp packet received!");
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NetworkInfo info{};
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std::memcpy(&info, packet.data.data(), sizeof(NetworkInfo));
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@ -611,6 +611,13 @@ MacAddress LANDiscovery::GetFakeMac() const {
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Result LANDiscovery::GetNodeInfo(NodeInfo& node, const UserConfig& userConfig,
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u16 localCommunicationVersion) {
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const auto network_interface = Network::GetSelectedNetworkInterface();
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if (!network_interface) {
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LOG_ERROR(Service_LDN, "No network interface available");
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return ResultNoIpAddress;
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}
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node.mac_address = GetFakeMac();
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node.is_connected = 1;
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std::memcpy(node.user_name.data(), userConfig.user_name.data(), UserNameBytesMax + 1);
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@ -150,7 +150,7 @@ public:
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}
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~IUserLocalCommunicationService() {
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if (is_network_available) {
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if (is_initialized) {
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if (auto room_member = room_network.GetRoomMember().lock()) {
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room_member->Unbind(ldn_packet_received);
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}
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@ -193,7 +193,7 @@ public:
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NetworkInfo network_info{};
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const auto rc = lan_discovery.GetNetworkInfo(network_info);
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if (rc.IsError()) {
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LOG_DEBUG(Service_LDN, "NetworkInfo is not valid {}", rc.raw);
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LOG_ERROR(Service_LDN, "NetworkInfo is not valid {}", rc.raw);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(rc);
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return;
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@ -205,14 +205,6 @@ public:
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}
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void GetIpv4Address(Kernel::HLERequestContext& ctx) {
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if (!is_network_available) {
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(ResultSuccess);
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rb.PushRaw(Ipv4Address{127, 0, 0, 1});
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rb.PushRaw(Ipv4Address{255, 255, 255, 0});
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return;
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}
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const auto network_interface = Network::GetSelectedNetworkInterface();
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if (!network_interface) {
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@ -350,13 +342,6 @@ public:
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return;
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}
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if (!is_network_available) {
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(0);
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return;
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}
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u16 count = 0;
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std::vector<NetworkInfo> network_infos(network_info_size);
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Result rc = lan_discovery.Scan(network_infos, count, scan_filter);
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@ -503,19 +488,19 @@ public:
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}
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void Initialize(Kernel::HLERequestContext& ctx) {
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InitializeImpl(ctx);
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const auto rc = InitializeImpl(ctx);
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if (rc.IsError()) {
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LOG_ERROR(Service_LDN, "Network isn't initialized, rc={}", rc.raw);
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}
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// Initialize always returns success
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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rb.Push(rc);
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}
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void Finalize(Kernel::HLERequestContext& ctx) {
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if (is_network_available) {
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if (auto room_member = room_network.GetRoomMember().lock()) {
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room_member->Unbind(ldn_packet_received);
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}
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}
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is_initialized = false;
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@ -534,25 +519,22 @@ public:
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}
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Result InitializeImpl(Kernel::HLERequestContext& ctx) {
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lan_discovery.Initialize([&]() { OnEventFired(); });
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is_initialized = true;
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is_network_available = false;
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const auto network_interface = Network::GetSelectedNetworkInterface();
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if (!network_interface) {
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LOG_ERROR(Service_LDN, "No network interface is set");
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return ResultSuccess;
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return ResultAirplaneModeEnabled;
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}
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if (auto room_member = room_network.GetRoomMember().lock()) {
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ldn_packet_received = room_member->BindOnLdnPacketReceived(
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[this](const Network::LDNPacket& packet) { OnLDNPacketReceived(packet); });
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is_network_available = true;
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} else {
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LOG_ERROR(Service_LDN, "Couldn't bind callback!");
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return ResultSuccess;
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return ResultAirplaneModeEnabled;
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}
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lan_discovery.Initialize([&]() { OnEventFired(); });
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is_initialized = true;
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return ResultSuccess;
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}
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Network::RoomMember::CallbackHandle<Network::LDNPacket> ldn_packet_received;
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bool is_initialized{};
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bool is_network_available{};
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};
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class LDNS final : public ServiceFramework<LDNS> {
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@ -200,7 +200,7 @@ std::optional<NetworkInterface> GetSelectedNetworkInterface() {
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});
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if (res == network_interfaces.end()) {
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LOG_DEBUG(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
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LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
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return std::nullopt;
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}
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@ -955,6 +955,7 @@ void GMainWindow::InitializeWidgets() {
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statusBar()->addPermanentWidget(label);
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}
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// TODO (flTobi): Add the widget when multiplayer is fully implemented
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statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0);
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statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0);
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