early-access version 1380

This commit is contained in:
pineappleEA 2021-01-26 06:32:32 +01:00
parent 20fa7b8ed2
commit f792ecc277
8 changed files with 392 additions and 30 deletions

View file

@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 1379. This is the source code for early-access 1380.
## Legal Notice ## Legal Notice

View file

@ -117,6 +117,8 @@ add_executable(yuzu
configuration/input_profiles.h configuration/input_profiles.h
debugger/console.cpp debugger/console.cpp
debugger/console.h debugger/console.h
debugger/controller.cpp
debugger/controller.h
debugger/profiler.cpp debugger/profiler.cpp
debugger/profiler.h debugger/profiler.h
debugger/wait_tree.cpp debugger/wait_tree.cpp

View file

@ -37,6 +37,17 @@ void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam&
Input::CreateDevice<Input::AnalogDevice>); Input::CreateDevice<Input::AnalogDevice>);
UpdateColors(); UpdateColors();
} }
void PlayerControlPreview::SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw buttons_,
Settings::AnalogsRaw analogs_) {
player_index = index;
std::transform(buttons_.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
buttons_.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(),
Input::CreateDevice<Input::ButtonDevice>);
std::transform(analogs_.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
analogs_.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(),
Input::CreateDevice<Input::AnalogDevice>);
UpdateColors();
}
PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index, PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index,
bool player_on) { bool player_on) {
@ -210,9 +221,24 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
-axis_values[Settings::NativeAnalog::LStick].value.y(), 1.15f, -axis_values[Settings::NativeAnalog::LStick].value.y(), 1.15f,
button_values[LStick]); button_values[LStick]);
// Left trigger // Topview D-pad buttons
p.setPen(colors.outline); p.setPen(colors.outline);
button_color = colors.button; button_color = colors.button;
DrawRoundButton(p, center + QPoint(-163, -21), button_values[DLeft], 11, 5, Direction::Up);
DrawRoundButton(p, center + QPoint(-117, -21), button_values[DRight], 11, 5, Direction::Up);
// Topview left joystick
DrawJoystickSideview(p, center + QPointF(-140.5f, -28),
-axis_values[Settings::NativeAnalog::LStick].value.x() + 15.0f, 1.15f,
button_values[LStick]);
// Topview minus button
p.setPen(colors.outline);
button_color = colors.button;
DrawRoundButton(p, center + QPoint(-111, -22), button_values[Minus], 8, 4, Direction::Up,
1);
// Left trigger
DrawLeftTriggers(p, center, button_values[L]); DrawLeftTriggers(p, center, button_values[L]);
DrawRoundButton(p, center + QPoint(151, -146), button_values[L], 8, 4, Direction::Down); DrawRoundButton(p, center + QPoint(151, -146), button_values[L], 8, 4, Direction::Down);
DrawLeftZTriggers(p, center, button_values[ZL]); DrawLeftZTriggers(p, center, button_values[ZL]);
@ -234,15 +260,19 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
button_color = colors.slider_button; button_color = colors.slider_button;
DrawRoundButton(p, center + QPoint(59, 52), button_values[SR], 5, 12, Direction::Left); DrawRoundButton(p, center + QPoint(59, 52), button_values[SR], 5, 12, Direction::Left);
DrawRoundButton(p, center + QPoint(59, -69), button_values[SL], 5, 12, Direction::Left); DrawRoundButton(p, center + QPoint(59, -69), button_values[SL], 5, 12, Direction::Left);
}
DrawLeftBody(p, center); DrawLeftBody(p, center);
// Left trigger top view
DrawLeftTriggersTopView(p, center, button_values[L]);
DrawLeftZTriggersTopView(p, center, button_values[ZL]);
}
{ // Draw joysticks { // Draw joysticks
using namespace Settings::NativeAnalog; using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f, DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f,
button_values[Settings::NativeButton::LStick]); button_values[Settings::NativeButton::LStick]);
DrawRawJoystick(p, rect().bottomLeft() + QPointF(45, -45), axis_values[LStick].raw_value, DrawRawJoystick(p, center + QPointF(-140, 100), axis_values[LStick].raw_value,
axis_values[LStick].properties); axis_values[LStick].properties);
} }
@ -304,6 +334,24 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.15f, axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.15f,
button_values[Settings::NativeButton::RStick]); button_values[Settings::NativeButton::RStick]);
// Topview face buttons
p.setPen(colors.outline);
button_color = colors.button;
DrawRoundButton(p, center + QPoint(163, -21), button_values[A], 11, 5, Direction::Up);
DrawRoundButton(p, center + QPoint(117, -21), button_values[Y], 11, 5, Direction::Up);
// Topview right joystick
DrawJoystickSideview(p, center + QPointF(140, -28),
-axis_values[Settings::NativeAnalog::RStick].value.x() + 15.0f, 1.15f,
button_values[RStick]);
// Topview plus button
p.setPen(colors.outline);
button_color = colors.button;
DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 8, 4, Direction::Up, 1);
DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 2.66f, 4, Direction::Up,
1);
// Right trigger // Right trigger
p.setPen(colors.outline); p.setPen(colors.outline);
button_color = colors.button; button_color = colors.button;
@ -328,15 +376,19 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
button_color = colors.slider_button; button_color = colors.slider_button;
DrawRoundButton(p, center + QPoint(-59, 52), button_values[SL], 5, 11, Direction::Right); DrawRoundButton(p, center + QPoint(-59, 52), button_values[SL], 5, 11, Direction::Right);
DrawRoundButton(p, center + QPoint(-59, -69), button_values[SR], 5, 11, Direction::Right); DrawRoundButton(p, center + QPoint(-59, -69), button_values[SR], 5, 11, Direction::Right);
}
DrawRightBody(p, center); DrawRightBody(p, center);
// Right trigger top view
DrawRightTriggersTopView(p, center, button_values[R]);
DrawRightZTriggersTopView(p, center, button_values[ZR]);
}
{ // Draw joysticks { // Draw joysticks
using namespace Settings::NativeAnalog; using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f, DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f,
button_values[Settings::NativeButton::RStick]); button_values[Settings::NativeButton::RStick]);
DrawRawJoystick(p, rect().bottomRight() + QPointF(-45, -45), axis_values[RStick].raw_value, DrawRawJoystick(p, center + QPointF(140, 100), axis_values[RStick].raw_value,
axis_values[RStick].properties); axis_values[RStick].properties);
} }
@ -536,9 +588,9 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
button_values[Settings::NativeButton::LStick]); button_values[Settings::NativeButton::LStick]);
DrawJoystick(p, center + QPointF(171, 8) + (axis_values[RStick].value * 4), 1.0f, DrawJoystick(p, center + QPointF(171, 8) + (axis_values[RStick].value * 4), 1.0f,
button_values[Settings::NativeButton::RStick]); button_values[Settings::NativeButton::RStick]);
DrawRawJoystick(p, center + QPointF(-45, 0), axis_values[LStick].raw_value, DrawRawJoystick(p, center + QPointF(-50, 0), axis_values[LStick].raw_value,
axis_values[LStick].properties); axis_values[LStick].properties);
DrawRawJoystick(p, center + QPointF(45, 0), axis_values[RStick].raw_value, DrawRawJoystick(p, center + QPointF(50, 0), axis_values[RStick].raw_value,
axis_values[RStick].properties); axis_values[RStick].properties);
} }
@ -546,8 +598,8 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// Face buttons constants // Face buttons constants
const QPointF face_center = center + QPoint(171, -41); const QPointF face_center = center + QPoint(171, -41);
constexpr int face_distance = 12; constexpr float face_distance = 12.8;
constexpr int face_radius = 6; constexpr float face_radius = 6.4f;
constexpr float text_size = 0.6f; constexpr float text_size = 0.6f;
// Face buttons // Face buttons
@ -568,8 +620,8 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// D-pad constants // D-pad constants
const QPointF dpad_center = center + QPoint(-171, 8); const QPointF dpad_center = center + QPoint(-171, 8);
constexpr int dpad_distance = 12; constexpr float dpad_distance = 12.8;
constexpr int dpad_radius = 6; constexpr float dpad_radius = 6.4f;
constexpr float dpad_arrow_size = 0.68f; constexpr float dpad_arrow_size = 0.68f;
// D-pad buttons // D-pad buttons
@ -631,10 +683,10 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
button_values[Settings::NativeButton::LStick]); button_values[Settings::NativeButton::LStick]);
DrawProJoystick(p, center + QPointF(51, 0) + (axis_values[RStick].value * 11), DrawProJoystick(p, center + QPointF(51, 0) + (axis_values[RStick].value * 11),
button_values[Settings::NativeButton::RStick]); button_values[Settings::NativeButton::RStick]);
DrawRawJoystick(p, QPointF(center.x(), rect().bottom()) + QPointF(-45, -45), DrawRawJoystick(p, center + QPointF(-50, 105), axis_values[LStick].raw_value,
axis_values[LStick].raw_value, axis_values[LStick].properties); axis_values[LStick].properties);
DrawRawJoystick(p, QPointF(center.x(), rect().bottom()) + QPointF(45, -45), DrawRawJoystick(p, center + QPointF(50, 105), axis_values[RStick].raw_value,
axis_values[RStick].raw_value, axis_values[RStick].properties); axis_values[RStick].properties);
} }
using namespace Settings::NativeButton; using namespace Settings::NativeButton;
@ -985,6 +1037,21 @@ constexpr std::array<float, 40 * 2> handheld_bezel = {
112.9f, -62.2f, 112.9f, 62.2f, -112.9f, 62.2f, -112.9f, -62.2f, 129.8f, -76.0f, 112.9f, -62.2f, 112.9f, 62.2f, -112.9f, 62.2f, -112.9f, -62.2f, 129.8f, -76.0f,
}; };
constexpr std::array<float, 58 * 2> handheld_buttons = {
-82.48f, -82.95f, -82.53f, -82.95f, -106.69f, -82.96f, -106.73f, -82.98f, -106.78f, -83.01f,
-106.81f, -83.05f, -106.83f, -83.1f, -106.83f, -83.15f, -106.82f, -83.93f, -106.81f, -83.99f,
-106.8f, -84.04f, -106.78f, -84.08f, -106.76f, -84.13f, -106.73f, -84.18f, -106.7f, -84.22f,
-106.6f, -84.34f, -106.56f, -84.37f, -106.51f, -84.4f, -106.47f, -84.42f, -106.42f, -84.45f,
-106.37f, -84.47f, -106.32f, -84.48f, -106.17f, -84.5f, -98.9f, -84.48f, -98.86f, -84.45f,
-98.83f, -84.41f, -98.81f, -84.36f, -98.8f, -84.31f, -98.8f, -84.26f, -98.79f, -84.05f,
-90.26f, -84.1f, -90.26f, -84.15f, -90.25f, -84.36f, -90.23f, -84.41f, -90.2f, -84.45f,
-90.16f, -84.48f, -90.11f, -84.5f, -82.79f, -84.49f, -82.74f, -84.48f, -82.69f, -84.46f,
-82.64f, -84.45f, -82.59f, -84.42f, -82.55f, -84.4f, -82.5f, -84.37f, -82.46f, -84.33f,
-82.42f, -84.3f, -82.39f, -84.26f, -82.3f, -84.13f, -82.28f, -84.08f, -82.25f, -83.98f,
-82.24f, -83.93f, -82.23f, -83.83f, -82.23f, -83.78f, -82.24f, -83.1f, -82.26f, -83.05f,
-82.29f, -83.01f, -82.33f, -82.97f, -82.38f, -82.95f,
};
constexpr std::array<float, 47 * 2> left_joycon_slider = { constexpr std::array<float, 47 * 2> left_joycon_slider = {
-23.7f, -118.2f, -23.7f, -117.3f, -23.7f, 96.6f, -22.8f, 96.6f, -21.5f, 97.2f, -21.5f, -23.7f, -118.2f, -23.7f, -117.3f, -23.7f, 96.6f, -22.8f, 96.6f, -21.5f, 97.2f, -21.5f,
98.1f, -21.2f, 106.7f, -20.8f, 107.5f, -20.1f, 108.2f, -19.2f, 108.2f, -16.4f, 108.1f, 98.1f, -21.2f, 106.7f, -20.8f, 107.5f, -20.1f, 108.2f, -19.2f, 108.2f, -16.4f, 108.1f,
@ -1025,6 +1092,28 @@ constexpr std::array<float, 40 * 2> left_joycon_body_trigger = {
-140.5f, -116.8f, -141.4f, -118.9f, -143.3f, -123.1f, -144.6f, -124.9f, -146.2f, -126.0f, -140.5f, -116.8f, -141.4f, -118.9f, -143.3f, -123.1f, -144.6f, -124.9f, -146.2f, -126.0f,
}; };
constexpr std::array<float, 49 * 2> left_joycon_topview = {
-184.8, -20.8, -185.6, -21.1, -186.4, -21.5, -187.1, -22.1, -187.8, -22.6, -188.4,
-23.2, -189.6, -24.5, -190.2, -25.2, -190.7, -25.9, -191.1, -26.7, -191.4, -27.5,
-191.6, -28.4, -191.7, -29.2, -191.7, -30.1, -191.5, -47.7, -191.2, -48.5, -191,
-49.4, -190.7, -50.2, -190.3, -51, -190, -51.8, -189.6, -52.6, -189.1, -53.4,
-188.6, -54.1, -187.5, -55.4, -186.9, -56.1, -186.2, -56.7, -185.5, -57.2, -184,
-58.1, -183.3, -58.5, -182.5, -58.9, -181.6, -59.2, -180.8, -59.5, -179.9, -59.7,
-179.1, -59.9, -178.2, -60, -174.7, -60.1, -168.5, -60.2, -162.4, -60.3, -156.2,
-60.4, -149.2, -60.5, -143, -60.6, -136.9, -60.7, -130.7, -60.8, -123.7, -60.9,
-117.5, -61, -110.5, -61.1, -94.4, -60.4, -94.4, -59.5, -94.4, -20.6,
};
constexpr std::array<float, 41 * 2> left_joycon_slider_topview = {
-95.1f, -51.5f, -95.0f, -51.5f, -91.2f, -51.6f, -91.2f, -51.7f, -91.1f, -52.4f, -91.1f, -52.6f,
-91.0f, -54.1f, -86.3f, -54.0f, -86.0f, -53.9f, -85.9f, -53.8f, -85.6f, -53.4f, -85.5f, -53.2f,
-85.5f, -53.1f, -85.4f, -52.9f, -85.4f, -52.8f, -85.3f, -52.4f, -85.3f, -52.3f, -85.4f, -27.2f,
-85.4f, -27.1f, -85.5f, -27.0f, -85.5f, -26.9f, -85.6f, -26.7f, -85.6f, -26.6f, -85.7f, -26.5f,
-85.9f, -26.4f, -86.0f, -26.3f, -86.4f, -26.0f, -86.5f, -25.9f, -86.7f, -25.8f, -87.1f, -25.7f,
-90.4f, -25.8f, -90.7f, -25.9f, -90.8f, -26.0f, -90.9f, -26.3f, -91.0f, -26.4f, -91.0f, -26.5f,
-91.1f, -26.7f, -91.1f, -26.9f, -91.2f, -28.9f, -95.2f, -29.1f, -95.2f, -29.2f,
};
constexpr std::array<float, 42 * 2> left_joycon_sideview_zl = { constexpr std::array<float, 42 * 2> left_joycon_sideview_zl = {
-148.9f, -128.2f, -148.7f, -126.6f, -148.4f, -124.9f, -148.2f, -123.3f, -147.9f, -121.7f, -148.9f, -128.2f, -148.7f, -126.6f, -148.4f, -124.9f, -148.2f, -123.3f, -147.9f, -121.7f,
-147.7f, -120.1f, -147.4f, -118.5f, -147.2f, -116.9f, -146.9f, -115.3f, -146.4f, -112.1f, -147.7f, -120.1f, -147.4f, -118.5f, -147.2f, -116.9f, -146.9f, -115.3f, -146.4f, -112.1f,
@ -1052,11 +1141,39 @@ constexpr std::array<float, 72 * 2> left_joystick_sideview = {
-8.0f, -9.4f, -9.6f, -8.2f, -10.9f, -6.7f, -11.9f, -4.9f, -12.8f, -3.2f, -13.5f, -3.8f, -8.0f, -9.4f, -9.6f, -8.2f, -10.9f, -6.7f, -11.9f, -4.9f, -12.8f, -3.2f, -13.5f, -3.8f,
}; };
constexpr std::array<float, 63 * 2> left_joystick_L_topview = {
-186.7f, -43.7f, -186.4f, -43.7f, -110.6f, -43.4f, -110.6f, -43.1f, -110.7f, -34.3f,
-110.7f, -34.0f, -110.8f, -33.7f, -111.1f, -32.9f, -111.2f, -32.6f, -111.4f, -32.3f,
-111.5f, -32.1f, -111.7f, -31.8f, -111.8f, -31.5f, -112.0f, -31.3f, -112.2f, -31.0f,
-112.4f, -30.8f, -112.8f, -30.3f, -113.0f, -30.1f, -114.1f, -29.1f, -114.3f, -28.9f,
-114.6f, -28.7f, -114.8f, -28.6f, -115.1f, -28.4f, -115.3f, -28.3f, -115.6f, -28.1f,
-115.9f, -28.0f, -116.4f, -27.8f, -116.7f, -27.7f, -117.3f, -27.6f, -117.6f, -27.5f,
-182.9f, -27.6f, -183.5f, -27.7f, -183.8f, -27.8f, -184.4f, -27.9f, -184.6f, -28.1f,
-184.9f, -28.2f, -185.4f, -28.5f, -185.7f, -28.7f, -185.9f, -28.8f, -186.2f, -29.0f,
-186.4f, -29.2f, -187.0f, -29.9f, -187.2f, -30.1f, -187.6f, -30.6f, -187.8f, -30.8f,
-187.9f, -31.1f, -188.1f, -31.3f, -188.2f, -31.6f, -188.4f, -31.9f, -188.5f, -32.1f,
-188.6f, -32.4f, -188.8f, -33.3f, -188.9f, -33.6f, -188.9f, -33.9f, -188.8f, -39.9f,
-188.8f, -40.2f, -188.7f, -41.1f, -188.7f, -41.4f, -188.6f, -41.7f, -188.0f, -43.1f,
-187.9f, -43.4f, -187.6f, -43.6f, -187.3f, -43.7f,
};
constexpr std::array<float, 44 * 2> left_joystick_ZL_topview = {
-179.4f, -53.3f, -177.4f, -53.3f, -111.2f, -53.3f, -111.3f, -53.3f, -111.5f, -58.6f,
-111.8f, -60.5f, -112.2f, -62.4f, -113.1f, -66.1f, -113.8f, -68.0f, -114.5f, -69.8f,
-115.3f, -71.5f, -116.3f, -73.2f, -117.3f, -74.8f, -118.5f, -76.4f, -119.8f, -77.8f,
-121.2f, -79.1f, -122.8f, -80.2f, -124.4f, -81.2f, -126.2f, -82.0f, -128.1f, -82.6f,
-130.0f, -82.9f, -131.9f, -83.0f, -141.5f, -82.9f, -149.3f, -82.8f, -153.1f, -82.6f,
-155.0f, -82.1f, -156.8f, -81.6f, -158.7f, -80.9f, -160.4f, -80.2f, -162.2f, -79.3f,
-163.8f, -78.3f, -165.4f, -77.2f, -166.9f, -76.0f, -168.4f, -74.7f, -169.7f, -73.3f,
-172.1f, -70.3f, -173.2f, -68.7f, -174.2f, -67.1f, -175.2f, -65.4f, -176.1f, -63.7f,
-178.7f, -58.5f, -179.6f, -56.8f, -180.4f, -55.1f, -181.3f, -53.3f,
};
void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) { void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) {
std::array<QPointF, pro_left_handle.size() / 2> qleft_handle; std::array<QPointF, pro_left_handle.size() / 2> qleft_handle;
std::array<QPointF, pro_left_handle.size() / 2> qright_handle; std::array<QPointF, pro_left_handle.size() / 2> qright_handle;
std::array<QPointF, pro_body.size()> qbody; std::array<QPointF, pro_body.size()> qbody;
constexpr int radius1 = 30; constexpr int radius1 = 32;
for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) { for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) {
qleft_handle[point] = qleft_handle[point] =
@ -1101,6 +1218,7 @@ void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) {
std::array<QPointF, handheld_bezel.size() / 2> qhandheld_bezel; std::array<QPointF, handheld_bezel.size() / 2> qhandheld_bezel;
std::array<QPointF, bezel_inline_size> qhandheld_bezel_inline; std::array<QPointF, bezel_inline_size> qhandheld_bezel_inline;
std::array<QPointF, bezel_outline_end> qhandheld_bezel_outline; std::array<QPointF, bezel_outline_end> qhandheld_bezel_outline;
std::array<QPointF, handheld_buttons.size() / 2> qhandheld_buttons;
for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
left_joycon[point] = left_joycon[point] =
@ -1129,6 +1247,10 @@ void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) {
center + QPointF(handheld_bezel[(point + bezel_inline_start) * 2], center + QPointF(handheld_bezel[(point + bezel_inline_start) * 2],
handheld_bezel[(point + bezel_inline_start) * 2 + 1]); handheld_bezel[(point + bezel_inline_start) * 2 + 1]);
} }
for (std::size_t point = 0; point < handheld_buttons.size() / 2; ++point) {
qhandheld_buttons[point] =
center + QPointF(handheld_buttons[point * 2], handheld_buttons[point * 2 + 1]);
}
// Draw left joycon // Draw left joycon
p.setPen(colors.outline); p.setPen(colors.outline);
@ -1140,6 +1262,11 @@ void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) {
p.setBrush(colors.right); p.setBrush(colors.right);
DrawPolygon(p, right_joycon); DrawPolygon(p, right_joycon);
// Draw Handheld buttons
p.setPen(colors.outline);
p.setBrush(colors.button);
DrawPolygon(p, qhandheld_buttons);
// Draw handheld body // Draw handheld body
p.setPen(colors.transparent); p.setPen(colors.transparent);
p.setBrush(colors.primary); p.setBrush(colors.primary);
@ -1196,13 +1323,13 @@ void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) {
left_joycon_body_trigger[point * 2 + 1] + 2); left_joycon_body_trigger[point * 2 + 1] + 2);
} }
// right joycon boddy // right joycon body
p.setPen(colors.outline); p.setPen(colors.outline);
p.setBrush(colors.right); p.setBrush(colors.right);
DrawPolygon(p, right_joycon); DrawPolygon(p, right_joycon);
DrawPolygon(p, qright_joycon_trigger); DrawPolygon(p, qright_joycon_trigger);
// Left joycon boddy // Left joycon body
p.setPen(colors.outline); p.setPen(colors.outline);
p.setBrush(colors.left); p.setBrush(colors.left);
DrawPolygon(p, left_joycon); DrawPolygon(p, left_joycon);
@ -1309,6 +1436,8 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview; std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview;
std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger; std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger;
std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider; std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview;
std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview;
constexpr float size = 1.78f; constexpr float size = 1.78f;
constexpr float size2 = 1.1115f; constexpr float size2 = 1.1115f;
constexpr float offset = 312.39f; constexpr float offset = 312.39f;
@ -1333,13 +1462,35 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
center + QPointF(left_joycon_body_trigger[point * 2] * size2 + offset2, center + QPointF(left_joycon_body_trigger[point * 2] * size2 + offset2,
left_joycon_body_trigger[point * 2 + 1] * size2 + 2); left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
} }
for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
qleft_joycon_topview[point] =
center + QPointF(left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]);
}
for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
qleft_joycon_slider_topview[point] =
center + QPointF(left_joycon_slider_topview[point * 2],
left_joycon_slider_topview[point * 2 + 1]);
}
// Joycon boddy // Joycon body
p.setPen(colors.outline); p.setPen(colors.outline);
p.setBrush(colors.left); p.setBrush(colors.left);
DrawPolygon(p, left_joycon); DrawPolygon(p, left_joycon);
DrawPolygon(p, qleft_joycon_trigger); DrawPolygon(p, qleft_joycon_trigger);
// Slider release button top view
p.setBrush(colors.button);
DrawRoundRectangle(p, center + QPoint(-107, -62), 14, 12, 2);
// Joycon slider top view
p.setBrush(colors.slider);
DrawPolygon(p, qleft_joycon_slider_topview);
p.drawLine(center + QPointF(-91.1f, -51.7f), center + QPointF(-91.1f, -26.5f));
// Joycon body top view
p.setBrush(colors.left);
DrawPolygon(p, qleft_joycon_topview);
// Slider release button // Slider release button
p.setBrush(colors.button); p.setBrush(colors.button);
DrawRoundRectangle(p, center + QPoint(175, -110), 12, 14, 2); DrawRoundRectangle(p, center + QPoint(175, -110), 12, 14, 2);
@ -1381,6 +1532,8 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview; std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview;
std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger; std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger;
std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider; std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview;
std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview;
constexpr float size = 1.78f; constexpr float size = 1.78f;
constexpr float size2 = 1.1115f; constexpr float size2 = 1.1115f;
constexpr float offset = 312.39f; constexpr float offset = 312.39f;
@ -1405,13 +1558,35 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2] * size2 - 81, qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2] * size2 - 81,
left_joycon_slider[point * 2 + 1] * size2); left_joycon_slider[point * 2 + 1] * size2);
} }
for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
qright_joycon_topview[point] =
center + QPointF(-left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]);
}
for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
qright_joycon_slider_topview[point] =
center + QPointF(-left_joycon_slider_topview[point * 2],
left_joycon_slider_topview[point * 2 + 1]);
}
// Joycon boddy // Joycon body
p.setPen(colors.outline); p.setPen(colors.outline);
p.setBrush(colors.left); p.setBrush(colors.left);
DrawPolygon(p, right_joycon); DrawPolygon(p, right_joycon);
DrawPolygon(p, qright_joycon_trigger); DrawPolygon(p, qright_joycon_trigger);
// Slider release button top view
p.setBrush(colors.button);
DrawRoundRectangle(p, center + QPoint(107, -62), 14, 12, 2);
// Joycon slider top view
p.setBrush(colors.slider);
DrawPolygon(p, qright_joycon_slider_topview);
p.drawLine(center + QPointF(91.1f, -51.7f), center + QPointF(91.1f, -26.5f));
// Joycon body top view
p.setBrush(colors.left);
DrawPolygon(p, qright_joycon_topview);
// Slider release button // Slider release button
p.setBrush(colors.button); p.setBrush(colors.button);
DrawRoundRectangle(p, center + QPoint(-175, -110), 12, 14, 2); DrawRoundRectangle(p, center + QPoint(-175, -110), 12, 14, 2);
@ -1591,6 +1766,48 @@ void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center,
44 * 16); 44 * 16);
} }
void PlayerControlPreview::DrawLeftTriggersTopView(QPainter& p, const QPointF center,
bool left_pressed) {
std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger;
for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
qleft_trigger[point] = center + QPointF(left_joystick_L_topview[point * 2],
left_joystick_L_topview[point * 2 + 1]);
}
p.setPen(colors.outline);
p.setBrush(left_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qleft_trigger);
// Draw ZL text
p.setPen(colors.transparent);
p.setBrush(colors.font2);
DrawSymbol(p, center + QPointF(-143, -36), Symbol::ZL, 1.0f);
// Delete Z character
p.setBrush(left_pressed ? colors.highlight : colors.button);
DrawRectangle(p, center + QPointF(-146, -36), 6, 10);
}
void PlayerControlPreview::DrawLeftZTriggersTopView(QPainter& p, const QPointF center,
bool left_pressed) {
std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger;
for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
qleft_trigger[point] = center + QPointF(left_joystick_ZL_topview[point * 2],
left_joystick_ZL_topview[point * 2 + 1]);
}
p.setPen(colors.outline);
p.setBrush(left_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qleft_trigger);
// Draw ZL text
p.setPen(colors.transparent);
p.setBrush(colors.font2);
DrawSymbol(p, center + QPointF(-140, -68), Symbol::ZL, 1.0f);
}
void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center, void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center,
bool right_pressed) { bool right_pressed) {
std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger; std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
@ -1628,6 +1845,48 @@ void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center,
44 * 16); 44 * 16);
} }
void PlayerControlPreview::DrawRightTriggersTopView(QPainter& p, const QPointF center,
bool right_pressed) {
std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger;
for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
qright_trigger[point] = center + QPointF(-left_joystick_L_topview[point * 2],
left_joystick_L_topview[point * 2 + 1]);
}
p.setPen(colors.outline);
p.setBrush(right_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qright_trigger);
// Draw ZR text
p.setPen(colors.transparent);
p.setBrush(colors.font2);
DrawSymbol(p, center + QPointF(137, -36), Symbol::ZR, 1.0f);
// Delete Z character
p.setBrush(right_pressed ? colors.highlight : colors.button);
DrawRectangle(p, center + QPointF(134, -36), 6, 10);
}
void PlayerControlPreview::DrawRightZTriggersTopView(QPainter& p, const QPointF center,
bool right_pressed) {
std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger;
for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
qright_trigger[point] = center + QPointF(-left_joystick_ZL_topview[point * 2],
left_joystick_ZL_topview[point * 2 + 1]);
}
p.setPen(colors.outline);
p.setBrush(right_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qright_trigger);
// Draw ZR text
p.setPen(colors.transparent);
p.setBrush(colors.font2);
DrawSymbol(p, center + QPointF(140, -68), Symbol::ZR, 1.0f);
}
void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size, void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size,
bool pressed) { bool pressed) {
const float radius1 = 13.0f * size; const float radius1 = 13.0f * size;
@ -1688,12 +1947,9 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, co
const float range = size * properties.range; const float range = size * properties.range;
const float deadzone = size * properties.deadzone; const float deadzone = size * properties.deadzone;
// Outer box // Max range zone circle
p.setPen(colors.outline); p.setPen(colors.outline);
p.setBrush(colors.transparent); p.setBrush(colors.transparent);
p.drawRect(center.x() - size, center.y() - size, size * 2, size * 2);
// Max range zone circle
QPen pen = p.pen(); QPen pen = p.pen();
pen.setStyle(Qt::DotLine); pen.setStyle(Qt::DotLine);
p.setPen(pen); p.setPen(pen);
@ -1725,7 +1981,7 @@ void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, bool pre
center.setY(center.y() + 1); center.setY(center.y() + 1);
break; break;
case Direction::Up: case Direction::Up:
center.setY(center.y() + 1); center.setY(center.y() - 1);
break; break;
case Direction::None: case Direction::None:
break; break;
@ -1759,7 +2015,7 @@ void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, boo
} }
void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, bool pressed, void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, bool pressed,
int button_size) { float button_size) {
p.setBrush(button_color); p.setBrush(button_color);
if (pressed) { if (pressed) {
p.setBrush(colors.highlight); p.setBrush(colors.highlight);

View file

@ -25,6 +25,8 @@ public:
void SetPlayerInput(std::size_t index, const ButtonParam& buttons_param, void SetPlayerInput(std::size_t index, const ButtonParam& buttons_param,
const AnalogParam& analogs_param); const AnalogParam& analogs_param);
void SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw buttons_,
Settings::AnalogsRaw analogs_);
void SetConnectedStatus(bool checked); void SetConnectedStatus(bool checked);
void SetControllerType(Settings::ControllerType type); void SetControllerType(Settings::ControllerType type);
void BeginMappingButton(std::size_t button_id); void BeginMappingButton(std::size_t button_id);
@ -114,8 +116,12 @@ private:
void DrawDualZTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed); void DrawDualZTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed);
void DrawLeftTriggers(QPainter& p, QPointF center, bool left_pressed); void DrawLeftTriggers(QPainter& p, QPointF center, bool left_pressed);
void DrawLeftZTriggers(QPainter& p, QPointF center, bool left_pressed); void DrawLeftZTriggers(QPainter& p, QPointF center, bool left_pressed);
void DrawLeftTriggersTopView(QPainter& p, QPointF center, bool left_pressed);
void DrawLeftZTriggersTopView(QPainter& p, QPointF center, bool left_pressed);
void DrawRightTriggers(QPainter& p, QPointF center, bool right_pressed); void DrawRightTriggers(QPainter& p, QPointF center, bool right_pressed);
void DrawRightZTriggers(QPainter& p, QPointF center, bool right_pressed); void DrawRightZTriggers(QPainter& p, QPointF center, bool right_pressed);
void DrawRightTriggersTopView(QPainter& p, QPointF center, bool right_pressed);
void DrawRightZTriggersTopView(QPainter& p, QPointF center, bool right_pressed);
// Draw joystick functions // Draw joystick functions
void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed); void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed);
@ -125,7 +131,7 @@ private:
void DrawProJoystick(QPainter& p, QPointF center, bool pressed); void DrawProJoystick(QPainter& p, QPointF center, bool pressed);
// Draw button functions // Draw button functions
void DrawCircleButton(QPainter& p, QPointF center, bool pressed, int button_size); void DrawCircleButton(QPainter& p, QPointF center, bool pressed, float button_size);
void DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width, float height, void DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width, float height,
Direction direction = Direction::None, float radius = 2); Direction direction = Direction::None, float radius = 2);
void DrawMinusButton(QPainter& p, QPointF center, bool pressed, int button_size); void DrawMinusButton(QPainter& p, QPointF center, bool pressed, int button_size);

View file

@ -0,0 +1,62 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QAction>
#include <QLayout>
#include <QString>
#include "core/settings.h"
#include "yuzu/configuration/configure_input_player_widget.h"
#include "yuzu/debugger/controller.h"
ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
setObjectName(QStringLiteral("Controller"));
setWindowTitle(tr("Controller P1"));
resize(500, 350);
setMinimumSize(500, 350);
// Remove the "?" button from the titlebar and enable the maximize button
setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) |
Qt::WindowMaximizeButtonHint);
PlayerControlPreview* widget = new PlayerControlPreview(this);
const auto& players = Settings::values.players.GetValue();
constexpr std::size_t player = 0;
widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
widget->SetConnectedStatus(players[player].connected);
widget->SetControllerType(players[player].controller_type);
QLayout* layout = new QVBoxLayout(this);
layout->setContentsMargins(0, 0, 0, 0);
layout->addWidget(widget);
setLayout(layout);
// Configure focus so that widget is focusable and the dialog automatically forwards focus to
// it.
setFocusProxy(widget);
widget->setFocusPolicy(Qt::StrongFocus);
widget->setFocus();
}
QAction* ControllerDialog::toggleViewAction() {
if (toggle_view_action == nullptr) {
toggle_view_action = new QAction(windowTitle(), this);
toggle_view_action->setCheckable(true);
toggle_view_action->setChecked(isVisible());
connect(toggle_view_action, &QAction::toggled, this, &ControllerDialog::setVisible);
}
return toggle_view_action;
}
void ControllerDialog::showEvent(QShowEvent* ev) {
if (toggle_view_action) {
toggle_view_action->setChecked(isVisible());
}
QWidget::showEvent(ev);
}
void ControllerDialog::hideEvent(QHideEvent* ev) {
if (toggle_view_action) {
toggle_view_action->setChecked(isVisible());
}
QWidget::hideEvent(ev);
}

28
src/yuzu/debugger/controller.h Executable file
View file

@ -0,0 +1,28 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QWidget>
class QAction;
class QHideEvent;
class QShowEvent;
class ControllerDialog : public QWidget {
Q_OBJECT
public:
explicit ControllerDialog(QWidget* parent = nullptr);
/// Returns a QAction that can be used to toggle visibility of this dialog.
QAction* toggleViewAction();
protected:
void showEvent(QShowEvent* ev) override;
void hideEvent(QHideEvent* ev) override;
private:
QAction* toggle_view_action = nullptr;
};

View file

@ -109,6 +109,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/configuration/config.h" #include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h" #include "yuzu/configuration/configure_dialog.h"
#include "yuzu/debugger/console.h" #include "yuzu/debugger/console.h"
#include "yuzu/debugger/controller.h"
#include "yuzu/debugger/profiler.h" #include "yuzu/debugger/profiler.h"
#include "yuzu/debugger/wait_tree.h" #include "yuzu/debugger/wait_tree.h"
#include "yuzu/discord.h" #include "yuzu/discord.h"
@ -688,6 +689,11 @@ void GMainWindow::InitializeDebugWidgets() {
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide(); waitTreeWidget->hide();
debug_menu->addAction(waitTreeWidget->toggleViewAction()); debug_menu->addAction(waitTreeWidget->toggleViewAction());
controllerDialog = new ControllerDialog(this);
controllerDialog->hide();
debug_menu->addAction(controllerDialog->toggleViewAction());
connect(this, &GMainWindow::EmulationStarting, waitTreeWidget, connect(this, &GMainWindow::EmulationStarting, waitTreeWidget,
&WaitTreeWidget::OnEmulationStarting); &WaitTreeWidget::OnEmulationStarting);
connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, connect(this, &GMainWindow::EmulationStopping, waitTreeWidget,

View file

@ -27,6 +27,7 @@ class GRenderWindow;
class LoadingScreen; class LoadingScreen;
class MicroProfileDialog; class MicroProfileDialog;
class ProfilerWidget; class ProfilerWidget;
class ControllerDialog;
class QLabel; class QLabel;
class QPushButton; class QPushButton;
class QProgressDialog; class QProgressDialog;
@ -313,6 +314,7 @@ private:
ProfilerWidget* profilerWidget; ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog; MicroProfileDialog* microProfileDialog;
WaitTreeWidget* waitTreeWidget; WaitTreeWidget* waitTreeWidget;
ControllerDialog* controllerDialog;
QAction* actions_recent_files[max_recent_files_item]; QAction* actions_recent_files[max_recent_files_item];