diff --git a/README.md b/README.md index fe65d75e3..86ef8f844 100755 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ yuzu emulator early access ============= -This is the source code for early-access 2200. +This is the source code for early-access 2201. ## Legal Notice diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 23d43a394..919da4a53 100755 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -73,6 +73,7 @@ add_library(common STATIC hex_util.h host_memory.cpp host_memory.h + input.h intrusive_red_black_tree.h literals.h logging/backend.cpp diff --git a/src/common/settings.h b/src/common/settings.h index c7610ef1c..4a1f9f08f 100755 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -6,7 +6,6 @@ #include #include -#include #include #include #include @@ -560,25 +559,18 @@ struct Values { Setting enable_accurate_vibrations{false, "enable_accurate_vibrations"}; Setting motion_enabled{true, "motion_enabled"}; - BasicSetting motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01", - "motion_device"}; BasicSetting udp_input_servers{"127.0.0.1:26760", "udp_input_servers"}; BasicSetting pause_tas_on_load{true, "pause_tas_on_load"}; BasicSetting tas_enable{false, "tas_enable"}; BasicSetting tas_loop{false, "tas_loop"}; - BasicSetting tas_swap_controllers{true, "tas_swap_controllers"}; BasicSetting mouse_panning{false, "mouse_panning"}; BasicRangedSetting mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"}; BasicSetting mouse_enabled{false, "mouse_enabled"}; - std::string mouse_device; - MouseButtonsRaw mouse_buttons; BasicSetting emulate_analog_keyboard{false, "emulate_analog_keyboard"}; BasicSetting keyboard_enabled{false, "keyboard_enabled"}; - KeyboardKeysRaw keyboard_keys; - KeyboardModsRaw keyboard_mods; BasicSetting debug_pad_enabled{false, "debug_pad_enabled"}; ButtonsRaw debug_pad_buttons; @@ -586,14 +578,11 @@ struct Values { TouchscreenInput touchscreen; - BasicSetting use_touch_from_button{false, "use_touch_from_button"}; BasicSetting touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850", "touch_device"}; BasicSetting touch_from_button_map_index{0, "touch_from_button_map"}; std::vector touch_from_button_maps; - std::atomic_bool is_device_reload_pending{true}; - // Data Storage BasicSetting use_virtual_sd{true, "use_virtual_sd"}; BasicSetting gamecard_inserted{false, "gamecard_inserted"}; diff --git a/src/common/settings_input.h b/src/common/settings_input.h index 609600582..9a8804488 100755 --- a/src/common/settings_input.h +++ b/src/common/settings_input.h @@ -62,11 +62,22 @@ enum Values : int { constexpr int STICK_HID_BEGIN = LStick; constexpr int STICK_HID_END = NumAnalogs; -constexpr int NUM_STICKS_HID = NumAnalogs; extern const std::array mapping; } // namespace NativeAnalog +namespace NativeTrigger { +enum Values : int { + LTrigger, + RTrigger, + + NumTriggers, +}; + +constexpr int TRIGGER_HID_BEGIN = LTrigger; +constexpr int TRIGGER_HID_END = NumTriggers; +} // namespace NativeTrigger + namespace NativeVibration { enum Values : int { LeftVibrationDevice, @@ -115,10 +126,20 @@ constexpr int NUM_MOUSE_HID = NumMouseButtons; extern const std::array mapping; } // namespace NativeMouseButton +namespace NativeMouseWheel { +enum Values { + X, + Y, + + NumMouseWheels, +}; + +extern const std::array mapping; +} // namespace NativeMouseWheel + namespace NativeKeyboard { enum Keys { None, - Error, A = 4, B, @@ -156,22 +177,22 @@ enum Keys { N8, N9, N0, - Enter, + Return, Escape, Backspace, Tab, Space, Minus, - Equal, - LeftBrace, - RightBrace, - Backslash, + Plus, + OpenBracket, + CloseBracket, + Pipe, Tilde, Semicolon, - Apostrophe, - Grave, + Quote, + Backquote, Comma, - Dot, + Period, Slash, CapsLockKey, @@ -188,7 +209,7 @@ enum Keys { F11, F12, - SystemRequest, + PrintScreen, ScrollLockKey, Pause, Insert, @@ -257,8 +278,18 @@ enum Keys { ScrollLockActive, KPComma, - KPLeftParenthesis, - KPRightParenthesis, + Ro = 0x87, + KatakanaHiragana, + Yen, + Henkan, + Muhenkan, + NumPadCommaPc98, + + HangulEnglish = 0x90, + Hanja, + KatakanaKey, + HiraganaKey, + ZenkakuHankaku, LeftControlKey = 0xE0, LeftShiftKey, @@ -307,6 +338,8 @@ enum Modifiers { CapsLock, ScrollLock, NumLock, + Katakana, + Hiragana, NumKeyboardMods, }; @@ -326,10 +359,6 @@ using ButtonsRaw = std::array; using MotionsRaw = std::array; using VibrationsRaw = std::array; -using MouseButtonsRaw = std::array; -using KeyboardKeysRaw = std::array; -using KeyboardModsRaw = std::array; - constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 9f0fbba2d..582c15f7e 100755 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -132,11 +132,23 @@ add_library(core STATIC frontend/emu_window.h frontend/framebuffer_layout.cpp frontend/framebuffer_layout.h - frontend/input_interpreter.cpp - frontend/input_interpreter.h - frontend/input.h hardware_interrupt_manager.cpp hardware_interrupt_manager.h + hid/emulated_console.cpp + hid/emulated_console.h + hid/emulated_controller.cpp + hid/emulated_controller.h + hid/emulated_devices.cpp + hid/emulated_devices.h + hid/hid_core.cpp + hid/hid_core.h + hid/hid_types.h + hid/input_converter.cpp + hid/input_converter.h + hid/input_interpreter.cpp + hid/input_interpreter.h + hid/motion_input.cpp + hid/motion_input.h hle/api_version.h hle/ipc.h hle/ipc_helpers.h @@ -402,6 +414,7 @@ add_library(core STATIC hle/service/hid/hid.h hle/service/hid/irs.cpp hle/service/hid/irs.h + hle/service/hid/ring_lifo.h hle/service/hid/xcd.cpp hle/service/hid/xcd.h hle/service/hid/errors.h diff --git a/src/core/core.cpp b/src/core/core.cpp index 07448fd29..473ab9f81 100755 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -27,6 +27,7 @@ #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_real.h" #include "core/hardware_interrupt_manager.h" +#include "core/hid/hid_core.h" #include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/kernel.h" @@ -126,7 +127,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, struct System::Impl { explicit Impl(System& system) - : kernel{system}, fs_controller{system}, memory{system}, + : kernel{system}, fs_controller{system}, memory{system}, hid_core{}, cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {} SystemResultStatus Run() { @@ -391,6 +392,7 @@ struct System::Impl { std::unique_ptr interrupt_manager; std::unique_ptr device_memory; Core::Memory::Memory memory; + Core::HID::HIDCore hid_core; CpuManager cpu_manager; std::atomic_bool is_powered_on{}; bool exit_lock = false; @@ -615,6 +617,14 @@ const Kernel::KernelCore& System::Kernel() const { return impl->kernel; } +HID::HIDCore& System::HIDCore() { + return impl->hid_core; +} + +const HID::HIDCore& System::HIDCore() const { + return impl->hid_core; +} + Timing::CoreTiming& System::CoreTiming() { return impl->core_timing; } @@ -825,8 +835,6 @@ void System::ApplySettings() { if (IsPoweredOn()) { Renderer().RefreshBaseSettings(); } - - Service::HID::ReloadInputDevices(); } } // namespace Core diff --git a/src/core/core.h b/src/core/core.h index 01bc0a2c7..645e5c241 100755 --- a/src/core/core.h +++ b/src/core/core.h @@ -89,6 +89,10 @@ namespace Core::Hardware { class InterruptManager; } +namespace Core::HID { +class HIDCore; +} + namespace Core { class ARM_Interface; @@ -285,6 +289,12 @@ public: /// Provides a constant reference to the kernel instance. [[nodiscard]] const Kernel::KernelCore& Kernel() const; + /// Gets a mutable reference to the HID interface. + [[nodiscard]] HID::HIDCore& HIDCore(); + + /// Gets an immutable reference to the HID interface. + [[nodiscard]] const HID::HIDCore& HIDCore() const; + /// Provides a reference to the internal PerfStats instance. [[nodiscard]] Core::PerfStats& GetPerfStats(); diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index 03bbedf8b..6dbd38ffa 100755 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -5,16 +5,15 @@ #include "common/assert.h" #include "common/logging/log.h" #include "core/frontend/applets/controller.h" -#include "core/hle/service/hid/controllers/npad.h" -#include "core/hle/service/hid/hid.h" -#include "core/hle/service/sm/sm.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "core/hid/hid_types.h" namespace Core::Frontend { ControllerApplet::~ControllerApplet() = default; -DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_) - : service_manager{service_manager_} {} +DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) : hid_core{hid_core_} {} DefaultControllerApplet::~DefaultControllerApplet() = default; @@ -22,24 +21,20 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb const ControllerParameters& parameters) const { LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!"); - auto& npad = - service_manager.GetService("hid") - ->GetAppletResource() - ->GetController(Service::HID::HidController::NPad); - - auto& players = Settings::values.players.GetValue(); - const std::size_t min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players; // Disconnect Handheld first. - npad.DisconnectNpadAtIndex(8); + auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); + handheld->Disconnect(); // Deduce the best configuration based on the input parameters. - for (std::size_t index = 0; index < players.size() - 2; ++index) { + for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) { + auto* controller = hid_core.GetEmulatedControllerByIndex(index); + // First, disconnect all controllers regardless of the value of keep_controllers_connected. // This makes it easy to connect the desired controllers. - npad.DisconnectNpadAtIndex(index); + controller->Disconnect(); // Only connect the minimum number of required players. if (index >= min_supported_players) { @@ -49,27 +44,27 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb // Connect controllers based on the following priority list from highest to lowest priority: // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld if (parameters.allow_pro_controller) { - npad.AddNewControllerAt( - npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); + controller->Connect(); } else if (parameters.allow_dual_joycons) { - npad.AddNewControllerAt( - npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual); + controller->Connect(); } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) { // Assign left joycons to even player indices and right joycons to odd player indices. // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and // a right Joycon for Player 2 in 2 Player Assist mode. if (index % 2 == 0) { - npad.AddNewControllerAt( - npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft); + controller->Connect(); } else { - npad.AddNewControllerAt( - npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight); + controller->Connect(); } } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && !Settings::values.use_docked_mode.GetValue()) { // We should *never* reach here under any normal circumstances. - npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld), - index); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); + controller->Connect(); } else { UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!"); } diff --git a/src/core/frontend/applets/controller.h b/src/core/frontend/applets/controller.h index b0626a0f9..014bc8901 100755 --- a/src/core/frontend/applets/controller.h +++ b/src/core/frontend/applets/controller.h @@ -8,8 +8,8 @@ #include "common/common_types.h" -namespace Service::SM { -class ServiceManager; +namespace Core::HID { +class HIDCore; } namespace Core::Frontend { @@ -44,14 +44,14 @@ public: class DefaultControllerApplet final : public ControllerApplet { public: - explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_); + explicit DefaultControllerApplet(HID::HIDCore& hid_core_); ~DefaultControllerApplet() override; void ReconfigureControllers(std::function callback, const ControllerParameters& parameters) const override; private: - Service::SM::ServiceManager& service_manager; + HID::HIDCore& hid_core; }; } // namespace Core::Frontend diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index e1f7e5886..57c6ffc43 100755 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -3,66 +3,31 @@ // Refer to the license.txt file included. #include -#include "common/settings.h" #include "core/frontend/emu_window.h" -#include "core/frontend/input.h" namespace Core::Frontend { GraphicsContext::~GraphicsContext() = default; -class EmuWindow::TouchState : public Input::Factory, - public std::enable_shared_from_this { -public: - std::unique_ptr Create(const Common::ParamPackage&) override { - return std::make_unique(shared_from_this()); - } - - std::mutex mutex; - - Input::TouchStatus status; - -private: - class Device : public Input::TouchDevice { - public: - explicit Device(std::weak_ptr&& touch_state_) : touch_state(touch_state_) {} - Input::TouchStatus GetStatus() const override { - if (auto state = touch_state.lock()) { - std::lock_guard guard{state->mutex}; - return state->status; - } - return {}; - } - - private: - std::weak_ptr touch_state; - }; -}; - EmuWindow::EmuWindow() { // TODO: Find a better place to set this. config.min_client_area_size = std::make_pair(Layout::MinimumSize::Width, Layout::MinimumSize::Height); active_config = config; - touch_state = std::make_shared(); - Input::RegisterFactory("emu_window", touch_state); } -EmuWindow::~EmuWindow() { - Input::UnregisterFactory("emu_window"); -} +EmuWindow::~EmuWindow() {} -/** - * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout - * @param layout FramebufferLayout object describing the framebuffer size and screen positions - * @param framebuffer_x Framebuffer x-coordinate to check - * @param framebuffer_y Framebuffer y-coordinate to check - * @return True if the coordinates are within the touchpad, otherwise false - */ -static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, u32 framebuffer_x, - u32 framebuffer_y) { - return (framebuffer_y >= layout.screen.top && framebuffer_y < layout.screen.bottom && - framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right); +std::pair EmuWindow::MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const { + std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y); + const float x = + static_cast(framebuffer_x - framebuffer_layout.screen.left) / + static_cast(framebuffer_layout.screen.right - framebuffer_layout.screen.left); + const float y = + static_cast(framebuffer_y - framebuffer_layout.screen.top) / + static_cast(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top); + + return std::make_pair(x, y); } std::pair EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const { @@ -75,49 +40,6 @@ std::pair EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const { return std::make_pair(new_x, new_y); } -void EmuWindow::TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id) { - if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) { - return; - } - if (id >= touch_state->status.size()) { - return; - } - - std::lock_guard guard{touch_state->mutex}; - const float x = - static_cast(framebuffer_x - framebuffer_layout.screen.left) / - static_cast(framebuffer_layout.screen.right - framebuffer_layout.screen.left); - const float y = - static_cast(framebuffer_y - framebuffer_layout.screen.top) / - static_cast(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top); - - touch_state->status[id] = std::make_tuple(x, y, true); -} - -void EmuWindow::TouchReleased(size_t id) { - if (id >= touch_state->status.size()) { - return; - } - std::lock_guard guard{touch_state->mutex}; - touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false); -} - -void EmuWindow::TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id) { - if (id >= touch_state->status.size()) { - return; - } - - if (!std::get<2>(touch_state->status[id])) { - return; - } - - if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) { - std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y); - } - - TouchPressed(framebuffer_x, framebuffer_y, id); -} - void EmuWindow::UpdateCurrentFramebufferLayout(u32 width, u32 height) { NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height)); } diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 8a86a1d27..e413a520a 100755 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -112,28 +112,6 @@ public: /// Returns if window is shown (not minimized) virtual bool IsShown() const = 0; - /** - * Signal that a touch pressed event has occurred (e.g. mouse click pressed) - * @param framebuffer_x Framebuffer x-coordinate that was pressed - * @param framebuffer_y Framebuffer y-coordinate that was pressed - * @param id Touch event ID - */ - void TouchPressed(u32 framebuffer_x, u32 framebuffer_y, size_t id); - - /** - * Signal that a touch released event has occurred (e.g. mouse click released) - * @param id Touch event ID - */ - void TouchReleased(size_t id); - - /** - * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) - * @param framebuffer_x Framebuffer x-coordinate - * @param framebuffer_y Framebuffer y-coordinate - * @param id Touch event ID - */ - void TouchMoved(u32 framebuffer_x, u32 framebuffer_y, size_t id); - /** * Returns currently active configuration. * @note Accesses to the returned object need not be consistent because it may be modified in @@ -212,6 +190,11 @@ protected: client_area_height = size.second; } + /** + * Converts a screen postion into the equivalent touchscreen position. + */ + std::pair MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const; + WindowSystemInfo window_info; private: @@ -237,9 +220,6 @@ private: WindowConfig config; ///< Internal configuration (changes pending for being applied in /// ProcessConfigurationChanges) WindowConfig active_config; ///< Internal active configuration - - class TouchState; - std::shared_ptr touch_state; }; } // namespace Core::Frontend diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index 374dd5d41..b224932dc 100755 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -24,7 +24,10 @@ void EmulatedConsole::SetTouchParams() { std::size_t index = 0; // Hardcode mouse, touchscreen and cemuhook parameters - touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"}; + if (!Settings::values.mouse_enabled) { + // We can't use mouse as touch if native mouse is enabled + touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"}; + } touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"}; touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"}; touch_params[index++] = Common::ParamPackage{"engine:cemuhookudp,axis_x:0,axis_y:1,button:0"}; @@ -36,6 +39,9 @@ void EmulatedConsole::SetTouchParams() { // Map the rest of the fingers from touch from button configuration for (const auto& config_entry : touch_buttons) { + if (index >= touch_params.size()) { + continue; + } Common::ParamPackage params{config_entry}; Common::ParamPackage touch_button_params; const int x = params.Get("x", 0); @@ -49,9 +55,6 @@ void EmulatedConsole::SetTouchParams() { touch_button_params.Set("touch_id", static_cast(index)); touch_params[index] = touch_button_params; index++; - if (index >= touch_params.size()) { - return; - } } } diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 0d840a003..588205d1d 100755 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -15,27 +15,56 @@ EmulatedDevices::EmulatedDevices() = default; EmulatedDevices::~EmulatedDevices() = default; void EmulatedDevices::ReloadFromSettings() { - const auto& mouse = Settings::values.mouse_buttons; - - for (std::size_t index = 0; index < mouse.size(); ++index) { - mouse_button_params[index] = Common::ParamPackage(mouse[index]); - } ReloadInput(); } void EmulatedDevices::ReloadInput() { - std::transform(mouse_button_params.begin() + Settings::NativeMouseButton::MOUSE_HID_BEGIN, - mouse_button_params.begin() + Settings::NativeMouseButton::MOUSE_HID_END, - mouse_button_devices.begin(), - Common::Input::CreateDevice); + // If you load any device here add the equivalent to the UnloadInput() function + std::size_t key_index = 0; + for (auto& mouse_device : mouse_button_devices) { + Common::ParamPackage mouse_params; + mouse_params.Set("engine", "mouse"); + mouse_params.Set("button", static_cast(key_index)); + mouse_device = Common::Input::CreateDevice(mouse_params); + key_index++; + } - std::transform(Settings::values.keyboard_keys.begin(), Settings::values.keyboard_keys.end(), - keyboard_devices.begin(), - Common::Input::CreateDeviceFromString); + mouse_stick_device = Common::Input::CreateDeviceFromString( + "engine:mouse,axis_x:0,axis_y:1"); - std::transform(Settings::values.keyboard_mods.begin(), Settings::values.keyboard_mods.end(), - keyboard_modifier_devices.begin(), - Common::Input::CreateDeviceFromString); + // First two axis are reserved for mouse position + key_index = 2; + for (auto& mouse_device : mouse_analog_devices) { + Common::ParamPackage mouse_params; + mouse_params.Set("engine", "mouse"); + mouse_params.Set("axis", static_cast(key_index)); + mouse_device = Common::Input::CreateDevice(mouse_params); + key_index++; + } + + key_index = 0; + for (auto& keyboard_device : keyboard_devices) { + // Keyboard keys are only mapped on port 1, pad 0 + Common::ParamPackage keyboard_params; + keyboard_params.Set("engine", "keyboard"); + keyboard_params.Set("button", static_cast(key_index)); + keyboard_params.Set("port", 1); + keyboard_params.Set("pad", 0); + keyboard_device = Common::Input::CreateDevice(keyboard_params); + key_index++; + } + + key_index = 0; + for (auto& keyboard_device : keyboard_modifier_devices) { + // Keyboard moddifiers are only mapped on port 1, pad 1 + Common::ParamPackage keyboard_params; + keyboard_params.Set("engine", "keyboard"); + keyboard_params.Set("button", static_cast(key_index)); + keyboard_params.Set("port", 1); + keyboard_params.Set("pad", 1); + keyboard_device = Common::Input::CreateDevice(keyboard_params); + key_index++; + } for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) { if (!mouse_button_devices[index]) { @@ -48,6 +77,23 @@ void EmulatedDevices::ReloadInput() { mouse_button_devices[index]->SetCallback(button_callback); } + for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) { + if (!mouse_analog_devices[index]) { + continue; + } + Common::Input::InputCallback button_callback{ + [this, index](Common::Input::CallbackStatus callback) { + SetMouseAnalog(callback, index); + }}; + mouse_analog_devices[index]->SetCallback(button_callback); + } + + if (mouse_stick_device) { + Common::Input::InputCallback button_callback{ + [this](Common::Input::CallbackStatus callback) { SetMouseStick(callback); }}; + mouse_stick_device->SetCallback(button_callback); + } + for (std::size_t index = 0; index < keyboard_devices.size(); ++index) { if (!keyboard_devices[index]) { continue; @@ -75,6 +121,10 @@ void EmulatedDevices::UnloadInput() { for (auto& button : mouse_button_devices) { button.reset(); } + for (auto& analog : mouse_analog_devices) { + analog.reset(); + } + mouse_stick_device.reset(); for (auto& button : keyboard_devices) { button.reset(); } @@ -100,12 +150,6 @@ void EmulatedDevices::SaveCurrentConfig() { if (!is_configuring) { return; } - - auto& mouse = Settings::values.mouse_buttons; - - for (std::size_t index = 0; index < mouse.size(); ++index) { - mouse[index] = mouse_button_params[index].Serialize(); - } } void EmulatedDevices::RestoreConfig() { @@ -115,21 +159,6 @@ void EmulatedDevices::RestoreConfig() { ReloadFromSettings(); } -Common::ParamPackage EmulatedDevices::GetMouseButtonParam(std::size_t index) const { - if (index >= mouse_button_params.size()) { - return {}; - } - return mouse_button_params[index]; -} - -void EmulatedDevices::SetMouseButtonParam(std::size_t index, Common::ParamPackage param) { - if (index >= mouse_button_params.size()) { - return; - } - mouse_button_params[index] = param; - ReloadInput(); -} - void EmulatedDevices::SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index) { if (index >= device_status.keyboard_values.size()) { return; @@ -318,6 +347,52 @@ void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std TriggerOnChange(DeviceTriggerType::Mouse); } +void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index) { + if (index >= device_status.mouse_analog_values.size()) { + return; + } + std::lock_guard lock{mutex}; + const auto analog_value = TransformToAnalog(callback); + + device_status.mouse_analog_values[index] = analog_value; + + if (is_configuring) { + device_status.mouse_position_state = {}; + TriggerOnChange(DeviceTriggerType::Mouse); + return; + } + + LOG_ERROR(Input, "{}", analog_value.value); + switch (index) { + case Settings::NativeMouseWheel::X: + device_status.mouse_wheel_state.x = static_cast(analog_value.value); + break; + case Settings::NativeMouseWheel::Y: + device_status.mouse_wheel_state.y = static_cast(analog_value.value); + break; + } + + TriggerOnChange(DeviceTriggerType::Mouse); +} + +void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) { + std::lock_guard lock{mutex}; + const auto stick_value = TransformToStick(callback); + + device_status.mouse_stick_value = stick_value; + + if (is_configuring) { + device_status.mouse_position_state = {}; + TriggerOnChange(DeviceTriggerType::Mouse); + return; + } + + device_status.mouse_position_state.x = stick_value.x.value; + device_status.mouse_position_state.y = stick_value.y.value; + + TriggerOnChange(DeviceTriggerType::Mouse); +} + KeyboardValues EmulatedDevices::GetKeyboardValues() const { return device_status.keyboard_values; } @@ -346,6 +421,10 @@ MousePosition EmulatedDevices::GetMousePosition() const { return device_status.mouse_position_state; } +AnalogStickState EmulatedDevices::GetMouseDeltaWheel() const { + return device_status.mouse_wheel_state; +} + void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) { for (const auto& poller_pair : callback_list) { const InterfaceUpdateCallback& poller = poller_pair.second; diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h index d49d6d78a..49edfd255 100755 --- a/src/core/hid/emulated_devices.h +++ b/src/core/hid/emulated_devices.h @@ -17,13 +17,15 @@ #include "core/hid/hid_types.h" namespace Core::HID { - using KeyboardDevices = std::array, Settings::NativeKeyboard::NumKeyboardKeys>; using KeyboardModifierDevices = std::array, Settings::NativeKeyboard::NumKeyboardMods>; using MouseButtonDevices = std::array, Settings::NativeMouseButton::NumMouseButtons>; +using MouseAnalogDevices = std::array, + Settings::NativeMouseWheel::NumMouseWheels>; +using MouseStickDevice = std::unique_ptr; using MouseButtonParams = std::array; @@ -34,12 +36,13 @@ using KeyboardModifierValues = std::array; using MouseButtonValues = std::array; +using MouseAnalogValues = + std::array; +using MouseStickValue = Common::Input::StickStatus; struct MousePosition { - s32 x; - s32 y; - s32 delta_wheel_x; - s32 delta_wheel_y; + f32 x; + f32 y; }; struct DeviceStatus { @@ -47,12 +50,15 @@ struct DeviceStatus { KeyboardValues keyboard_values{}; KeyboardModifierValues keyboard_moddifier_values{}; MouseButtonValues mouse_button_values{}; + MouseAnalogValues mouse_analog_values{}; + MouseStickValue mouse_stick_value{}; // Data for HID serices KeyboardKey keyboard_state{}; KeyboardModifier keyboard_moddifier_state{}; MouseButton mouse_button_state{}; MousePosition mouse_position_state{}; + AnalogStickState mouse_wheel_state{}; }; enum class DeviceTriggerType { @@ -102,15 +108,6 @@ public: /// Reverts any mapped changes made that weren't saved void RestoreConfig(); - /// Returns the current mapped mouse button device - Common::ParamPackage GetMouseButtonParam(std::size_t index) const; - - /** - * Updates the current mapped mouse button device - * @param ParamPackage with controller data to be mapped - */ - void SetMouseButtonParam(std::size_t index, Common::ParamPackage param); - /// Returns the latest status of button input from the keyboard with parameters KeyboardValues GetKeyboardValues() const; @@ -132,9 +129,12 @@ public: /// Returns the latest mouse coordinates MousePosition GetMousePosition() const; + /// Returns the latest mouse wheel change + AnalogStickState GetMouseDeltaWheel() const; + /** * Adds a callback to the list of events - * @param ConsoleUpdateCallback that will be triggered + * @param InterfaceUpdateCallback that will be triggered * @return an unique key corresponding to the callback index in the list */ int SetCallback(InterfaceUpdateCallback update_callback); @@ -150,26 +150,40 @@ private: void UpdateKey(std::size_t key_index, bool status); /** - * Updates the touch status of the console + * Updates the touch status of the keyboard device * @param callback: A CallbackStatus containing the key status * @param index: key ID to be updated */ void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index); /** - * Updates the touch status of the console + * Updates the keyboard status of the keyboard device * @param callback: A CallbackStatus containing the modifier key status * @param index: modifier key ID to be updated */ void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index); /** - * Updates the touch status of the console + * Updates the mouse button status of the mouse device * @param callback: A CallbackStatus containing the button status - * @param index: Button ID of the to be updated + * @param index: Button ID to be updated */ void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index); + /** + * Updates the mouse wheel status of the mouse device + * @param callback: A CallbackStatus containing the wheel status + * @param index: wheel ID to be updated + */ + void SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index); + + /** + * Updates the mouse position status of the mouse device + * @param callback: A CallbackStatus containing the position status + * @param index: stick ID to be updated + */ + void SetMouseStick(Common::Input::CallbackStatus callback); + /** * Triggers a callback that something has changed on the device status * @param Input type of the event to trigger @@ -178,11 +192,11 @@ private: bool is_configuring{false}; - MouseButtonParams mouse_button_params; - KeyboardDevices keyboard_devices; KeyboardModifierDevices keyboard_modifier_devices; MouseButtonDevices mouse_button_devices; + MouseAnalogDevices mouse_analog_devices; + MouseStickDevice mouse_stick_device; mutable std::mutex mutex; std::unordered_map callback_list; diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index 480b862fd..c4e653956 100755 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -242,6 +242,27 @@ Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackSta return status; } +Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatus& callback) { + Common::Input::AnalogStatus status{}; + + switch (callback.type) { + case Common::Input::InputType::Analog: + status.properties = callback.analog_status.properties; + status.raw_value = callback.analog_status.raw_value; + break; + default: + LOG_ERROR(Input, "Conversion from type {} to analog not implemented", callback.type); + break; + } + + SanitizeAnalog(status, false); + + // Adjust if value is inverted + status.value = status.properties.inverted ? -status.value : status.value; + + return status; +} + void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) { const auto& properties = analog.properties; float& raw_value = analog.raw_value; diff --git a/src/core/hid/input_converter.h b/src/core/hid/input_converter.h index 2a722b39f..1492489d7 100755 --- a/src/core/hid/input_converter.h +++ b/src/core/hid/input_converter.h @@ -68,6 +68,15 @@ Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& */ Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackStatus& callback); +/** + * Converts raw input data into a valid analog status. Applies offset, deadzone, range and + * invert properties to the output. + * + * @param Supported callbacks: Analog. + * @return A valid AnalogStatus object. + */ +Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatus& callback); + /** * Converts raw analog data into a valid analog value * @param An analog object containing raw data and properties, bool that determines if the value diff --git a/src/core/hle/service/am/applets/applet_controller.cpp b/src/core/hle/service/am/applets/applet_controller.cpp index 2721679c1..d073f2210 100755 --- a/src/core/hle/service/am/applets/applet_controller.cpp +++ b/src/core/hle/service/am/applets/applet_controller.cpp @@ -10,6 +10,9 @@ #include "common/string_util.h" #include "core/core.h" #include "core/frontend/applets/controller.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "core/hid/hid_types.h" #include "core/hle/result.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applets/applet_controller.h" @@ -25,7 +28,7 @@ namespace Service::AM::Applets { static Core::Frontend::ControllerParameters ConvertToFrontendParameters( ControllerSupportArgPrivate private_arg, ControllerSupportArgHeader header, bool enable_text, std::vector identification_colors, std::vector text) { - HID::Controller_NPad::NpadStyleSet npad_style_set; + Core::HID::NpadStyleTag npad_style_set; npad_style_set.raw = private_arg.style_set; return { @@ -243,19 +246,11 @@ void Controller::Execute() { void Controller::ConfigurationComplete() { ControllerSupportResultInfo result_info{}; - const auto& players = Settings::values.players.GetValue(); - // If enable_single_mode is enabled, player_count is 1 regardless of any other parameters. // Otherwise, only count connected players from P1-P8. - result_info.player_count = - is_single_mode - ? 1 - : static_cast(std::count_if(players.begin(), players.end() - 2, - [](const auto& player) { return player.connected; })); + result_info.player_count = is_single_mode ? 1 : system.HIDCore().GetPlayerCount(); - result_info.selected_id = HID::Controller_NPad::IndexToNPad(std::distance( - players.begin(), std::find_if(players.begin(), players.end(), - [](const auto& player) { return player.connected; }))); + result_info.selected_id = static_cast(system.HIDCore().GetFirstNpadId()); result_info.result = 0; diff --git a/src/core/hle/service/am/applets/applet_controller.h b/src/core/hle/service/am/applets/applet_controller.h index 0a34c4fc0..1a832505e 100755 --- a/src/core/hle/service/am/applets/applet_controller.h +++ b/src/core/hle/service/am/applets/applet_controller.h @@ -16,6 +16,10 @@ namespace Core { class System; } +namespace Core::HID { +enum class NpadStyleSet : u32; +} + namespace Service::AM::Applets { using IdentificationColor = std::array; @@ -52,7 +56,7 @@ struct ControllerSupportArgPrivate { bool flag_1{}; ControllerSupportMode mode{}; ControllerSupportCaller caller{}; - u32 style_set{}; + Core::HID::NpadStyleSet style_set{}; u32 joy_hold_type{}; }; static_assert(sizeof(ControllerSupportArgPrivate) == 0x14, diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp index 7320b1c0f..134ac1ee2 100755 --- a/src/core/hle/service/am/applets/applets.cpp +++ b/src/core/hle/service/am/applets/applets.cpp @@ -231,7 +231,7 @@ void AppletManager::SetDefaultAppletFrontendSet() { void AppletManager::SetDefaultAppletsIfMissing() { if (frontend.controller == nullptr) { frontend.controller = - std::make_unique(system.ServiceManager()); + std::make_unique(system.HIDCore()); } if (frontend.error == nullptr) { diff --git a/src/core/hle/service/hid/controllers/console_sixaxis.cpp b/src/core/hle/service/hid/controllers/console_sixaxis.cpp index bda6e2557..ea7e8f18f 100755 --- a/src/core/hle/service/hid/controllers/console_sixaxis.cpp +++ b/src/core/hle/service/hid/controllers/console_sixaxis.cpp @@ -4,13 +4,18 @@ #include "common/settings.h" #include "core/core_timing.h" +#include "core/hid/emulated_console.h" +#include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/console_sixaxis.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C200; -Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::System& system_) - : ControllerBase{system_} {} +Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::HID::HIDCore& hid_core_) + : ControllerBase{hid_core_} { + console = hid_core.GetEmulatedConsole(); +} + Controller_ConsoleSixAxis::~Controller_ConsoleSixAxis() = default; void Controller_ConsoleSixAxis::OnInit() {} @@ -38,25 +43,21 @@ void Controller_ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_ti cur_entry.sampling_number2 = cur_entry.sampling_number; // Try to read sixaxis sensor states - MotionDevice motion_device{}; - const auto& device = motions[0]; - if (device) { - std::tie(motion_device.accel, motion_device.gyro, motion_device.rotation, - motion_device.orientation, motion_device.quaternion) = device->GetStatus(); - console_six_axis.is_seven_six_axis_sensor_at_rest = motion_device.gyro.Length2() < 0.0001f; - } + const auto motion_status = console->GetMotion(); - cur_entry.accel = motion_device.accel; + console_six_axis.is_seven_six_axis_sensor_at_rest = motion_status.is_at_rest; + + cur_entry.accel = motion_status.accel; // Zero gyro values as they just mess up with the camera // Note: Probably a correct sensivity setting must be set cur_entry.gyro = {}; cur_entry.quaternion = { { - motion_device.quaternion.xyz.y, - motion_device.quaternion.xyz.x, - -motion_device.quaternion.w, + motion_status.quaternion.xyz.y, + motion_status.quaternion.xyz.x, + -motion_status.quaternion.w, }, - -motion_device.quaternion.xyz.z, + -motion_status.quaternion.xyz.z, }; console_six_axis.sampling_number++; @@ -70,13 +71,6 @@ void Controller_ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_ti std::memcpy(transfer_memory, &seven_six_axis, sizeof(seven_six_axis)); } -void Controller_ConsoleSixAxis::OnLoadInputDevices() { - const auto player = Settings::values.players.GetValue()[0]; - std::transform(player.motions.begin() + Settings::NativeMotion::MOTION_HID_BEGIN, - player.motions.begin() + Settings::NativeMotion::MOTION_HID_END, motions.begin(), - Input::CreateDevice); -} - void Controller_ConsoleSixAxis::SetTransferMemoryPointer(u8* t_mem) { is_transfer_memory_set = true; transfer_memory = t_mem; diff --git a/src/core/hle/service/hid/controllers/console_sixaxis.h b/src/core/hle/service/hid/controllers/console_sixaxis.h index fd8a427af..7c92413e8 100755 --- a/src/core/hle/service/hid/controllers/console_sixaxis.h +++ b/src/core/hle/service/hid/controllers/console_sixaxis.h @@ -5,16 +5,20 @@ #pragma once #include -#include "common/bit_field.h" + #include "common/common_types.h" #include "common/quaternion.h" -#include "core/frontend/input.h" +#include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/controller_base.h" +namespace Core::HID { +class EmulatedConsole; +} // namespace Core::HID + namespace Service::HID { class Controller_ConsoleSixAxis final : public ControllerBase { public: - explicit Controller_ConsoleSixAxis(Core::System& system_); + explicit Controller_ConsoleSixAxis(Core::HID::HIDCore& hid_core_); ~Controller_ConsoleSixAxis() override; // Called when the controller is initialized @@ -26,9 +30,6 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, size_t size) override; - // Called when input devices should be loaded - void OnLoadInputDevices() override; - // Called on InitializeSevenSixAxisSensor void SetTransferMemoryPointer(u8* t_mem); @@ -38,8 +39,8 @@ public: private: struct SevenSixAxisState { INSERT_PADDING_WORDS(4); // unused - s64_le sampling_number{}; - s64_le sampling_number2{}; + s64 sampling_number{}; + s64 sampling_number2{}; u64 unknown{}; Common::Vec3f accel{}; Common::Vec3f gyro{}; @@ -47,14 +48,24 @@ private: }; static_assert(sizeof(SevenSixAxisState) == 0x50, "SevenSixAxisState is an invalid size"); + struct CommonHeader { + s64 timestamp; + s64 total_entry_count; + s64 last_entry_index; + s64 entry_count; + }; + static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); + + // TODO(german77): SevenSixAxisMemory doesn't follow the standard lifo. Investigate struct SevenSixAxisMemory { CommonHeader header{}; std::array sevensixaxis_states{}; }; static_assert(sizeof(SevenSixAxisMemory) == 0xA70, "SevenSixAxisMemory is an invalid size"); + // This is nn::hid::detail::ConsoleSixAxisSensorSharedMemoryFormat struct ConsoleSharedMemory { - u64_le sampling_number{}; + u64 sampling_number{}; bool is_seven_six_axis_sensor_at_rest{}; f32 verticalization_error{}; Common::Vec3f gyro_bias{}; @@ -69,9 +80,7 @@ private: Common::Quaternion quaternion; }; - using MotionArray = - std::array, Settings::NativeMotion::NUM_MOTIONS_HID>; - MotionArray motions; + Core::HID::EmulatedConsole* console; u8* transfer_memory = nullptr; bool is_transfer_memory_set = false; ConsoleSharedMemory console_six_axis{}; diff --git a/src/core/hle/service/hid/controllers/controller_base.cpp b/src/core/hle/service/hid/controllers/controller_base.cpp index 9d1e6db6a..788ae9ae7 100755 --- a/src/core/hle/service/hid/controllers/controller_base.cpp +++ b/src/core/hle/service/hid/controllers/controller_base.cpp @@ -6,12 +6,12 @@ namespace Service::HID { -ControllerBase::ControllerBase(Core::System& system_) : system(system_) {} +ControllerBase::ControllerBase(Core::HID::HIDCore& hid_core_) : hid_core(hid_core_) {} ControllerBase::~ControllerBase() = default; void ControllerBase::ActivateController() { if (is_activated) { - OnRelease(); + return; } is_activated = true; OnInit(); diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h index 1556fb08e..8125bbc84 100755 --- a/src/core/hle/service/hid/controllers/controller_base.h +++ b/src/core/hle/service/hid/controllers/controller_base.h @@ -11,14 +11,14 @@ namespace Core::Timing { class CoreTiming; } -namespace Core { -class System; +namespace Core::HID { +class HIDCore; } namespace Service::HID { class ControllerBase { public: - explicit ControllerBase(Core::System& system_); + explicit ControllerBase(Core::HID::HIDCore& hid_core_); virtual ~ControllerBase(); // Called when the controller is initialized @@ -35,9 +35,6 @@ public: virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) {} - // Called when input devices should be loaded - virtual void OnLoadInputDevices() = 0; - void ActivateController(); void DeactivateController(); @@ -47,14 +44,6 @@ public: protected: bool is_activated{false}; - struct CommonHeader { - s64_le timestamp; - s64_le total_entry_count; - s64_le last_entry_index; - s64_le entry_count; - }; - static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); - - Core::System& system; + Core::HID::HIDCore& hid_core; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp index d439b8fb0..6a6fb9cab 100755 --- a/src/core/hle/service/hid/controllers/debug_pad.cpp +++ b/src/core/hle/service/hid/controllers/debug_pad.cpp @@ -6,15 +6,19 @@ #include "common/common_types.h" #include "common/settings.h" #include "core/core_timing.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/debug_pad.h" namespace Service::HID { +constexpr std::size_t SHARED_MEMORY_OFFSET = 0x00000; -constexpr s32 HID_JOYSTICK_MAX = 0x7fff; -[[maybe_unused]] constexpr s32 HID_JOYSTICK_MIN = -0x7fff; -enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right }; +Controller_DebugPad::Controller_DebugPad(Core::HID::HIDCore& hid_core_) + : ControllerBase{hid_core_} { + controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Other); +} -Controller_DebugPad::Controller_DebugPad(Core::System& system_) : ControllerBase{system_} {} Controller_DebugPad::~Controller_DebugPad() = default; void Controller_DebugPad::OnInit() {} @@ -23,63 +27,29 @@ void Controller_DebugPad::OnRelease() {} void Controller_DebugPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { - shared_memory.header.timestamp = core_timing.GetCPUTicks(); - shared_memory.header.total_entry_count = 17; - if (!IsControllerActivated()) { - shared_memory.header.entry_count = 0; - shared_memory.header.last_entry_index = 0; + debug_pad_lifo.buffer_count = 0; + debug_pad_lifo.buffer_tail = 0; + std::memcpy(data + SHARED_MEMORY_OFFSET, &debug_pad_lifo, sizeof(debug_pad_lifo)); return; } - shared_memory.header.entry_count = 16; - const auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index]; - shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; - auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index]; - - cur_entry.sampling_number = last_entry.sampling_number + 1; - cur_entry.sampling_number2 = cur_entry.sampling_number; + const auto& last_entry = debug_pad_lifo.ReadCurrentEntry().state; + next_state.sampling_number = last_entry.sampling_number + 1; if (Settings::values.debug_pad_enabled) { - cur_entry.attribute.connected.Assign(1); - auto& pad = cur_entry.pad_state; + next_state.attribute.connected.Assign(1); - using namespace Settings::NativeButton; - pad.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); - pad.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); - pad.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); - pad.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); - pad.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); - pad.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); - pad.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); - pad.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); - pad.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); - pad.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); - pad.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); - pad.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); - pad.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); - pad.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); + const auto& button_state = controller->GetDebugPadButtons(); + const auto& stick_state = controller->GetSticks(); - const auto [stick_l_x_f, stick_l_y_f] = - analogs[static_cast(JoystickId::Joystick_Left)]->GetStatus(); - const auto [stick_r_x_f, stick_r_y_f] = - analogs[static_cast(JoystickId::Joystick_Right)]->GetStatus(); - cur_entry.l_stick.x = static_cast(stick_l_x_f * HID_JOYSTICK_MAX); - cur_entry.l_stick.y = static_cast(stick_l_y_f * HID_JOYSTICK_MAX); - cur_entry.r_stick.x = static_cast(stick_r_x_f * HID_JOYSTICK_MAX); - cur_entry.r_stick.y = static_cast(stick_r_y_f * HID_JOYSTICK_MAX); + next_state.pad_state = button_state; + next_state.l_stick = stick_state.left; + next_state.r_stick = stick_state.right; } - std::memcpy(data, &shared_memory, sizeof(SharedMemory)); + debug_pad_lifo.WriteNextEntry(next_state); + std::memcpy(data + SHARED_MEMORY_OFFSET, &debug_pad_lifo, sizeof(debug_pad_lifo)); } -void Controller_DebugPad::OnLoadInputDevices() { - std::transform(Settings::values.debug_pad_buttons.begin(), - Settings::values.debug_pad_buttons.begin() + - Settings::NativeButton::NUM_BUTTONS_HID, - buttons.begin(), Input::CreateDevice); - std::transform(Settings::values.debug_pad_analogs.begin(), - Settings::values.debug_pad_analogs.end(), analogs.begin(), - Input::CreateDevice); -} } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/debug_pad.h b/src/core/hle/service/hid/controllers/debug_pad.h index 1b1645184..15b3afb7a 100755 --- a/src/core/hle/service/hid/controllers/debug_pad.h +++ b/src/core/hle/service/hid/controllers/debug_pad.h @@ -8,15 +8,20 @@ #include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" -#include "common/settings.h" #include "common/swap.h" -#include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/hle/service/hid/ring_lifo.h" + +namespace Core::HID { +class EmulatedController; +struct DebugPadButton; +struct AnalogStickState; +} // namespace Core::HID namespace Service::HID { class Controller_DebugPad final : public ControllerBase { public: - explicit Controller_DebugPad(Core::System& system_); + explicit Controller_DebugPad(Core::HID::HIDCore& hid_core_); ~Controller_DebugPad() override; // Called when the controller is initialized @@ -28,66 +33,31 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; - // Called when input devices should be loaded - void OnLoadInputDevices() override; - private: - struct AnalogStick { - s32_le x; - s32_le y; - }; - static_assert(sizeof(AnalogStick) == 0x8); - - struct PadState { + // This is nn::hid::DebugPadAttribute + struct DebugPadAttribute { union { - u32_le raw{}; - BitField<0, 1, u32> a; - BitField<1, 1, u32> b; - BitField<2, 1, u32> x; - BitField<3, 1, u32> y; - BitField<4, 1, u32> l; - BitField<5, 1, u32> r; - BitField<6, 1, u32> zl; - BitField<7, 1, u32> zr; - BitField<8, 1, u32> plus; - BitField<9, 1, u32> minus; - BitField<10, 1, u32> d_left; - BitField<11, 1, u32> d_up; - BitField<12, 1, u32> d_right; - BitField<13, 1, u32> d_down; - }; - }; - static_assert(sizeof(PadState) == 0x4, "PadState is an invalid size"); - - struct Attributes { - union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> connected; }; }; - static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size"); + static_assert(sizeof(DebugPadAttribute) == 0x4, "DebugPadAttribute is an invalid size"); - struct PadStates { - s64_le sampling_number; - s64_le sampling_number2; - Attributes attribute; - PadState pad_state; - AnalogStick r_stick; - AnalogStick l_stick; + // This is nn::hid::DebugPadState + struct DebugPadState { + s64 sampling_number; + DebugPadAttribute attribute; + Core::HID::DebugPadButton pad_state; + Core::HID::AnalogStickState r_stick; + Core::HID::AnalogStickState l_stick; }; - static_assert(sizeof(PadStates) == 0x28, "PadStates is an invalid state"); + static_assert(sizeof(DebugPadState) == 0x20, "DebugPadState is an invalid state"); - struct SharedMemory { - CommonHeader header; - std::array pad_states; - INSERT_PADDING_BYTES(0x138); - }; - static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size"); - SharedMemory shared_memory{}; + // This is nn::hid::detail::DebugPadLifo + Lifo debug_pad_lifo{}; + static_assert(sizeof(debug_pad_lifo) == 0x2C8, "debug_pad_lifo is an invalid size"); + DebugPadState next_state{}; - std::array, Settings::NativeButton::NUM_BUTTONS_HID> - buttons; - std::array, Settings::NativeAnalog::NUM_STICKS_HID> - analogs; + Core::HID::EmulatedController* controller; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp index 764abb5b6..fe895c4f6 100755 --- a/src/core/hle/service/hid/controllers/gesture.cpp +++ b/src/core/hle/service/hid/controllers/gesture.cpp @@ -7,6 +7,7 @@ #include "common/settings.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" +#include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/gesture.h" namespace Service::HID { @@ -23,16 +24,14 @@ constexpr f32 Square(s32 num) { return static_cast(num * num); } -Controller_Gesture::Controller_Gesture(Core::System& system_) : ControllerBase(system_) {} +Controller_Gesture::Controller_Gesture(Core::HID::HIDCore& hid_core_) : ControllerBase(hid_core_) { + console = hid_core.GetEmulatedConsole(); +} Controller_Gesture::~Controller_Gesture() = default; void Controller_Gesture::OnInit() { - for (std::size_t id = 0; id < MAX_FINGERS; ++id) { - mouse_finger_id[id] = MAX_POINTS; - keyboard_finger_id[id] = MAX_POINTS; - udp_finger_id[id] = MAX_POINTS; - } - shared_memory.header.entry_count = 0; + gesture_lifo.buffer_count = 0; + gesture_lifo.buffer_tail = 0; force_update = true; } @@ -40,50 +39,38 @@ void Controller_Gesture::OnRelease() {} void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { - shared_memory.header.timestamp = core_timing.GetCPUTicks(); - shared_memory.header.total_entry_count = 17; - if (!IsControllerActivated()) { - shared_memory.header.entry_count = 0; - shared_memory.header.last_entry_index = 0; + gesture_lifo.buffer_count = 0; + gesture_lifo.buffer_tail = 0; + std::memcpy(data + SHARED_MEMORY_OFFSET, &gesture_lifo, sizeof(gesture_lifo)); return; } ReadTouchInput(); GestureProperties gesture = GetGestureProperties(); - f32 time_difference = static_cast(shared_memory.header.timestamp - last_update_timestamp) / - (1000 * 1000 * 1000); + f32 time_difference = + static_cast(gesture_lifo.timestamp - last_update_timestamp) / (1000 * 1000 * 1000); // Only update if necesary if (!ShouldUpdateGesture(gesture, time_difference)) { return; } - last_update_timestamp = shared_memory.header.timestamp; + last_update_timestamp = gesture_lifo.timestamp; UpdateGestureSharedMemory(data, size, gesture, time_difference); } void Controller_Gesture::ReadTouchInput() { - const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); - const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); - for (std::size_t id = 0; id < mouse_status.size(); ++id) { - mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); - udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); - } - - if (Settings::values.use_touch_from_button) { - const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); - for (std::size_t id = 0; id < mouse_status.size(); ++id) { - keyboard_finger_id[id] = - UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); - } + const auto touch_status = console->GetTouch(); + for (std::size_t id = 0; id < fingers.size(); ++id) { + fingers[id] = touch_status[id]; } } bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference) { - const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + const auto& last_entry = GetLastGestureEntry(); if (force_update) { force_update = false; return true; @@ -97,7 +84,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture, } // Update on press and hold event after 0.5 seconds - if (last_entry.type == TouchType::Touch && last_entry.point_count == 1 && + if (last_entry.type == GestureType::Touch && last_entry.point_count == 1 && time_difference > press_delay) { return enable_press_and_tap; } @@ -108,27 +95,19 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture, void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size, GestureProperties& gesture, f32 time_difference) { - TouchType type = TouchType::Idle; - Attribute attributes{}; + GestureType type = GestureType::Idle; + GestureAttribute attributes{}; - const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; - shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; - auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + const auto& last_entry = gesture_lifo.ReadCurrentEntry().state; - if (shared_memory.header.entry_count < 16) { - shared_memory.header.entry_count++; - } - - cur_entry.sampling_number = last_entry.sampling_number + 1; - cur_entry.sampling_number2 = cur_entry.sampling_number; - - // Reset values to default - cur_entry.delta = {}; - cur_entry.vel_x = 0; - cur_entry.vel_y = 0; - cur_entry.direction = Direction::None; - cur_entry.rotation_angle = 0; - cur_entry.scale = 0; + // Reset next state to default + next_state.sampling_number = last_entry.sampling_number + 1; + next_state.delta = {}; + next_state.vel_x = 0; + next_state.vel_y = 0; + next_state.direction = GestureDirection::None; + next_state.rotation_angle = 0; + next_state.scale = 0; if (gesture.active_points > 0) { if (last_gesture.active_points == 0) { @@ -141,46 +120,47 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size, } // Apply attributes - cur_entry.detection_count = gesture.detection_count; - cur_entry.type = type; - cur_entry.attributes = attributes; - cur_entry.pos = gesture.mid_point; - cur_entry.point_count = static_cast(gesture.active_points); - cur_entry.points = gesture.points; + next_state.detection_count = gesture.detection_count; + next_state.type = type; + next_state.attributes = attributes; + next_state.pos = gesture.mid_point; + next_state.point_count = static_cast(gesture.active_points); + next_state.points = gesture.points; last_gesture = gesture; - std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); + gesture_lifo.WriteNextEntry(next_state); + std::memcpy(data + SHARED_MEMORY_OFFSET, &gesture_lifo, sizeof(gesture_lifo)); } -void Controller_Gesture::NewGesture(GestureProperties& gesture, TouchType& type, - Attribute& attributes) { +void Controller_Gesture::NewGesture(GestureProperties& gesture, GestureType& type, + GestureAttribute& attributes) { const auto& last_entry = GetLastGestureEntry(); gesture.detection_count++; - type = TouchType::Touch; + type = GestureType::Touch; // New touch after cancel is not considered new - if (last_entry.type != TouchType::Cancel) { + if (last_entry.type != GestureType::Cancel) { attributes.is_new_touch.Assign(1); enable_press_and_tap = true; } } -void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, TouchType& type, +void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, GestureType& type, f32 time_difference) { const auto& last_entry = GetLastGestureEntry(); // Promote to pan type if touch moved for (size_t id = 0; id < MAX_POINTS; id++) { if (gesture.points[id] != last_gesture.points[id]) { - type = TouchType::Pan; + type = GestureType::Pan; break; } } // Number of fingers changed cancel the last event and clear data if (gesture.active_points != last_gesture.active_points) { - type = TouchType::Cancel; + type = GestureType::Cancel; enable_press_and_tap = false; gesture.active_points = 0; gesture.mid_point = {}; @@ -189,41 +169,41 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Touch } // Calculate extra parameters of panning - if (type == TouchType::Pan) { + if (type == GestureType::Pan) { UpdatePanEvent(gesture, last_gesture, type, time_difference); return; } // Promote to press type - if (last_entry.type == TouchType::Touch) { - type = TouchType::Press; + if (last_entry.type == GestureType::Touch) { + type = GestureType::Press; } } void Controller_Gesture::EndGesture(GestureProperties& gesture, - GestureProperties& last_gesture_props, TouchType& type, - Attribute& attributes, f32 time_difference) { + GestureProperties& last_gesture_props, GestureType& type, + GestureAttribute& attributes, f32 time_difference) { const auto& last_entry = GetLastGestureEntry(); if (last_gesture_props.active_points != 0) { switch (last_entry.type) { - case TouchType::Touch: + case GestureType::Touch: if (enable_press_and_tap) { SetTapEvent(gesture, last_gesture_props, type, attributes); return; } - type = TouchType::Cancel; + type = GestureType::Cancel; force_update = true; break; - case TouchType::Press: - case TouchType::Tap: - case TouchType::Swipe: - case TouchType::Pinch: - case TouchType::Rotate: - type = TouchType::Complete; + case GestureType::Press: + case GestureType::Tap: + case GestureType::Swipe: + case GestureType::Pinch: + case GestureType::Rotate: + type = GestureType::Complete; force_update = true; break; - case TouchType::Pan: + case GestureType::Pan: EndPanEvent(gesture, last_gesture_props, type, time_difference); break; default: @@ -231,15 +211,15 @@ void Controller_Gesture::EndGesture(GestureProperties& gesture, } return; } - if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) { + if (last_entry.type == GestureType::Complete || last_entry.type == GestureType::Cancel) { gesture.detection_count++; } } void Controller_Gesture::SetTapEvent(GestureProperties& gesture, - GestureProperties& last_gesture_props, TouchType& type, - Attribute& attributes) { - type = TouchType::Tap; + GestureProperties& last_gesture_props, GestureType& type, + GestureAttribute& attributes) { + type = GestureType::Tap; gesture = last_gesture_props; force_update = true; f32 tap_time_difference = @@ -251,44 +231,42 @@ void Controller_Gesture::SetTapEvent(GestureProperties& gesture, } void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture, - GestureProperties& last_gesture_props, TouchType& type, + GestureProperties& last_gesture_props, GestureType& type, f32 time_difference) { - auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; const auto& last_entry = GetLastGestureEntry(); - cur_entry.delta = gesture.mid_point - last_entry.pos; - cur_entry.vel_x = static_cast(cur_entry.delta.x) / time_difference; - cur_entry.vel_y = static_cast(cur_entry.delta.y) / time_difference; + next_state.delta = gesture.mid_point - last_entry.pos; + next_state.vel_x = static_cast(next_state.delta.x) / time_difference; + next_state.vel_y = static_cast(next_state.delta.y) / time_difference; last_pan_time_difference = time_difference; // Promote to pinch type if (std::abs(gesture.average_distance - last_gesture_props.average_distance) > pinch_threshold) { - type = TouchType::Pinch; - cur_entry.scale = gesture.average_distance / last_gesture_props.average_distance; + type = GestureType::Pinch; + next_state.scale = gesture.average_distance / last_gesture_props.average_distance; } const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture_props.angle) / (1 + (gesture.angle * last_gesture_props.angle))); // Promote to rotate type if (std::abs(angle_between_two_lines) > angle_threshold) { - type = TouchType::Rotate; - cur_entry.scale = 0; - cur_entry.rotation_angle = angle_between_two_lines * 180.0f / Common::PI; + type = GestureType::Rotate; + next_state.scale = 0; + next_state.rotation_angle = angle_between_two_lines * 180.0f / Common::PI; } } void Controller_Gesture::EndPanEvent(GestureProperties& gesture, - GestureProperties& last_gesture_props, TouchType& type, + GestureProperties& last_gesture_props, GestureType& type, f32 time_difference) { - auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; const auto& last_entry = GetLastGestureEntry(); - cur_entry.vel_x = + next_state.vel_x = static_cast(last_entry.delta.x) / (last_pan_time_difference + time_difference); - cur_entry.vel_y = + next_state.vel_y = static_cast(last_entry.delta.y) / (last_pan_time_difference + time_difference); const f32 curr_vel = - std::sqrt((cur_entry.vel_x * cur_entry.vel_x) + (cur_entry.vel_y * cur_entry.vel_y)); + std::sqrt((next_state.vel_x * next_state.vel_x) + (next_state.vel_y * next_state.vel_y)); // Set swipe event with parameters if (curr_vel > swipe_threshold) { @@ -297,105 +275,50 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture, } // End panning without swipe - type = TouchType::Complete; - cur_entry.vel_x = 0; - cur_entry.vel_y = 0; + type = GestureType::Complete; + next_state.vel_x = 0; + next_state.vel_y = 0; force_update = true; } void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture, - GestureProperties& last_gesture_props, TouchType& type) { - auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + GestureProperties& last_gesture_props, GestureType& type) { const auto& last_entry = GetLastGestureEntry(); - type = TouchType::Swipe; + type = GestureType::Swipe; gesture = last_gesture_props; force_update = true; - cur_entry.delta = last_entry.delta; + next_state.delta = last_entry.delta; - if (std::abs(cur_entry.delta.x) > std::abs(cur_entry.delta.y)) { - if (cur_entry.delta.x > 0) { - cur_entry.direction = Direction::Right; + if (std::abs(next_state.delta.x) > std::abs(next_state.delta.y)) { + if (next_state.delta.x > 0) { + next_state.direction = GestureDirection::Right; return; } - cur_entry.direction = Direction::Left; + next_state.direction = GestureDirection::Left; return; } - if (cur_entry.delta.y > 0) { - cur_entry.direction = Direction::Down; + if (next_state.delta.y > 0) { + next_state.direction = GestureDirection::Down; return; } - cur_entry.direction = Direction::Up; -} - -void Controller_Gesture::OnLoadInputDevices() { - touch_mouse_device = Input::CreateDevice("engine:emu_window"); - touch_udp_device = Input::CreateDevice("engine:cemuhookudp"); - touch_btn_device = Input::CreateDevice("engine:touch_from_button"); -} - -std::optional Controller_Gesture::GetUnusedFingerID() const { - // Dont assign any touch input to a point if disabled - if (!Settings::values.touchscreen.enabled) { - return std::nullopt; - } - std::size_t first_free_id = 0; - while (first_free_id < MAX_POINTS) { - if (!fingers[first_free_id].pressed) { - return first_free_id; - } else { - first_free_id++; - } - } - return std::nullopt; -} - -Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() { - return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17]; + next_state.direction = GestureDirection::Up; } const Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() const { - return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17]; -} - -std::size_t Controller_Gesture::UpdateTouchInputEvent( - const std::tuple& touch_input, std::size_t finger_id) { - const auto& [x, y, pressed] = touch_input; - if (finger_id > MAX_POINTS) { - LOG_ERROR(Service_HID, "Invalid finger id {}", finger_id); - return MAX_POINTS; - } - if (pressed) { - if (finger_id == MAX_POINTS) { - const auto first_free_id = GetUnusedFingerID(); - if (!first_free_id) { - // Invalid finger id do nothing - return MAX_POINTS; - } - finger_id = first_free_id.value(); - fingers[finger_id].pressed = true; - } - fingers[finger_id].pos = {x, y}; - return finger_id; - } - - if (finger_id != MAX_POINTS) { - fingers[finger_id].pressed = false; - } - - return MAX_POINTS; + return gesture_lifo.ReadCurrentEntry().state; } Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() { GestureProperties gesture; - std::array active_fingers; + std::array active_fingers; const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), [](const auto& finger) { return finger.pressed; }); gesture.active_points = static_cast(std::distance(active_fingers.begin(), end_iter)); for (size_t id = 0; id < gesture.active_points; ++id) { - const auto& [active_x, active_y] = active_fingers[id].pos; + const auto& [active_x, active_y] = active_fingers[id].position; gesture.points[id] = { .x = static_cast(active_x * Layout::ScreenUndocked::Width), .y = static_cast(active_y * Layout::ScreenUndocked::Height), diff --git a/src/core/hle/service/hid/controllers/gesture.h b/src/core/hle/service/hid/controllers/gesture.h index 7e7ae6625..f924464e0 100755 --- a/src/core/hle/service/hid/controllers/gesture.h +++ b/src/core/hle/service/hid/controllers/gesture.h @@ -8,13 +8,14 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "common/point.h" -#include "core/frontend/input.h" +#include "core/hid/emulated_console.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/hle/service/hid/ring_lifo.h" namespace Service::HID { class Controller_Gesture final : public ControllerBase { public: - explicit Controller_Gesture(Core::System& system_); + explicit Controller_Gesture(Core::HID::HIDCore& hid_core_); ~Controller_Gesture() override; // Called when the controller is initialized @@ -26,14 +27,12 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, size_t size) override; - // Called when input devices should be loaded - void OnLoadInputDevices() override; - private: static constexpr size_t MAX_FINGERS = 16; static constexpr size_t MAX_POINTS = 4; - enum class TouchType : u32 { + // This is nn::hid::GestureType + enum class GestureType : u32 { Idle, // Nothing touching the screen Complete, // Set at the end of a touch event Cancel, // Set when the number of fingers change @@ -46,7 +45,8 @@ private: Rotate, // All points rotating from the midpoint }; - enum class Direction : u32 { + // This is nn::hid::GestureDirection + enum class GestureDirection : u32 { None, Left, Up, @@ -54,51 +54,41 @@ private: Down, }; - struct Attribute { + // This is nn::hid::GestureAttribute + struct GestureAttribute { union { - u32_le raw{}; + u32 raw{}; BitField<4, 1, u32> is_new_touch; BitField<8, 1, u32> is_double_tap; }; }; - static_assert(sizeof(Attribute) == 4, "Attribute is an invalid size"); + static_assert(sizeof(GestureAttribute) == 4, "GestureAttribute is an invalid size"); + // This is nn::hid::GestureState struct GestureState { - s64_le sampling_number; - s64_le sampling_number2; - s64_le detection_count; - TouchType type; - Direction direction; - Common::Point pos; - Common::Point delta; + s64 sampling_number; + s64 detection_count; + GestureType type; + GestureDirection direction; + Common::Point pos; + Common::Point delta; f32 vel_x; f32 vel_y; - Attribute attributes; + GestureAttribute attributes; f32 scale; f32 rotation_angle; - s32_le point_count; - std::array, 4> points; - }; - static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size"); - - struct SharedMemory { - CommonHeader header; - std::array gesture_states; - }; - static_assert(sizeof(SharedMemory) == 0x708, "SharedMemory is an invalid size"); - - struct Finger { - Common::Point pos{}; - bool pressed{}; + s32 point_count; + std::array, 4> points; }; + static_assert(sizeof(GestureState) == 0x60, "GestureState is an invalid size"); struct GestureProperties { - std::array, MAX_POINTS> points{}; + std::array, MAX_POINTS> points{}; std::size_t active_points{}; - Common::Point mid_point{}; - s64_le detection_count{}; - u64_le delta_time{}; + Common::Point mid_point{}; + s64 detection_count{}; + u64 delta_time{}; f32 average_distance{}; f32 angle{}; }; @@ -114,61 +104,48 @@ private: f32 time_difference); // Initializes new gesture - void NewGesture(GestureProperties& gesture, TouchType& type, Attribute& attributes); + void NewGesture(GestureProperties& gesture, GestureType& type, GestureAttribute& attributes); // Updates existing gesture state - void UpdateExistingGesture(GestureProperties& gesture, TouchType& type, f32 time_difference); + void UpdateExistingGesture(GestureProperties& gesture, GestureType& type, f32 time_difference); // Terminates exiting gesture void EndGesture(GestureProperties& gesture, GestureProperties& last_gesture_props, - TouchType& type, Attribute& attributes, f32 time_difference); + GestureType& type, GestureAttribute& attributes, f32 time_difference); // Set current event to a tap event void SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, - TouchType& type, Attribute& attributes); + GestureType& type, GestureAttribute& attributes); // Calculates and set the extra parameters related to a pan event void UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, - TouchType& type, f32 time_difference); + GestureType& type, f32 time_difference); // Terminates the pan event void EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, - TouchType& type, f32 time_difference); + GestureType& type, f32 time_difference); // Set current event to a swipe event void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, - TouchType& type); - - // Returns an unused finger id, if there is no fingers available std::nullopt is returned. - [[nodiscard]] std::optional GetUnusedFingerID() const; + GestureType& type); // Retrieves the last gesture entry, as indicated by shared memory indices. - [[nodiscard]] GestureState& GetLastGestureEntry(); [[nodiscard]] const GestureState& GetLastGestureEntry() const; - /** - * If the touch is new it tries to assign a new finger id, if there is no fingers available no - * changes will be made. Updates the coordinates if the finger id it's already set. If the touch - * ends delays the output by one frame to set the end_touch flag before finally freeing the - * finger id - */ - size_t UpdateTouchInputEvent(const std::tuple& touch_input, - size_t finger_id); - // Returns the average distance, angle and middle point of the active fingers GestureProperties GetGestureProperties(); - SharedMemory shared_memory{}; - std::unique_ptr touch_mouse_device; - std::unique_ptr touch_udp_device; - std::unique_ptr touch_btn_device; - std::array mouse_finger_id{}; - std::array keyboard_finger_id{}; - std::array udp_finger_id{}; - std::array fingers{}; + // This is nn::hid::detail::GestureLifo + Lifo gesture_lifo{}; + static_assert(sizeof(gesture_lifo) == 0x708, "gesture_lifo is an invalid size"); + GestureState next_state{}; + + Core::HID::EmulatedConsole* console; + + std::array fingers{}; GestureProperties last_gesture{}; - s64_le last_update_timestamp{}; - s64_le last_tap_timestamp{}; + s64 last_update_timestamp{}; + s64 last_tap_timestamp{}; f32 last_pan_time_difference{}; bool force_update{false}; bool enable_press_and_tap{false}; diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp index c6c620008..0ef8af0e6 100755 --- a/src/core/hle/service/hid/controllers/keyboard.cpp +++ b/src/core/hle/service/hid/controllers/keyboard.cpp @@ -6,13 +6,18 @@ #include "common/common_types.h" #include "common/settings.h" #include "core/core_timing.h" +#include "core/hid/emulated_devices.h" +#include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/keyboard.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800; -constexpr u8 KEYS_PER_BYTE = 8; -Controller_Keyboard::Controller_Keyboard(Core::System& system_) : ControllerBase{system_} {} +Controller_Keyboard::Controller_Keyboard(Core::HID::HIDCore& hid_core_) + : ControllerBase{hid_core_} { + emulated_devices = hid_core.GetEmulatedDevices(); +} + Controller_Keyboard::~Controller_Keyboard() = default; void Controller_Keyboard::OnInit() {} @@ -21,51 +26,28 @@ void Controller_Keyboard::OnRelease() {} void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { - shared_memory.header.timestamp = core_timing.GetCPUTicks(); - shared_memory.header.total_entry_count = 17; - if (!IsControllerActivated()) { - shared_memory.header.entry_count = 0; - shared_memory.header.last_entry_index = 0; + keyboard_lifo.buffer_count = 0; + keyboard_lifo.buffer_tail = 0; + std::memcpy(data + SHARED_MEMORY_OFFSET, &keyboard_lifo, sizeof(keyboard_lifo)); return; } - shared_memory.header.entry_count = 16; - const auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index]; - shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; - auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index]; + const auto& last_entry = keyboard_lifo.ReadCurrentEntry().state; + next_state.sampling_number = last_entry.sampling_number + 1; - cur_entry.sampling_number = last_entry.sampling_number + 1; - cur_entry.sampling_number2 = cur_entry.sampling_number; - - cur_entry.key.fill(0); if (Settings::values.keyboard_enabled) { - for (std::size_t i = 0; i < keyboard_keys.size(); ++i) { - auto& entry = cur_entry.key[i / KEYS_PER_BYTE]; - entry = static_cast(entry | (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE))); - } + const auto& keyboard_state = emulated_devices->GetKeyboard(); + const auto& keyboard_modifier_state = emulated_devices->GetKeyboardModifier(); - using namespace Settings::NativeKeyboard; - - // TODO: Assign the correct key to all modifiers - cur_entry.modifier.control.Assign(keyboard_mods[LeftControl]->GetStatus()); - cur_entry.modifier.shift.Assign(keyboard_mods[LeftShift]->GetStatus()); - cur_entry.modifier.left_alt.Assign(keyboard_mods[LeftAlt]->GetStatus()); - cur_entry.modifier.right_alt.Assign(keyboard_mods[RightAlt]->GetStatus()); - cur_entry.modifier.gui.Assign(0); - cur_entry.modifier.caps_lock.Assign(keyboard_mods[CapsLock]->GetStatus()); - cur_entry.modifier.scroll_lock.Assign(keyboard_mods[ScrollLock]->GetStatus()); - cur_entry.modifier.num_lock.Assign(keyboard_mods[NumLock]->GetStatus()); - cur_entry.modifier.katakana.Assign(0); - cur_entry.modifier.hiragana.Assign(0); + next_state.key = keyboard_state; + next_state.modifier = keyboard_modifier_state; + // This is always enabled on HW. Check what it actually does + next_state.modifier.unknown.Assign(1); } - std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); + + keyboard_lifo.WriteNextEntry(next_state); + std::memcpy(data + SHARED_MEMORY_OFFSET, &keyboard_lifo, sizeof(keyboard_lifo)); } -void Controller_Keyboard::OnLoadInputDevices() { - std::transform(Settings::values.keyboard_keys.begin(), Settings::values.keyboard_keys.end(), - keyboard_keys.begin(), Input::CreateDevice); - std::transform(Settings::values.keyboard_mods.begin(), Settings::values.keyboard_mods.end(), - keyboard_mods.begin(), Input::CreateDevice); -} } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/keyboard.h b/src/core/hle/service/hid/controllers/keyboard.h index 172a80e9c..ec5dd607c 100755 --- a/src/core/hle/service/hid/controllers/keyboard.h +++ b/src/core/hle/service/hid/controllers/keyboard.h @@ -8,15 +8,20 @@ #include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" -#include "common/settings.h" #include "common/swap.h" -#include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/hle/service/hid/ring_lifo.h" + +namespace Core::HID { +class EmulatedDevices; +struct KeyboardModifier; +struct KeyboardKey; +} // namespace Core::HID namespace Service::HID { class Controller_Keyboard final : public ControllerBase { public: - explicit Controller_Keyboard(Core::System& system_); + explicit Controller_Keyboard(Core::HID::HIDCore& hid_core_); ~Controller_Keyboard() override; // Called when the controller is initialized @@ -28,47 +33,20 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; - // Called when input devices should be loaded - void OnLoadInputDevices() override; - private: - struct Modifiers { - union { - u32_le raw{}; - BitField<0, 1, u32> control; - BitField<1, 1, u32> shift; - BitField<2, 1, u32> left_alt; - BitField<3, 1, u32> right_alt; - BitField<4, 1, u32> gui; - BitField<8, 1, u32> caps_lock; - BitField<9, 1, u32> scroll_lock; - BitField<10, 1, u32> num_lock; - BitField<11, 1, u32> katakana; - BitField<12, 1, u32> hiragana; - }; - }; - static_assert(sizeof(Modifiers) == 0x4, "Modifiers is an invalid size"); - + // This is nn::hid::detail::KeyboardState struct KeyboardState { - s64_le sampling_number; - s64_le sampling_number2; - - Modifiers modifier; - std::array key; + s64 sampling_number; + Core::HID::KeyboardModifier modifier; + Core::HID::KeyboardKey key; }; - static_assert(sizeof(KeyboardState) == 0x38, "KeyboardState is an invalid size"); + static_assert(sizeof(KeyboardState) == 0x30, "KeyboardState is an invalid size"); - struct SharedMemory { - CommonHeader header; - std::array pad_states; - INSERT_PADDING_BYTES(0x28); - }; - static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size"); - SharedMemory shared_memory{}; + // This is nn::hid::detail::KeyboardLifo + Lifo keyboard_lifo{}; + static_assert(sizeof(keyboard_lifo) == 0x3D8, "keyboard_lifo is an invalid size"); + KeyboardState next_state{}; - std::array, Settings::NativeKeyboard::NumKeyboardKeys> - keyboard_keys; - std::array, Settings::NativeKeyboard::NumKeyboardMods> - keyboard_mods; + Core::HID::EmulatedDevices* emulated_devices; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/mouse.cpp b/src/core/hle/service/hid/controllers/mouse.cpp index 544a71948..9c408e7f4 100755 --- a/src/core/hle/service/hid/controllers/mouse.cpp +++ b/src/core/hle/service/hid/controllers/mouse.cpp @@ -6,12 +6,17 @@ #include "common/common_types.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" +#include "core/hid/emulated_devices.h" +#include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/mouse.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3400; -Controller_Mouse::Controller_Mouse(Core::System& system_) : ControllerBase{system_} {} +Controller_Mouse::Controller_Mouse(Core::HID::HIDCore& hid_core_) : ControllerBase{hid_core_} { + emulated_devices = hid_core.GetEmulatedDevices(); +} + Controller_Mouse::~Controller_Mouse() = default; void Controller_Mouse::OnInit() {} @@ -19,50 +24,34 @@ void Controller_Mouse::OnRelease() {} void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { - shared_memory.header.timestamp = core_timing.GetCPUTicks(); - shared_memory.header.total_entry_count = 17; - if (!IsControllerActivated()) { - shared_memory.header.entry_count = 0; - shared_memory.header.last_entry_index = 0; + mouse_lifo.buffer_count = 0; + mouse_lifo.buffer_tail = 0; + std::memcpy(data + SHARED_MEMORY_OFFSET, &mouse_lifo, sizeof(mouse_lifo)); return; } - shared_memory.header.entry_count = 16; - auto& last_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index]; - shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; - auto& cur_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index]; + const auto& last_entry = mouse_lifo.ReadCurrentEntry().state; + next_state.sampling_number = last_entry.sampling_number + 1; - cur_entry.sampling_number = last_entry.sampling_number + 1; - cur_entry.sampling_number2 = cur_entry.sampling_number; - - cur_entry.attribute.raw = 0; + next_state.attribute.raw = 0; if (Settings::values.mouse_enabled) { - const auto [px, py, sx, sy] = mouse_device->GetStatus(); - const auto x = static_cast(px * Layout::ScreenUndocked::Width); - const auto y = static_cast(py * Layout::ScreenUndocked::Height); - cur_entry.x = x; - cur_entry.y = y; - cur_entry.delta_x = x - last_entry.x; - cur_entry.delta_y = y - last_entry.y; - cur_entry.mouse_wheel_x = sx; - cur_entry.mouse_wheel_y = sy; - cur_entry.attribute.is_connected.Assign(1); + const auto& mouse_button_state = emulated_devices->GetMouseButtons(); + const auto& mouse_position_state = emulated_devices->GetMousePosition(); + const auto& mouse_wheel_state = emulated_devices->GetMouseDeltaWheel(); + next_state.attribute.is_connected.Assign(1); + next_state.x = static_cast(mouse_position_state.x * Layout::ScreenUndocked::Width); + next_state.y = static_cast(mouse_position_state.y * Layout::ScreenUndocked::Height); + next_state.delta_x = next_state.x - last_entry.x; + next_state.delta_y = next_state.y - last_entry.y; + next_state.delta_wheel_x = mouse_wheel_state.x; + next_state.delta_wheel_y = mouse_wheel_state.y; - using namespace Settings::NativeMouseButton; - cur_entry.button.left.Assign(mouse_button_devices[Left]->GetStatus()); - cur_entry.button.right.Assign(mouse_button_devices[Right]->GetStatus()); - cur_entry.button.middle.Assign(mouse_button_devices[Middle]->GetStatus()); - cur_entry.button.forward.Assign(mouse_button_devices[Forward]->GetStatus()); - cur_entry.button.back.Assign(mouse_button_devices[Back]->GetStatus()); + next_state.button = mouse_button_state; } - std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); + mouse_lifo.WriteNextEntry(next_state); + std::memcpy(data + SHARED_MEMORY_OFFSET, &mouse_lifo, sizeof(mouse_lifo)); } -void Controller_Mouse::OnLoadInputDevices() { - mouse_device = Input::CreateDevice(Settings::values.mouse_device); - std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(), - mouse_button_devices.begin(), Input::CreateDevice); -} } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/mouse.h b/src/core/hle/service/hid/controllers/mouse.h index 3d391a798..25017f117 100755 --- a/src/core/hle/service/hid/controllers/mouse.h +++ b/src/core/hle/service/hid/controllers/mouse.h @@ -7,15 +7,19 @@ #include #include "common/bit_field.h" #include "common/common_types.h" -#include "common/settings.h" #include "common/swap.h" -#include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/hle/service/hid/ring_lifo.h" + +namespace Core::HID { +class EmulatedDevices; +struct MouseState; +} // namespace Core::HID namespace Service::HID { class Controller_Mouse final : public ControllerBase { public: - explicit Controller_Mouse(Core::System& system_); + explicit Controller_Mouse(Core::HID::HIDCore& hid_core_); ~Controller_Mouse() override; // Called when the controller is initialized @@ -27,53 +31,12 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; - // Called when input devices should be loaded - void OnLoadInputDevices() override; - private: - struct Buttons { - union { - u32_le raw{}; - BitField<0, 1, u32> left; - BitField<1, 1, u32> right; - BitField<2, 1, u32> middle; - BitField<3, 1, u32> forward; - BitField<4, 1, u32> back; - }; - }; - static_assert(sizeof(Buttons) == 0x4, "Buttons is an invalid size"); + // This is nn::hid::detail::MouseLifo + Lifo mouse_lifo{}; + static_assert(sizeof(mouse_lifo) == 0x350, "mouse_lifo is an invalid size"); + Core::HID::MouseState next_state{}; - struct Attributes { - union { - u32_le raw{}; - BitField<0, 1, u32> transferable; - BitField<1, 1, u32> is_connected; - }; - }; - static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size"); - - struct MouseState { - s64_le sampling_number; - s64_le sampling_number2; - s32_le x; - s32_le y; - s32_le delta_x; - s32_le delta_y; - s32_le mouse_wheel_x; - s32_le mouse_wheel_y; - Buttons button; - Attributes attribute; - }; - static_assert(sizeof(MouseState) == 0x30, "MouseState is an invalid size"); - - struct SharedMemory { - CommonHeader header; - std::array mouse_states; - }; - SharedMemory shared_memory{}; - - std::unique_ptr mouse_device; - std::array, Settings::NativeMouseButton::NumMouseButtons> - mouse_button_devices; + Core::HID::EmulatedDevices* emulated_devices; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 196876810..eaec79139 100755 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -10,9 +10,9 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "common/settings.h" -#include "core/core.h" #include "core/core_timing.h" -#include "core/frontend/input.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_readable_event.h" #include "core/hle/kernel/k_writable_event.h" @@ -20,120 +20,26 @@ #include "core/hle/service/kernel_helpers.h" namespace Service::HID { -constexpr s32 HID_JOYSTICK_MAX = 0x7fff; -constexpr s32 HID_TRIGGER_MAX = 0x7fff; -[[maybe_unused]] constexpr s32 HID_JOYSTICK_MIN = -0x7fff; constexpr std::size_t NPAD_OFFSET = 0x9A00; -constexpr u32 BATTERY_FULL = 2; -constexpr u32 MAX_NPAD_ID = 7; -constexpr std::size_t HANDHELD_INDEX = 8; -constexpr std::array npad_id_list{ - 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN, +constexpr std::array npad_id_list{ + Core::HID::NpadIdType::Player1, Core::HID::NpadIdType::Player2, Core::HID::NpadIdType::Player3, + Core::HID::NpadIdType::Player4, Core::HID::NpadIdType::Player5, Core::HID::NpadIdType::Player6, + Core::HID::NpadIdType::Player7, Core::HID::NpadIdType::Player8, Core::HID::NpadIdType::Other, + Core::HID::NpadIdType::Handheld, }; -enum class JoystickId : std::size_t { - Joystick_Left, - Joystick_Right, -}; - -Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad( - Settings::ControllerType type) { - switch (type) { - case Settings::ControllerType::ProController: - return NPadControllerType::ProController; - case Settings::ControllerType::DualJoyconDetached: - return NPadControllerType::JoyDual; - case Settings::ControllerType::LeftJoycon: - return NPadControllerType::JoyLeft; - case Settings::ControllerType::RightJoycon: - return NPadControllerType::JoyRight; - case Settings::ControllerType::Handheld: - return NPadControllerType::Handheld; - case Settings::ControllerType::GameCube: - return NPadControllerType::GameCube; - default: - UNREACHABLE(); - return NPadControllerType::ProController; - } -} - -Settings::ControllerType Controller_NPad::MapNPadToSettingsType( - Controller_NPad::NPadControllerType type) { - switch (type) { - case NPadControllerType::ProController: - return Settings::ControllerType::ProController; - case NPadControllerType::JoyDual: - return Settings::ControllerType::DualJoyconDetached; - case NPadControllerType::JoyLeft: - return Settings::ControllerType::LeftJoycon; - case NPadControllerType::JoyRight: - return Settings::ControllerType::RightJoycon; - case NPadControllerType::Handheld: - return Settings::ControllerType::Handheld; - case NPadControllerType::GameCube: - return Settings::ControllerType::GameCube; - default: - UNREACHABLE(); - return Settings::ControllerType::ProController; - } -} - -std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) { +bool Controller_NPad::IsNpadIdValid(Core::HID::NpadIdType npad_id) { switch (npad_id) { - case 0: - case 1: - case 2: - case 3: - case 4: - case 5: - case 6: - case 7: - return npad_id; - case HANDHELD_INDEX: - case NPAD_HANDHELD: - return HANDHELD_INDEX; - case 9: - case NPAD_UNKNOWN: - return 9; - default: - UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id); - return 0; - } -} - -u32 Controller_NPad::IndexToNPad(std::size_t index) { - switch (index) { - case 0: - case 1: - case 2: - case 3: - case 4: - case 5: - case 6: - case 7: - return static_cast(index); - case HANDHELD_INDEX: - return NPAD_HANDHELD; - case 9: - return NPAD_UNKNOWN; - default: - UNIMPLEMENTED_MSG("Unknown npad index {}", index); - return 0; - } -} - -bool Controller_NPad::IsNpadIdValid(u32 npad_id) { - switch (npad_id) { - case 0: - case 1: - case 2: - case 3: - case 4: - case 5: - case 6: - case 7: - case NPAD_UNKNOWN: - case NPAD_HANDHELD: + case Core::HID::NpadIdType::Player1: + case Core::HID::NpadIdType::Player2: + case Core::HID::NpadIdType::Player3: + case Core::HID::NpadIdType::Player4: + case Core::HID::NpadIdType::Player5: + case Core::HID::NpadIdType::Player6: + case Core::HID::NpadIdType::Player7: + case Core::HID::NpadIdType::Player8: + case Core::HID::NpadIdType::Other: + case Core::HID::NpadIdType::Handheld: return true; default: LOG_ERROR(Service_HID, "Invalid npad id {}", npad_id); @@ -141,131 +47,213 @@ bool Controller_NPad::IsNpadIdValid(u32 npad_id) { } } -bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) { - return IsNpadIdValid(device_handle.npad_id) && - device_handle.npad_type < NpadType::MaxNpadType && - device_handle.device_index < DeviceIndex::MaxDeviceIndex; +bool Controller_NPad::IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle) { + return IsNpadIdValid(static_cast(device_handle.npad_id)) && + device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType && + device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex; } -Controller_NPad::Controller_NPad(Core::System& system_, +bool Controller_NPad::IsDeviceHandleValid(const Core::HID::SixAxisSensorHandle& device_handle) { + return IsNpadIdValid(static_cast(device_handle.npad_id)) && + device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType && + device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex; +} + +Controller_NPad::Controller_NPad(Core::HID::HIDCore& hid_core_, KernelHelpers::ServiceContext& service_context_) - : ControllerBase{system_}, service_context{service_context_} { - latest_vibration_values.fill({DEFAULT_VIBRATION_VALUE, DEFAULT_VIBRATION_VALUE}); + : ControllerBase{hid_core_}, service_context{service_context_} { + for (std::size_t i = 0; i < controller_data.size(); ++i) { + auto& controller = controller_data[i]; + controller.device = hid_core.GetEmulatedControllerByIndex(i); + controller.vibration[Core::HID::EmulatedDeviceIndex::LeftIndex].latest_vibration_value = + DEFAULT_VIBRATION_VALUE; + controller.vibration[Core::HID::EmulatedDeviceIndex::RightIndex].latest_vibration_value = + DEFAULT_VIBRATION_VALUE; + Core::HID::ControllerUpdateCallback engine_callback{ + .on_change = [this, + i](Core::HID::ControllerTriggerType type) { ControllerUpdate(type, i); }, + .is_npad_service = true, + }; + controller.callback_key = controller.device->SetCallback(engine_callback); + } } Controller_NPad::~Controller_NPad() { + for (std::size_t i = 0; i < controller_data.size(); ++i) { + auto& controller = controller_data[i]; + controller.device->DeleteCallback(controller.callback_key); + } OnRelease(); } -void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { - const auto controller_type = connected_controllers[controller_idx].type; - auto& controller = shared_memory_entries[controller_idx]; - if (controller_type == NPadControllerType::None) { - styleset_changed_events[controller_idx]->GetWritableEvent().Signal(); +void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, + std::size_t controller_idx) { + if (type == Core::HID::ControllerTriggerType::All) { + ControllerUpdate(Core::HID::ControllerTriggerType::Connected, controller_idx); + ControllerUpdate(Core::HID::ControllerTriggerType::Battery, controller_idx); return; } - controller.style_set.raw = 0; // Zero out - controller.device_type.raw = 0; - controller.system_properties.raw = 0; + if (controller_idx >= controller_data.size()) { + return; + } + + auto& controller = controller_data[controller_idx]; + const auto is_connected = controller.device->IsConnected(); + const auto npad_type = controller.device->GetNpadStyleIndex(); + const auto npad_id = controller.device->GetNpadIdType(); + switch (type) { + case Core::HID::ControllerTriggerType::Connected: + case Core::HID::ControllerTriggerType::Disconnected: + if (is_connected == controller.is_connected) { + return; + } + UpdateControllerAt(npad_type, npad_id, is_connected); + break; + case Core::HID::ControllerTriggerType::Battery: { + if (!controller.is_connected) { + return; + } + auto& shared_memory = controller.shared_memory_entry; + const auto& battery_level = controller.device->GetBattery(); + shared_memory.battery_level_dual = battery_level.dual.battery_level; + shared_memory.battery_level_left = battery_level.left.battery_level; + shared_memory.battery_level_right = battery_level.right.battery_level; + break; + } + default: + break; + } +} + +void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) { + LOG_DEBUG(Service_HID, "Npad connected {}", npad_id); + auto& controller = GetControllerFromNpadIdType(npad_id); + const auto controller_type = controller.device->GetNpadStyleIndex(); + auto& shared_memory = controller.shared_memory_entry; + if (controller_type == Core::HID::NpadStyleIndex::None) { + controller.styleset_changed_event->GetWritableEvent().Signal(); + return; + } + shared_memory.style_tag.raw = Core::HID::NpadStyleSet::None; + shared_memory.device_type.raw = 0; + shared_memory.system_properties.raw = 0; switch (controller_type) { - case NPadControllerType::None: + case Core::HID::NpadStyleIndex::None: UNREACHABLE(); break; - case NPadControllerType::ProController: - controller.style_set.fullkey.Assign(1); - controller.device_type.fullkey.Assign(1); - controller.system_properties.is_vertical.Assign(1); - controller.system_properties.use_plus.Assign(1); - controller.system_properties.use_minus.Assign(1); - controller.assignment_mode = NpadAssignments::Single; - controller.footer_type = AppletFooterUiType::SwitchProController; + case Core::HID::NpadStyleIndex::ProController: + shared_memory.style_tag.fullkey.Assign(1); + shared_memory.device_type.fullkey.Assign(1); + shared_memory.system_properties.is_vertical.Assign(1); + shared_memory.system_properties.use_plus.Assign(1); + shared_memory.system_properties.use_minus.Assign(1); + shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; + shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController; break; - case NPadControllerType::Handheld: - controller.style_set.handheld.Assign(1); - controller.device_type.handheld_left.Assign(1); - controller.device_type.handheld_right.Assign(1); - controller.system_properties.is_vertical.Assign(1); - controller.system_properties.use_plus.Assign(1); - controller.system_properties.use_minus.Assign(1); - controller.assignment_mode = NpadAssignments::Dual; - controller.footer_type = AppletFooterUiType::HandheldJoyConLeftJoyConRight; + case Core::HID::NpadStyleIndex::Handheld: + shared_memory.style_tag.handheld.Assign(1); + shared_memory.device_type.handheld_left.Assign(1); + shared_memory.device_type.handheld_right.Assign(1); + shared_memory.system_properties.is_vertical.Assign(1); + shared_memory.system_properties.use_plus.Assign(1); + shared_memory.system_properties.use_minus.Assign(1); + shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual; + shared_memory.applet_footer.type = AppletFooterUiType::HandheldJoyConLeftJoyConRight; break; - case NPadControllerType::JoyDual: - controller.style_set.joycon_dual.Assign(1); - controller.device_type.joycon_left.Assign(1); - controller.device_type.joycon_right.Assign(1); - controller.system_properties.is_vertical.Assign(1); - controller.system_properties.use_plus.Assign(1); - controller.system_properties.use_minus.Assign(1); - controller.assignment_mode = NpadAssignments::Dual; - controller.footer_type = AppletFooterUiType::JoyDual; + case Core::HID::NpadStyleIndex::JoyconDual: + shared_memory.style_tag.joycon_dual.Assign(1); + shared_memory.device_type.joycon_left.Assign(1); + shared_memory.device_type.joycon_right.Assign(1); + shared_memory.system_properties.is_vertical.Assign(1); + shared_memory.system_properties.use_plus.Assign(1); + shared_memory.system_properties.use_minus.Assign(1); + shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual; + shared_memory.applet_footer.type = AppletFooterUiType::JoyDual; break; - case NPadControllerType::JoyLeft: - controller.style_set.joycon_left.Assign(1); - controller.device_type.joycon_left.Assign(1); - controller.system_properties.is_horizontal.Assign(1); - controller.system_properties.use_minus.Assign(1); - controller.assignment_mode = NpadAssignments::Single; - controller.footer_type = AppletFooterUiType::JoyLeftHorizontal; + case Core::HID::NpadStyleIndex::JoyconLeft: + shared_memory.style_tag.joycon_left.Assign(1); + shared_memory.device_type.joycon_left.Assign(1); + shared_memory.system_properties.is_horizontal.Assign(1); + shared_memory.system_properties.use_minus.Assign(1); + shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; + shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal; break; - case NPadControllerType::JoyRight: - controller.style_set.joycon_right.Assign(1); - controller.device_type.joycon_right.Assign(1); - controller.system_properties.is_horizontal.Assign(1); - controller.system_properties.use_plus.Assign(1); - controller.assignment_mode = NpadAssignments::Single; - controller.footer_type = AppletFooterUiType::JoyRightHorizontal; + case Core::HID::NpadStyleIndex::JoyconRight: + shared_memory.style_tag.joycon_right.Assign(1); + shared_memory.device_type.joycon_right.Assign(1); + shared_memory.system_properties.is_horizontal.Assign(1); + shared_memory.system_properties.use_plus.Assign(1); + shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; + shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal; break; - case NPadControllerType::GameCube: - controller.style_set.gamecube.Assign(1); - // The GC Controller behaves like a wired Pro Controller - controller.device_type.fullkey.Assign(1); - controller.system_properties.is_vertical.Assign(1); - controller.system_properties.use_plus.Assign(1); + case Core::HID::NpadStyleIndex::GameCube: + shared_memory.style_tag.gamecube.Assign(1); + shared_memory.device_type.fullkey.Assign(1); + shared_memory.system_properties.is_vertical.Assign(1); + shared_memory.system_properties.use_plus.Assign(1); break; - case NPadControllerType::Pokeball: - controller.style_set.palma.Assign(1); - controller.device_type.palma.Assign(1); - controller.assignment_mode = NpadAssignments::Single; + case Core::HID::NpadStyleIndex::Pokeball: + shared_memory.style_tag.palma.Assign(1); + shared_memory.device_type.palma.Assign(1); + shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; + break; + case Core::HID::NpadStyleIndex::NES: + shared_memory.style_tag.lark.Assign(1); + shared_memory.device_type.fullkey.Assign(1); + break; + case Core::HID::NpadStyleIndex::SNES: + shared_memory.style_tag.lucia.Assign(1); + shared_memory.device_type.fullkey.Assign(1); + shared_memory.applet_footer.type = AppletFooterUiType::Lucia; + break; + case Core::HID::NpadStyleIndex::N64: + shared_memory.style_tag.lagoon.Assign(1); + shared_memory.device_type.fullkey.Assign(1); + shared_memory.applet_footer.type = AppletFooterUiType::Lagon; + break; + case Core::HID::NpadStyleIndex::SegaGenesis: + shared_memory.style_tag.lager.Assign(1); + shared_memory.device_type.fullkey.Assign(1); + break; + default: break; } - controller.fullkey_color.attribute = ColorAttributes::Ok; - controller.fullkey_color.fullkey.body = 0; - controller.fullkey_color.fullkey.button = 0; + const auto& body_colors = controller.device->GetColors(); - controller.joycon_color.attribute = ColorAttributes::Ok; - controller.joycon_color.left.body = - Settings::values.players.GetValue()[controller_idx].body_color_left; - controller.joycon_color.left.button = - Settings::values.players.GetValue()[controller_idx].button_color_left; - controller.joycon_color.right.body = - Settings::values.players.GetValue()[controller_idx].body_color_right; - controller.joycon_color.right.button = - Settings::values.players.GetValue()[controller_idx].button_color_right; + shared_memory.fullkey_color.attribute = ColorAttribute::Ok; + shared_memory.fullkey_color.fullkey = body_colors.fullkey; + + shared_memory.joycon_color.attribute = ColorAttribute::Ok; + shared_memory.joycon_color.left = body_colors.left; + shared_memory.joycon_color.right = body_colors.right; // TODO: Investigate when we should report all batery types - controller.battery_level_dual = BATTERY_FULL; - controller.battery_level_left = BATTERY_FULL; - controller.battery_level_right = BATTERY_FULL; + const auto& battery_level = controller.device->GetBattery(); + shared_memory.battery_level_dual = battery_level.dual.battery_level; + shared_memory.battery_level_left = battery_level.left.battery_level; + shared_memory.battery_level_right = battery_level.right.battery_level; - SignalStyleSetChangedEvent(IndexToNPad(controller_idx)); + controller.is_connected = true; + controller.device->Connect(); + SignalStyleSetChangedEvent(npad_id); + WriteEmptyEntry(controller.shared_memory_entry); } void Controller_NPad::OnInit() { - for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) { - styleset_changed_events[i] = - service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i)); - } - if (!IsControllerActivated()) { return; } - OnLoadInputDevices(); + for (std::size_t i = 0; i < controller_data.size(); ++i) { + auto& controller = controller_data[i]; + controller.styleset_changed_event = + service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i)); + } - if (style.raw == 0) { + if (hid_core.GetSupportedStyleTag().raw == Core::HID::NpadStyleSet::None) { // We want to support all controllers + Core::HID::NpadStyleTag style{}; style.handheld.Assign(1); style.joycon_left.Assign(1); style.joycon_right.Assign(1); @@ -273,173 +261,120 @@ void Controller_NPad::OnInit() { style.fullkey.Assign(1); style.gamecube.Assign(1); style.palma.Assign(1); - } - - std::transform(Settings::values.players.GetValue().begin(), - Settings::values.players.GetValue().end(), connected_controllers.begin(), - [](const Settings::PlayerInput& player) { - return ControllerHolder{MapSettingsTypeToNPad(player.controller_type), - player.connected}; - }); - - // Connect the Player 1 or Handheld controller if none are connected. - if (std::none_of(connected_controllers.begin(), connected_controllers.end(), - [](const ControllerHolder& controller) { return controller.is_connected; })) { - const auto controller = - MapSettingsTypeToNPad(Settings::values.players.GetValue()[0].controller_type); - if (controller == NPadControllerType::Handheld) { - Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true; - connected_controllers[HANDHELD_INDEX] = {controller, true}; - } else { - Settings::values.players.GetValue()[0].connected = true; - connected_controllers[0] = {controller, true}; - } - } - - // Account for handheld - if (connected_controllers[HANDHELD_INDEX].is_connected) { - connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld; + hid_core.SetSupportedStyleTag(style); } supported_npad_id_types.resize(npad_id_list.size()); std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), - npad_id_list.size() * sizeof(u32)); + npad_id_list.size() * sizeof(Core::HID::NpadIdType)); - for (std::size_t i = 0; i < connected_controllers.size(); ++i) { - const auto& controller = connected_controllers[i]; - if (controller.is_connected) { - AddNewControllerAt(controller.type, i); + // Prefill controller buffers + for (auto& controller : controller_data) { + auto& npad = controller.shared_memory_entry; + npad.fullkey_color = { + .attribute = ColorAttribute::NoController, + .fullkey = {}, + }; + npad.joycon_color = { + .attribute = ColorAttribute::NoController, + .left = {}, + .right = {}, + }; + // HW seems to initialize the first 19 entries + for (std::size_t i = 0; i < 19; ++i) { + WriteEmptyEntry(npad); + } + } + + // Connect controllers + for (auto& controller : controller_data) { + const auto& device = controller.device; + if (device->IsConnected()) { + AddNewControllerAt(device->GetNpadStyleIndex(), device->GetNpadIdType()); } } } -void Controller_NPad::OnLoadInputDevices() { - const auto& players = Settings::values.players.GetValue(); - - std::lock_guard lock{mutex}; - for (std::size_t i = 0; i < players.size(); ++i) { - std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, - players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END, - buttons[i].begin(), Input::CreateDevice); - std::transform(players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, - players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_END, - sticks[i].begin(), Input::CreateDevice); - std::transform(players[i].vibrations.begin() + - Settings::NativeVibration::VIBRATION_HID_BEGIN, - players[i].vibrations.begin() + Settings::NativeVibration::VIBRATION_HID_END, - vibrations[i].begin(), Input::CreateDevice); - std::transform(players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_BEGIN, - players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_END, - motions[i].begin(), Input::CreateDevice); - for (std::size_t device_idx = 0; device_idx < vibrations[i].size(); ++device_idx) { - InitializeVibrationDeviceAtIndex(i, device_idx); - } - } +void Controller_NPad::WriteEmptyEntry(NpadInternalState& npad) { + NPadGenericState dummy_pad_state{}; + NpadGcTriggerState dummy_gc_state{}; + dummy_pad_state.sampling_number = npad.fullkey_lifo.ReadCurrentEntry().sampling_number + 1; + npad.fullkey_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.handheld_lifo.ReadCurrentEntry().sampling_number + 1; + npad.handheld_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.joy_dual_lifo.ReadCurrentEntry().sampling_number + 1; + npad.joy_dual_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.joy_left_lifo.ReadCurrentEntry().sampling_number + 1; + npad.joy_left_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.joy_right_lifo.ReadCurrentEntry().sampling_number + 1; + npad.joy_right_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.palma_lifo.ReadCurrentEntry().sampling_number + 1; + npad.palma_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.system_ext_lifo.ReadCurrentEntry().sampling_number + 1; + npad.system_ext_lifo.WriteNextEntry(dummy_pad_state); + dummy_gc_state.sampling_number = npad.gc_trigger_lifo.ReadCurrentEntry().sampling_number + 1; + npad.gc_trigger_lifo.WriteNextEntry(dummy_gc_state); } void Controller_NPad::OnRelease() { - for (std::size_t npad_idx = 0; npad_idx < vibrations.size(); ++npad_idx) { - for (std::size_t device_idx = 0; device_idx < vibrations[npad_idx].size(); ++device_idx) { - VibrateControllerAtIndex(npad_idx, device_idx, {}); + for (std::size_t i = 0; i < controller_data.size(); ++i) { + auto& controller = controller_data[i]; + service_context.CloseEvent(controller.styleset_changed_event); + for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) { + VibrateControllerAtIndex(controller.device->GetNpadIdType(), device_idx, {}); } } - - for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) { - service_context.CloseEvent(styleset_changed_events[i]); - } } -void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { +void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) { std::lock_guard lock{mutex}; - - const auto controller_idx = NPadIdToIndex(npad_id); - const auto controller_type = connected_controllers[controller_idx].type; - if (!connected_controllers[controller_idx].is_connected) { + auto& controller = GetControllerFromNpadIdType(npad_id); + const auto controller_type = controller.device->GetNpadStyleIndex(); + if (!controller.device->IsConnected()) { return; } - auto& pad_state = npad_pad_states[controller_idx].pad_states; - auto& lstick_entry = npad_pad_states[controller_idx].l_stick; - auto& rstick_entry = npad_pad_states[controller_idx].r_stick; - auto& trigger_entry = npad_trigger_states[controller_idx]; - const auto& button_state = buttons[controller_idx]; - const auto& analog_state = sticks[controller_idx]; - const auto [stick_l_x_f, stick_l_y_f] = - analog_state[static_cast(JoystickId::Joystick_Left)]->GetStatus(); - const auto [stick_r_x_f, stick_r_y_f] = - analog_state[static_cast(JoystickId::Joystick_Right)]->GetStatus(); - using namespace Settings::NativeButton; - if (controller_type != NPadControllerType::JoyLeft) { - pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus()); + auto& pad_entry = controller.npad_pad_state; + auto& trigger_entry = controller.npad_trigger_state; + const auto button_state = controller.device->GetNpadButtons(); + const auto stick_state = controller.device->GetSticks(); - pad_state.r_stick_right.Assign( - analog_state[static_cast(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT)); - pad_state.r_stick_left.Assign( - analog_state[static_cast(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT)); - pad_state.r_stick_up.Assign( - analog_state[static_cast(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::UP)); - pad_state.r_stick_down.Assign( - analog_state[static_cast(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN)); - rstick_entry.x = static_cast(stick_r_x_f * HID_JOYSTICK_MAX); - rstick_entry.y = static_cast(stick_r_y_f * HID_JOYSTICK_MAX); + using btn = Core::HID::NpadButton; + pad_entry.npad_buttons.raw = btn::None; + if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) { + constexpr btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R | + btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp | + btn::StickRRight | btn::StickRDown; + pad_entry.npad_buttons.raw |= button_state.raw & right_button_mask; + pad_entry.r_stick = stick_state.right; } - if (controller_type != NPadControllerType::JoyRight) { - pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.l_stick_right.Assign( - analog_state[static_cast(JoystickId::Joystick_Left)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT)); - pad_state.l_stick_left.Assign( - analog_state[static_cast(JoystickId::Joystick_Left)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT)); - pad_state.l_stick_up.Assign( - analog_state[static_cast(JoystickId::Joystick_Left)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::UP)); - pad_state.l_stick_down.Assign( - analog_state[static_cast(JoystickId::Joystick_Left)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN)); - lstick_entry.x = static_cast(stick_l_x_f * HID_JOYSTICK_MAX); - lstick_entry.y = static_cast(stick_l_y_f * HID_JOYSTICK_MAX); + if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) { + constexpr btn left_button_mask = + btn::Left | btn::Up | btn::Right | btn::Down | btn::StickL | btn::L | btn::ZL | + btn::Minus | btn::StickLLeft | btn::StickLUp | btn::StickLRight | btn::StickLDown; + pad_entry.npad_buttons.raw |= button_state.raw & left_button_mask; + pad_entry.l_stick = stick_state.left; } - if (controller_type == NPadControllerType::JoyLeft) { - pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus()); + if (controller_type == Core::HID::NpadStyleIndex::JoyconLeft) { + pad_entry.npad_buttons.left_sl.Assign(button_state.left_sl); + pad_entry.npad_buttons.left_sr.Assign(button_state.left_sr); } - if (controller_type == NPadControllerType::JoyRight) { - pad_state.right_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.right_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus()); + if (controller_type == Core::HID::NpadStyleIndex::JoyconRight) { + pad_entry.npad_buttons.right_sl.Assign(button_state.right_sl); + pad_entry.npad_buttons.right_sr.Assign(button_state.right_sr); } - if (controller_type == NPadControllerType::GameCube) { - trigger_entry.l_analog = static_cast( - button_state[ZL - BUTTON_HID_BEGIN]->GetStatus() ? HID_TRIGGER_MAX : 0); - trigger_entry.r_analog = static_cast( - button_state[ZR - BUTTON_HID_BEGIN]->GetStatus() ? HID_TRIGGER_MAX : 0); - pad_state.zl.Assign(false); - pad_state.zr.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus()); + if (controller_type == Core::HID::NpadStyleIndex::GameCube) { + const auto& trigger_state = controller.device->GetTriggers(); + trigger_entry.l_analog = trigger_state.left; + trigger_entry.r_analog = trigger_state.right; + pad_entry.npad_buttons.zl.Assign(false); + pad_entry.npad_buttons.zr.Assign(button_state.r); + pad_entry.npad_buttons.l.Assign(button_state.zl); + pad_entry.npad_buttons.r.Assign(button_state.zr); } } @@ -448,173 +383,132 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* if (!IsControllerActivated()) { return; } - for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) { - auto& npad = shared_memory_entries[i]; - const std::array controller_npads{ - &npad.fullkey_states, &npad.handheld_states, &npad.joy_dual_states, - &npad.joy_left_states, &npad.joy_right_states, &npad.palma_states, - &npad.system_ext_states}; - // There is the posibility to have more controllers with analog triggers - const std::array controller_triggers{ - &npad.gc_trigger_states, - }; + for (std::size_t i = 0; i < controller_data.size(); ++i) { + auto& controller = controller_data[i]; + auto& npad = controller.shared_memory_entry; - for (auto* main_controller : controller_npads) { - main_controller->common.entry_count = 16; - main_controller->common.total_entry_count = 17; + const auto& controller_type = controller.device->GetNpadStyleIndex(); - const auto& last_entry = - main_controller->npad[main_controller->common.last_entry_index]; - - main_controller->common.timestamp = core_timing.GetCPUTicks(); - main_controller->common.last_entry_index = - (main_controller->common.last_entry_index + 1) % 17; - - auto& cur_entry = main_controller->npad[main_controller->common.last_entry_index]; - - cur_entry.timestamp = last_entry.timestamp + 1; - cur_entry.timestamp2 = cur_entry.timestamp; - } - - for (auto* analog_trigger : controller_triggers) { - analog_trigger->entry_count = 16; - analog_trigger->total_entry_count = 17; - - const auto& last_entry = analog_trigger->trigger[analog_trigger->last_entry_index]; - - analog_trigger->timestamp = core_timing.GetCPUTicks(); - analog_trigger->last_entry_index = (analog_trigger->last_entry_index + 1) % 17; - - auto& cur_entry = analog_trigger->trigger[analog_trigger->last_entry_index]; - - cur_entry.timestamp = last_entry.timestamp + 1; - cur_entry.timestamp2 = cur_entry.timestamp; - } - - const auto& controller_type = connected_controllers[i].type; - - if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) { + if (controller_type == Core::HID::NpadStyleIndex::None || + !controller.device->IsConnected()) { + // Refresh shared memory + std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)), + &controller.shared_memory_entry, sizeof(NpadInternalState)); continue; } - const u32 npad_index = static_cast(i); - RequestPadStateUpdate(npad_index); - auto& pad_state = npad_pad_states[npad_index]; - auto& trigger_state = npad_trigger_states[npad_index]; - - auto& main_controller = - npad.fullkey_states.npad[npad.fullkey_states.common.last_entry_index]; - auto& handheld_entry = - npad.handheld_states.npad[npad.handheld_states.common.last_entry_index]; - auto& dual_entry = npad.joy_dual_states.npad[npad.joy_dual_states.common.last_entry_index]; - auto& left_entry = npad.joy_left_states.npad[npad.joy_left_states.common.last_entry_index]; - auto& right_entry = - npad.joy_right_states.npad[npad.joy_right_states.common.last_entry_index]; - auto& pokeball_entry = npad.palma_states.npad[npad.palma_states.common.last_entry_index]; - auto& libnx_entry = - npad.system_ext_states.npad[npad.system_ext_states.common.last_entry_index]; - auto& trigger_entry = - npad.gc_trigger_states.trigger[npad.gc_trigger_states.last_entry_index]; - - libnx_entry.connection_status.raw = 0; - libnx_entry.connection_status.is_connected.Assign(1); - - switch (controller_type) { - case NPadControllerType::None: - UNREACHABLE(); - break; - case NPadControllerType::ProController: - main_controller.connection_status.raw = 0; - main_controller.connection_status.is_connected.Assign(1); - main_controller.connection_status.is_wired.Assign(1); - main_controller.pad.pad_states.raw = pad_state.pad_states.raw; - main_controller.pad.l_stick = pad_state.l_stick; - main_controller.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.is_wired.Assign(1); - break; - case NPadControllerType::Handheld: - handheld_entry.connection_status.raw = 0; - handheld_entry.connection_status.is_connected.Assign(1); - handheld_entry.connection_status.is_wired.Assign(1); - handheld_entry.connection_status.is_left_connected.Assign(1); - handheld_entry.connection_status.is_right_connected.Assign(1); - handheld_entry.connection_status.is_left_wired.Assign(1); - handheld_entry.connection_status.is_right_wired.Assign(1); - handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; - handheld_entry.pad.l_stick = pad_state.l_stick; - handheld_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.is_wired.Assign(1); - libnx_entry.connection_status.is_left_connected.Assign(1); - libnx_entry.connection_status.is_right_connected.Assign(1); - libnx_entry.connection_status.is_left_wired.Assign(1); - libnx_entry.connection_status.is_right_wired.Assign(1); - break; - case NPadControllerType::JoyDual: - dual_entry.connection_status.raw = 0; - dual_entry.connection_status.is_connected.Assign(1); - dual_entry.connection_status.is_left_connected.Assign(1); - dual_entry.connection_status.is_right_connected.Assign(1); - dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; - dual_entry.pad.l_stick = pad_state.l_stick; - dual_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.is_left_connected.Assign(1); - libnx_entry.connection_status.is_right_connected.Assign(1); - break; - case NPadControllerType::JoyLeft: - left_entry.connection_status.raw = 0; - left_entry.connection_status.is_connected.Assign(1); - left_entry.connection_status.is_left_connected.Assign(1); - left_entry.pad.pad_states.raw = pad_state.pad_states.raw; - left_entry.pad.l_stick = pad_state.l_stick; - left_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.is_left_connected.Assign(1); - break; - case NPadControllerType::JoyRight: - right_entry.connection_status.raw = 0; - right_entry.connection_status.is_connected.Assign(1); - right_entry.connection_status.is_right_connected.Assign(1); - right_entry.pad.pad_states.raw = pad_state.pad_states.raw; - right_entry.pad.l_stick = pad_state.l_stick; - right_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.is_right_connected.Assign(1); - break; - case NPadControllerType::GameCube: - main_controller.connection_status.raw = 0; - main_controller.connection_status.is_connected.Assign(1); - main_controller.connection_status.is_wired.Assign(1); - main_controller.pad.pad_states.raw = pad_state.pad_states.raw; - main_controller.pad.l_stick = pad_state.l_stick; - main_controller.pad.r_stick = pad_state.r_stick; - trigger_entry.l_analog = trigger_state.l_analog; - trigger_entry.r_analog = trigger_state.r_analog; - - libnx_entry.connection_status.is_wired.Assign(1); - break; - case NPadControllerType::Pokeball: - pokeball_entry.connection_status.raw = 0; - pokeball_entry.connection_status.is_connected.Assign(1); - pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; - pokeball_entry.pad.l_stick = pad_state.l_stick; - pokeball_entry.pad.r_stick = pad_state.r_stick; - break; - } + RequestPadStateUpdate(controller.device->GetNpadIdType()); + auto& pad_state = controller.npad_pad_state; + auto& libnx_state = controller.npad_libnx_state; + auto& trigger_state = controller.npad_trigger_state; // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate // any controllers. - libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw; - libnx_entry.pad.l_stick = pad_state.l_stick; - libnx_entry.pad.r_stick = pad_state.r_stick; + libnx_state.connection_status.raw = 0; + libnx_state.connection_status.is_connected.Assign(1); + switch (controller_type) { + case Core::HID::NpadStyleIndex::None: + UNREACHABLE(); + break; + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::NES: + case Core::HID::NpadStyleIndex::SNES: + case Core::HID::NpadStyleIndex::N64: + case Core::HID::NpadStyleIndex::SegaGenesis: + pad_state.connection_status.raw = 0; + pad_state.connection_status.is_connected.Assign(1); + pad_state.connection_status.is_wired.Assign(1); - press_state |= static_cast(pad_state.pad_states.raw); + libnx_state.connection_status.is_wired.Assign(1); + pad_state.sampling_number = + npad.fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.fullkey_lifo.WriteNextEntry(pad_state); + break; + case Core::HID::NpadStyleIndex::Handheld: + pad_state.connection_status.raw = 0; + pad_state.connection_status.is_connected.Assign(1); + pad_state.connection_status.is_wired.Assign(1); + pad_state.connection_status.is_left_connected.Assign(1); + pad_state.connection_status.is_right_connected.Assign(1); + pad_state.connection_status.is_left_wired.Assign(1); + pad_state.connection_status.is_right_wired.Assign(1); + + libnx_state.connection_status.is_wired.Assign(1); + libnx_state.connection_status.is_left_connected.Assign(1); + libnx_state.connection_status.is_right_connected.Assign(1); + libnx_state.connection_status.is_left_wired.Assign(1); + libnx_state.connection_status.is_right_wired.Assign(1); + pad_state.sampling_number = + npad.handheld_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.handheld_lifo.WriteNextEntry(pad_state); + break; + case Core::HID::NpadStyleIndex::JoyconDual: + pad_state.connection_status.raw = 0; + pad_state.connection_status.is_connected.Assign(1); + pad_state.connection_status.is_left_connected.Assign(1); + pad_state.connection_status.is_right_connected.Assign(1); + + libnx_state.connection_status.is_left_connected.Assign(1); + libnx_state.connection_status.is_right_connected.Assign(1); + pad_state.sampling_number = + npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.joy_dual_lifo.WriteNextEntry(pad_state); + break; + case Core::HID::NpadStyleIndex::JoyconLeft: + pad_state.connection_status.raw = 0; + pad_state.connection_status.is_connected.Assign(1); + pad_state.connection_status.is_left_connected.Assign(1); + + libnx_state.connection_status.is_left_connected.Assign(1); + pad_state.sampling_number = + npad.joy_left_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.joy_left_lifo.WriteNextEntry(pad_state); + break; + case Core::HID::NpadStyleIndex::JoyconRight: + pad_state.connection_status.raw = 0; + pad_state.connection_status.is_connected.Assign(1); + pad_state.connection_status.is_right_connected.Assign(1); + + libnx_state.connection_status.is_right_connected.Assign(1); + pad_state.sampling_number = + npad.joy_right_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.joy_right_lifo.WriteNextEntry(pad_state); + break; + case Core::HID::NpadStyleIndex::GameCube: + pad_state.connection_status.raw = 0; + pad_state.connection_status.is_connected.Assign(1); + pad_state.connection_status.is_wired.Assign(1); + + libnx_state.connection_status.is_wired.Assign(1); + pad_state.sampling_number = + npad.fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; + trigger_state.sampling_number = + npad.gc_trigger_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.fullkey_lifo.WriteNextEntry(pad_state); + npad.gc_trigger_lifo.WriteNextEntry(trigger_state); + break; + case Core::HID::NpadStyleIndex::Pokeball: + pad_state.connection_status.raw = 0; + pad_state.connection_status.is_connected.Assign(1); + pad_state.sampling_number = + npad.palma_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.palma_lifo.WriteNextEntry(pad_state); + break; + default: + break; + } + + libnx_state.npad_buttons.raw = pad_state.npad_buttons.raw; + libnx_state.l_stick = pad_state.l_stick; + libnx_state.r_stick = pad_state.r_stick; + npad.system_ext_lifo.WriteNextEntry(pad_state); + + press_state |= static_cast(pad_state.npad_buttons.raw); + + std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)), + &controller.shared_memory_entry, sizeof(NpadInternalState)); } - std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), - shared_memory_entries.size() * sizeof(NPadEntry)); } void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, @@ -622,145 +516,138 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing if (!IsControllerActivated()) { return; } - for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) { - auto& npad = shared_memory_entries[i]; - const auto& controller_type = connected_controllers[i].type; + for (std::size_t i = 0; i < controller_data.size(); ++i) { + auto& controller = controller_data[i]; - if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) { + const auto& controller_type = controller.device->GetNpadStyleIndex(); + + if (controller_type == Core::HID::NpadStyleIndex::None || + !controller.device->IsConnected()) { continue; } - const std::array controller_sixaxes{ - &npad.sixaxis_fullkey, &npad.sixaxis_handheld, &npad.sixaxis_dual_left, - &npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right, - }; + auto& npad = controller.shared_memory_entry; + const auto& motion_state = controller.device->GetMotions(); + auto& sixaxis_fullkey_state = controller.sixaxis_fullkey_state; + auto& sixaxis_handheld_state = controller.sixaxis_handheld_state; + auto& sixaxis_dual_left_state = controller.sixaxis_dual_left_state; + auto& sixaxis_dual_right_state = controller.sixaxis_dual_right_state; + auto& sixaxis_left_lifo_state = controller.sixaxis_left_lifo_state; + auto& sixaxis_right_lifo_state = controller.sixaxis_right_lifo_state; - for (auto* sixaxis_sensor : controller_sixaxes) { - sixaxis_sensor->common.entry_count = 16; - sixaxis_sensor->common.total_entry_count = 17; - - const auto& last_entry = - sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index]; - - sixaxis_sensor->common.timestamp = core_timing.GetCPUTicks(); - sixaxis_sensor->common.last_entry_index = - (sixaxis_sensor->common.last_entry_index + 1) % 17; - - auto& cur_entry = sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index]; - - cur_entry.timestamp = last_entry.timestamp + 1; - cur_entry.timestamp2 = cur_entry.timestamp; - } - - // Try to read sixaxis sensor states - std::array motion_devices; - - if (sixaxis_sensors_enabled && Settings::values.motion_enabled.GetValue()) { - sixaxis_at_rest = true; - for (std::size_t e = 0; e < motion_devices.size(); ++e) { - const auto& device = motions[i][e]; - if (device) { - std::tie(motion_devices[e].accel, motion_devices[e].gyro, - motion_devices[e].rotation, motion_devices[e].orientation, - motion_devices[e].quaternion) = device->GetStatus(); - sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.0001f; - } + if (controller.sixaxis_sensor_enabled && Settings::values.motion_enabled.GetValue()) { + controller.sixaxis_at_rest = true; + for (std::size_t e = 0; e < motion_state.size(); ++e) { + controller.sixaxis_at_rest = + controller.sixaxis_at_rest && motion_state[e].is_at_rest; } } - auto& full_sixaxis_entry = - npad.sixaxis_fullkey.sixaxis[npad.sixaxis_fullkey.common.last_entry_index]; - auto& handheld_sixaxis_entry = - npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index]; - auto& dual_left_sixaxis_entry = - npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index]; - auto& dual_right_sixaxis_entry = - npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index]; - auto& left_sixaxis_entry = - npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index]; - auto& right_sixaxis_entry = - npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index]; - switch (controller_type) { - case NPadControllerType::None: + case Core::HID::NpadStyleIndex::None: UNREACHABLE(); break; - case NPadControllerType::ProController: - full_sixaxis_entry.attribute.raw = 0; - if (sixaxis_sensors_enabled && motions[i][0]) { - full_sixaxis_entry.attribute.is_connected.Assign(1); - full_sixaxis_entry.accel = motion_devices[0].accel; - full_sixaxis_entry.gyro = motion_devices[0].gyro; - full_sixaxis_entry.rotation = motion_devices[0].rotation; - full_sixaxis_entry.orientation = motion_devices[0].orientation; + case Core::HID::NpadStyleIndex::ProController: + sixaxis_fullkey_state.attribute.raw = 0; + if (controller.sixaxis_sensor_enabled) { + sixaxis_fullkey_state.attribute.is_connected.Assign(1); + sixaxis_fullkey_state.accel = motion_state[0].accel; + sixaxis_fullkey_state.gyro = motion_state[0].gyro; + sixaxis_fullkey_state.rotation = motion_state[0].rotation; + sixaxis_fullkey_state.orientation = motion_state[0].orientation; } break; - case NPadControllerType::Handheld: - handheld_sixaxis_entry.attribute.raw = 0; - if (sixaxis_sensors_enabled && motions[i][0]) { - handheld_sixaxis_entry.attribute.is_connected.Assign(1); - handheld_sixaxis_entry.accel = motion_devices[0].accel; - handheld_sixaxis_entry.gyro = motion_devices[0].gyro; - handheld_sixaxis_entry.rotation = motion_devices[0].rotation; - handheld_sixaxis_entry.orientation = motion_devices[0].orientation; + case Core::HID::NpadStyleIndex::Handheld: + sixaxis_handheld_state.attribute.raw = 0; + if (controller.sixaxis_sensor_enabled) { + sixaxis_handheld_state.attribute.is_connected.Assign(1); + sixaxis_handheld_state.accel = motion_state[0].accel; + sixaxis_handheld_state.gyro = motion_state[0].gyro; + sixaxis_handheld_state.rotation = motion_state[0].rotation; + sixaxis_handheld_state.orientation = motion_state[0].orientation; } break; - case NPadControllerType::JoyDual: - dual_left_sixaxis_entry.attribute.raw = 0; - dual_right_sixaxis_entry.attribute.raw = 0; - if (sixaxis_sensors_enabled && motions[i][0]) { + case Core::HID::NpadStyleIndex::JoyconDual: + sixaxis_dual_left_state.attribute.raw = 0; + sixaxis_dual_right_state.attribute.raw = 0; + if (controller.sixaxis_sensor_enabled) { // Set motion for the left joycon - dual_left_sixaxis_entry.attribute.is_connected.Assign(1); - dual_left_sixaxis_entry.accel = motion_devices[0].accel; - dual_left_sixaxis_entry.gyro = motion_devices[0].gyro; - dual_left_sixaxis_entry.rotation = motion_devices[0].rotation; - dual_left_sixaxis_entry.orientation = motion_devices[0].orientation; + sixaxis_dual_left_state.attribute.is_connected.Assign(1); + sixaxis_dual_left_state.accel = motion_state[0].accel; + sixaxis_dual_left_state.gyro = motion_state[0].gyro; + sixaxis_dual_left_state.rotation = motion_state[0].rotation; + sixaxis_dual_left_state.orientation = motion_state[0].orientation; } - if (sixaxis_sensors_enabled && motions[i][1]) { + if (controller.sixaxis_sensor_enabled) { // Set motion for the right joycon - dual_right_sixaxis_entry.attribute.is_connected.Assign(1); - dual_right_sixaxis_entry.accel = motion_devices[1].accel; - dual_right_sixaxis_entry.gyro = motion_devices[1].gyro; - dual_right_sixaxis_entry.rotation = motion_devices[1].rotation; - dual_right_sixaxis_entry.orientation = motion_devices[1].orientation; + sixaxis_dual_right_state.attribute.is_connected.Assign(1); + sixaxis_dual_right_state.accel = motion_state[1].accel; + sixaxis_dual_right_state.gyro = motion_state[1].gyro; + sixaxis_dual_right_state.rotation = motion_state[1].rotation; + sixaxis_dual_right_state.orientation = motion_state[1].orientation; } break; - case NPadControllerType::JoyLeft: - left_sixaxis_entry.attribute.raw = 0; - if (sixaxis_sensors_enabled && motions[i][0]) { - left_sixaxis_entry.attribute.is_connected.Assign(1); - left_sixaxis_entry.accel = motion_devices[0].accel; - left_sixaxis_entry.gyro = motion_devices[0].gyro; - left_sixaxis_entry.rotation = motion_devices[0].rotation; - left_sixaxis_entry.orientation = motion_devices[0].orientation; + case Core::HID::NpadStyleIndex::JoyconLeft: + sixaxis_left_lifo_state.attribute.raw = 0; + if (controller.sixaxis_sensor_enabled) { + sixaxis_left_lifo_state.attribute.is_connected.Assign(1); + sixaxis_left_lifo_state.accel = motion_state[0].accel; + sixaxis_left_lifo_state.gyro = motion_state[0].gyro; + sixaxis_left_lifo_state.rotation = motion_state[0].rotation; + sixaxis_left_lifo_state.orientation = motion_state[0].orientation; } break; - case NPadControllerType::JoyRight: - right_sixaxis_entry.attribute.raw = 0; - if (sixaxis_sensors_enabled && motions[i][1]) { - right_sixaxis_entry.attribute.is_connected.Assign(1); - right_sixaxis_entry.accel = motion_devices[1].accel; - right_sixaxis_entry.gyro = motion_devices[1].gyro; - right_sixaxis_entry.rotation = motion_devices[1].rotation; - right_sixaxis_entry.orientation = motion_devices[1].orientation; + case Core::HID::NpadStyleIndex::JoyconRight: + sixaxis_right_lifo_state.attribute.raw = 0; + if (controller.sixaxis_sensor_enabled) { + sixaxis_right_lifo_state.attribute.is_connected.Assign(1); + sixaxis_right_lifo_state.accel = motion_state[1].accel; + sixaxis_right_lifo_state.gyro = motion_state[1].gyro; + sixaxis_right_lifo_state.rotation = motion_state[1].rotation; + sixaxis_right_lifo_state.orientation = motion_state[1].orientation; } break; - case NPadControllerType::GameCube: - case NPadControllerType::Pokeball: + default: break; } + + sixaxis_fullkey_state.sampling_number = + npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; + sixaxis_handheld_state.sampling_number = + npad.sixaxis_handheld_lifo.ReadCurrentEntry().state.sampling_number + 1; + sixaxis_dual_left_state.sampling_number = + npad.sixaxis_dual_left_lifo.ReadCurrentEntry().state.sampling_number + 1; + sixaxis_dual_right_state.sampling_number = + npad.sixaxis_dual_right_lifo.ReadCurrentEntry().state.sampling_number + 1; + sixaxis_left_lifo_state.sampling_number = + npad.sixaxis_left_lifo.ReadCurrentEntry().state.sampling_number + 1; + sixaxis_right_lifo_state.sampling_number = + npad.sixaxis_right_lifo.ReadCurrentEntry().state.sampling_number + 1; + + if (Core::HID::IndexToNpadIdType(i) == Core::HID::NpadIdType::Handheld) { + // This buffer only is updated on handheld on HW + npad.sixaxis_handheld_lifo.WriteNextEntry(sixaxis_handheld_state); + } else { + // Hanheld doesn't update this buffer on HW + npad.sixaxis_fullkey_lifo.WriteNextEntry(sixaxis_fullkey_state); + } + + npad.sixaxis_dual_left_lifo.WriteNextEntry(sixaxis_dual_left_state); + npad.sixaxis_dual_right_lifo.WriteNextEntry(sixaxis_dual_right_state); + npad.sixaxis_left_lifo.WriteNextEntry(sixaxis_left_lifo_state); + npad.sixaxis_right_lifo.WriteNextEntry(sixaxis_right_lifo_state); + std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)), + &controller.shared_memory_entry, sizeof(NpadInternalState)); } - std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), - shared_memory_entries.size() * sizeof(NPadEntry)); } -void Controller_NPad::SetSupportedStyleSet(NpadStyleSet style_set) { - style.raw = style_set.raw; +void Controller_NPad::SetSupportedStyleSet(Core::HID::NpadStyleTag style_set) { + hid_core.SetSupportedStyleTag(style_set); } -Controller_NPad::NpadStyleSet Controller_NPad::GetSupportedStyleSet() const { - return style; +Core::HID::NpadStyleTag Controller_NPad::GetSupportedStyleSet() const { + return hid_core.GetSupportedStyleTag(); } void Controller_NPad::SetSupportedNpadIdTypes(u8* data, std::size_t length) { @@ -779,11 +666,11 @@ std::size_t Controller_NPad::GetSupportedNpadIdTypesSize() const { return supported_npad_id_types.size(); } -void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) { +void Controller_NPad::SetHoldType(NpadJoyHoldType joy_hold_type) { hold_type = joy_hold_type; } -Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const { +Controller_NPad::NpadJoyHoldType Controller_NPad::GetHoldType() const { return hold_type; } @@ -803,29 +690,35 @@ Controller_NPad::NpadCommunicationMode Controller_NPad::GetNpadCommunicationMode return communication_mode; } -void Controller_NPad::SetNpadMode(u32 npad_id, NpadAssignments assignment_mode) { - const std::size_t npad_index = NPadIdToIndex(npad_id); - ASSERT(npad_index < shared_memory_entries.size()); - if (shared_memory_entries[npad_index].assignment_mode != assignment_mode) { - shared_memory_entries[npad_index].assignment_mode = assignment_mode; +void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id, + NpadJoyAssignmentMode assignment_mode) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + return; + } + + auto& controller = GetControllerFromNpadIdType(npad_id); + if (controller.shared_memory_entry.assignment_mode != assignment_mode) { + controller.shared_memory_entry.assignment_mode = assignment_mode; } } -bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index, - const VibrationValue& vibration_value) { - if (!connected_controllers[npad_index].is_connected || !vibrations[npad_index][device_index]) { +bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id, + std::size_t device_index, + const Core::HID::VibrationValue& vibration_value) { + auto& controller = GetControllerFromNpadIdType(npad_id); + if (!controller.device->IsConnected()) { return false; } - const auto& player = Settings::values.players.GetValue()[npad_index]; - - if (!player.vibration_enabled) { - if (latest_vibration_values[npad_index][device_index].amp_low != 0.0f || - latest_vibration_values[npad_index][device_index].amp_high != 0.0f) { + if (!controller.device->IsVibrationEnabled()) { + if (controller.vibration[device_index].latest_vibration_value.low_amplitude != 0.0f || + controller.vibration[device_index].latest_vibration_value.high_amplitude != 0.0f) { // Send an empty vibration to stop any vibrations. - vibrations[npad_index][device_index]->SetRumblePlay(0.0f, 160.0f, 0.0f, 320.0f); + Core::HID::VibrationValue vibration{0.0f, 160.0f, 0.0f, 320.0f}; + controller.device->SetVibration(device_index, vibration); // Then reset the vibration value to its default value. - latest_vibration_values[npad_index][device_index] = DEFAULT_VIBRATION_VALUE; + controller.vibration[device_index].latest_vibration_value = DEFAULT_VIBRATION_VALUE; } return false; @@ -839,27 +732,25 @@ bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size const auto now = steady_clock::now(); // Filter out non-zero vibrations that are within 10ms of each other. - if ((vibration_value.amp_low != 0.0f || vibration_value.amp_high != 0.0f) && - duration_cast(now - last_vibration_timepoints[npad_index][device_index]) < + if ((vibration_value.low_amplitude != 0.0f || vibration_value.high_amplitude != 0.0f) && + duration_cast( + now - controller.vibration[device_index].last_vibration_timepoint) < milliseconds(10)) { return false; } - last_vibration_timepoints[npad_index][device_index] = now; + controller.vibration[device_index].last_vibration_timepoint = now; } - auto& vibration = vibrations[npad_index][device_index]; - const auto player_vibration_strength = static_cast(player.vibration_strength); - const auto amp_low = - std::min(vibration_value.amp_low * player_vibration_strength / 100.0f, 1.0f); - const auto amp_high = - std::min(vibration_value.amp_high * player_vibration_strength / 100.0f, 1.0f); - return vibration->SetRumblePlay(amp_low, vibration_value.freq_low, amp_high, - vibration_value.freq_high); + Core::HID::VibrationValue vibration{ + vibration_value.low_amplitude, vibration_value.low_frequency, + vibration_value.high_amplitude, vibration_value.high_frequency}; + return controller.device->SetVibration(device_index, vibration); } -void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_handle, - const VibrationValue& vibration_value) { +void Controller_NPad::VibrateController( + const Core::HID::VibrationDeviceHandle& vibration_device_handle, + const Core::HID::VibrationValue& vibration_value) { if (!IsDeviceHandleValid(vibration_device_handle)) { return; } @@ -868,42 +759,45 @@ void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_han return; } - const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id); + auto& controller = GetControllerFromHandle(vibration_device_handle); const auto device_index = static_cast(vibration_device_handle.device_index); - if (!vibration_devices_mounted[npad_index][device_index] || - !connected_controllers[npad_index].is_connected) { + if (!controller.vibration[device_index].device_mounted || !controller.device->IsConnected()) { return; } - if (vibration_device_handle.device_index == DeviceIndex::None) { + if (vibration_device_handle.device_index == Core::HID::DeviceIndex::None) { UNREACHABLE_MSG("DeviceIndex should never be None!"); return; } // Some games try to send mismatched parameters in the device handle, block these. - if ((connected_controllers[npad_index].type == NPadControllerType::JoyLeft && - (vibration_device_handle.npad_type == NpadType::JoyconRight || - vibration_device_handle.device_index == DeviceIndex::Right)) || - (connected_controllers[npad_index].type == NPadControllerType::JoyRight && - (vibration_device_handle.npad_type == NpadType::JoyconLeft || - vibration_device_handle.device_index == DeviceIndex::Left))) { + if ((controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft && + (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconRight || + vibration_device_handle.device_index == Core::HID::DeviceIndex::Right)) || + (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight && + (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconLeft || + vibration_device_handle.device_index == Core::HID::DeviceIndex::Left))) { return; } // Filter out vibrations with equivalent values to reduce unnecessary state changes. - if (vibration_value.amp_low == latest_vibration_values[npad_index][device_index].amp_low && - vibration_value.amp_high == latest_vibration_values[npad_index][device_index].amp_high) { + if (vibration_value.low_amplitude == + controller.vibration[device_index].latest_vibration_value.low_amplitude && + vibration_value.high_amplitude == + controller.vibration[device_index].latest_vibration_value.high_amplitude) { return; } - if (VibrateControllerAtIndex(npad_index, device_index, vibration_value)) { - latest_vibration_values[npad_index][device_index] = vibration_value; + if (VibrateControllerAtIndex(controller.device->GetNpadIdType(), device_index, + vibration_value)) { + controller.vibration[device_index].latest_vibration_value = vibration_value; } } -void Controller_NPad::VibrateControllers(const std::vector& vibration_device_handles, - const std::vector& vibration_values) { +void Controller_NPad::VibrateControllers( + const std::vector& vibration_device_handles, + const std::vector& vibration_values) { if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) { return; } @@ -918,167 +812,231 @@ void Controller_NPad::VibrateControllers(const std::vector& vibrat } } -Controller_NPad::VibrationValue Controller_NPad::GetLastVibration( - const DeviceHandle& vibration_device_handle) const { +Core::HID::VibrationValue Controller_NPad::GetLastVibration( + const Core::HID::VibrationDeviceHandle& vibration_device_handle) const { if (!IsDeviceHandleValid(vibration_device_handle)) { return {}; } - const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id); + const auto& controller = GetControllerFromHandle(vibration_device_handle); const auto device_index = static_cast(vibration_device_handle.device_index); - return latest_vibration_values[npad_index][device_index]; + return controller.vibration[device_index].latest_vibration_value; } -void Controller_NPad::InitializeVibrationDevice(const DeviceHandle& vibration_device_handle) { +void Controller_NPad::InitializeVibrationDevice( + const Core::HID::VibrationDeviceHandle& vibration_device_handle) { if (!IsDeviceHandleValid(vibration_device_handle)) { return; } - const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id); + const auto npad_index = static_cast(vibration_device_handle.npad_id); const auto device_index = static_cast(vibration_device_handle.device_index); InitializeVibrationDeviceAtIndex(npad_index, device_index); } -void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index, +void Controller_NPad::InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npad_id, std::size_t device_index) { + auto& controller = GetControllerFromNpadIdType(npad_id); if (!Settings::values.vibration_enabled.GetValue()) { - vibration_devices_mounted[npad_index][device_index] = false; + controller.vibration[device_index].device_mounted = false; return; } - if (vibrations[npad_index][device_index]) { - vibration_devices_mounted[npad_index][device_index] = - vibrations[npad_index][device_index]->GetStatus() == 1; - } else { - vibration_devices_mounted[npad_index][device_index] = false; - } + controller.vibration[device_index].device_mounted = + controller.device->TestVibration(device_index); } void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) { permit_vibration_session_enabled = permit_vibration_session; } -bool Controller_NPad::IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const { +bool Controller_NPad::IsVibrationDeviceMounted( + const Core::HID::VibrationDeviceHandle& vibration_device_handle) const { if (!IsDeviceHandleValid(vibration_device_handle)) { return false; } - const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id); + const auto& controller = GetControllerFromHandle(vibration_device_handle); const auto device_index = static_cast(vibration_device_handle.device_index); - return vibration_devices_mounted[npad_index][device_index]; + return controller.vibration[device_index].device_mounted; } -Kernel::KReadableEvent& Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) { - return styleset_changed_events[NPadIdToIndex(npad_id)]->GetReadableEvent(); +Kernel::KReadableEvent& Controller_NPad::GetStyleSetChangedEvent(Core::HID::NpadIdType npad_id) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + // Fallback to player 1 + const auto& controller = GetControllerFromNpadIdType(Core::HID::NpadIdType::Player1); + return controller.styleset_changed_event->GetReadableEvent(); + } + + const auto& controller = GetControllerFromNpadIdType(npad_id); + return controller.styleset_changed_event->GetReadableEvent(); } -void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const { - styleset_changed_events[NPadIdToIndex(npad_id)]->GetWritableEvent().Signal(); +void Controller_NPad::SignalStyleSetChangedEvent(Core::HID::NpadIdType npad_id) const { + const auto& controller = GetControllerFromNpadIdType(npad_id); + controller.styleset_changed_event->GetWritableEvent().Signal(); } -void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) { - UpdateControllerAt(controller, npad_index, true); +void Controller_NPad::AddNewControllerAt(Core::HID::NpadStyleIndex controller, + Core::HID::NpadIdType npad_id) { + UpdateControllerAt(controller, npad_id, true); } -void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, - bool connected) { +void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type, + Core::HID::NpadIdType npad_id, bool connected) { + auto& controller = GetControllerFromNpadIdType(npad_id); if (!connected) { - DisconnectNpadAtIndex(npad_index); + DisconnectNpad(npad_id); return; } - if (controller == NPadControllerType::Handheld && npad_index == HANDHELD_INDEX) { - Settings::values.players.GetValue()[HANDHELD_INDEX].controller_type = - MapNPadToSettingsType(controller); - Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true; - connected_controllers[HANDHELD_INDEX] = {controller, true}; - InitNewlyAddedController(HANDHELD_INDEX); + controller.device->SetNpadStyleIndex(type); + InitNewlyAddedController(npad_id); +} + +void Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); return; } - Settings::values.players.GetValue()[npad_index].controller_type = - MapNPadToSettingsType(controller); - Settings::values.players.GetValue()[npad_index].connected = true; - connected_controllers[npad_index] = {controller, true}; - InitNewlyAddedController(npad_index); -} - -void Controller_NPad::DisconnectNpad(u32 npad_id) { - DisconnectNpadAtIndex(NPadIdToIndex(npad_id)); -} - -void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) { - for (std::size_t device_idx = 0; device_idx < vibrations[npad_index].size(); ++device_idx) { + LOG_DEBUG(Service_HID, "Npad disconnected {}", npad_id); + auto& controller = GetControllerFromNpadIdType(npad_id); + for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) { // Send an empty vibration to stop any vibrations. - VibrateControllerAtIndex(npad_index, device_idx, {}); - vibration_devices_mounted[npad_index][device_idx] = false; + VibrateControllerAtIndex(npad_id, device_idx, {}); + controller.vibration[device_idx].device_mounted = false; } - Settings::values.players.GetValue()[npad_index].connected = false; - connected_controllers[npad_index].is_connected = false; - - auto& controller = shared_memory_entries[npad_index]; - controller.style_set.raw = 0; // Zero out - controller.device_type.raw = 0; - controller.system_properties.raw = 0; - controller.button_properties.raw = 0; - controller.battery_level_dual = 0; - controller.battery_level_left = 0; - controller.battery_level_right = 0; - controller.fullkey_color = {}; - controller.joycon_color = {}; - controller.assignment_mode = NpadAssignments::Dual; - controller.footer_type = AppletFooterUiType::None; - - SignalStyleSetChangedEvent(IndexToNPad(npad_index)); -} - -void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) { - gyroscope_zero_drift_mode = drift_mode; -} - -Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMode() const { - return gyroscope_zero_drift_mode; -} - -bool Controller_NPad::IsSixAxisSensorAtRest() const { - return sixaxis_at_rest; -} - -void Controller_NPad::SetSixAxisEnabled(bool six_axis_status) { - sixaxis_sensors_enabled = six_axis_status; -} - -void Controller_NPad::SetSixAxisFusionParameters(f32 parameter1, f32 parameter2) { - sixaxis_fusion_parameter1 = parameter1; - sixaxis_fusion_parameter2 = parameter2; -} - -std::pair Controller_NPad::GetSixAxisFusionParameters() { - return { - sixaxis_fusion_parameter1, - sixaxis_fusion_parameter2, + auto& shared_memory_entry = controller.shared_memory_entry; + shared_memory_entry.style_tag.raw = Core::HID::NpadStyleSet::None; // Zero out + shared_memory_entry.device_type.raw = 0; + shared_memory_entry.system_properties.raw = 0; + shared_memory_entry.button_properties.raw = 0; + shared_memory_entry.battery_level_dual = 0; + shared_memory_entry.battery_level_left = 0; + shared_memory_entry.battery_level_right = 0; + shared_memory_entry.fullkey_color = { + .attribute = ColorAttribute::NoController, + .fullkey = {}, }; + shared_memory_entry.joycon_color = { + .attribute = ColorAttribute::NoController, + .left = {}, + .right = {}, + }; + shared_memory_entry.assignment_mode = NpadJoyAssignmentMode::Dual; + shared_memory_entry.applet_footer.type = AppletFooterUiType::None; + + controller.is_connected = false; + controller.device->Disconnect(); + SignalStyleSetChangedEvent(npad_id); + WriteEmptyEntry(controller.shared_memory_entry); } -void Controller_NPad::ResetSixAxisFusionParameters() { - sixaxis_fusion_parameter1 = 0.0f; - sixaxis_fusion_parameter2 = 0.0f; +void Controller_NPad::SetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle, + GyroscopeZeroDriftMode drift_mode) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + return; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + controller.gyroscope_zero_drift_mode = drift_mode; } -void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) { - const auto npad_index_1 = NPadIdToIndex(npad_id_1); - const auto npad_index_2 = NPadIdToIndex(npad_id_2); +Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMode( + Core::HID::SixAxisSensorHandle sixaxis_handle) const { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + // Return the default value + return GyroscopeZeroDriftMode::Standard; + } + const auto& controller = GetControllerFromHandle(sixaxis_handle); + return controller.gyroscope_zero_drift_mode; +} + +bool Controller_NPad::IsSixAxisSensorAtRest(Core::HID::SixAxisSensorHandle sixaxis_handle) const { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + // Return the default value + return true; + } + const auto& controller = GetControllerFromHandle(sixaxis_handle); + return controller.sixaxis_at_rest; +} + +void Controller_NPad::SetSixAxisEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle, + bool sixaxis_status) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + return; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + controller.sixaxis_sensor_enabled = sixaxis_status; +} + +void Controller_NPad::SetSixAxisFusionEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle, + bool sixaxis_fusion_status) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + return; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + controller.sixaxis_fusion_enabled = sixaxis_fusion_status; +} + +void Controller_NPad::SetSixAxisFusionParameters( + Core::HID::SixAxisSensorHandle sixaxis_handle, + Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + return; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + controller.sixaxis_fusion = sixaxis_fusion_parameters; +} + +Core::HID::SixAxisSensorFusionParameters Controller_NPad::GetSixAxisFusionParameters( + Core::HID::SixAxisSensorHandle sixaxis_handle) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + // Since these parameters are unknow just return zeros + return {}; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + return controller.sixaxis_fusion; +} + +void Controller_NPad::ResetSixAxisFusionParameters(Core::HID::SixAxisSensorHandle sixaxis_handle) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + return; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + // Since these parameters are unknow just fill with zeros + controller.sixaxis_fusion = {}; +} + +void Controller_NPad::MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1, + Core::HID::NpadIdType npad_id_2) { + if (!IsNpadIdValid(npad_id_1) || !IsNpadIdValid(npad_id_2)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id_1:{}, npad_id_2:{}", npad_id_1, + npad_id_2); + return; + } + auto& controller_1 = GetControllerFromNpadIdType(npad_id_1).device; + auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device; // If the controllers at both npad indices form a pair of left and right joycons, merge them. // Otherwise, do nothing. - if ((connected_controllers[npad_index_1].type == NPadControllerType::JoyLeft && - connected_controllers[npad_index_2].type == NPadControllerType::JoyRight) || - (connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft && - connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) { + if ((controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft && + controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) || + (controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft && + controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight)) { // Disconnect the joycon at the second id and connect the dual joycon at the first index. DisconnectNpad(npad_id_2); - AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1); + AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_1); } } @@ -1092,61 +1050,61 @@ void Controller_NPad::StopLRAssignmentMode() { is_in_lr_assignment_mode = false; } -bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) { - if (npad_id_1 == NPAD_HANDHELD || npad_id_2 == NPAD_HANDHELD || npad_id_1 == NPAD_UNKNOWN || - npad_id_2 == NPAD_UNKNOWN) { +bool Controller_NPad::SwapNpadAssignment(Core::HID::NpadIdType npad_id_1, + Core::HID::NpadIdType npad_id_2) { + if (!IsNpadIdValid(npad_id_1) || !IsNpadIdValid(npad_id_2)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id_1:{}, npad_id_2:{}", npad_id_1, + npad_id_2); + return false; + } + if (npad_id_1 == Core::HID::NpadIdType::Handheld || + npad_id_2 == Core::HID::NpadIdType::Handheld || npad_id_1 == Core::HID::NpadIdType::Other || + npad_id_2 == Core::HID::NpadIdType::Other) { return true; } - const auto npad_index_1 = NPadIdToIndex(npad_id_1); - const auto npad_index_2 = NPadIdToIndex(npad_id_2); + const auto& controller_1 = GetControllerFromNpadIdType(npad_id_1).device; + const auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device; + const auto type_index_1 = controller_1->GetNpadStyleIndex(); + const auto type_index_2 = controller_2->GetNpadStyleIndex(); - if (!IsControllerSupported(connected_controllers[npad_index_1].type) || - !IsControllerSupported(connected_controllers[npad_index_2].type)) { + if (!IsControllerSupported(type_index_1) || !IsControllerSupported(type_index_2)) { return false; } - std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type); - - AddNewControllerAt(connected_controllers[npad_index_1].type, npad_index_1); - AddNewControllerAt(connected_controllers[npad_index_2].type, npad_index_2); + AddNewControllerAt(type_index_2, npad_id_1); + AddNewControllerAt(type_index_1, npad_id_2); return true; } -Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { - if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) { - // These are controllers without led patterns - return LedPattern{0, 0, 0, 0}; - } - switch (npad_id) { - case 0: - return LedPattern{1, 0, 0, 0}; - case 1: - return LedPattern{1, 1, 0, 0}; - case 2: - return LedPattern{1, 1, 1, 0}; - case 3: - return LedPattern{1, 1, 1, 1}; - case 4: - return LedPattern{1, 0, 0, 1}; - case 5: - return LedPattern{1, 0, 1, 0}; - case 6: - return LedPattern{1, 0, 1, 1}; - case 7: - return LedPattern{0, 1, 1, 0}; - default: - return LedPattern{0, 0, 0, 0}; +Core::HID::LedPattern Controller_NPad::GetLedPattern(Core::HID::NpadIdType npad_id) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + return Core::HID::LedPattern{0, 0, 0, 0}; } + const auto& controller = GetControllerFromNpadIdType(npad_id).device; + return controller->GetLedPattern(); } -bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const { - return unintended_home_button_input_protection[NPadIdToIndex(npad_id)]; +bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled( + Core::HID::NpadIdType npad_id) const { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + // Return the default value + return false; + } + const auto& controller = GetControllerFromNpadIdType(npad_id); + return controller.unintended_home_button_input_protection; } void Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, - u32 npad_id) { - unintended_home_button_input_protection[NPadIdToIndex(npad_id)] = is_protection_enabled; + Core::HID::NpadIdType npad_id) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + return; + } + auto& controller = GetControllerFromNpadIdType(npad_id); + controller.unintended_home_button_input_protection = is_protection_enabled; } void Controller_NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) { @@ -1154,32 +1112,34 @@ void Controller_NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) { } void Controller_NPad::ClearAllConnectedControllers() { - for (auto& controller : connected_controllers) { - if (controller.is_connected && controller.type != NPadControllerType::None) { - controller.type = NPadControllerType::None; - controller.is_connected = false; + for (auto& controller : controller_data) { + if (controller.device->IsConnected() && + controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None) { + controller.device->Disconnect(); + controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None); } } } void Controller_NPad::DisconnectAllConnectedControllers() { - for (auto& controller : connected_controllers) { - controller.is_connected = false; + for (auto& controller : controller_data) { + controller.device->Disconnect(); } } void Controller_NPad::ConnectAllDisconnectedControllers() { - for (auto& controller : connected_controllers) { - if (controller.type != NPadControllerType::None && !controller.is_connected) { - controller.is_connected = true; + for (auto& controller : controller_data) { + if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None && + !controller.device->IsConnected()) { + controller.device->Connect(); } } } void Controller_NPad::ClearAllControllers() { - for (auto& controller : connected_controllers) { - controller.type = NPadControllerType::None; - controller.is_connected = false; + for (auto& controller : controller_data) { + controller.device->Disconnect(); + controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None); } } @@ -1187,16 +1147,16 @@ u32 Controller_NPad::GetAndResetPressState() { return press_state.exchange(0); } -bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const { - if (controller == NPadControllerType::Handheld) { +bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const { + if (controller == Core::HID::NpadStyleIndex::Handheld) { const bool support_handheld = std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), - NPAD_HANDHELD) != supported_npad_id_types.end(); + Core::HID::NpadIdType::Handheld) != supported_npad_id_types.end(); // Handheld is not even a supported type, lets stop here if (!support_handheld) { return false; } - // Handheld should not be supported in docked mode + // Handheld shouldn't be supported in docked mode if (Settings::values.use_docked_mode.GetValue()) { return false; } @@ -1205,20 +1165,31 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const } if (std::any_of(supported_npad_id_types.begin(), supported_npad_id_types.end(), - [](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) { + [](Core::HID::NpadIdType npad_id) { + return npad_id <= Core::HID::NpadIdType::Player8; + })) { + Core::HID::NpadStyleTag style = GetSupportedStyleSet(); switch (controller) { - case NPadControllerType::ProController: + case Core::HID::NpadStyleIndex::ProController: return style.fullkey; - case NPadControllerType::JoyDual: + case Core::HID::NpadStyleIndex::JoyconDual: return style.joycon_dual; - case NPadControllerType::JoyLeft: + case Core::HID::NpadStyleIndex::JoyconLeft: return style.joycon_left; - case NPadControllerType::JoyRight: + case Core::HID::NpadStyleIndex::JoyconRight: return style.joycon_right; - case NPadControllerType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: return style.gamecube; - case NPadControllerType::Pokeball: + case Core::HID::NpadStyleIndex::Pokeball: return style.palma; + case Core::HID::NpadStyleIndex::NES: + return style.lark; + case Core::HID::NpadStyleIndex::SNES: + return style.lucia; + case Core::HID::NpadStyleIndex::N64: + return style.lagoon; + case Core::HID::NpadStyleIndex::SegaGenesis: + return style.lager; default: return false; } @@ -1227,4 +1198,48 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const return false; } +Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle( + const Core::HID::SixAxisSensorHandle& device_handle) { + const auto npad_id = static_cast(device_handle.npad_id); + return GetControllerFromNpadIdType(npad_id); +} + +const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle( + const Core::HID::SixAxisSensorHandle& device_handle) const { + const auto npad_id = static_cast(device_handle.npad_id); + return GetControllerFromNpadIdType(npad_id); +} + +Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle( + const Core::HID::VibrationDeviceHandle& device_handle) { + const auto npad_id = static_cast(device_handle.npad_id); + return GetControllerFromNpadIdType(npad_id); +} + +const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle( + const Core::HID::VibrationDeviceHandle& device_handle) const { + const auto npad_id = static_cast(device_handle.npad_id); + return GetControllerFromNpadIdType(npad_id); +} + +Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromNpadIdType( + Core::HID::NpadIdType npad_id) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + npad_id = Core::HID::NpadIdType::Player1; + } + const auto npad_index = Core::HID::NpadIdTypeToIndex(npad_id); + return controller_data[npad_index]; +} + +const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromNpadIdType( + Core::HID::NpadIdType npad_id) const { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + npad_id = Core::HID::NpadIdType::Player1; + } + const auto npad_index = Core::HID::NpadIdTypeToIndex(npad_id); + return controller_data[npad_index]; +} + } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 9ee146caf..3798c037f 100755 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -11,9 +11,14 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "common/quaternion.h" -#include "common/settings.h" -#include "core/frontend/input.h" +#include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/hle/service/hid/ring_lifo.h" + +namespace Core::HID { +class EmulatedController; +enum class ControllerTriggerType; +} // namespace Core::HID namespace Kernel { class KEvent; @@ -26,12 +31,9 @@ class ServiceContext; namespace Service::HID { -constexpr u32 NPAD_HANDHELD = 32; -constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this? - class Controller_NPad final : public ControllerBase { public: - explicit Controller_NPad(Core::System& system_, + explicit Controller_NPad(Core::HID::HIDCore& hid_core_, KernelHelpers::ServiceContext& service_context_); ~Controller_NPad() override; @@ -48,60 +50,39 @@ public: void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; - // Called when input devices should be loaded - void OnLoadInputDevices() override; - - enum class NPadControllerType { - None, - ProController, - Handheld, - JoyDual, - JoyLeft, - JoyRight, - GameCube, - Pokeball, - }; - - enum class NpadType : u8 { - ProController = 3, - Handheld = 4, - JoyconDual = 5, - JoyconLeft = 6, - JoyconRight = 7, - GameCube = 8, - Pokeball = 9, - MaxNpadType = 10, - }; - - enum class DeviceIndex : u8 { - Left = 0, - Right = 1, - None = 2, - MaxDeviceIndex = 3, - }; - + // This is nn::hid::GyroscopeZeroDriftMode enum class GyroscopeZeroDriftMode : u32 { Loose = 0, Standard = 1, Tight = 2, }; - enum class NpadHoldType : u64 { + // This is nn::hid::NpadJoyHoldType + enum class NpadJoyHoldType : u64 { Vertical = 0, Horizontal = 1, }; - enum class NpadAssignments : u32 { + // This is nn::hid::NpadJoyAssignmentMode + enum class NpadJoyAssignmentMode : u32 { Dual = 0, Single = 1, }; + // This is nn::hid::NpadJoyDeviceType + enum class NpadJoyDeviceType : s64 { + Left = 0, + Right = 1, + }; + + // This is nn::hid::NpadHandheldActivationMode enum class NpadHandheldActivationMode : u64 { Dual = 0, Single = 1, None = 2, }; + // This is nn::hid::NpadCommunicationMode enum class NpadCommunicationMode : u64 { Mode_5ms = 0, Mode_10ms = 1, @@ -109,74 +90,22 @@ public: Default = 3, }; - struct DeviceHandle { - NpadType npad_type; - u8 npad_id; - DeviceIndex device_index; - INSERT_PADDING_BYTES_NOINIT(1); - }; - static_assert(sizeof(DeviceHandle) == 4, "DeviceHandle is an invalid size"); - - struct NpadStyleSet { - union { - u32_le raw{}; - - BitField<0, 1, u32> fullkey; - BitField<1, 1, u32> handheld; - BitField<2, 1, u32> joycon_dual; - BitField<3, 1, u32> joycon_left; - BitField<4, 1, u32> joycon_right; - BitField<5, 1, u32> gamecube; - BitField<6, 1, u32> palma; - BitField<7, 1, u32> lark; - BitField<8, 1, u32> handheld_lark; - BitField<9, 1, u32> lucia; - BitField<29, 1, u32> system_ext; - BitField<30, 1, u32> system; - }; - }; - static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size"); - - struct VibrationValue { - f32 amp_low; - f32 freq_low; - f32 amp_high; - f32 freq_high; - }; - static_assert(sizeof(VibrationValue) == 0x10, "Vibration is an invalid size"); - - static constexpr VibrationValue DEFAULT_VIBRATION_VALUE{ - .amp_low = 0.0f, - .freq_low = 160.0f, - .amp_high = 0.0f, - .freq_high = 320.0f, + static constexpr Core::HID::VibrationValue DEFAULT_VIBRATION_VALUE{ + .low_amplitude = 0.0f, + .low_frequency = 160.0f, + .high_amplitude = 0.0f, + .high_frequency = 320.0f, }; - struct LedPattern { - explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) { - position1.Assign(light1); - position2.Assign(light2); - position3.Assign(light3); - position4.Assign(light4); - } - union { - u64 raw{}; - BitField<0, 1, u64> position1; - BitField<1, 1, u64> position2; - BitField<2, 1, u64> position3; - BitField<3, 1, u64> position4; - }; - }; - - void SetSupportedStyleSet(NpadStyleSet style_set); - NpadStyleSet GetSupportedStyleSet() const; + void SetSupportedStyleSet(Core::HID::NpadStyleTag style_set); + Core::HID::NpadStyleTag GetSupportedStyleSet() const; void SetSupportedNpadIdTypes(u8* data, std::size_t length); void GetSupportedNpadIdTypes(u32* data, std::size_t max_length); std::size_t GetSupportedNpadIdTypesSize() const; - void SetHoldType(NpadHoldType joy_hold_type); - NpadHoldType GetHoldType() const; + void SetHoldType(NpadJoyHoldType joy_hold_type); + NpadJoyHoldType GetHoldType() const; void SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode); NpadHandheldActivationMode GetNpadHandheldActivationMode() const; @@ -184,162 +113,106 @@ public: void SetNpadCommunicationMode(NpadCommunicationMode communication_mode_); NpadCommunicationMode GetNpadCommunicationMode() const; - void SetNpadMode(u32 npad_id, NpadAssignments assignment_mode); + void SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyAssignmentMode assignment_mode); - bool VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index, - const VibrationValue& vibration_value); + bool VibrateControllerAtIndex(Core::HID::NpadIdType npad_id, std::size_t device_index, + const Core::HID::VibrationValue& vibration_value); - void VibrateController(const DeviceHandle& vibration_device_handle, - const VibrationValue& vibration_value); + void VibrateController(const Core::HID::VibrationDeviceHandle& vibration_device_handle, + const Core::HID::VibrationValue& vibration_value); - void VibrateControllers(const std::vector& vibration_device_handles, - const std::vector& vibration_values); + void VibrateControllers( + const std::vector& vibration_device_handles, + const std::vector& vibration_values); - VibrationValue GetLastVibration(const DeviceHandle& vibration_device_handle) const; + Core::HID::VibrationValue GetLastVibration( + const Core::HID::VibrationDeviceHandle& vibration_device_handle) const; - void InitializeVibrationDevice(const DeviceHandle& vibration_device_handle); + void InitializeVibrationDevice(const Core::HID::VibrationDeviceHandle& vibration_device_handle); - void InitializeVibrationDeviceAtIndex(std::size_t npad_index, std::size_t device_index); + void InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npad_id, std::size_t device_index); void SetPermitVibrationSession(bool permit_vibration_session); - bool IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const; + bool IsVibrationDeviceMounted( + const Core::HID::VibrationDeviceHandle& vibration_device_handle) const; - Kernel::KReadableEvent& GetStyleSetChangedEvent(u32 npad_id); - void SignalStyleSetChangedEvent(u32 npad_id) const; + Kernel::KReadableEvent& GetStyleSetChangedEvent(Core::HID::NpadIdType npad_id); + void SignalStyleSetChangedEvent(Core::HID::NpadIdType npad_id) const; // Adds a new controller at an index. - void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index); + void AddNewControllerAt(Core::HID::NpadStyleIndex controller, Core::HID::NpadIdType npad_id); // Adds a new controller at an index with connection status. - void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected); + void UpdateControllerAt(Core::HID::NpadStyleIndex controller, Core::HID::NpadIdType npad_id, + bool connected); - void DisconnectNpad(u32 npad_id); - void DisconnectNpadAtIndex(std::size_t index); + void DisconnectNpad(Core::HID::NpadIdType npad_id); - void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode); - GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const; - bool IsSixAxisSensorAtRest() const; - void SetSixAxisEnabled(bool six_axis_status); - void SetSixAxisFusionParameters(f32 parameter1, f32 parameter2); - std::pair GetSixAxisFusionParameters(); - void ResetSixAxisFusionParameters(); - LedPattern GetLedPattern(u32 npad_id); - bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const; - void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id); + void SetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle, + GyroscopeZeroDriftMode drift_mode); + GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode( + Core::HID::SixAxisSensorHandle sixaxis_handle) const; + bool IsSixAxisSensorAtRest(Core::HID::SixAxisSensorHandle sixaxis_handle) const; + void SetSixAxisEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle, bool sixaxis_status); + void SetSixAxisFusionEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle, + bool sixaxis_fusion_status); + void SetSixAxisFusionParameters( + Core::HID::SixAxisSensorHandle sixaxis_handle, + Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters); + Core::HID::SixAxisSensorFusionParameters GetSixAxisFusionParameters( + Core::HID::SixAxisSensorHandle sixaxis_handle); + void ResetSixAxisFusionParameters(Core::HID::SixAxisSensorHandle sixaxis_handle); + Core::HID::LedPattern GetLedPattern(Core::HID::NpadIdType npad_id); + bool IsUnintendedHomeButtonInputProtectionEnabled(Core::HID::NpadIdType npad_id) const; + void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, + Core::HID::NpadIdType npad_id); void SetAnalogStickUseCenterClamp(bool use_center_clamp); void ClearAllConnectedControllers(); void DisconnectAllConnectedControllers(); void ConnectAllDisconnectedControllers(); void ClearAllControllers(); - void MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2); + void MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1, Core::HID::NpadIdType npad_id_2); void StartLRAssignmentMode(); void StopLRAssignmentMode(); - bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2); + bool SwapNpadAssignment(Core::HID::NpadIdType npad_id_1, Core::HID::NpadIdType npad_id_2); // Logical OR for all buttons presses on all controllers // Specifically for cheat engine and other features. u32 GetAndResetPressState(); - static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type); - static Settings::ControllerType MapNPadToSettingsType(Controller_NPad::NPadControllerType type); - static std::size_t NPadIdToIndex(u32 npad_id); - static u32 IndexToNPad(std::size_t index); - static bool IsNpadIdValid(u32 npad_id); - static bool IsDeviceHandleValid(const DeviceHandle& device_handle); + static bool IsNpadIdValid(Core::HID::NpadIdType npad_id); + static bool IsDeviceHandleValid(const Core::HID::SixAxisSensorHandle& device_handle); + static bool IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle); private: - struct CommonHeader { - s64_le timestamp; - s64_le total_entry_count; - s64_le last_entry_index; - s64_le entry_count; - }; - static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); - - enum class ColorAttributes : u32_le { + // This is nn::hid::detail::ColorAttribute + enum class ColorAttribute : u32 { Ok = 0, ReadError = 1, NoController = 2, }; - static_assert(sizeof(ColorAttributes) == 4, "ColorAttributes is an invalid size"); + static_assert(sizeof(ColorAttribute) == 4, "ColorAttribute is an invalid size"); - struct ControllerColor { - u32_le body; - u32_le button; + // This is nn::hid::detail::NpadFullKeyColorState + struct NpadFullKeyColorState { + ColorAttribute attribute; + Core::HID::NpadControllerColor fullkey; }; - static_assert(sizeof(ControllerColor) == 8, "ControllerColor is an invalid size"); + static_assert(sizeof(NpadFullKeyColorState) == 0xC, "NpadFullKeyColorState is an invalid size"); - struct FullKeyColor { - ColorAttributes attribute; - ControllerColor fullkey; + // This is nn::hid::detail::NpadJoyColorState + struct NpadJoyColorState { + ColorAttribute attribute; + Core::HID::NpadControllerColor left; + Core::HID::NpadControllerColor right; }; - static_assert(sizeof(FullKeyColor) == 0xC, "FullKeyColor is an invalid size"); + static_assert(sizeof(NpadJoyColorState) == 0x14, "NpadJoyColorState is an invalid size"); - struct JoyconColor { - ColorAttributes attribute; - ControllerColor left; - ControllerColor right; - }; - static_assert(sizeof(JoyconColor) == 0x14, "JoyconColor is an invalid size"); - - struct ControllerPadState { + // This is nn::hid::NpadAttribute + struct NpadAttribute { union { - u64_le raw{}; - // Button states - BitField<0, 1, u64> a; - BitField<1, 1, u64> b; - BitField<2, 1, u64> x; - BitField<3, 1, u64> y; - BitField<4, 1, u64> l_stick; - BitField<5, 1, u64> r_stick; - BitField<6, 1, u64> l; - BitField<7, 1, u64> r; - BitField<8, 1, u64> zl; - BitField<9, 1, u64> zr; - BitField<10, 1, u64> plus; - BitField<11, 1, u64> minus; - - // D-Pad - BitField<12, 1, u64> d_left; - BitField<13, 1, u64> d_up; - BitField<14, 1, u64> d_right; - BitField<15, 1, u64> d_down; - - // Left JoyStick - BitField<16, 1, u64> l_stick_left; - BitField<17, 1, u64> l_stick_up; - BitField<18, 1, u64> l_stick_right; - BitField<19, 1, u64> l_stick_down; - - // Right JoyStick - BitField<20, 1, u64> r_stick_left; - BitField<21, 1, u64> r_stick_up; - BitField<22, 1, u64> r_stick_right; - BitField<23, 1, u64> r_stick_down; - - // Not always active? - BitField<24, 1, u64> left_sl; - BitField<25, 1, u64> left_sr; - - BitField<26, 1, u64> right_sl; - BitField<27, 1, u64> right_sr; - - BitField<28, 1, u64> palma; - BitField<30, 1, u64> handheld_left_b; - }; - }; - static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size"); - - struct AnalogPosition { - s32_le x; - s32_le y; - }; - static_assert(sizeof(AnalogPosition) == 8, "AnalogPosition is an invalid size"); - - struct ConnectionState { - union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> is_connected; BitField<1, 1, u32> is_wired; BitField<2, 1, u32> is_left_connected; @@ -348,79 +221,60 @@ private: BitField<5, 1, u32> is_right_wired; }; }; - static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size"); + static_assert(sizeof(NpadAttribute) == 4, "NpadAttribute is an invalid size"); - struct ControllerPad { - ControllerPadState pad_states; - AnalogPosition l_stick; - AnalogPosition r_stick; + // This is nn::hid::NpadFullKeyState + // This is nn::hid::NpadHandheldState + // This is nn::hid::NpadJoyDualState + // This is nn::hid::NpadJoyLeftState + // This is nn::hid::NpadJoyRightState + // This is nn::hid::NpadPalmaState + // This is nn::hid::NpadSystemExtState + struct NPadGenericState { + s64_le sampling_number; + Core::HID::NpadButtonState npad_buttons; + Core::HID::AnalogStickState l_stick; + Core::HID::AnalogStickState r_stick; + NpadAttribute connection_status; + INSERT_PADDING_BYTES(4); // Reserved }; - static_assert(sizeof(ControllerPad) == 0x18, "ControllerPad is an invalid size"); + static_assert(sizeof(NPadGenericState) == 0x28, "NPadGenericState is an invalid size"); - struct GenericStates { - s64_le timestamp; - s64_le timestamp2; - ControllerPad pad; - ConnectionState connection_status; - }; - static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size"); - - struct NPadGeneric { - CommonHeader common; - std::array npad; - }; - static_assert(sizeof(NPadGeneric) == 0x350, "NPadGeneric is an invalid size"); - - struct SixAxisAttributes { + // This is nn::hid::SixAxisSensorAttribute + struct SixAxisSensorAttribute { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> is_connected; BitField<1, 1, u32> is_interpolated; }; }; - static_assert(sizeof(SixAxisAttributes) == 4, "SixAxisAttributes is an invalid size"); + static_assert(sizeof(SixAxisSensorAttribute) == 4, "SixAxisSensorAttribute is an invalid size"); - struct SixAxisStates { - s64_le timestamp{}; - INSERT_PADDING_WORDS(2); - s64_le timestamp2{}; + // This is nn::hid::SixAxisSensorState + struct SixAxisSensorState { + s64 delta_time{}; + s64 sampling_number{}; Common::Vec3f accel{}; Common::Vec3f gyro{}; Common::Vec3f rotation{}; std::array orientation{}; - SixAxisAttributes attribute; + SixAxisSensorAttribute attribute; INSERT_PADDING_BYTES(4); // Reserved }; - static_assert(sizeof(SixAxisStates) == 0x68, "SixAxisStates is an invalid size"); + static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size"); - struct SixAxisGeneric { - CommonHeader common{}; - std::array sixaxis{}; + // This is nn::hid::server::NpadGcTriggerState + struct NpadGcTriggerState { + s64 sampling_number{}; + s32 l_analog{}; + s32 r_analog{}; }; - static_assert(sizeof(SixAxisGeneric) == 0x708, "SixAxisGeneric is an invalid size"); - - struct TriggerState { - s64_le timestamp{}; - s64_le timestamp2{}; - s32_le l_analog{}; - s32_le r_analog{}; - }; - static_assert(sizeof(TriggerState) == 0x18, "TriggerState is an invalid size"); - - struct TriggerGeneric { - INSERT_PADDING_BYTES(0x4); - s64_le timestamp; - INSERT_PADDING_BYTES(0x4); - s64_le total_entry_count; - s64_le last_entry_index; - s64_le entry_count; - std::array trigger{}; - }; - static_assert(sizeof(TriggerGeneric) == 0x1C8, "TriggerGeneric is an invalid size"); + static_assert(sizeof(NpadGcTriggerState) == 0x10, "NpadGcTriggerState is an invalid size"); + // This is nn::hid::NpadSystemProperties struct NPadSystemProperties { union { - s64_le raw{}; + s64 raw{}; BitField<0, 1, s64> is_charging_joy_dual; BitField<1, 1, s64> is_charging_joy_left; BitField<2, 1, s64> is_charging_joy_right; @@ -438,17 +292,20 @@ private: }; static_assert(sizeof(NPadSystemProperties) == 0x8, "NPadSystemProperties is an invalid size"); - struct NPadButtonProperties { + // This is nn::hid::NpadSystemButtonProperties + struct NpadSystemButtonProperties { union { - s32_le raw{}; + s32 raw{}; BitField<0, 1, s32> is_home_button_protection_enabled; }; }; - static_assert(sizeof(NPadButtonProperties) == 0x4, "NPadButtonProperties is an invalid size"); + static_assert(sizeof(NpadSystemButtonProperties) == 0x4, + "NPadButtonProperties is an invalid size"); - struct NPadDevice { + // This is nn::hid::system::DeviceType + struct DeviceType { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, s32> fullkey; BitField<1, 1, s32> debug_pad; BitField<2, 1, s32> handheld_left; @@ -465,26 +322,49 @@ private: BitField<13, 1, s32> handheld_lark_nes_left; BitField<14, 1, s32> handheld_lark_nes_right; BitField<15, 1, s32> lucia; + BitField<16, 1, s32> lagon; + BitField<17, 1, s32> lager; BitField<31, 1, s32> system; }; }; - struct MotionDevice { - Common::Vec3f accel; - Common::Vec3f gyro; - Common::Vec3f rotation; - std::array orientation; - Common::Quaternion quaternion; + // This is nn::hid::detail::NfcXcdDeviceHandleStateImpl + struct NfcXcdDeviceHandleStateImpl { + u64 handle; + bool is_available; + bool is_activated; + INSERT_PADDING_BYTES(0x6); // Reserved + u64 sampling_number; }; + static_assert(sizeof(NfcXcdDeviceHandleStateImpl) == 0x18, + "NfcXcdDeviceHandleStateImpl is an invalid size"); - struct NfcXcdHandle { - INSERT_PADDING_BYTES(0x60); + // nn::hid::detail::NfcXcdDeviceHandleStateImplAtomicStorage + struct NfcXcdDeviceHandleStateImplAtomicStorage { + u64 sampling_number; + NfcXcdDeviceHandleStateImpl nfc_xcd_device_handle_state; }; + static_assert(sizeof(NfcXcdDeviceHandleStateImplAtomicStorage) == 0x20, + "NfcXcdDeviceHandleStateImplAtomicStorage is an invalid size"); + // This is nn::hid::detail::NfcXcdDeviceHandleState + struct NfcXcdDeviceHandleState { + // TODO(german77): Make this struct a ring lifo object + INSERT_PADDING_BYTES(0x8); // Unused + s64 total_buffer_count = max_buffer_size; + s64 buffer_tail{}; + s64 buffer_count{}; + std::array nfc_xcd_device_handle_storage; + }; + static_assert(sizeof(NfcXcdDeviceHandleState) == 0x60, + "NfcXcdDeviceHandleState is an invalid size"); + + // This is nn::hid::system::AppletFooterUiAttributesSet struct AppletFooterUiAttributes { INSERT_PADDING_BYTES(0x4); }; + // This is nn::hid::system::AppletFooterUiType enum class AppletFooterUiType : u8 { None = 0, HandheldNone = 1, @@ -510,95 +390,150 @@ private: Lagon = 21, }; - struct NPadEntry { - NpadStyleSet style_set; - NpadAssignments assignment_mode; - FullKeyColor fullkey_color; - JoyconColor joycon_color; + struct AppletFooterUi { + AppletFooterUiAttributes attributes; + AppletFooterUiType type; + INSERT_PADDING_BYTES(0x5B); // Reserved + }; + static_assert(sizeof(AppletFooterUi) == 0x60, "AppletFooterUi is an invalid size"); - NPadGeneric fullkey_states; - NPadGeneric handheld_states; - NPadGeneric joy_dual_states; - NPadGeneric joy_left_states; - NPadGeneric joy_right_states; - NPadGeneric palma_states; - NPadGeneric system_ext_states; - SixAxisGeneric sixaxis_fullkey; - SixAxisGeneric sixaxis_handheld; - SixAxisGeneric sixaxis_dual_left; - SixAxisGeneric sixaxis_dual_right; - SixAxisGeneric sixaxis_left; - SixAxisGeneric sixaxis_right; - NPadDevice device_type; - INSERT_PADDING_BYTES(0x4); // reserved + // This is nn::hid::NpadLarkType + enum class NpadLarkType : u32 { + Invalid, + H1, + H2, + NL, + NR, + }; + + // This is nn::hid::NpadLuciaType + enum class NpadLuciaType : u32 { + Invalid, + J, + E, + U, + }; + + // This is nn::hid::NpadLagonType + enum class NpadLagonType : u32 { + Invalid, + }; + + // This is nn::hid::NpadLagerType + enum class NpadLagerType : u32 { + Invalid, + J, + E, + U, + }; + + // This is nn::hid::detail::NpadInternalState + struct NpadInternalState { + Core::HID::NpadStyleTag style_tag; + NpadJoyAssignmentMode assignment_mode; + NpadFullKeyColorState fullkey_color; + NpadJoyColorState joycon_color; + Lifo fullkey_lifo; + Lifo handheld_lifo; + Lifo joy_dual_lifo; + Lifo joy_left_lifo; + Lifo joy_right_lifo; + Lifo palma_lifo; + Lifo system_ext_lifo; + Lifo sixaxis_fullkey_lifo; + Lifo sixaxis_handheld_lifo; + Lifo sixaxis_dual_left_lifo; + Lifo sixaxis_dual_right_lifo; + Lifo sixaxis_left_lifo; + Lifo sixaxis_right_lifo; + DeviceType device_type; + INSERT_PADDING_BYTES(0x4); // Reserved NPadSystemProperties system_properties; - NPadButtonProperties button_properties; - u32 battery_level_dual; - u32 battery_level_left; - u32 battery_level_right; - AppletFooterUiAttributes footer_attributes; - AppletFooterUiType footer_type; - // nfc_states needs to be checked switchbrew does not match with HW - NfcXcdHandle nfc_states; - INSERT_PADDING_BYTES(0x8); // Mutex - TriggerGeneric gc_trigger_states; - INSERT_PADDING_BYTES(0xc1f); + NpadSystemButtonProperties button_properties; + Core::HID::BatteryLevel battery_level_dual; + Core::HID::BatteryLevel battery_level_left; + Core::HID::BatteryLevel battery_level_right; + union { + NfcXcdDeviceHandleState nfc_xcd_device_handle; + AppletFooterUi applet_footer; + }; + INSERT_PADDING_BYTES(0x20); // Unknown + Lifo gc_trigger_lifo; + NpadLarkType lark_type_l_and_main; + NpadLarkType lark_type_r; + NpadLuciaType lucia_type; + NpadLagonType lagon_type; + NpadLagerType lager_type; + // FW 13.x Investigate there is some sort of bitflag related to joycons + INSERT_PADDING_BYTES(0x4); + INSERT_PADDING_BYTES(0xc08); // Unknown }; - static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size"); + static_assert(sizeof(NpadInternalState) == 0x5000, "NpadInternalState is an invalid size"); - struct ControllerHolder { - NPadControllerType type; - bool is_connected; + struct VibrationData { + bool device_mounted{}; + Core::HID::VibrationValue latest_vibration_value{}; + std::chrono::steady_clock::time_point last_vibration_timepoint{}; }; - void InitNewlyAddedController(std::size_t controller_idx); - bool IsControllerSupported(NPadControllerType controller) const; - void RequestPadStateUpdate(u32 npad_id); + struct NpadControllerData { + Core::HID::EmulatedController* device; + Kernel::KEvent* styleset_changed_event{}; + NpadInternalState shared_memory_entry{}; + + std::array vibration{}; + bool unintended_home_button_input_protection{}; + bool is_connected{}; + Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None}; + + // Motion parameters + bool sixaxis_at_rest{true}; + bool sixaxis_sensor_enabled{true}; + bool sixaxis_fusion_enabled{false}; + Core::HID::SixAxisSensorFusionParameters sixaxis_fusion{}; + GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard}; + + // Current pad state + NPadGenericState npad_pad_state{}; + NPadGenericState npad_libnx_state{}; + NpadGcTriggerState npad_trigger_state{}; + SixAxisSensorState sixaxis_fullkey_state{}; + SixAxisSensorState sixaxis_handheld_state{}; + SixAxisSensorState sixaxis_dual_left_state{}; + SixAxisSensorState sixaxis_dual_right_state{}; + SixAxisSensorState sixaxis_left_lifo_state{}; + SixAxisSensorState sixaxis_right_lifo_state{}; + int callback_key; + }; + + void ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t controller_idx); + void InitNewlyAddedController(Core::HID::NpadIdType npad_id); + bool IsControllerSupported(Core::HID::NpadStyleIndex controller) const; + void RequestPadStateUpdate(Core::HID::NpadIdType npad_id); + void WriteEmptyEntry(NpadInternalState& npad); + + NpadControllerData& GetControllerFromHandle( + const Core::HID::SixAxisSensorHandle& device_handle); + const NpadControllerData& GetControllerFromHandle( + const Core::HID::SixAxisSensorHandle& device_handle) const; + NpadControllerData& GetControllerFromHandle( + const Core::HID::VibrationDeviceHandle& device_handle); + const NpadControllerData& GetControllerFromHandle( + const Core::HID::VibrationDeviceHandle& device_handle) const; + NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id); + const NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id) const; std::atomic press_state{}; - NpadStyleSet style{}; - std::array shared_memory_entries{}; - using ButtonArray = std::array< - std::array, Settings::NativeButton::NUM_BUTTONS_HID>, - 10>; - using StickArray = std::array< - std::array, Settings::NativeAnalog::NUM_STICKS_HID>, - 10>; - using VibrationArray = std::array, - Settings::NativeVibration::NUM_VIBRATIONS_HID>, - 10>; - using MotionArray = std::array< - std::array, Settings::NativeMotion::NUM_MOTIONS_HID>, - 10>; - + std::array controller_data{}; KernelHelpers::ServiceContext& service_context; std::mutex mutex; - ButtonArray buttons; - StickArray sticks; - VibrationArray vibrations; - MotionArray motions; - std::vector supported_npad_id_types{}; - NpadHoldType hold_type{NpadHoldType::Vertical}; + std::vector supported_npad_id_types{}; + NpadJoyHoldType hold_type{NpadJoyHoldType::Vertical}; NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual}; NpadCommunicationMode communication_mode{NpadCommunicationMode::Default}; - // Each controller should have their own styleset changed event - std::array styleset_changed_events{}; - std::array, 10> - last_vibration_timepoints{}; - std::array, 10> latest_vibration_values{}; bool permit_vibration_session_enabled{false}; - std::array, 10> vibration_devices_mounted{}; - std::array connected_controllers{}; - std::array unintended_home_button_input_protection{}; bool analog_stick_use_center_clamp{}; - GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard}; - bool sixaxis_sensors_enabled{true}; - f32 sixaxis_fusion_parameter1{}; - f32 sixaxis_fusion_parameter2{}; - bool sixaxis_at_rest{true}; - std::array npad_pad_states{}; - std::array npad_trigger_states{}; bool is_in_lr_assignment_mode{false}; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/stubbed.cpp b/src/core/hle/service/hid/controllers/stubbed.cpp index 772c20453..b7d7a5756 100755 --- a/src/core/hle/service/hid/controllers/stubbed.cpp +++ b/src/core/hle/service/hid/controllers/stubbed.cpp @@ -5,11 +5,12 @@ #include #include "common/common_types.h" #include "core/core_timing.h" +#include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/stubbed.h" namespace Service::HID { -Controller_Stubbed::Controller_Stubbed(Core::System& system_) : ControllerBase{system_} {} +Controller_Stubbed::Controller_Stubbed(Core::HID::HIDCore& hid_core_) : ControllerBase{hid_core_} {} Controller_Stubbed::~Controller_Stubbed() = default; void Controller_Stubbed::OnInit() {} @@ -31,10 +32,9 @@ void Controller_Stubbed::OnUpdate(const Core::Timing::CoreTiming& core_timing, u std::memcpy(data + common_offset, &header, sizeof(CommonHeader)); } -void Controller_Stubbed::OnLoadInputDevices() {} - void Controller_Stubbed::SetCommonHeaderOffset(std::size_t off) { common_offset = off; smart_update = true; } + } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/stubbed.h b/src/core/hle/service/hid/controllers/stubbed.h index 21092af0d..0044a4efa 100755 --- a/src/core/hle/service/hid/controllers/stubbed.h +++ b/src/core/hle/service/hid/controllers/stubbed.h @@ -10,7 +10,7 @@ namespace Service::HID { class Controller_Stubbed final : public ControllerBase { public: - explicit Controller_Stubbed(Core::System& system_); + explicit Controller_Stubbed(Core::HID::HIDCore& hid_core_); ~Controller_Stubbed() override; // Called when the controller is initialized @@ -22,12 +22,17 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; - // Called when input devices should be loaded - void OnLoadInputDevices() override; - void SetCommonHeaderOffset(std::size_t off); private: + struct CommonHeader { + s64 timestamp; + s64 total_entry_count; + s64 last_entry_index; + s64 entry_count; + }; + static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); + bool smart_update{}; std::size_t common_offset{}; }; diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index 6ef17acc5..48978e5c6 100755 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -7,72 +7,82 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "common/settings.h" +#include "core/core.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" -#include "core/frontend/input.h" +#include "core/hid/emulated_console.h" +#include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/touchscreen.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400; -Controller_Touchscreen::Controller_Touchscreen(Core::System& system_) : ControllerBase{system_} {} +Controller_Touchscreen::Controller_Touchscreen(Core::HID::HIDCore& hid_core_) + : ControllerBase{hid_core_} { + console = hid_core.GetEmulatedConsole(); +} + Controller_Touchscreen::~Controller_Touchscreen() = default; -void Controller_Touchscreen::OnInit() { - for (std::size_t id = 0; id < MAX_FINGERS; ++id) { - mouse_finger_id[id] = MAX_FINGERS; - keyboard_finger_id[id] = MAX_FINGERS; - udp_finger_id[id] = MAX_FINGERS; - } -} +void Controller_Touchscreen::OnInit() {} void Controller_Touchscreen::OnRelease() {} void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { - shared_memory.header.timestamp = core_timing.GetCPUTicks(); - shared_memory.header.total_entry_count = 17; + touch_screen_lifo.timestamp = core_timing.GetCPUTicks(); if (!IsControllerActivated()) { - shared_memory.header.entry_count = 0; - shared_memory.header.last_entry_index = 0; + touch_screen_lifo.buffer_count = 0; + touch_screen_lifo.buffer_tail = 0; + std::memcpy(data, &touch_screen_lifo, sizeof(touch_screen_lifo)); return; } - shared_memory.header.entry_count = 16; - const auto& last_entry = - shared_memory.shared_memory_entries[shared_memory.header.last_entry_index]; - shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; - auto& cur_entry = shared_memory.shared_memory_entries[shared_memory.header.last_entry_index]; + const auto touch_status = console->GetTouch(); + for (std::size_t id = 0; id < MAX_FINGERS; id++) { + const auto& current_touch = touch_status[id]; + auto& finger = fingers[id]; + finger.position = current_touch.position; + finger.id = current_touch.id; - cur_entry.sampling_number = last_entry.sampling_number + 1; - cur_entry.sampling_number2 = cur_entry.sampling_number; + if (finger.attribute.start_touch) { + finger.attribute.raw = 0; + continue; + } - const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); - const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); - for (std::size_t id = 0; id < mouse_status.size(); ++id) { - mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); - udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); - } + if (finger.attribute.end_touch) { + finger.attribute.raw = 0; + finger.pressed = false; + continue; + } - if (Settings::values.use_touch_from_button) { - const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); - for (std::size_t id = 0; id < mouse_status.size(); ++id) { - keyboard_finger_id[id] = - UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); + if (!finger.pressed && current_touch.pressed) { + finger.attribute.start_touch.Assign(1); + finger.pressed = true; + continue; + } + + if (finger.pressed && !current_touch.pressed) { + finger.attribute.raw = 0; + finger.attribute.end_touch.Assign(1); } } - std::array active_fingers; + std::array active_fingers; const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), [](const auto& finger) { return finger.pressed; }); const auto active_fingers_count = static_cast(std::distance(active_fingers.begin(), end_iter)); const u64 tick = core_timing.GetCPUTicks(); - cur_entry.entry_count = static_cast(active_fingers_count); + const auto& last_entry = touch_screen_lifo.ReadCurrentEntry().state; + + next_state.sampling_number = last_entry.sampling_number + 1; + next_state.entry_count = static_cast(active_fingers_count); + for (std::size_t id = 0; id < MAX_FINGERS; ++id) { - auto& touch_entry = cur_entry.states[id]; + auto& touch_entry = next_state.states[id]; if (id < active_fingers_count) { const auto& [active_x, active_y] = active_fingers[id].position; touch_entry.position = { @@ -97,66 +107,9 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin touch_entry.finger = 0; } } - std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory)); -} -void Controller_Touchscreen::OnLoadInputDevices() { - touch_mouse_device = Input::CreateDevice("engine:emu_window"); - touch_udp_device = Input::CreateDevice("engine:cemuhookudp"); - touch_btn_device = Input::CreateDevice("engine:touch_from_button"); -} - -std::optional Controller_Touchscreen::GetUnusedFingerID() const { - // Dont assign any touch input to a finger if disabled - if (!Settings::values.touchscreen.enabled) { - return std::nullopt; - } - std::size_t first_free_id = 0; - while (first_free_id < MAX_FINGERS) { - if (!fingers[first_free_id].pressed) { - return first_free_id; - } else { - first_free_id++; - } - } - return std::nullopt; -} - -std::size_t Controller_Touchscreen::UpdateTouchInputEvent( - const std::tuple& touch_input, std::size_t finger_id) { - const auto& [x, y, pressed] = touch_input; - if (finger_id > MAX_FINGERS) { - LOG_ERROR(Service_HID, "Invalid finger id {}", finger_id); - return MAX_FINGERS; - } - if (pressed) { - Attributes attribute{}; - if (finger_id == MAX_FINGERS) { - const auto first_free_id = GetUnusedFingerID(); - if (!first_free_id) { - // Invalid finger id do nothing - return MAX_FINGERS; - } - finger_id = first_free_id.value(); - fingers[finger_id].pressed = true; - fingers[finger_id].id = static_cast(finger_id); - attribute.start_touch.Assign(1); - } - fingers[finger_id].position = {x, y}; - fingers[finger_id].attribute = attribute; - return finger_id; - } - - if (finger_id != MAX_FINGERS) { - if (!fingers[finger_id].attribute.end_touch) { - fingers[finger_id].attribute.end_touch.Assign(1); - fingers[finger_id].attribute.start_touch.Assign(0); - return finger_id; - } - fingers[finger_id].pressed = false; - } - - return MAX_FINGERS; + touch_screen_lifo.WriteNextEntry(next_state); + std::memcpy(data + SHARED_MEMORY_OFFSET, &touch_screen_lifo, sizeof(touch_screen_lifo)); } } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index 8e9b40c0a..135c2bf13 100755 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -9,18 +9,25 @@ #include "common/common_types.h" #include "common/point.h" #include "common/swap.h" -#include "core/frontend/input.h" +#include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/hle/service/hid/ring_lifo.h" + +namespace Core::HID { +class EmulatedConsole; +} // namespace Core::HID namespace Service::HID { class Controller_Touchscreen final : public ControllerBase { public: + // This is nn::hid::TouchScreenModeForNx enum class TouchScreenModeForNx : u8 { UseSystemSetting, Finger, Heat2, }; + // This is nn::hid::TouchScreenConfigurationForNx struct TouchScreenConfigurationForNx { TouchScreenModeForNx mode; INSERT_PADDING_BYTES_NOINIT(0x7); @@ -29,7 +36,7 @@ public: static_assert(sizeof(TouchScreenConfigurationForNx) == 0x17, "TouchScreenConfigurationForNx is an invalid size"); - explicit Controller_Touchscreen(Core::System& system_); + explicit Controller_Touchscreen(Core::HID::HIDCore& hid_core_); ~Controller_Touchscreen() override; // Called when the controller is initialized @@ -41,73 +48,24 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; - // Called when input devices should be loaded - void OnLoadInputDevices() override; - private: static constexpr std::size_t MAX_FINGERS = 16; - // Returns an unused finger id, if there is no fingers available std::nullopt will be returned - std::optional GetUnusedFingerID() const; - - // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no - // changes will be made. Updates the coordinates if the finger id it's already set. If the touch - // ends delays the output by one frame to set the end_touch flag before finally freeing the - // finger id - std::size_t UpdateTouchInputEvent(const std::tuple& touch_input, - std::size_t finger_id); - - struct Attributes { - union { - u32 raw{}; - BitField<0, 1, u32> start_touch; - BitField<1, 1, u32> end_touch; - }; + // This is nn::hid::TouchScreenState + struct TouchScreenState { + s64 sampling_number; + s32 entry_count; + INSERT_PADDING_BYTES(4); // Reserved + std::array states; }; - static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size"); + static_assert(sizeof(TouchScreenState) == 0x290, "TouchScreenState is an invalid size"); - struct TouchState { - u64_le delta_time; - Attributes attribute; - u32_le finger; - Common::Point position; - u32_le diameter_x; - u32_le diameter_y; - u32_le rotation_angle; - }; - static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size"); + // This is nn::hid::detail::TouchScreenLifo + Lifo touch_screen_lifo{}; + static_assert(sizeof(touch_screen_lifo) == 0x2C38, "touch_screen_lifo is an invalid size"); + TouchScreenState next_state{}; - struct TouchScreenEntry { - s64_le sampling_number; - s64_le sampling_number2; - s32_le entry_count; - std::array states; - }; - static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size"); - - struct TouchScreenSharedMemory { - CommonHeader header; - std::array shared_memory_entries{}; - INSERT_PADDING_BYTES(0x3c8); - }; - static_assert(sizeof(TouchScreenSharedMemory) == 0x3000, - "TouchScreenSharedMemory is an invalid size"); - - struct Finger { - u64_le last_touch{}; - Common::Point position; - u32_le id{}; - bool pressed{}; - Attributes attribute; - }; - - TouchScreenSharedMemory shared_memory{}; - std::unique_ptr touch_mouse_device; - std::unique_ptr touch_udp_device; - std::unique_ptr touch_btn_device; - std::array mouse_finger_id; - std::array keyboard_finger_id; - std::array udp_finger_id; - std::array fingers; + std::array fingers; + Core::HID::EmulatedConsole* console; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/xpad.cpp b/src/core/hle/service/hid/controllers/xpad.cpp index 41dc22cf9..e4da16466 100755 --- a/src/core/hle/service/hid/controllers/xpad.cpp +++ b/src/core/hle/service/hid/controllers/xpad.cpp @@ -5,12 +5,13 @@ #include #include "common/common_types.h" #include "core/core_timing.h" +#include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/xpad.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C00; -Controller_XPad::Controller_XPad(Core::System& system_) : ControllerBase{system_} {} +Controller_XPad::Controller_XPad(Core::HID::HIDCore& hid_core_) : ControllerBase{hid_core_} {} Controller_XPad::~Controller_XPad() = default; void Controller_XPad::OnInit() {} @@ -19,28 +20,19 @@ void Controller_XPad::OnRelease() {} void Controller_XPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { - for (auto& xpad_entry : shared_memory.shared_memory_entries) { - xpad_entry.header.timestamp = core_timing.GetCPUTicks(); - xpad_entry.header.total_entry_count = 17; - - if (!IsControllerActivated()) { - xpad_entry.header.entry_count = 0; - xpad_entry.header.last_entry_index = 0; - return; - } - xpad_entry.header.entry_count = 16; - - const auto& last_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index]; - xpad_entry.header.last_entry_index = (xpad_entry.header.last_entry_index + 1) % 17; - auto& cur_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index]; - - cur_entry.sampling_number = last_entry.sampling_number + 1; - cur_entry.sampling_number2 = cur_entry.sampling_number; + if (!IsControllerActivated()) { + basic_xpad_lifo.buffer_count = 0; + basic_xpad_lifo.buffer_tail = 0; + std::memcpy(data + SHARED_MEMORY_OFFSET, &basic_xpad_lifo, sizeof(basic_xpad_lifo)); + return; } + + const auto& last_entry = basic_xpad_lifo.ReadCurrentEntry().state; + next_state.sampling_number = last_entry.sampling_number + 1; // TODO(ogniK): Update xpad states - std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); + basic_xpad_lifo.WriteNextEntry(next_state); + std::memcpy(data + SHARED_MEMORY_OFFSET, &basic_xpad_lifo, sizeof(basic_xpad_lifo)); } -void Controller_XPad::OnLoadInputDevices() {} } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/xpad.h b/src/core/hle/service/hid/controllers/xpad.h index f9ab5facf..54dae0be1 100755 --- a/src/core/hle/service/hid/controllers/xpad.h +++ b/src/core/hle/service/hid/controllers/xpad.h @@ -8,12 +8,14 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" +#include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/hle/service/hid/ring_lifo.h" namespace Service::HID { class Controller_XPad final : public ControllerBase { public: - explicit Controller_XPad(Core::System& system_); + explicit Controller_XPad(Core::HID::HIDCore& hid_core_); ~Controller_XPad() override; // Called when the controller is initialized @@ -25,13 +27,11 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; - // Called when input devices should be loaded - void OnLoadInputDevices() override; - private: - struct Attributes { + // This is nn::hid::BasicXpadAttributeSet + struct BasicXpadAttributeSet { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> is_connected; BitField<1, 1, u32> is_wired; BitField<2, 1, u32> is_left_connected; @@ -40,11 +40,12 @@ private: BitField<5, 1, u32> is_right_wired; }; }; - static_assert(sizeof(Attributes) == 4, "Attributes is an invalid size"); + static_assert(sizeof(BasicXpadAttributeSet) == 4, "BasicXpadAttributeSet is an invalid size"); - struct Buttons { + // This is nn::hid::BasicXpadButtonSet + struct BasicXpadButtonSet { union { - u32_le raw{}; + u32 raw{}; // Button states BitField<0, 1, u32> a; BitField<1, 1, u32> b; @@ -88,35 +89,21 @@ private: BitField<30, 1, u32> handheld_left_b; }; }; - static_assert(sizeof(Buttons) == 4, "Buttons is an invalid size"); + static_assert(sizeof(BasicXpadButtonSet) == 4, "BasicXpadButtonSet is an invalid size"); - struct AnalogStick { - s32_le x; - s32_le y; + // This is nn::hid::detail::BasicXpadState + struct BasicXpadState { + s64 sampling_number; + BasicXpadAttributeSet attributes; + BasicXpadButtonSet pad_states; + Core::HID::AnalogStickState l_stick; + Core::HID::AnalogStickState r_stick; }; - static_assert(sizeof(AnalogStick) == 0x8, "AnalogStick is an invalid size"); + static_assert(sizeof(BasicXpadState) == 0x20, "BasicXpadState is an invalid size"); - struct XPadState { - s64_le sampling_number; - s64_le sampling_number2; - Attributes attributes; - Buttons pad_states; - AnalogStick l_stick; - AnalogStick r_stick; - }; - static_assert(sizeof(XPadState) == 0x28, "XPadState is an invalid size"); - - struct XPadEntry { - CommonHeader header; - std::array pad_states{}; - INSERT_PADDING_BYTES(0x138); - }; - static_assert(sizeof(XPadEntry) == 0x400, "XPadEntry is an invalid size"); - - struct SharedMemory { - std::array shared_memory_entries{}; - }; - static_assert(sizeof(SharedMemory) == 0x1000, "SharedMemory is an invalid size"); - SharedMemory shared_memory{}; + // This is nn::hid::detail::BasicXpadLifo + Lifo basic_xpad_lifo{}; + static_assert(sizeof(basic_xpad_lifo) == 0x2C8, "basic_xpad_lifo is an invalid size"); + BasicXpadState next_state{}; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 10c64d41a..e740b4331 100755 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -8,7 +8,7 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" -#include "core/frontend/input.h" +#include "core/hid/hid_core.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/k_readable_event.h" #include "core/hle/kernel/k_shared_memory.h" @@ -34,10 +34,10 @@ namespace Service::HID { // Updating period for each HID device. -// HID is polled every 15ms, this value was derived from -// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet -constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz) -constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz) +// Period time is obtained by measuring the number of samples in a second on HW using a homebrew +constexpr auto pad_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000}; // (4ms, 250Hz) +constexpr auto keyboard_update_ns = std::chrono::nanoseconds{8 * 1000 * 1000}; // (8ms, 125Hz) +constexpr auto motion_update_ns = std::chrono::nanoseconds{5 * 1000 * 1000}; // (5ms, 200Hz) constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system_, @@ -79,17 +79,24 @@ IAppletResource::IAppletResource(Core::System& system_, const auto guard = LockService(); UpdateControllers(user_data, ns_late); }); + keyboard_update_event = Core::Timing::CreateEvent( + "HID::UpdatekeyboardCallback", + [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + const auto guard = LockService(); + UpdateKeyboard(user_data, ns_late); + }); motion_update_event = Core::Timing::CreateEvent( - "HID::MotionPadCallback", + "HID::UpdateMotionCallback", [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { const auto guard = LockService(); UpdateMotion(user_data, ns_late); }); system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event); + system.CoreTiming().ScheduleEvent(keyboard_update_ns, keyboard_update_event); system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event); - ReloadInputDevices(); + system.HIDCore().ReloadInputDevices(); } void IAppletResource::ActivateController(HidController controller) { @@ -102,6 +109,7 @@ void IAppletResource::DeactivateController(HidController controller) { IAppletResource::~IAppletResource() { system.CoreTiming().UnscheduleEvent(pad_update_event, 0); + system.CoreTiming().UnscheduleEvent(keyboard_update_event, 0); system.CoreTiming().UnscheduleEvent(motion_update_event, 0); } @@ -117,23 +125,37 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { auto& core_timing = system.CoreTiming(); - const bool should_reload = Settings::values.is_device_reload_pending.exchange(false); for (const auto& controller : controllers) { - if (should_reload) { - controller->OnLoadInputDevices(); + // Keyboard has it's own update event + if (controller == controllers[static_cast(HidController::Keyboard)]) { + continue; } controller->OnUpdate(core_timing, system.Kernel().GetHidSharedMem().GetPointer(), SHARED_MEMORY_SIZE); } // If ns_late is higher than the update rate ignore the delay - if (ns_late > motion_update_ns) { + if (ns_late > pad_update_ns) { ns_late = {}; } core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event); } +void IAppletResource::UpdateKeyboard(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + auto& core_timing = system.CoreTiming(); + + controllers[static_cast(HidController::Keyboard)]->OnUpdate( + core_timing, system.Kernel().GetHidSharedMem().GetPointer(), SHARED_MEMORY_SIZE); + + // If ns_late is higher than the update rate ignore the delay + if (ns_late > keyboard_update_ns) { + ns_late = {}; + } + + core_timing.ScheduleEvent(keyboard_update_ns - ns_late, keyboard_update_event); +} + void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { auto& core_timing = system.CoreTiming(); @@ -166,7 +188,7 @@ public: private: void InitializeVibrationDevice(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto vibration_device_handle{rp.PopRaw()}; + const auto vibration_device_handle{rp.PopRaw()}; if (applet_resource != nullptr) { applet_resource->GetController(HidController::NPad) @@ -422,6 +444,7 @@ void Hid::ActivateXpad(Kernel::HLERequestContext& ctx) { INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -448,19 +471,18 @@ void Hid::GetXpadIDs(Kernel::HLERequestContext& ctx) { void Hid::ActivateSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + u32 basic_xpad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(true); + // This function does nothing on 10.0.0+ - LOG_DEBUG(Service_HID, - "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_WARNING(Service_HID, "(STUBBED) called, basic_xpad_id={}, applet_resource_user_id={}", + parameters.basic_xpad_id, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -469,19 +491,18 @@ void Hid::ActivateSixAxisSensor(Kernel::HLERequestContext& ctx) { void Hid::DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + u32 basic_xpad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(false); + // This function does nothing on 10.0.0+ - LOG_DEBUG(Service_HID, - "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_WARNING(Service_HID, "(STUBBED) called, basic_xpad_id={}, applet_resource_user_id={}", + parameters.basic_xpad_id, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -490,14 +511,16 @@ void Hid::DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx) { void Hid::StartSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(true); + applet_resource->GetController(HidController::NPad) + .SetSixAxisEnabled(parameters.sixaxis_handle, true); LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", @@ -511,14 +534,16 @@ void Hid::StartSixAxisSensor(Kernel::HLERequestContext& ctx) { void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(false); + applet_resource->GetController(HidController::NPad) + .SetSixAxisEnabled(parameters.sixaxis_handle, false); LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", @@ -534,19 +559,23 @@ void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) { struct Parameters { bool enable_sixaxis_sensor_fusion; INSERT_PADDING_BYTES_NOINIT(3); - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; u64 applet_resource_user_id; }; static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - LOG_WARNING(Service_HID, - "(STUBBED) called, enable_sixaxis_sensor_fusion={}, npad_type={}, npad_id={}, " - "device_index={}, applet_resource_user_id={}", - parameters.enable_sixaxis_sensor_fusion, parameters.sixaxis_handle.npad_type, - parameters.sixaxis_handle.npad_id, parameters.sixaxis_handle.device_index, - parameters.applet_resource_user_id); + applet_resource->GetController(HidController::NPad) + .SetSixAxisFusionEnabled(parameters.sixaxis_handle, + parameters.enable_sixaxis_sensor_fusion); + + LOG_DEBUG(Service_HID, + "called, enable_sixaxis_sensor_fusion={}, npad_type={}, npad_id={}, " + "device_index={}, applet_resource_user_id={}", + parameters.enable_sixaxis_sensor_fusion, parameters.sixaxis_handle.npad_type, + parameters.sixaxis_handle.npad_id, parameters.sixaxis_handle.device_index, + parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -555,9 +584,9 @@ void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) { void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; - f32 parameter1; - f32 parameter2; + Core::HID::SixAxisSensorHandle sixaxis_handle; + Core::HID::SixAxisSensorFusionParameters sixaxis_fusion; + INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size."); @@ -565,14 +594,14 @@ void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { const auto parameters{rp.PopRaw()}; applet_resource->GetController(HidController::NPad) - .SetSixAxisFusionParameters(parameters.parameter1, parameters.parameter2); + .SetSixAxisFusionParameters(parameters.sixaxis_handle, parameters.sixaxis_fusion); - LOG_WARNING(Service_HID, - "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, parameter1={}, " - "parameter2={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.parameter1, - parameters.parameter2, parameters.applet_resource_user_id); + LOG_DEBUG(Service_HID, + "called, npad_type={}, npad_id={}, device_index={}, parameter1={}, " + "parameter2={}, applet_resource_user_id={}", + parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, + parameters.sixaxis_handle.device_index, parameters.sixaxis_fusion.parameter1, + parameters.sixaxis_fusion.parameter2, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -581,35 +610,33 @@ void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { void Hid::GetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; + INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); - f32 parameter1 = 0; - f32 parameter2 = 0; const auto parameters{rp.PopRaw()}; - std::tie(parameter1, parameter2) = + const auto sixaxis_fusion_parameters = applet_resource->GetController(HidController::NPad) - .GetSixAxisFusionParameters(); + .GetSixAxisFusionParameters(parameters.sixaxis_handle); - LOG_WARNING( - Service_HID, - "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_DEBUG(Service_HID, + "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", + parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, + parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(ResultSuccess); - rb.Push(parameter1); - rb.Push(parameter2); + rb.PushRaw(sixaxis_fusion_parameters); } void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; + INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); @@ -617,13 +644,12 @@ void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { const auto parameters{rp.PopRaw()}; applet_resource->GetController(HidController::NPad) - .ResetSixAxisFusionParameters(); + .ResetSixAxisFusionParameters(parameters.sixaxis_handle); - LOG_WARNING( - Service_HID, - "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_DEBUG(Service_HID, + "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", + parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, + parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -631,12 +657,12 @@ void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto sixaxis_handle{rp.PopRaw()}; + const auto sixaxis_handle{rp.PopRaw()}; const auto drift_mode{rp.PopEnum()}; const auto applet_resource_user_id{rp.Pop()}; applet_resource->GetController(HidController::NPad) - .SetGyroscopeZeroDriftMode(drift_mode); + .SetGyroscopeZeroDriftMode(sixaxis_handle, drift_mode); LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}, drift_mode={}, " @@ -651,10 +677,11 @@ void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { void Hid::GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -666,21 +693,23 @@ void Hid::GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); rb.PushEnum(applet_resource->GetController(HidController::NPad) - .GetGyroscopeZeroDriftMode()); + .GetGyroscopeZeroDriftMode(parameters.sixaxis_handle)); } void Hid::ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; + const auto drift_mode{Controller_NPad::GyroscopeZeroDriftMode::Standard}; applet_resource->GetController(HidController::NPad) - .SetGyroscopeZeroDriftMode(Controller_NPad::GyroscopeZeroDriftMode::Standard); + .SetGyroscopeZeroDriftMode(parameters.sixaxis_handle, drift_mode); LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", @@ -694,10 +723,11 @@ void Hid::ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -709,16 +739,17 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); rb.Push(applet_resource->GetController(HidController::NPad) - .IsSixAxisSensorAtRest()); + .IsSixAxisSensorAtRest(parameters.sixaxis_handle)); } void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -740,13 +771,14 @@ void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) { INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; applet_resource->ActivateController(HidController::Gesture); - LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", parameters.unknown, - parameters.applet_resource_user_id); + LOG_WARNING(Service_HID, "(STUBBED) called, unknown={}, applet_resource_user_id={}", + parameters.unknown, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -754,12 +786,20 @@ void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) { void Hid::SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto supported_styleset{rp.Pop()}; + struct Parameters { + Core::HID::NpadStyleSet supported_styleset; + INSERT_PADDING_WORDS_NOINIT(1); + u64 applet_resource_user_id; + }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); + + const auto parameters{rp.PopRaw()}; applet_resource->GetController(HidController::NPad) - .SetSupportedStyleSet({supported_styleset}); + .SetSupportedStyleSet({parameters.supported_styleset}); - LOG_DEBUG(Service_HID, "called, supported_styleset={}", supported_styleset); + LOG_DEBUG(Service_HID, "called, supported_styleset={}, applet_resource_user_id={}", + parameters.supported_styleset, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -773,9 +813,9 @@ void Hid::GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); - rb.Push(applet_resource->GetController(HidController::NPad) - .GetSupportedStyleSet() - .raw); + rb.PushEnum(applet_resource->GetController(HidController::NPad) + .GetSupportedStyleSet() + .raw); } void Hid::SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) { @@ -818,11 +858,12 @@ void Hid::DeactivateNpad(Kernel::HLERequestContext& ctx) { void Hid::AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; u64 unknown; }; + static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -838,10 +879,11 @@ void Hid::AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) { void Hid::DisconnectNpad(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -857,7 +899,7 @@ void Hid::DisconnectNpad(Kernel::HLERequestContext& ctx) { void Hid::GetPlayerLedPattern(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto npad_id{rp.Pop()}; + const auto npad_id{rp.PopEnum()}; LOG_DEBUG(Service_HID, "called, npad_id={}", npad_id); @@ -872,16 +914,17 @@ void Hid::ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) { // Should have no effect with how our npad sets up the data IPC::RequestParser rp{ctx}; struct Parameters { - u32 unknown; + s32 revision; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; applet_resource->ActivateController(HidController::NPad); - LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", parameters.unknown, + LOG_DEBUG(Service_HID, "called, revision={}, applet_resource_user_id={}", parameters.revision, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; @@ -891,7 +934,7 @@ void Hid::ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) { void Hid::SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto applet_resource_user_id{rp.Pop()}; - const auto hold_type{rp.PopEnum()}; + const auto hold_type{rp.PopEnum()}; applet_resource->GetController(HidController::NPad).SetHoldType(hold_type); @@ -916,15 +959,16 @@ void Hid::GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) { void Hid::SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; applet_resource->GetController(HidController::NPad) - .SetNpadMode(parameters.npad_id, Controller_NPad::NpadAssignments::Single); + .SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Single); LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}", parameters.npad_id, parameters.applet_resource_user_id); @@ -937,16 +981,17 @@ void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) { // TODO: Check the differences between this and SetNpadJoyAssignmentModeSingleByDefault IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; u64 npad_joy_device_type; }; + static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; applet_resource->GetController(HidController::NPad) - .SetNpadMode(parameters.npad_id, Controller_NPad::NpadAssignments::Single); + .SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Single); LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}", @@ -960,15 +1005,16 @@ void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) { void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; applet_resource->GetController(HidController::NPad) - .SetNpadMode(parameters.npad_id, Controller_NPad::NpadAssignments::Dual); + .SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Dual); LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}", parameters.npad_id, parameters.applet_resource_user_id); @@ -979,8 +1025,8 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) { void Hid::MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto npad_id_1{rp.Pop()}; - const auto npad_id_2{rp.Pop()}; + const auto npad_id_1{rp.PopEnum()}; + const auto npad_id_2{rp.PopEnum()}; const auto applet_resource_user_id{rp.Pop()}; applet_resource->GetController(HidController::NPad) @@ -1046,8 +1092,8 @@ void Hid::GetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) { void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto npad_id_1{rp.Pop()}; - const auto npad_id_2{rp.Pop()}; + const auto npad_id_1{rp.PopEnum()}; + const auto npad_id_2{rp.PopEnum()}; const auto applet_resource_user_id{rp.Pop()}; const bool res = applet_resource->GetController(HidController::NPad) @@ -1068,10 +1114,11 @@ void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) { void Hid::IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -1089,9 +1136,10 @@ void Hid::EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& c struct Parameters { bool unintended_home_button_input_protection; INSERT_PADDING_BYTES_NOINIT(3); - u32 npad_id; + Core::HID::NpadIdType npad_id; u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -1113,6 +1161,7 @@ void Hid::SetNpadAnalogStickUseCenterClamp(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { bool analog_stick_use_center_clamp; + INSERT_PADDING_BYTES_NOINIT(7); u64 applet_resource_user_id; }; static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); @@ -1132,38 +1181,38 @@ void Hid::SetNpadAnalogStickUseCenterClamp(Kernel::HLERequestContext& ctx) { void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto vibration_device_handle{rp.PopRaw()}; + const auto vibration_device_handle{rp.PopRaw()}; - VibrationDeviceInfo vibration_device_info; + Core::HID::VibrationDeviceInfo vibration_device_info; switch (vibration_device_handle.npad_type) { - case Controller_NPad::NpadType::ProController: - case Controller_NPad::NpadType::Handheld: - case Controller_NPad::NpadType::JoyconDual: - case Controller_NPad::NpadType::JoyconLeft: - case Controller_NPad::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::Handheld: + case Core::HID::NpadStyleIndex::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconRight: default: - vibration_device_info.type = VibrationDeviceType::LinearResonantActuator; + vibration_device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator; break; - case Controller_NPad::NpadType::GameCube: - vibration_device_info.type = VibrationDeviceType::GcErm; + case Core::HID::NpadStyleIndex::GameCube: + vibration_device_info.type = Core::HID::VibrationDeviceType::GcErm; break; - case Controller_NPad::NpadType::Pokeball: - vibration_device_info.type = VibrationDeviceType::Unknown; + case Core::HID::NpadStyleIndex::Pokeball: + vibration_device_info.type = Core::HID::VibrationDeviceType::Unknown; break; } switch (vibration_device_handle.device_index) { - case Controller_NPad::DeviceIndex::Left: - vibration_device_info.position = VibrationDevicePosition::Left; + case Core::HID::DeviceIndex::Left: + vibration_device_info.position = Core::HID::VibrationDevicePosition::Left; break; - case Controller_NPad::DeviceIndex::Right: - vibration_device_info.position = VibrationDevicePosition::Right; + case Core::HID::DeviceIndex::Right: + vibration_device_info.position = Core::HID::VibrationDevicePosition::Right; break; - case Controller_NPad::DeviceIndex::None: + case Core::HID::DeviceIndex::None: default: UNREACHABLE_MSG("DeviceIndex should never be None!"); - vibration_device_info.position = VibrationDevicePosition::None; + vibration_device_info.position = Core::HID::VibrationDevicePosition::None; break; } @@ -1178,11 +1227,12 @@ void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) { void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle vibration_device_handle; - Controller_NPad::VibrationValue vibration_value; + Core::HID::VibrationDeviceHandle vibration_device_handle; + Core::HID::VibrationValue vibration_value; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x20, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -1202,10 +1252,11 @@ void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) { void Hid::GetActualVibrationValue(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle vibration_device_handle; + Core::HID::VibrationDeviceHandle vibration_device_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -1256,10 +1307,10 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) { const auto handles = ctx.ReadBuffer(0); const auto vibrations = ctx.ReadBuffer(1); - std::vector vibration_device_handles( - handles.size() / sizeof(Controller_NPad::DeviceHandle)); - std::vector vibration_values( - vibrations.size() / sizeof(Controller_NPad::VibrationValue)); + std::vector vibration_device_handles( + handles.size() / sizeof(Core::HID::VibrationDeviceHandle)); + std::vector vibration_values(vibrations.size() / + sizeof(Core::HID::VibrationValue)); std::memcpy(vibration_device_handles.data(), handles.data(), handles.size()); std::memcpy(vibration_values.data(), vibrations.data(), vibrations.size()); @@ -1276,9 +1327,10 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) { void Hid::SendVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle vibration_device_handle; + Core::HID::VibrationDeviceHandle vibration_device_handle; + INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; - VibrationGcErmCommand gc_erm_command; + Core::HID::VibrationGcErmCommand gc_erm_command; }; static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size."); @@ -1292,26 +1344,26 @@ void Hid::SendVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { */ const auto vibration_value = [parameters] { switch (parameters.gc_erm_command) { - case VibrationGcErmCommand::Stop: - return Controller_NPad::VibrationValue{ - .amp_low = 0.0f, - .freq_low = 160.0f, - .amp_high = 0.0f, - .freq_high = 320.0f, + case Core::HID::VibrationGcErmCommand::Stop: + return Core::HID::VibrationValue{ + .low_amplitude = 0.0f, + .low_frequency = 160.0f, + .high_amplitude = 0.0f, + .high_frequency = 320.0f, }; - case VibrationGcErmCommand::Start: - return Controller_NPad::VibrationValue{ - .amp_low = 1.0f, - .freq_low = 160.0f, - .amp_high = 1.0f, - .freq_high = 320.0f, + case Core::HID::VibrationGcErmCommand::Start: + return Core::HID::VibrationValue{ + .low_amplitude = 1.0f, + .low_frequency = 160.0f, + .high_amplitude = 1.0f, + .high_frequency = 320.0f, }; - case VibrationGcErmCommand::StopHard: - return Controller_NPad::VibrationValue{ - .amp_low = 0.0f, - .freq_low = 0.0f, - .amp_high = 0.0f, - .freq_high = 0.0f, + case Core::HID::VibrationGcErmCommand::StopHard: + return Core::HID::VibrationValue{ + .low_amplitude = 0.0f, + .low_frequency = 0.0f, + .high_amplitude = 0.0f, + .high_frequency = 0.0f, }; default: return Controller_NPad::DEFAULT_VIBRATION_VALUE; @@ -1336,7 +1388,7 @@ void Hid::SendVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { void Hid::GetActualVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle vibration_device_handle; + Core::HID::VibrationDeviceHandle vibration_device_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; @@ -1347,8 +1399,8 @@ void Hid::GetActualVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { .GetLastVibration(parameters.vibration_device_handle); const auto gc_erm_command = [last_vibration] { - if (last_vibration.amp_low != 0.0f || last_vibration.amp_high != 0.0f) { - return VibrationGcErmCommand::Start; + if (last_vibration.low_amplitude != 0.0f || last_vibration.high_amplitude != 0.0f) { + return Core::HID::VibrationGcErmCommand::Start; } /** @@ -1357,11 +1409,11 @@ void Hid::GetActualVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { * SendVibrationGcErmCommand, in order to differentiate between Stop and StopHard commands. * This is done to reuse the controller vibration functions made for regular controllers. */ - if (last_vibration.freq_low == 0.0f && last_vibration.freq_high == 0.0f) { - return VibrationGcErmCommand::StopHard; + if (last_vibration.low_frequency == 0.0f && last_vibration.high_frequency == 0.0f) { + return Core::HID::VibrationGcErmCommand::StopHard; } - return VibrationGcErmCommand::Stop; + return Core::HID::VibrationGcErmCommand::Stop; }(); LOG_DEBUG(Service_HID, @@ -1401,10 +1453,11 @@ void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) { void Hid::IsVibrationDeviceMounted(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle vibration_device_handle; + Core::HID::VibrationDeviceHandle vibration_device_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -1435,18 +1488,18 @@ void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { void Hid::StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::ConsoleSixAxisSensorHandle console_sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - LOG_WARNING( - Service_HID, - "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_WARNING(Service_HID, + "(STUBBED) called, unknown_1={}, unknown_2={}, applet_resource_user_id={}", + parameters.console_sixaxis_handle.unknown_1, + parameters.console_sixaxis_handle.unknown_2, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -1455,18 +1508,18 @@ void Hid::StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { void Hid::StopConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::ConsoleSixAxisSensorHandle console_sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - LOG_WARNING( - Service_HID, - "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_WARNING(Service_HID, + "(STUBBED) called, unknown_1={}, unknown_2={}, applet_resource_user_id={}", + parameters.console_sixaxis_handle.unknown_1, + parameters.console_sixaxis_handle.unknown_2, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -1620,10 +1673,8 @@ void Hid::SetNpadCommunicationMode(Kernel::HLERequestContext& ctx) { void Hid::GetNpadCommunicationMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto applet_resource_user_id{rp.Pop()}; - LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}", - applet_resource_user_id); + LOG_WARNING(Service_HID, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(ResultSuccess); @@ -2037,10 +2088,6 @@ public: } }; -void ReloadInputDevices() { - Settings::values.is_device_reload_pending.store(true); -} - void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) { std::make_shared(system)->InstallAsService(service_manager); std::make_shared(system)->InstallAsService(service_manager); diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index b1fe75e94..bbad165f8 100755 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -60,21 +60,23 @@ public: private: template void MakeController(HidController controller) { - controllers[static_cast(controller)] = std::make_unique(system); + controllers[static_cast(controller)] = std::make_unique(system.HIDCore()); } template void MakeControllerWithServiceContext(HidController controller) { controllers[static_cast(controller)] = - std::make_unique(system, service_context); + std::make_unique(system.HIDCore(), service_context); } void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx); void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); + void UpdateKeyboard(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); KernelHelpers::ServiceContext& service_context; std::shared_ptr pad_update_event; + std::shared_ptr keyboard_update_event; std::shared_ptr motion_update_event; std::array, static_cast(HidController::MaxControllers)> @@ -161,38 +163,11 @@ private: void GetNpadCommunicationMode(Kernel::HLERequestContext& ctx); void SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx); - enum class VibrationDeviceType : u32 { - Unknown = 0, - LinearResonantActuator = 1, - GcErm = 2, - }; - - enum class VibrationDevicePosition : u32 { - None = 0, - Left = 1, - Right = 2, - }; - - enum class VibrationGcErmCommand : u64 { - Stop = 0, - Start = 1, - StopHard = 2, - }; - - struct VibrationDeviceInfo { - VibrationDeviceType type{}; - VibrationDevicePosition position{}; - }; - static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incorrect size."); - std::shared_ptr applet_resource; KernelHelpers::ServiceContext service_context; }; -/// Reload input devices. Used when input configuration changed -void ReloadInputDevices(); - /// Registers all HID services with the specified service manager. void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system); diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index dd13d948f..d4fa69a77 100755 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -1,36 +1,32 @@ add_library(input_common STATIC - analog_from_button.cpp - analog_from_button.h - keyboard.cpp - keyboard.h + drivers/gc_adapter.cpp + drivers/gc_adapter.h + drivers/keyboard.cpp + drivers/keyboard.h + drivers/mouse.cpp + drivers/mouse.h + drivers/sdl_driver.cpp + drivers/sdl_driver.h + drivers/tas_input.cpp + drivers/tas_input.h + drivers/touch_screen.cpp + drivers/touch_screen.h + drivers/udp_client.cpp + drivers/udp_client.h + helpers/stick_from_buttons.cpp + helpers/stick_from_buttons.h + helpers/touch_from_buttons.cpp + helpers/touch_from_buttons.h + helpers/udp_protocol.cpp + helpers/udp_protocol.h + input_engine.cpp + input_engine.h + input_mapping.cpp + input_mapping.h + input_poller.cpp + input_poller.h main.cpp main.h - motion_from_button.cpp - motion_from_button.h - motion_input.cpp - motion_input.h - touch_from_button.cpp - touch_from_button.h - gcadapter/gc_adapter.cpp - gcadapter/gc_adapter.h - gcadapter/gc_poller.cpp - gcadapter/gc_poller.h - mouse/mouse_input.cpp - mouse/mouse_input.h - mouse/mouse_poller.cpp - mouse/mouse_poller.h - sdl/sdl.cpp - sdl/sdl.h - tas/tas_input.cpp - tas/tas_input.h - tas/tas_poller.cpp - tas/tas_poller.h - udp/client.cpp - udp/client.h - udp/protocol.cpp - udp/protocol.h - udp/udp.cpp - udp/udp.h ) if (MSVC) @@ -57,8 +53,8 @@ endif() if (ENABLE_SDL2) target_sources(input_common PRIVATE - sdl/sdl_impl.cpp - sdl/sdl_impl.h + drivers/sdl_driver.cpp + drivers/sdl_driver.h ) target_link_libraries(input_common PRIVATE SDL2) target_compile_definitions(input_common PRIVATE HAVE_SDL2) diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp index 328fe1ac1..23b0c0ccf 100755 --- a/src/input_common/drivers/keyboard.cpp +++ b/src/input_common/drivers/keyboard.cpp @@ -13,15 +13,26 @@ constexpr PadIdentifier key_identifier = { .port = 0, .pad = 0, }; -constexpr PadIdentifier modifier_identifier = { +constexpr PadIdentifier keyboard_key_identifier = { .guid = Common::UUID{Common::INVALID_UUID}, - .port = 0, + .port = 1, + .pad = 0, +}; +constexpr PadIdentifier keyboard_modifier_identifier = { + .guid = Common::UUID{Common::INVALID_UUID}, + .port = 1, .pad = 1, }; Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) { + // Keyboard is broken into 3 diferent sets: + // key: Unfiltered intended for controllers. + // keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation. + // keyboard_modifier: Allows only Settings::NativeKeyboard::Modifiers intended for keyboard + // emulation. PreSetController(key_identifier); - PreSetController(modifier_identifier); + PreSetController(keyboard_key_identifier); + PreSetController(keyboard_modifier_identifier); } void Keyboard::PressKey(int key_code) { @@ -32,35 +43,50 @@ void Keyboard::ReleaseKey(int key_code) { SetButton(key_identifier, key_code, false); } -void Keyboard::SetModifiers(int key_modifiers) { +void Keyboard::PressKeyboardKey(int key_index) { + if (key_index == Settings::NativeKeyboard::None) { + return; + } + SetButton(keyboard_key_identifier, key_index, true); +} + +void Keyboard::ReleaseKeyboardKey(int key_index) { + if (key_index == Settings::NativeKeyboard::None) { + return; + } + SetButton(keyboard_key_identifier, key_index, false); +} + +void Keyboard::SetKeyboardModifiers(int key_modifiers) { for (int i = 0; i < 32; ++i) { bool key_value = ((key_modifiers >> i) & 0x1) != 0; - SetButton(modifier_identifier, i, key_value); + SetButton(keyboard_modifier_identifier, i, key_value); // Use the modifier to press the key button equivalent switch (i) { case Settings::NativeKeyboard::LeftControl: - SetButton(key_identifier, Settings::NativeKeyboard::LeftControlKey, key_value); + SetButton(keyboard_key_identifier, Settings::NativeKeyboard::LeftControlKey, key_value); break; case Settings::NativeKeyboard::LeftShift: - SetButton(key_identifier, Settings::NativeKeyboard::LeftShiftKey, key_value); + SetButton(keyboard_key_identifier, Settings::NativeKeyboard::LeftShiftKey, key_value); break; case Settings::NativeKeyboard::LeftAlt: - SetButton(key_identifier, Settings::NativeKeyboard::LeftAltKey, key_value); + SetButton(keyboard_key_identifier, Settings::NativeKeyboard::LeftAltKey, key_value); break; case Settings::NativeKeyboard::LeftMeta: - SetButton(key_identifier, Settings::NativeKeyboard::LeftMetaKey, key_value); + SetButton(keyboard_key_identifier, Settings::NativeKeyboard::LeftMetaKey, key_value); break; case Settings::NativeKeyboard::RightControl: - SetButton(key_identifier, Settings::NativeKeyboard::RightControlKey, key_value); + SetButton(keyboard_key_identifier, Settings::NativeKeyboard::RightControlKey, + key_value); break; case Settings::NativeKeyboard::RightShift: - SetButton(key_identifier, Settings::NativeKeyboard::RightShiftKey, key_value); + SetButton(keyboard_key_identifier, Settings::NativeKeyboard::RightShiftKey, key_value); break; case Settings::NativeKeyboard::RightAlt: - SetButton(key_identifier, Settings::NativeKeyboard::RightAltKey, key_value); + SetButton(keyboard_key_identifier, Settings::NativeKeyboard::RightAltKey, key_value); break; case Settings::NativeKeyboard::RightMeta: - SetButton(key_identifier, Settings::NativeKeyboard::RightMetaKey, key_value); + SetButton(keyboard_key_identifier, Settings::NativeKeyboard::RightMetaKey, key_value); break; default: // Other modifier keys should be pressed with PressKey since they stay enabled until diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h index 2ab92fd6c..ad123b136 100755 --- a/src/input_common/drivers/keyboard.h +++ b/src/input_common/drivers/keyboard.h @@ -28,11 +28,23 @@ public: */ void ReleaseKey(int key_code); + /** + * Sets the status of the keyboard key to pressed + * @param key_index index of the key to press + */ + void PressKeyboardKey(int key_index); + + /** + * Sets the status of the keyboard key to released + * @param key_index index of the key to release + */ + void ReleaseKeyboardKey(int key_index); + /** * Sets the status of all keyboard modifier keys * @param key_modifiers the code of the key to release */ - void SetModifiers(int key_modifiers); + void SetKeyboardModifiers(int key_modifiers); /// Sets all keys to the non pressed state void ReleaseAllKeys(); diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index afa92b458..2791abb60 100755 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -12,6 +12,10 @@ #include "input_common/drivers/mouse.h" namespace InputCommon { +constexpr int mouse_axis_x = 0; +constexpr int mouse_axis_y = 1; +constexpr int wheel_axis_x = 2; +constexpr int wheel_axis_y = 3; constexpr int touch_axis_x = 10; constexpr int touch_axis_y = 11; constexpr PadIdentifier identifier = { @@ -34,14 +38,18 @@ void Mouse::UpdateThread(std::stop_token stop_token) { last_mouse_change *= 0.96f; const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.022f; - SetAxis(identifier, 0, last_mouse_change.x * sensitivity); - SetAxis(identifier, 1, -last_mouse_change.y * sensitivity); + SetAxis(identifier, mouse_axis_x, last_mouse_change.x * sensitivity); + SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity); } if (mouse_panning_timout++ > 20) { StopPanning(); } std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); + + // Reset wheel position + SetAxis(identifier, wheel_axis_x, 0); + SetAxis(identifier, wheel_axis_y, 0); } } @@ -89,8 +97,8 @@ void Mouse::MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int if (button_pressed) { const auto mouse_move = Common::MakeVec(x, y) - mouse_origin; const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.0012f; - SetAxis(identifier, 0, static_cast(mouse_move.x) * sensitivity); - SetAxis(identifier, 1, static_cast(-mouse_move.y) * sensitivity); + SetAxis(identifier, mouse_axis_x, static_cast(mouse_move.x) * sensitivity); + SetAxis(identifier, mouse_axis_y, static_cast(-mouse_move.y) * sensitivity); } } @@ -108,12 +116,17 @@ void Mouse::ReleaseButton(MouseButton button) { SetButton(identifier, static_cast(button), false); if (!Settings::values.mouse_panning) { - SetAxis(identifier, 0, 0); - SetAxis(identifier, 1, 0); + SetAxis(identifier, mouse_axis_x, 0); + SetAxis(identifier, mouse_axis_y, 0); } button_pressed = false; } +void Mouse::MouseWheelChange(int x, int y) { + SetAxis(identifier, wheel_axis_x, static_cast(x)); + SetAxis(identifier, wheel_axis_y, static_cast(y)); +} + void Mouse::ReleaseAllButtons() { ResetButtonState(); button_pressed = false; diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index 1be362b94..429502af9 100755 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h @@ -52,6 +52,13 @@ public: */ void ReleaseButton(MouseButton button); + /** + * Sets the status of the mouse wheel + * @param x delta movement in the x direction + * @param y delta movement in the y direction + */ + void MouseWheelChange(int x, int y); + void ReleaseAllButtons(); std::vector GetInputDevices() const override; diff --git a/src/input_common/input_mapping.cpp b/src/input_common/input_mapping.cpp index 0ffc71028..0eeeff372 100755 --- a/src/input_common/input_mapping.cpp +++ b/src/input_common/input_mapping.cpp @@ -28,6 +28,10 @@ void MappingFactory::RegisterInput(const MappingData& data) { if (!is_enabled) { return; } + if (!IsDriverValid(data)) { + return; + } + switch (input_type) { case Polling::InputType::Button: RegisterButton(data); @@ -168,4 +172,25 @@ void MappingFactory::RegisterMotion(const MappingData& data) { input_queue.Push(new_input); } +bool MappingFactory::IsDriverValid(const MappingData& data) const { + // Only port 0 can be mapped on the keyboard + if (data.engine == "keyboard" && data.pad.port != 0) { + return false; + } + // The following drivers don't need to be mapped + if (data.engine == "tas") { + return false; + } + if (data.engine == "touch") { + return false; + } + if (data.engine == "touch_from_button") { + return false; + } + if (data.engine == "analog_from_button") { + return false; + } + return true; +} + } // namespace InputCommon diff --git a/src/input_common/input_mapping.h b/src/input_common/input_mapping.h index 2622dba70..44eb8ad9a 100755 --- a/src/input_common/input_mapping.h +++ b/src/input_common/input_mapping.h @@ -66,6 +66,13 @@ private: */ void RegisterMotion(const MappingData& data); + /** + * Returns true if driver can be mapped + * @param "data": An struct containing all the information needed to create a proper + * ParamPackage + */ + bool IsDriverValid(const MappingData& data) const; + Common::SPSCQueue input_queue; Polling::InputType input_type{Polling::InputType::None}; bool is_enabled{}; diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index f3907c65a..df36a337c 100755 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -4,146 +4,164 @@ #include #include +#include "common/input.h" #include "common/param_package.h" -#include "common/settings.h" -#include "input_common/analog_from_button.h" -#include "input_common/gcadapter/gc_adapter.h" -#include "input_common/gcadapter/gc_poller.h" -#include "input_common/keyboard.h" +#include "input_common/drivers/gc_adapter.h" +#include "input_common/drivers/keyboard.h" +#include "input_common/drivers/mouse.h" +#include "input_common/drivers/tas_input.h" +#include "input_common/drivers/touch_screen.h" +#include "input_common/drivers/udp_client.h" +#include "input_common/helpers/stick_from_buttons.h" +#include "input_common/helpers/touch_from_buttons.h" +#include "input_common/input_engine.h" +#include "input_common/input_mapping.h" +#include "input_common/input_poller.h" #include "input_common/main.h" -#include "input_common/motion_from_button.h" -#include "input_common/mouse/mouse_input.h" -#include "input_common/mouse/mouse_poller.h" -#include "input_common/tas/tas_input.h" -#include "input_common/tas/tas_poller.h" -#include "input_common/touch_from_button.h" -#include "input_common/udp/client.h" -#include "input_common/udp/udp.h" #ifdef HAVE_SDL2 -#include "input_common/sdl/sdl.h" +#include "input_common/drivers/sdl_driver.h" #endif namespace InputCommon { struct InputSubsystem::Impl { void Initialize() { - gcadapter = std::make_shared(); - gcbuttons = std::make_shared(gcadapter); - Input::RegisterFactory("gcpad", gcbuttons); - gcanalog = std::make_shared(gcadapter); - Input::RegisterFactory("gcpad", gcanalog); - gcvibration = std::make_shared(gcadapter); - Input::RegisterFactory("gcpad", gcvibration); + mapping_factory = std::make_shared(); + MappingCallback mapping_callback{[this](MappingData data) { RegisterInput(data); }}; - keyboard = std::make_shared(); - Input::RegisterFactory("keyboard", keyboard); - Input::RegisterFactory("analog_from_button", - std::make_shared()); - Input::RegisterFactory("keyboard", - std::make_shared()); - Input::RegisterFactory("touch_from_button", - std::make_shared()); + keyboard = std::make_shared("keyboard"); + keyboard->SetMappingCallback(mapping_callback); + keyboard_factory = std::make_shared(keyboard); + keyboard_output_factory = std::make_shared(keyboard); + Common::Input::RegisterFactory(keyboard->GetEngineName(), + keyboard_factory); + Common::Input::RegisterFactory(keyboard->GetEngineName(), + keyboard_output_factory); + + mouse = std::make_shared("mouse"); + mouse->SetMappingCallback(mapping_callback); + mouse_factory = std::make_shared(mouse); + mouse_output_factory = std::make_shared(mouse); + Common::Input::RegisterFactory(mouse->GetEngineName(), + mouse_factory); + Common::Input::RegisterFactory(mouse->GetEngineName(), + mouse_output_factory); + + touch_screen = std::make_shared("touch"); + touch_screen_factory = std::make_shared(touch_screen); + Common::Input::RegisterFactory(touch_screen->GetEngineName(), + touch_screen_factory); + + gcadapter = std::make_shared("gcpad"); + gcadapter->SetMappingCallback(mapping_callback); + gcadapter_input_factory = std::make_shared(gcadapter); + gcadapter_output_factory = std::make_shared(gcadapter); + Common::Input::RegisterFactory(gcadapter->GetEngineName(), + gcadapter_input_factory); + Common::Input::RegisterFactory(gcadapter->GetEngineName(), + gcadapter_output_factory); + + udp_client = std::make_shared("cemuhookudp"); + udp_client->SetMappingCallback(mapping_callback); + udp_client_factory = std::make_shared(udp_client); + Common::Input::RegisterFactory(udp_client->GetEngineName(), + udp_client_factory); + + tas_input = std::make_shared("tas"); + tas_input->SetMappingCallback(mapping_callback); + tas_input_factory = std::make_shared(tas_input); + tas_output_factory = std::make_shared(tas_input); + Common::Input::RegisterFactory(tas_input->GetEngineName(), + tas_input_factory); + Common::Input::RegisterFactory(tas_input->GetEngineName(), + tas_output_factory); #ifdef HAVE_SDL2 - sdl = SDL::Init(); + sdl = std::make_shared("sdl"); + sdl->SetMappingCallback(mapping_callback); + sdl_input_factory = std::make_shared(sdl); + sdl_output_factory = std::make_shared(sdl); + Common::Input::RegisterFactory(sdl->GetEngineName(), + sdl_input_factory); + Common::Input::RegisterFactory(sdl->GetEngineName(), + sdl_output_factory); #endif - udp = std::make_shared(); - udpmotion = std::make_shared(udp); - Input::RegisterFactory("cemuhookudp", udpmotion); - udptouch = std::make_shared(udp); - Input::RegisterFactory("cemuhookudp", udptouch); - - mouse = std::make_shared(); - mousebuttons = std::make_shared(mouse); - Input::RegisterFactory("mouse", mousebuttons); - mouseanalog = std::make_shared(mouse); - Input::RegisterFactory("mouse", mouseanalog); - mousemotion = std::make_shared(mouse); - Input::RegisterFactory("mouse", mousemotion); - mousetouch = std::make_shared(mouse); - Input::RegisterFactory("mouse", mousetouch); - - tas = std::make_shared(); - tasbuttons = std::make_shared(tas); - Input::RegisterFactory("tas", tasbuttons); - tasanalog = std::make_shared(tas); - Input::RegisterFactory("tas", tasanalog); + Common::Input::RegisterFactory( + "touch_from_button", std::make_shared()); + Common::Input::RegisterFactory( + "analog_from_button", std::make_shared()); } void Shutdown() { - Input::UnregisterFactory("keyboard"); - Input::UnregisterFactory("keyboard"); + Common::Input::UnregisterFactory(keyboard->GetEngineName()); + Common::Input::UnregisterFactory(keyboard->GetEngineName()); keyboard.reset(); - Input::UnregisterFactory("analog_from_button"); - Input::UnregisterFactory("touch_from_button"); + + Common::Input::UnregisterFactory(mouse->GetEngineName()); + Common::Input::UnregisterFactory(mouse->GetEngineName()); + mouse.reset(); + + Common::Input::UnregisterFactory(touch_screen->GetEngineName()); + touch_screen.reset(); + + Common::Input::UnregisterFactory(gcadapter->GetEngineName()); + Common::Input::UnregisterFactory(gcadapter->GetEngineName()); + gcadapter.reset(); + + Common::Input::UnregisterFactory(udp_client->GetEngineName()); + udp_client.reset(); + + Common::Input::UnregisterFactory(tas_input->GetEngineName()); + Common::Input::UnregisterFactory(tas_input->GetEngineName()); + tas_input.reset(); + #ifdef HAVE_SDL2 + Common::Input::UnregisterFactory(sdl->GetEngineName()); + Common::Input::UnregisterFactory(sdl->GetEngineName()); sdl.reset(); #endif - Input::UnregisterFactory("gcpad"); - Input::UnregisterFactory("gcpad"); - Input::UnregisterFactory("gcpad"); - gcbuttons.reset(); - gcanalog.reset(); - gcvibration.reset(); - - Input::UnregisterFactory("cemuhookudp"); - Input::UnregisterFactory("cemuhookudp"); - - udpmotion.reset(); - udptouch.reset(); - - Input::UnregisterFactory("mouse"); - Input::UnregisterFactory("mouse"); - Input::UnregisterFactory("mouse"); - Input::UnregisterFactory("mouse"); - - mousebuttons.reset(); - mouseanalog.reset(); - mousemotion.reset(); - mousetouch.reset(); - - Input::UnregisterFactory("tas"); - Input::UnregisterFactory("tas"); - - tasbuttons.reset(); - tasanalog.reset(); + Common::Input::UnregisterFactory("touch_from_button"); + Common::Input::UnregisterFactory("analog_from_button"); } [[nodiscard]] std::vector GetInputDevices() const { std::vector devices = { - Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, - Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}}, + Common::ParamPackage{{"display", "Any"}, {"engine", "any"}}, }; - if (Settings::values.tas_enable) { - devices.emplace_back( - Common::ParamPackage{{"display", "TAS Controller"}, {"class", "tas"}}); - } + + auto keyboard_devices = keyboard->GetInputDevices(); + devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end()); + auto mouse_devices = mouse->GetInputDevices(); + devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end()); + auto gcadapter_devices = gcadapter->GetInputDevices(); + devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end()); #ifdef HAVE_SDL2 auto sdl_devices = sdl->GetInputDevices(); devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); #endif - auto udp_devices = udp->GetInputDevices(); - devices.insert(devices.end(), udp_devices.begin(), udp_devices.end()); - auto gcpad_devices = gcadapter->GetInputDevices(); - devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end()); + return devices; } [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( const Common::ParamPackage& params) const { - if (!params.Has("class") || params.Get("class", "") == "any") { + if (!params.Has("engine") || params.Get("engine", "") == "any") { return {}; } - if (params.Get("class", "") == "gcpad") { + const std::string engine = params.Get("engine", ""); + if (engine == mouse->GetEngineName()) { + return mouse->GetAnalogMappingForDevice(params); + } + if (engine == gcadapter->GetEngineName()) { return gcadapter->GetAnalogMappingForDevice(params); } - if (params.Get("class", "") == "tas") { - return tas->GetAnalogMappingForDevice(params); + if (engine == tas_input->GetEngineName()) { + return tas_input->GetAnalogMappingForDevice(params); } #ifdef HAVE_SDL2 - if (params.Get("class", "") == "sdl") { + if (engine == sdl->GetEngineName()) { return sdl->GetAnalogMappingForDevice(params); } #endif @@ -152,17 +170,18 @@ struct InputSubsystem::Impl { [[nodiscard]] ButtonMapping GetButtonMappingForDevice( const Common::ParamPackage& params) const { - if (!params.Has("class") || params.Get("class", "") == "any") { + if (!params.Has("engine") || params.Get("engine", "") == "any") { return {}; } - if (params.Get("class", "") == "gcpad") { + const std::string engine = params.Get("engine", ""); + if (engine == gcadapter->GetEngineName()) { return gcadapter->GetButtonMappingForDevice(params); } - if (params.Get("class", "") == "tas") { - return tas->GetButtonMappingForDevice(params); + if (engine == tas_input->GetEngineName()) { + return tas_input->GetButtonMappingForDevice(params); } #ifdef HAVE_SDL2 - if (params.Get("class", "") == "sdl") { + if (engine == sdl->GetEngineName()) { return sdl->GetButtonMappingForDevice(params); } #endif @@ -171,40 +190,115 @@ struct InputSubsystem::Impl { [[nodiscard]] MotionMapping GetMotionMappingForDevice( const Common::ParamPackage& params) const { - if (!params.Has("class") || params.Get("class", "") == "any") { + if (!params.Has("engine") || params.Get("engine", "") == "any") { return {}; } - if (params.Get("class", "") == "cemuhookudp") { - // TODO return the correct motion device - return {}; + const std::string engine = params.Get("engine", ""); + if (engine == gcadapter->GetEngineName()) { + return gcadapter->GetMotionMappingForDevice(params); } #ifdef HAVE_SDL2 - if (params.Get("class", "") == "sdl") { + if (engine == sdl->GetEngineName()) { return sdl->GetMotionMappingForDevice(params); } #endif return {}; } - std::shared_ptr keyboard; + std::string GetButtonName(const Common::ParamPackage& params) const { + if (!params.Has("engine") || params.Get("engine", "") == "any") { + return "Unknown"; + } + const std::string engine = params.Get("engine", ""); + if (engine == mouse->GetEngineName()) { + return mouse->GetUIName(params); + } + if (engine == gcadapter->GetEngineName()) { + return gcadapter->GetUIName(params); + } + if (engine == udp_client->GetEngineName()) { + return udp_client->GetUIName(params); + } + if (engine == tas_input->GetEngineName()) { + return tas_input->GetUIName(params); + } #ifdef HAVE_SDL2 - std::unique_ptr sdl; + if (engine == sdl->GetEngineName()) { + return sdl->GetUIName(params); + } +#endif + return "Bad engine"; + } + + bool IsController(const Common::ParamPackage& params) { + const std::string engine = params.Get("engine", ""); + if (engine == mouse->GetEngineName()) { + return true; + } + if (engine == gcadapter->GetEngineName()) { + return true; + } + if (engine == tas_input->GetEngineName()) { + return true; + } +#ifdef HAVE_SDL2 + if (engine == sdl->GetEngineName()) { + return true; + } +#endif + return false; + } + + void BeginConfiguration() { + keyboard->BeginConfiguration(); + mouse->BeginConfiguration(); + gcadapter->BeginConfiguration(); + udp_client->BeginConfiguration(); +#ifdef HAVE_SDL2 + sdl->BeginConfiguration(); +#endif + } + + void EndConfiguration() { + keyboard->EndConfiguration(); + mouse->EndConfiguration(); + gcadapter->EndConfiguration(); + udp_client->EndConfiguration(); +#ifdef HAVE_SDL2 + sdl->EndConfiguration(); +#endif + } + + void RegisterInput(MappingData data) { + mapping_factory->RegisterInput(data); + } + + std::shared_ptr mapping_factory; + + std::shared_ptr keyboard; + std::shared_ptr mouse; + std::shared_ptr gcadapter; + std::shared_ptr touch_screen; + std::shared_ptr tas_input; + std::shared_ptr udp_client; + + std::shared_ptr keyboard_factory; + std::shared_ptr mouse_factory; + std::shared_ptr gcadapter_input_factory; + std::shared_ptr touch_screen_factory; + std::shared_ptr udp_client_factory; + std::shared_ptr tas_input_factory; + + std::shared_ptr keyboard_output_factory; + std::shared_ptr mouse_output_factory; + std::shared_ptr gcadapter_output_factory; + std::shared_ptr tas_output_factory; + +#ifdef HAVE_SDL2 + std::shared_ptr sdl; + std::shared_ptr sdl_input_factory; + std::shared_ptr sdl_output_factory; #endif - std::shared_ptr gcbuttons; - std::shared_ptr gcanalog; - std::shared_ptr gcvibration; - std::shared_ptr udpmotion; - std::shared_ptr udptouch; - std::shared_ptr mousebuttons; - std::shared_ptr mouseanalog; - std::shared_ptr mousemotion; - std::shared_ptr mousetouch; - std::shared_ptr tasbuttons; - std::shared_ptr tasanalog; - std::shared_ptr udp; - std::shared_ptr gcadapter; - std::shared_ptr mouse; - std::shared_ptr tas; }; InputSubsystem::InputSubsystem() : impl{std::make_unique()} {} @@ -227,20 +321,28 @@ const Keyboard* InputSubsystem::GetKeyboard() const { return impl->keyboard.get(); } -MouseInput::Mouse* InputSubsystem::GetMouse() { +Mouse* InputSubsystem::GetMouse() { return impl->mouse.get(); } -const MouseInput::Mouse* InputSubsystem::GetMouse() const { +const Mouse* InputSubsystem::GetMouse() const { return impl->mouse.get(); } +TouchScreen* InputSubsystem::GetTouchScreen() { + return impl->touch_screen.get(); +} + +const TouchScreen* InputSubsystem::GetTouchScreen() const { + return impl->touch_screen.get(); +} + TasInput::Tas* InputSubsystem::GetTas() { - return impl->tas.get(); + return impl->tas_input.get(); } const TasInput::Tas* InputSubsystem::GetTas() const { - return impl->tas.get(); + return impl->tas_input.get(); } std::vector InputSubsystem::GetInputDevices() const { @@ -259,100 +361,37 @@ MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPacka return impl->GetMotionMappingForDevice(device); } -GCAnalogFactory* InputSubsystem::GetGCAnalogs() { - return impl->gcanalog.get(); +std::string InputSubsystem::GetButtonName(const Common::ParamPackage& params) const { + const std::string toggle = params.Get("toggle", false) ? "~" : ""; + const std::string inverted = params.Get("inverted", false) ? "!" : ""; + const std::string button_name = impl->GetButtonName(params); + std::string axis_direction = ""; + if (params.Has("axis")) { + axis_direction = params.Get("invert", "+"); + } + return fmt::format("{}{}{}{}", toggle, inverted, button_name, axis_direction); } -const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const { - return impl->gcanalog.get(); -} - -GCButtonFactory* InputSubsystem::GetGCButtons() { - return impl->gcbuttons.get(); -} - -const GCButtonFactory* InputSubsystem::GetGCButtons() const { - return impl->gcbuttons.get(); -} - -UDPMotionFactory* InputSubsystem::GetUDPMotions() { - return impl->udpmotion.get(); -} - -const UDPMotionFactory* InputSubsystem::GetUDPMotions() const { - return impl->udpmotion.get(); -} - -UDPTouchFactory* InputSubsystem::GetUDPTouch() { - return impl->udptouch.get(); -} - -const UDPTouchFactory* InputSubsystem::GetUDPTouch() const { - return impl->udptouch.get(); -} - -MouseButtonFactory* InputSubsystem::GetMouseButtons() { - return impl->mousebuttons.get(); -} - -const MouseButtonFactory* InputSubsystem::GetMouseButtons() const { - return impl->mousebuttons.get(); -} - -MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() { - return impl->mouseanalog.get(); -} - -const MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() const { - return impl->mouseanalog.get(); -} - -MouseMotionFactory* InputSubsystem::GetMouseMotions() { - return impl->mousemotion.get(); -} - -const MouseMotionFactory* InputSubsystem::GetMouseMotions() const { - return impl->mousemotion.get(); -} - -MouseTouchFactory* InputSubsystem::GetMouseTouch() { - return impl->mousetouch.get(); -} - -const MouseTouchFactory* InputSubsystem::GetMouseTouch() const { - return impl->mousetouch.get(); -} - -TasButtonFactory* InputSubsystem::GetTasButtons() { - return impl->tasbuttons.get(); -} - -const TasButtonFactory* InputSubsystem::GetTasButtons() const { - return impl->tasbuttons.get(); -} - -TasAnalogFactory* InputSubsystem::GetTasAnalogs() { - return impl->tasanalog.get(); -} - -const TasAnalogFactory* InputSubsystem::GetTasAnalogs() const { - return impl->tasanalog.get(); +bool InputSubsystem::IsController(const Common::ParamPackage& params) const { + return impl->IsController(params); } void InputSubsystem::ReloadInputDevices() { - if (!impl->udp) { - return; - } - impl->udp->ReloadSockets(); + impl->udp_client.get()->ReloadSockets(); } -std::vector> InputSubsystem::GetPollers( - [[maybe_unused]] Polling::DeviceType type) const { -#ifdef HAVE_SDL2 - return impl->sdl->GetPollers(type); -#else - return {}; -#endif +void InputSubsystem::BeginMapping(Polling::InputType type) { + impl->BeginConfiguration(); + impl->mapping_factory->BeginMapping(type); +} + +const Common::ParamPackage InputSubsystem::GetNextInput() const { + return impl->mapping_factory->GetNextInput(); +} + +void InputSubsystem::StopMapping() const { + impl->EndConfiguration(); + impl->mapping_factory->StopMapping(); } std::string GenerateKeyboardParam(int key_code) { diff --git a/src/input_common/main.h b/src/input_common/main.h index 6390d3f09..a4a24d076 100755 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -25,56 +25,26 @@ namespace Settings::NativeMotion { enum Values : int; } -namespace MouseInput { +namespace InputCommon { +class Keyboard; class Mouse; -} +class TouchScreen; +struct MappingData; +} // namespace InputCommon -namespace TasInput { +namespace InputCommon::TasInput { class Tas; -} +} // namespace InputCommon::TasInput namespace InputCommon { namespace Polling { - -enum class DeviceType { Button, AnalogPreferred, Motion }; - -/** - * A class that can be used to get inputs from an input device like controllers without having to - * poll the device's status yourself - */ -class DevicePoller { -public: - virtual ~DevicePoller() = default; - /// Setup and start polling for inputs, should be called before GetNextInput - /// If a device_id is provided, events should be filtered to only include events from this - /// device id - virtual void Start(const std::string& device_id = "") = 0; - /// Stop polling - virtual void Stop() = 0; - /** - * Every call to this function returns the next input recorded since calling Start - * @return A ParamPackage of the recorded input, which can be used to create an InputDevice. - * If there has been no input, the package is empty - */ - virtual Common::ParamPackage GetNextInput() = 0; -}; +/// Type of input desired for mapping purposes +enum class InputType { None, Button, Stick, Motion, Touch }; } // namespace Polling -class GCAnalogFactory; -class GCButtonFactory; -class UDPMotionFactory; -class UDPTouchFactory; -class MouseButtonFactory; -class MouseAnalogFactory; -class MouseMotionFactory; -class MouseTouchFactory; -class TasButtonFactory; -class TasAnalogFactory; -class Keyboard; - /** * Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default - * mapping for the device. This is currently only implemented for the SDL backend devices. + * mapping for the device. */ using AnalogMapping = std::unordered_map; using ButtonMapping = std::unordered_map; @@ -104,20 +74,27 @@ public: [[nodiscard]] const Keyboard* GetKeyboard() const; /// Retrieves the underlying mouse device. - [[nodiscard]] MouseInput::Mouse* GetMouse(); + [[nodiscard]] Mouse* GetMouse(); /// Retrieves the underlying mouse device. - [[nodiscard]] const MouseInput::Mouse* GetMouse() const; + [[nodiscard]] const Mouse* GetMouse() const; - /// Retrieves the underlying tas device. + /// Retrieves the underlying touch screen device. + [[nodiscard]] TouchScreen* GetTouchScreen(); + + /// Retrieves the underlying touch screen device. + [[nodiscard]] const TouchScreen* GetTouchScreen() const; + + /// Retrieves the underlying tas input device. [[nodiscard]] TasInput::Tas* GetTas(); - /// Retrieves the underlying tas device. + /// Retrieves the underlying tas input device. [[nodiscard]] const TasInput::Tas* GetTas() const; + /** * Returns all available input devices that this Factory can create a new device with. - * Each returned ParamPackage should have a `display` field used for display, a class field for - * backends to determine if this backend is meant to service the request and any other + * Each returned ParamPackage should have a `display` field used for display, a `engine` field + * for backends to determine if this backend is meant to service the request and any other * information needed to identify this in the backend later. */ [[nodiscard]] std::vector GetInputDevices() const; @@ -131,83 +108,33 @@ public: /// Retrieves the motion mappings for the given device. [[nodiscard]] MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& device) const; - /// Retrieves the underlying GameCube analog handler. - [[nodiscard]] GCAnalogFactory* GetGCAnalogs(); + /// Returns a string contaning the name of the button from the input engine. + [[nodiscard]] std::string GetButtonName(const Common::ParamPackage& params) const; - /// Retrieves the underlying GameCube analog handler. - [[nodiscard]] const GCAnalogFactory* GetGCAnalogs() const; + /// Returns true if device is a controller. + [[nodiscard]] bool IsController(const Common::ParamPackage& params) const; - /// Retrieves the underlying GameCube button handler. - [[nodiscard]] GCButtonFactory* GetGCButtons(); - - /// Retrieves the underlying GameCube button handler. - [[nodiscard]] const GCButtonFactory* GetGCButtons() const; - - /// Retrieves the underlying udp motion handler. - [[nodiscard]] UDPMotionFactory* GetUDPMotions(); - - /// Retrieves the underlying udp motion handler. - [[nodiscard]] const UDPMotionFactory* GetUDPMotions() const; - - /// Retrieves the underlying udp touch handler. - [[nodiscard]] UDPTouchFactory* GetUDPTouch(); - - /// Retrieves the underlying udp touch handler. - [[nodiscard]] const UDPTouchFactory* GetUDPTouch() const; - - /// Retrieves the underlying mouse button handler. - [[nodiscard]] MouseButtonFactory* GetMouseButtons(); - - /// Retrieves the underlying mouse button handler. - [[nodiscard]] const MouseButtonFactory* GetMouseButtons() const; - - /// Retrieves the underlying mouse analog handler. - [[nodiscard]] MouseAnalogFactory* GetMouseAnalogs(); - - /// Retrieves the underlying mouse analog handler. - [[nodiscard]] const MouseAnalogFactory* GetMouseAnalogs() const; - - /// Retrieves the underlying mouse motion handler. - [[nodiscard]] MouseMotionFactory* GetMouseMotions(); - - /// Retrieves the underlying mouse motion handler. - [[nodiscard]] const MouseMotionFactory* GetMouseMotions() const; - - /// Retrieves the underlying mouse touch handler. - [[nodiscard]] MouseTouchFactory* GetMouseTouch(); - - /// Retrieves the underlying mouse touch handler. - [[nodiscard]] const MouseTouchFactory* GetMouseTouch() const; - - /// Retrieves the underlying tas button handler. - [[nodiscard]] TasButtonFactory* GetTasButtons(); - - /// Retrieves the underlying tas button handler. - [[nodiscard]] const TasButtonFactory* GetTasButtons() const; - - /// Retrieves the underlying tas analogs handler. - [[nodiscard]] TasAnalogFactory* GetTasAnalogs(); - - /// Retrieves the underlying tas analogs handler. - [[nodiscard]] const TasAnalogFactory* GetTasAnalogs() const; - - /// Reloads the input devices + /// Reloads the input devices. void ReloadInputDevices(); - /// Get all DevicePoller from all backends for a specific device type - [[nodiscard]] std::vector> GetPollers( - Polling::DeviceType type) const; + /// Start polling from all backends for a desired input type. + void BeginMapping(Polling::InputType type); + + /// Returns an input event with mapping information. + [[nodiscard]] const Common::ParamPackage GetNextInput() const; + + /// Stop polling from all backends. + void StopMapping() const; private: struct Impl; std::unique_ptr impl; }; -/// Generates a serialized param package for creating a keyboard button device +/// Generates a serialized param package for creating a keyboard button device. std::string GenerateKeyboardParam(int key_code); -/// Generates a serialized param package for creating an analog device taking input from keyboard +/// Generates a serialized param package for creating an analog device taking input from keyboard. std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, int key_modifier, float modifier_scale); - } // namespace InputCommon diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index d62fd566f..a44815e71 100755 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -90,9 +90,6 @@ add_executable(yuzu configuration/configure_motion_touch.cpp configuration/configure_motion_touch.h configuration/configure_motion_touch.ui - configuration/configure_mouse_advanced.cpp - configuration/configure_mouse_advanced.h - configuration/configure_mouse_advanced.ui configuration/configure_per_game.cpp configuration/configure_per_game.h configuration/configure_per_game.ui diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index bf8445a89..6a2cdda63 100755 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -6,8 +6,12 @@ #include #include "common/assert.h" +#include "common/param_package.h" #include "common/string_util.h" #include "core/core.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "core/hid/hid_types.h" #include "core/hle/lock.h" #include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/hid/hid.h" @@ -23,49 +27,32 @@ namespace { -constexpr std::size_t HANDHELD_INDEX = 8; - -constexpr std::array, 8> led_patterns{{ - {true, false, false, false}, - {true, true, false, false}, - {true, true, true, false}, - {true, true, true, true}, - {true, false, false, true}, - {true, false, true, false}, - {true, false, true, true}, - {false, true, true, false}, -}}; - -void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, - bool connected, Core::System& system) { - if (!system.IsPoweredOn()) { - return; +void UpdateController(Core::HID::EmulatedController* controller, + Core::HID::NpadStyleIndex controller_type, bool connected) { + if (controller->IsConnected()) { + controller->Disconnect(); + } + controller->SetNpadStyleIndex(controller_type); + if (connected) { + controller->Connect(); } - - auto& npad = - system.ServiceManager() - .GetService("hid") - ->GetAppletResource() - ->GetController(Service::HID::HidController::NPad); - - npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); } // Returns true if the given controller type is compatible with the given parameters. -bool IsControllerCompatible(Settings::ControllerType controller_type, +bool IsControllerCompatible(Core::HID::NpadStyleIndex controller_type, Core::Frontend::ControllerParameters parameters) { switch (controller_type) { - case Settings::ControllerType::ProController: + case Core::HID::NpadStyleIndex::ProController: return parameters.allow_pro_controller; - case Settings::ControllerType::DualJoyconDetached: + case Core::HID::NpadStyleIndex::JoyconDual: return parameters.allow_dual_joycons; - case Settings::ControllerType::LeftJoycon: + case Core::HID::NpadStyleIndex::JoyconLeft: return parameters.allow_left_joycon; - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadStyleIndex::JoyconRight: return parameters.allow_right_joycon; - case Settings::ControllerType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: return parameters.enable_single_mode && parameters.allow_handheld; - case Settings::ControllerType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: return parameters.allow_gamecube_controller; default: return false; @@ -196,7 +183,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( connect(emulated_controllers[i], qOverload(&QComboBox::currentIndexChanged), [this, i](int index) { UpdateDockedState(GetControllerTypeFromIndex(index, i) == - Settings::ControllerType::Handheld); + Core::HID::NpadStyleIndex::Handheld); }); } } @@ -249,17 +236,17 @@ void QtControllerSelectorDialog::ApplyConfiguration() { } void QtControllerSelectorDialog::LoadConfiguration() { + const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { - const auto connected = - Settings::values.players.GetValue()[index].connected || - (index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected); + const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index); + const auto connected = controller->IsConnected() || (index == 0 && handheld->IsConnected()); player_groupboxes[index]->setChecked(connected); connected_controller_checkboxes[index]->setChecked(connected); - emulated_controllers[index]->setCurrentIndex(GetIndexFromControllerType( - Settings::values.players.GetValue()[index].controller_type, index)); + emulated_controllers[index]->setCurrentIndex( + GetIndexFromControllerType(controller->GetNpadStyleIndex(), index)); } - UpdateDockedState(Settings::values.players.GetValue()[HANDHELD_INDEX].connected); + UpdateDockedState(handheld->IsConnected()); ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); @@ -415,33 +402,33 @@ void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index emulated_controllers[player_index]->clear(); pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::ProController); + Core::HID::NpadStyleIndex::ProController); emulated_controllers[player_index]->addItem(tr("Pro Controller")); pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::DualJoyconDetached); + Core::HID::NpadStyleIndex::JoyconDual); emulated_controllers[player_index]->addItem(tr("Dual Joycons")); pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::LeftJoycon); + Core::HID::NpadStyleIndex::JoyconLeft); emulated_controllers[player_index]->addItem(tr("Left Joycon")); pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::RightJoycon); + Core::HID::NpadStyleIndex::JoyconRight); emulated_controllers[player_index]->addItem(tr("Right Joycon")); if (player_index == 0) { pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::Handheld); + Core::HID::NpadStyleIndex::Handheld); emulated_controllers[player_index]->addItem(tr("Handheld")); } pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::GameCube); + Core::HID::NpadStyleIndex::GameCube); emulated_controllers[player_index]->addItem(tr("GameCube Controller")); } -Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex( +Core::HID::NpadStyleIndex QtControllerSelectorDialog::GetControllerTypeFromIndex( int index, std::size_t player_index) const { const auto& pairs = index_controller_type_pairs[player_index]; @@ -449,13 +436,13 @@ Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex( [index](const auto& pair) { return pair.first == index; }); if (it == pairs.end()) { - return Settings::ControllerType::ProController; + return Core::HID::NpadStyleIndex::ProController; } return it->second; } -int QtControllerSelectorDialog::GetIndexFromControllerType(Settings::ControllerType type, +int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadStyleIndex type, std::size_t player_index) const { const auto& pairs = index_controller_type_pairs[player_index]; @@ -479,16 +466,16 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) const QString stylesheet = [this, player_index] { switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), player_index)) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::GameCube: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::GameCube: return QStringLiteral("image: url(:/controller/applet_pro_controller%0); "); - case Settings::ControllerType::DualJoyconDetached: + case Core::HID::NpadStyleIndex::JoyconDual: return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); "); - case Settings::ControllerType::LeftJoycon: + case Core::HID::NpadStyleIndex::JoyconLeft: return QStringLiteral("image: url(:/controller/applet_joycon_left%0); "); - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadStyleIndex::JoyconRight: return QStringLiteral("image: url(:/controller/applet_joycon_right%0); "); - case Settings::ControllerType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: return QStringLiteral("image: url(:/controller/applet_handheld%0); "); default: return QString{}; @@ -516,54 +503,42 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) } void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) { - auto& player = Settings::values.players.GetValue()[player_index]; + auto* controller = system.HIDCore().GetEmulatedControllerByIndex(player_index); const auto controller_type = GetControllerTypeFromIndex( emulated_controllers[player_index]->currentIndex(), player_index); const auto player_connected = player_groupboxes[player_index]->isChecked() && - controller_type != Settings::ControllerType::Handheld; + controller_type != Core::HID::NpadStyleIndex::Handheld; - if (player.controller_type == controller_type && player.connected == player_connected) { + if (controller->GetNpadStyleIndex() == controller_type && + controller->IsConnected() == player_connected) { // Set vibration devices in the event that the input device has changed. ConfigureVibration::SetVibrationDevices(player_index); return; } // Disconnect the controller first. - UpdateController(controller_type, player_index, false, system); - - player.controller_type = controller_type; - player.connected = player_connected; + UpdateController(controller, controller_type, false); ConfigureVibration::SetVibrationDevices(player_index); // Handheld if (player_index == 0) { - auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; - if (controller_type == Settings::ControllerType::Handheld) { - handheld = player; + if (controller_type == Core::HID::NpadStyleIndex::Handheld) { + auto* handheld = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + UpdateController(handheld, Core::HID::NpadStyleIndex::Handheld, + player_groupboxes[player_index]->isChecked()); } - handheld.connected = player_groupboxes[player_index]->isChecked() && - controller_type == Settings::ControllerType::Handheld; - UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected, system); } - if (!player.connected) { - return; - } - - // This emulates a delay between disconnecting and reconnecting controllers as some games - // do not respond to a change in controller type if it was instantaneous. - using namespace std::chrono_literals; - std::this_thread::sleep_for(60ms); - - UpdateController(controller_type, player_index, player_connected, system); + UpdateController(controller, controller_type, player_connected); } void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) { if (!player_groupboxes[player_index]->isChecked() || GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), - player_index) == Settings::ControllerType::Handheld) { + player_index) == Core::HID::NpadStyleIndex::Handheld) { led_patterns_boxes[player_index][0]->setChecked(false); led_patterns_boxes[player_index][1]->setChecked(false); led_patterns_boxes[player_index][2]->setChecked(false); @@ -571,10 +546,12 @@ void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) { return; } - led_patterns_boxes[player_index][0]->setChecked(led_patterns[player_index][0]); - led_patterns_boxes[player_index][1]->setChecked(led_patterns[player_index][1]); - led_patterns_boxes[player_index][2]->setChecked(led_patterns[player_index][2]); - led_patterns_boxes[player_index][3]->setChecked(led_patterns[player_index][3]); + const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(player_index); + const auto led_pattern = controller->GetLedPattern(); + led_patterns_boxes[player_index][0]->setChecked(led_pattern.position1); + led_patterns_boxes[player_index][1]->setChecked(led_pattern.position2); + led_patterns_boxes[player_index][2]->setChecked(led_pattern.position3); + led_patterns_boxes[player_index][3]->setChecked(led_pattern.position4); } void QtControllerSelectorDialog::UpdateBorderColor(std::size_t player_index) { @@ -654,10 +631,9 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() { } for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) { + auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index); // Disconnect any unsupported players here and disable or hide them if applicable. - Settings::values.players.GetValue()[index].connected = false; - UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false, - system); + UpdateController(controller, controller->GetNpadStyleIndex(), false); // Hide the player widgets when max_supported_controllers is less than or equal to 4. if (max_supported_players <= 4) { player_widgets[index]->hide(); diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h index 037325f50..cc343e5ae 100755 --- a/src/yuzu/applets/qt_controller.h +++ b/src/yuzu/applets/qt_controller.h @@ -23,14 +23,18 @@ namespace InputCommon { class InputSubsystem; } -namespace Settings { -enum class ControllerType; -} - namespace Ui { class QtControllerSelectorDialog; } +namespace Core { +class System; +} + +namespace Core::HID { +enum class NpadStyleIndex : u8; +} + class QtControllerSelectorDialog final : public QDialog { Q_OBJECT @@ -70,10 +74,10 @@ private: void SetEmulatedControllers(std::size_t player_index); // Gets the Controller Type for a given controller combobox index per player. - Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const; + Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index, std::size_t player_index) const; // Gets the controller combobox index for a given Controller Type per player. - int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const; + int GetIndexFromControllerType(Core::HID::NpadStyleIndex type, std::size_t player_index) const; // Updates the controller icons per player. void UpdateControllerIcon(std::size_t player_index); @@ -135,7 +139,7 @@ private: std::array emulated_controllers; /// Pairs of emulated controller index and Controller Type enum per player. - std::array>, NUM_PLAYERS> + std::array>, NUM_PLAYERS> index_controller_type_pairs; // Labels representing the number of connected controllers diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp index a83a11a95..de7f98c4f 100755 --- a/src/yuzu/applets/qt_software_keyboard.cpp +++ b/src/yuzu/applets/qt_software_keyboard.cpp @@ -10,7 +10,10 @@ #include "common/settings.h" #include "common/string_util.h" #include "core/core.h" -#include "core/frontend/input_interpreter.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "core/hid/hid_types.h" +#include "core/hid/input_interpreter.h" #include "ui_qt_software_keyboard.h" #include "yuzu/applets/qt_software_keyboard.h" #include "yuzu/main.h" @@ -484,7 +487,7 @@ void QtSoftwareKeyboardDialog::open() { void QtSoftwareKeyboardDialog::reject() { // Pressing the ESC key in a dialog calls QDialog::reject(). // We will override this behavior to the "Cancel" action on the software keyboard. - TranslateButtonPress(HIDButton::X); + TranslateButtonPress(Core::HID::NpadButton::X); } void QtSoftwareKeyboardDialog::keyPressEvent(QKeyEvent* event) { @@ -722,7 +725,7 @@ void QtSoftwareKeyboardDialog::SetTextDrawType() { connect( ui->line_edit_osk, &QLineEdit::returnPressed, this, - [this] { TranslateButtonPress(HIDButton::Plus); }, Qt::QueuedConnection); + [this] { TranslateButtonPress(Core::HID::NpadButton::Plus); }, Qt::QueuedConnection); ui->line_edit_osk->setPlaceholderText( QString::fromStdU16String(initialize_parameters.guide_text)); @@ -795,9 +798,10 @@ void QtSoftwareKeyboardDialog::SetTextDrawType() { } void QtSoftwareKeyboardDialog::SetControllerImage() { - const auto controller_type = Settings::values.players.GetValue()[8].connected - ? Settings::values.players.GetValue()[8].controller_type - : Settings::values.players.GetValue()[0].controller_type; + const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + const auto* player_1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + const auto controller_type = + handheld->IsConnected() ? handheld->GetNpadStyleIndex() : player_1->GetNpadStyleIndex(); const QString theme = [] { if (QIcon::themeName().contains(QStringLiteral("dark")) || @@ -809,8 +813,8 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { }(); switch (controller_type) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::GameCube: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::GameCube: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme)); ui->icon_controller_shift->setStyleSheet( @@ -818,7 +822,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { ui->icon_controller_num->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme)); break; - case Settings::ControllerType::DualJoyconDetached: + case Core::HID::NpadStyleIndex::JoyconDual: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme)); ui->icon_controller_shift->setStyleSheet( @@ -826,7 +830,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { ui->icon_controller_num->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme)); break; - case Settings::ControllerType::LeftJoycon: + case Core::HID::NpadStyleIndex::JoyconLeft: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);") .arg(theme)); @@ -837,7 +841,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);") .arg(theme)); break; - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadStyleIndex::JoyconRight: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);") .arg(theme)); @@ -848,7 +852,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);") .arg(theme)); break; - case Settings::ControllerType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_handheld%1.png);").arg(theme)); ui->icon_controller_shift->setStyleSheet( @@ -1208,9 +1212,9 @@ void QtSoftwareKeyboardDialog::SetupMouseHover() { } } -template +template void QtSoftwareKeyboardDialog::HandleButtonPressedOnce() { - const auto f = [this](HIDButton button) { + const auto f = [this](Core::HID::NpadButton button) { if (input_interpreter->IsButtonPressedOnce(button)) { TranslateButtonPress(button); } @@ -1219,9 +1223,9 @@ void QtSoftwareKeyboardDialog::HandleButtonPressedOnce() { (f(T), ...); } -template +template void QtSoftwareKeyboardDialog::HandleButtonHold() { - const auto f = [this](HIDButton button) { + const auto f = [this](Core::HID::NpadButton button) { if (input_interpreter->IsButtonHeld(button)) { TranslateButtonPress(button); } @@ -1230,9 +1234,9 @@ void QtSoftwareKeyboardDialog::HandleButtonHold() { (f(T), ...); } -void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) { +void QtSoftwareKeyboardDialog::TranslateButtonPress(Core::HID::NpadButton button) { switch (button) { - case HIDButton::A: + case Core::HID::NpadButton::A: switch (bottom_osk_index) { case BottomOSKIndex::LowerCase: case BottomOSKIndex::UpperCase: @@ -1245,7 +1249,7 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) { break; } break; - case HIDButton::B: + case Core::HID::NpadButton::B: switch (bottom_osk_index) { case BottomOSKIndex::LowerCase: ui->button_backspace->click(); @@ -1260,7 +1264,7 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) { break; } break; - case HIDButton::X: + case Core::HID::NpadButton::X: if (is_inline) { emit SubmitInlineText(SwkbdReplyType::DecidedCancel, current_text, cursor_position); } else { @@ -1271,7 +1275,7 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) { emit SubmitNormalText(SwkbdResult::Cancel, std::move(text)); } break; - case HIDButton::Y: + case Core::HID::NpadButton::Y: switch (bottom_osk_index) { case BottomOSKIndex::LowerCase: ui->button_space->click(); @@ -1284,8 +1288,8 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) { break; } break; - case HIDButton::LStick: - case HIDButton::RStick: + case Core::HID::NpadButton::StickL: + case Core::HID::NpadButton::StickR: switch (bottom_osk_index) { case BottomOSKIndex::LowerCase: ui->button_shift->click(); @@ -1298,13 +1302,13 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) { break; } break; - case HIDButton::L: + case Core::HID::NpadButton::L: MoveTextCursorDirection(Direction::Left); break; - case HIDButton::R: + case Core::HID::NpadButton::R: MoveTextCursorDirection(Direction::Right); break; - case HIDButton::Plus: + case Core::HID::NpadButton::Plus: switch (bottom_osk_index) { case BottomOSKIndex::LowerCase: ui->button_ok->click(); @@ -1319,24 +1323,24 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) { break; } break; - case HIDButton::DLeft: - case HIDButton::LStickLeft: - case HIDButton::RStickLeft: + case Core::HID::NpadButton::Left: + case Core::HID::NpadButton::StickLLeft: + case Core::HID::NpadButton::StickRLeft: MoveButtonDirection(Direction::Left); break; - case HIDButton::DUp: - case HIDButton::LStickUp: - case HIDButton::RStickUp: + case Core::HID::NpadButton::Up: + case Core::HID::NpadButton::StickLUp: + case Core::HID::NpadButton::StickRUp: MoveButtonDirection(Direction::Up); break; - case HIDButton::DRight: - case HIDButton::LStickRight: - case HIDButton::RStickRight: + case Core::HID::NpadButton::Right: + case Core::HID::NpadButton::StickLRight: + case Core::HID::NpadButton::StickRRight: MoveButtonDirection(Direction::Right); break; - case HIDButton::DDown: - case HIDButton::LStickDown: - case HIDButton::RStickDown: + case Core::HID::NpadButton::Down: + case Core::HID::NpadButton::StickLDown: + case Core::HID::NpadButton::StickRDown: MoveButtonDirection(Direction::Down); break; default: @@ -1467,19 +1471,25 @@ void QtSoftwareKeyboardDialog::InputThread() { while (input_thread_running) { input_interpreter->PollInput(); - HandleButtonPressedOnce(); + HandleButtonPressedOnce< + Core::HID::NpadButton::A, Core::HID::NpadButton::B, Core::HID::NpadButton::X, + Core::HID::NpadButton::Y, Core::HID::NpadButton::StickL, Core::HID::NpadButton::StickR, + Core::HID::NpadButton::L, Core::HID::NpadButton::R, Core::HID::NpadButton::Plus, + Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right, + Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft, + Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight, + Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft, + Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight, + Core::HID::NpadButton::StickRDown>(); - HandleButtonHold(); + HandleButtonHold(); std::this_thread::sleep_for(std::chrono::milliseconds(50)); } diff --git a/src/yuzu/applets/qt_software_keyboard.h b/src/yuzu/applets/qt_software_keyboard.h index 592d9c085..b030cdcf7 100755 --- a/src/yuzu/applets/qt_software_keyboard.h +++ b/src/yuzu/applets/qt_software_keyboard.h @@ -14,14 +14,16 @@ #include "core/frontend/applets/software_keyboard.h" -enum class HIDButton : u8; - class InputInterpreter; namespace Core { class System; } +namespace Core::HID { +enum class NpadButton : u64; +} + namespace Ui { class QtSoftwareKeyboardDialog; } @@ -146,7 +148,7 @@ private: * * @tparam HIDButton The list of buttons that can be converted into keyboard input. */ - template + template void HandleButtonPressedOnce(); /** @@ -154,7 +156,7 @@ private: * * @tparam HIDButton The list of buttons that can be converted into keyboard input. */ - template + template void HandleButtonHold(); /** @@ -162,7 +164,7 @@ private: * * @param button The button press to process. */ - void TranslateButtonPress(HIDButton button); + void TranslateButtonPress(Core::HID::NpadButton button); /** * Moves the focus of a button in a certain direction. diff --git a/src/yuzu/applets/qt_web_browser.cpp b/src/yuzu/applets/qt_web_browser.cpp index da8c6882a..cb3c5d826 100755 --- a/src/yuzu/applets/qt_web_browser.cpp +++ b/src/yuzu/applets/qt_web_browser.cpp @@ -14,9 +14,11 @@ #endif #include "common/fs/path_util.h" +#include "common/param_package.h" #include "core/core.h" -#include "core/frontend/input_interpreter.h" -#include "input_common/keyboard.h" +#include "core/hid/hid_types.h" +#include "core/hid/input_interpreter.h" +#include "input_common/drivers/keyboard.h" #include "input_common/main.h" #include "yuzu/applets/qt_web_browser.h" #include "yuzu/applets/qt_web_browser_scripts.h" @@ -27,19 +29,19 @@ namespace { -constexpr int HIDButtonToKey(HIDButton button) { +constexpr int HIDButtonToKey(Core::HID::NpadButton button) { switch (button) { - case HIDButton::DLeft: - case HIDButton::LStickLeft: + case Core::HID::NpadButton::Left: + case Core::HID::NpadButton::StickLLeft: return Qt::Key_Left; - case HIDButton::DUp: - case HIDButton::LStickUp: + case Core::HID::NpadButton::Up: + case Core::HID::NpadButton::StickLUp: return Qt::Key_Up; - case HIDButton::DRight: - case HIDButton::LStickRight: + case Core::HID::NpadButton::Right: + case Core::HID::NpadButton::StickLRight: return Qt::Key_Right; - case HIDButton::DDown: - case HIDButton::LStickDown: + case Core::HID::NpadButton::Down: + case Core::HID::NpadButton::StickLDown: return Qt::Key_Down; default: return 0; @@ -208,25 +210,25 @@ void QtNXWebEngineView::keyReleaseEvent(QKeyEvent* event) { } } -template +template void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() { - const auto f = [this](HIDButton button) { + const auto f = [this](Core::HID::NpadButton button) { if (input_interpreter->IsButtonPressedOnce(button)) { page()->runJavaScript( QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(static_cast(button)), [this, button](const QVariant& variant) { if (variant.toBool()) { switch (button) { - case HIDButton::A: + case Core::HID::NpadButton::A: SendMultipleKeyPressEvents(); break; - case HIDButton::B: + case Core::HID::NpadButton::B: SendKeyPressEvent(Qt::Key_B); break; - case HIDButton::X: + case Core::HID::NpadButton::X: SendKeyPressEvent(Qt::Key_X); break; - case HIDButton::Y: + case Core::HID::NpadButton::Y: SendKeyPressEvent(Qt::Key_Y); break; default: @@ -244,9 +246,9 @@ void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() { (f(T), ...); } -template +template void QtNXWebEngineView::HandleWindowKeyButtonPressedOnce() { - const auto f = [this](HIDButton button) { + const auto f = [this](Core::HID::NpadButton button) { if (input_interpreter->IsButtonPressedOnce(button)) { SendKeyPressEvent(HIDButtonToKey(button)); } @@ -255,9 +257,9 @@ void QtNXWebEngineView::HandleWindowKeyButtonPressedOnce() { (f(T), ...); } -template +template void QtNXWebEngineView::HandleWindowKeyButtonHold() { - const auto f = [this](HIDButton button) { + const auto f = [this](Core::HID::NpadButton button) { if (input_interpreter->IsButtonHeld(button)) { SendKeyPressEvent(HIDButtonToKey(button)); } @@ -308,17 +310,21 @@ void QtNXWebEngineView::InputThread() { while (input_thread_running) { input_interpreter->PollInput(); - HandleWindowFooterButtonPressedOnce(); + HandleWindowFooterButtonPressedOnce(); - HandleWindowKeyButtonPressedOnce(); + HandleWindowKeyButtonPressedOnce< + Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right, + Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft, + Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight, + Core::HID::NpadButton::StickLDown>(); - HandleWindowKeyButtonHold(); + HandleWindowKeyButtonHold< + Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right, + Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft, + Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight, + Core::HID::NpadButton::StickLDown>(); std::this_thread::sleep_for(std::chrono::milliseconds(50)); } diff --git a/src/yuzu/applets/qt_web_browser.h b/src/yuzu/applets/qt_web_browser.h index 7e9f703fc..fa18aecac 100755 --- a/src/yuzu/applets/qt_web_browser.h +++ b/src/yuzu/applets/qt_web_browser.h @@ -16,8 +16,6 @@ #include "core/frontend/applets/web_browser.h" -enum class HIDButton : u8; - class GMainWindow; class InputInterpreter; class UrlRequestInterceptor; @@ -26,6 +24,10 @@ namespace Core { class System; } +namespace Core::HID { +enum class NpadButton : u64; +} + namespace InputCommon { class InputSubsystem; } @@ -114,7 +116,7 @@ private: * * @tparam HIDButton The list of buttons contained in yuzu_key_callbacks */ - template + template void HandleWindowFooterButtonPressedOnce(); /** @@ -123,7 +125,7 @@ private: * * @tparam HIDButton The list of buttons that can be converted into keyboard input. */ - template + template void HandleWindowKeyButtonPressedOnce(); /** @@ -132,7 +134,7 @@ private: * * @tparam HIDButton The list of buttons that can be converted into keyboard input. */ - template + template void HandleWindowKeyButtonHold(); /** diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 976acd176..2678c9cf1 100755 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -32,10 +32,11 @@ #include "common/settings.h" #include "core/core.h" #include "core/frontend/framebuffer_layout.h" -#include "input_common/keyboard.h" +#include "input_common/drivers/keyboard.h" +#include "input_common/drivers/mouse.h" +#include "input_common/drivers/tas_input.h" +#include "input_common/drivers/touch_screen.h" #include "input_common/main.h" -#include "input_common/mouse/mouse_input.h" -#include "input_common/tas/tas_input.h" #include "video_core/renderer_base.h" #include "video_core/video_core.h" #include "yuzu/bootmanager.h" @@ -296,7 +297,6 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, layout->setContentsMargins(0, 0, 0, 0); setLayout(layout); input_subsystem->Initialize(); - this->setMouseTracking(true); connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); @@ -383,34 +383,310 @@ void GRenderWindow::closeEvent(QCloseEvent* event) { QWidget::closeEvent(event); } +int GRenderWindow::QtKeyToSwitchKey(Qt::Key qt_key) { + switch (qt_key) { + case Qt::Key_A: + return Settings::NativeKeyboard::A; + case Qt::Key_B: + return Settings::NativeKeyboard::B; + case Qt::Key_C: + return Settings::NativeKeyboard::C; + case Qt::Key_D: + return Settings::NativeKeyboard::D; + case Qt::Key_E: + return Settings::NativeKeyboard::E; + case Qt::Key_F: + return Settings::NativeKeyboard::F; + case Qt::Key_G: + return Settings::NativeKeyboard::G; + case Qt::Key_H: + return Settings::NativeKeyboard::H; + case Qt::Key_I: + return Settings::NativeKeyboard::I; + case Qt::Key_J: + return Settings::NativeKeyboard::J; + case Qt::Key_K: + return Settings::NativeKeyboard::K; + case Qt::Key_L: + return Settings::NativeKeyboard::L; + case Qt::Key_M: + return Settings::NativeKeyboard::M; + case Qt::Key_N: + return Settings::NativeKeyboard::N; + case Qt::Key_O: + return Settings::NativeKeyboard::O; + case Qt::Key_P: + return Settings::NativeKeyboard::P; + case Qt::Key_Q: + return Settings::NativeKeyboard::Q; + case Qt::Key_R: + return Settings::NativeKeyboard::R; + case Qt::Key_S: + return Settings::NativeKeyboard::S; + case Qt::Key_T: + return Settings::NativeKeyboard::T; + case Qt::Key_U: + return Settings::NativeKeyboard::U; + case Qt::Key_V: + return Settings::NativeKeyboard::V; + case Qt::Key_W: + return Settings::NativeKeyboard::W; + case Qt::Key_X: + return Settings::NativeKeyboard::X; + case Qt::Key_Y: + return Settings::NativeKeyboard::Y; + case Qt::Key_Z: + return Settings::NativeKeyboard::Z; + case Qt::Key_1: + return Settings::NativeKeyboard::N1; + case Qt::Key_2: + return Settings::NativeKeyboard::N2; + case Qt::Key_3: + return Settings::NativeKeyboard::N3; + case Qt::Key_4: + return Settings::NativeKeyboard::N4; + case Qt::Key_5: + return Settings::NativeKeyboard::N5; + case Qt::Key_6: + return Settings::NativeKeyboard::N6; + case Qt::Key_7: + return Settings::NativeKeyboard::N7; + case Qt::Key_8: + return Settings::NativeKeyboard::N8; + case Qt::Key_9: + return Settings::NativeKeyboard::N9; + case Qt::Key_0: + return Settings::NativeKeyboard::N0; + case Qt::Key_Return: + return Settings::NativeKeyboard::Return; + case Qt::Key_Escape: + return Settings::NativeKeyboard::Escape; + case Qt::Key_Backspace: + return Settings::NativeKeyboard::Backspace; + case Qt::Key_Tab: + return Settings::NativeKeyboard::Tab; + case Qt::Key_Space: + return Settings::NativeKeyboard::Space; + case Qt::Key_Minus: + return Settings::NativeKeyboard::Minus; + case Qt::Key_Plus: + case Qt::Key_questiondown: + return Settings::NativeKeyboard::Plus; + case Qt::Key_BracketLeft: + case Qt::Key_BraceLeft: + return Settings::NativeKeyboard::OpenBracket; + case Qt::Key_BracketRight: + case Qt::Key_BraceRight: + return Settings::NativeKeyboard::CloseBracket; + case Qt::Key_Bar: + return Settings::NativeKeyboard::Pipe; + case Qt::Key_Dead_Tilde: + return Settings::NativeKeyboard::Tilde; + case Qt::Key_Ntilde: + case Qt::Key_Semicolon: + return Settings::NativeKeyboard::Semicolon; + case Qt::Key_Apostrophe: + return Settings::NativeKeyboard::Quote; + case Qt::Key_Dead_Grave: + return Settings::NativeKeyboard::Backquote; + case Qt::Key_Comma: + return Settings::NativeKeyboard::Comma; + case Qt::Key_Period: + return Settings::NativeKeyboard::Period; + case Qt::Key_Slash: + return Settings::NativeKeyboard::Slash; + case Qt::Key_CapsLock: + return Settings::NativeKeyboard::CapsLock; + case Qt::Key_F1: + return Settings::NativeKeyboard::F1; + case Qt::Key_F2: + return Settings::NativeKeyboard::F2; + case Qt::Key_F3: + return Settings::NativeKeyboard::F3; + case Qt::Key_F4: + return Settings::NativeKeyboard::F4; + case Qt::Key_F5: + return Settings::NativeKeyboard::F5; + case Qt::Key_F6: + return Settings::NativeKeyboard::F6; + case Qt::Key_F7: + return Settings::NativeKeyboard::F7; + case Qt::Key_F8: + return Settings::NativeKeyboard::F8; + case Qt::Key_F9: + return Settings::NativeKeyboard::F9; + case Qt::Key_F10: + return Settings::NativeKeyboard::F10; + case Qt::Key_F11: + return Settings::NativeKeyboard::F11; + case Qt::Key_F12: + return Settings::NativeKeyboard::F12; + case Qt::Key_Print: + return Settings::NativeKeyboard::PrintScreen; + case Qt::Key_ScrollLock: + return Settings::NativeKeyboard::ScrollLock; + case Qt::Key_Pause: + return Settings::NativeKeyboard::Pause; + case Qt::Key_Insert: + return Settings::NativeKeyboard::Insert; + case Qt::Key_Home: + return Settings::NativeKeyboard::Home; + case Qt::Key_PageUp: + return Settings::NativeKeyboard::PageUp; + case Qt::Key_Delete: + return Settings::NativeKeyboard::Delete; + case Qt::Key_End: + return Settings::NativeKeyboard::End; + case Qt::Key_PageDown: + return Settings::NativeKeyboard::PageDown; + case Qt::Key_Right: + return Settings::NativeKeyboard::Right; + case Qt::Key_Left: + return Settings::NativeKeyboard::Left; + case Qt::Key_Down: + return Settings::NativeKeyboard::Down; + case Qt::Key_Up: + return Settings::NativeKeyboard::Up; + case Qt::Key_NumLock: + return Settings::NativeKeyboard::NumLock; + // Numpad keys are missing here + case Qt::Key_F13: + return Settings::NativeKeyboard::F13; + case Qt::Key_F14: + return Settings::NativeKeyboard::F14; + case Qt::Key_F15: + return Settings::NativeKeyboard::F15; + case Qt::Key_F16: + return Settings::NativeKeyboard::F16; + case Qt::Key_F17: + return Settings::NativeKeyboard::F17; + case Qt::Key_F18: + return Settings::NativeKeyboard::F18; + case Qt::Key_F19: + return Settings::NativeKeyboard::F19; + case Qt::Key_F20: + return Settings::NativeKeyboard::F20; + case Qt::Key_F21: + return Settings::NativeKeyboard::F21; + case Qt::Key_F22: + return Settings::NativeKeyboard::F22; + case Qt::Key_F23: + return Settings::NativeKeyboard::F23; + case Qt::Key_F24: + return Settings::NativeKeyboard::F24; + // case Qt::: + // return Settings::NativeKeyboard::KPComma; + // case Qt::: + // return Settings::NativeKeyboard::Ro; + case Qt::Key_Hiragana_Katakana: + return Settings::NativeKeyboard::KatakanaHiragana; + case Qt::Key_yen: + return Settings::NativeKeyboard::Yen; + case Qt::Key_Henkan: + return Settings::NativeKeyboard::Henkan; + case Qt::Key_Muhenkan: + return Settings::NativeKeyboard::Muhenkan; + // case Qt::: + // return Settings::NativeKeyboard::NumPadCommaPc98; + case Qt::Key_Hangul: + return Settings::NativeKeyboard::HangulEnglish; + case Qt::Key_Hangul_Hanja: + return Settings::NativeKeyboard::Hanja; + case Qt::Key_Katakana: + return Settings::NativeKeyboard::KatakanaKey; + case Qt::Key_Hiragana: + return Settings::NativeKeyboard::HiraganaKey; + case Qt::Key_Zenkaku_Hankaku: + return Settings::NativeKeyboard::ZenkakuHankaku; + // Modifier keys are handled by the modifier property + default: + return Settings::NativeKeyboard::None; + } +} + +int GRenderWindow::QtModifierToSwitchModdifier(quint32 qt_moddifiers) { + int moddifier = 0; + // The values are obtained through testing, Qt doesn't seem to provide a proper enum + if ((qt_moddifiers & 0x1) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::LeftShift; + } + if ((qt_moddifiers & 0x2) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::LeftControl; + } + if ((qt_moddifiers & 0x4) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::LeftAlt; + } + if ((qt_moddifiers & 0x08) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::LeftMeta; + } + if ((qt_moddifiers & 0x10) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::RightShift; + } + if ((qt_moddifiers & 0x20) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::RightControl; + } + if ((qt_moddifiers & 0x40) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::RightAlt; + } + if ((qt_moddifiers & 0x80) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::RightMeta; + } + if ((qt_moddifiers & 0x100) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::CapsLock; + } + if ((qt_moddifiers & 0x200) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::NumLock; + } + // Verify the last two keys + if ((qt_moddifiers & 0x400) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::Katakana; + } + if ((qt_moddifiers & 0x800) != 0) { + moddifier |= 1 << Settings::NativeKeyboard::Hiragana; + } + return moddifier; +} + void GRenderWindow::keyPressEvent(QKeyEvent* event) { if (!event->isAutoRepeat()) { + const auto moddifier = QtModifierToSwitchModdifier(event->nativeModifiers()); + // Replace event->key() with event->nativeVirtualKey() since the second one provides raw key + // buttons + const auto key = QtKeyToSwitchKey(Qt::Key(event->key())); + input_subsystem->GetKeyboard()->SetKeyboardModifiers(moddifier); + input_subsystem->GetKeyboard()->PressKeyboardKey(key); + // This is used for gamepads input_subsystem->GetKeyboard()->PressKey(event->key()); } } void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { if (!event->isAutoRepeat()) { + const auto moddifier = QtModifierToSwitchModdifier(event->nativeModifiers()); + const auto key = QtKeyToSwitchKey(Qt::Key(event->key())); + input_subsystem->GetKeyboard()->SetKeyboardModifiers(moddifier); + input_subsystem->GetKeyboard()->ReleaseKeyboardKey(key); + // This is used for gamepads input_subsystem->GetKeyboard()->ReleaseKey(event->key()); } } -MouseInput::MouseButton GRenderWindow::QtButtonToMouseButton(Qt::MouseButton button) { +InputCommon::MouseButton GRenderWindow::QtButtonToMouseButton(Qt::MouseButton button) { switch (button) { case Qt::LeftButton: - return MouseInput::MouseButton::Left; + return InputCommon::MouseButton::Left; case Qt::RightButton: - return MouseInput::MouseButton::Right; + return InputCommon::MouseButton::Right; case Qt::MiddleButton: - return MouseInput::MouseButton::Wheel; + return InputCommon::MouseButton::Wheel; case Qt::BackButton: - return MouseInput::MouseButton::Backward; + return InputCommon::MouseButton::Backward; case Qt::ForwardButton: - return MouseInput::MouseButton::Forward; + return InputCommon::MouseButton::Forward; case Qt::TaskButton: - return MouseInput::MouseButton::Task; + return InputCommon::MouseButton::Task; default: - return MouseInput::MouseButton::Extra; + return InputCommon::MouseButton::Extra; } } @@ -423,12 +699,9 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) { // coordinates and map them to the current render area const auto pos = mapFromGlobal(QCursor::pos()); const auto [x, y] = ScaleTouch(pos); + const auto [touch_x, touch_y] = MapToTouchScreen(x, y); const auto button = QtButtonToMouseButton(event->button()); - input_subsystem->GetMouse()->PressButton(x, y, button); - - if (event->button() == Qt::LeftButton) { - this->TouchPressed(x, y, 0); - } + input_subsystem->GetMouse()->PressButton(x, y, touch_x, touch_y, button); emit MouseActivity(); } @@ -442,10 +715,10 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { // coordinates and map them to the current render area const auto pos = mapFromGlobal(QCursor::pos()); const auto [x, y] = ScaleTouch(pos); + const auto [touch_x, touch_y] = MapToTouchScreen(x, y); const int center_x = width() / 2; const int center_y = height() / 2; - input_subsystem->GetMouse()->MouseMove(x, y, center_x, center_y); - this->TouchMoved(x, y, 0); + input_subsystem->GetMouse()->MouseMove(x, y, touch_x, touch_y, center_x, center_y); if (Settings::values.mouse_panning) { QCursor::setPos(mapToGlobal({center_x, center_y})); @@ -462,10 +735,12 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { const auto button = QtButtonToMouseButton(event->button()); input_subsystem->GetMouse()->ReleaseButton(button); +} - if (event->button() == Qt::LeftButton) { - this->TouchReleased(0); - } +void GRenderWindow::wheelEvent(QWheelEvent* event) { + const int x = event->delta(); + const int y = 0; + input_subsystem->GetMouse()->MouseWheelChange(x, y); } void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { @@ -488,7 +763,7 @@ void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { for (std::size_t id = 0; id < touch_ids.size(); ++id) { if (!TouchExist(touch_ids[id], touch_points)) { touch_ids[id] = 0; - this->TouchReleased(id + 1); + input_subsystem->GetTouchScreen()->TouchReleased(id); } } } @@ -497,28 +772,28 @@ void GRenderWindow::TouchEndEvent() { for (std::size_t id = 0; id < touch_ids.size(); ++id) { if (touch_ids[id] != 0) { touch_ids[id] = 0; - this->TouchReleased(id + 1); + input_subsystem->GetTouchScreen()->TouchReleased(id); } } } -bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) { +void GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) { for (std::size_t id = 0; id < touch_ids.size(); ++id) { if (touch_ids[id] == 0) { touch_ids[id] = touch_point.id() + 1; const auto [x, y] = ScaleTouch(touch_point.pos()); - this->TouchPressed(x, y, id + 1); - return true; + const auto [touch_x, touch_y] = MapToTouchScreen(x, y); + input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, id); } } - return false; } bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) { for (std::size_t id = 0; id < touch_ids.size(); ++id) { if (touch_ids[id] == static_cast(touch_point.id() + 1)) { const auto [x, y] = ScaleTouch(touch_point.pos()); - this->TouchMoved(x, y, id + 1); + const auto [touch_x, touch_y] = MapToTouchScreen(x, y); + input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, id); return true; } } @@ -551,7 +826,7 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) { QWidget::focusOutEvent(event); input_subsystem->GetKeyboard()->ReleaseAllKeys(); input_subsystem->GetMouse()->ReleaseAllButtons(); - this->TouchReleased(0); + input_subsystem->GetTouchScreen()->ReleaseAllTouch(); } void GRenderWindow::resizeEvent(QResizeEvent* event) { diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 40fd4a9d6..6995aff65 100755 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -30,11 +30,8 @@ class System; namespace InputCommon { class InputSubsystem; -} - -namespace MouseInput { enum class MouseButton; -} +} // namespace InputCommon namespace VideoCore { enum class LoadCallbackStage; @@ -157,15 +154,22 @@ public: void resizeEvent(QResizeEvent* event) override; + /// Converts a Qt keybard key into NativeKeyboard key + static int QtKeyToSwitchKey(Qt::Key qt_keys); + + /// Converts a Qt modifier keys into NativeKeyboard modifier keys + static int QtModifierToSwitchModdifier(quint32 qt_moddifiers); + void keyPressEvent(QKeyEvent* event) override; void keyReleaseEvent(QKeyEvent* event) override; /// Converts a Qt mouse button into MouseInput mouse button - static MouseInput::MouseButton QtButtonToMouseButton(Qt::MouseButton button); + static InputCommon::MouseButton QtButtonToMouseButton(Qt::MouseButton button); void mousePressEvent(QMouseEvent* event) override; void mouseMoveEvent(QMouseEvent* event) override; void mouseReleaseEvent(QMouseEvent* event) override; + void wheelEvent(QWheelEvent* event) override; bool event(QEvent* event) override; @@ -209,7 +213,7 @@ private: void TouchUpdateEvent(const QTouchEvent* event); void TouchEndEvent(); - bool TouchStart(const QTouchEvent::TouchPoint& touch_point); + void TouchStart(const QTouchEvent::TouchPoint& touch_point); bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point); bool TouchExist(std::size_t id, const QList& touch_points) const; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 8227d06bc..9bd61e132 100755 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -11,7 +11,6 @@ #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" -#include "input_common/udp/client.h" #include "yuzu/configuration/config.h" namespace FS = Common::FS; @@ -61,162 +60,6 @@ const std::array Config::default_stick_mod = { 0, }; -const std::array Config::default_mouse_buttons = - { - Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal, -}; - -const std::array Config::default_keyboard_keys = { - 0, - 0, - 0, - 0, - Qt::Key_A, - Qt::Key_B, - Qt::Key_C, - Qt::Key_D, - Qt::Key_E, - Qt::Key_F, - Qt::Key_G, - Qt::Key_H, - Qt::Key_I, - Qt::Key_J, - Qt::Key_K, - Qt::Key_L, - Qt::Key_M, - Qt::Key_N, - Qt::Key_O, - Qt::Key_P, - Qt::Key_Q, - Qt::Key_R, - Qt::Key_S, - Qt::Key_T, - Qt::Key_U, - Qt::Key_V, - Qt::Key_W, - Qt::Key_X, - Qt::Key_Y, - Qt::Key_Z, - Qt::Key_1, - Qt::Key_2, - Qt::Key_3, - Qt::Key_4, - Qt::Key_5, - Qt::Key_6, - Qt::Key_7, - Qt::Key_8, - Qt::Key_9, - Qt::Key_0, - Qt::Key_Enter, - Qt::Key_Escape, - Qt::Key_Backspace, - Qt::Key_Tab, - Qt::Key_Space, - Qt::Key_Minus, - Qt::Key_Equal, - Qt::Key_BracketLeft, - Qt::Key_BracketRight, - Qt::Key_Backslash, - Qt::Key_Dead_Tilde, - Qt::Key_Semicolon, - Qt::Key_Apostrophe, - Qt::Key_Dead_Grave, - Qt::Key_Comma, - Qt::Key_Period, - Qt::Key_Slash, - Qt::Key_CapsLock, - - Qt::Key_F1, - Qt::Key_F2, - Qt::Key_F3, - Qt::Key_F4, - Qt::Key_F5, - Qt::Key_F6, - Qt::Key_F7, - Qt::Key_F8, - Qt::Key_F9, - Qt::Key_F10, - Qt::Key_F11, - Qt::Key_F12, - - Qt::Key_SysReq, - Qt::Key_ScrollLock, - Qt::Key_Pause, - Qt::Key_Insert, - Qt::Key_Home, - Qt::Key_PageUp, - Qt::Key_Delete, - Qt::Key_End, - Qt::Key_PageDown, - Qt::Key_Right, - Qt::Key_Left, - Qt::Key_Down, - Qt::Key_Up, - - Qt::Key_NumLock, - Qt::Key_Slash, - Qt::Key_Asterisk, - Qt::Key_Minus, - Qt::Key_Plus, - Qt::Key_Enter, - Qt::Key_1, - Qt::Key_2, - Qt::Key_3, - Qt::Key_4, - Qt::Key_5, - Qt::Key_6, - Qt::Key_7, - Qt::Key_8, - Qt::Key_9, - Qt::Key_0, - Qt::Key_Period, - - 0, - 0, - Qt::Key_PowerOff, - Qt::Key_Equal, - - Qt::Key_F13, - Qt::Key_F14, - Qt::Key_F15, - Qt::Key_F16, - Qt::Key_F17, - Qt::Key_F18, - Qt::Key_F19, - Qt::Key_F20, - Qt::Key_F21, - Qt::Key_F22, - Qt::Key_F23, - Qt::Key_F24, - - Qt::Key_Open, - Qt::Key_Help, - Qt::Key_Menu, - 0, - Qt::Key_Stop, - Qt::Key_AudioRepeat, - Qt::Key_Undo, - Qt::Key_Cut, - Qt::Key_Copy, - Qt::Key_Paste, - Qt::Key_Find, - Qt::Key_VolumeMute, - Qt::Key_VolumeUp, - Qt::Key_VolumeDown, - Qt::Key_CapsLock, - Qt::Key_NumLock, - Qt::Key_ScrollLock, - Qt::Key_Comma, - - Qt::Key_ParenLeft, - Qt::Key_ParenRight, -}; - -const std::array Config::default_keyboard_mods = { - Qt::Key_Control, Qt::Key_Shift, Qt::Key_Alt, Qt::Key_ApplicationLeft, - Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight, -}; - // This shouldn't have anything except static initializers (no functions). So // QKeySequence(...).toString() is NOT ALLOWED HERE. // This must be in alphabetical order according to action name as it must have the same order as @@ -496,35 +339,10 @@ void Config::ReadDebugValues() { void Config::ReadKeyboardValues() { ReadBasicSetting(Settings::values.keyboard_enabled); - - std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(), - Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam); - std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(), - Settings::values.keyboard_keys.begin() + - Settings::NativeKeyboard::LeftControlKey, - InputCommon::GenerateKeyboardParam); - std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(), - Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam); } void Config::ReadMouseValues() { ReadBasicSetting(Settings::values.mouse_enabled); - - for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { - const std::string default_param = - InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]); - auto& mouse_buttons = Settings::values.mouse_buttons[i]; - - mouse_buttons = qt_config - ->value(QStringLiteral("mouse_") + - QString::fromUtf8(Settings::NativeMouseButton::mapping[i]), - QString::fromStdString(default_param)) - .toString() - .toStdString(); - if (mouse_buttons.empty()) { - mouse_buttons = default_param; - } - } } void Config::ReadTouchscreenValues() { @@ -574,7 +392,6 @@ void Config::ReadControlValues() { ReadBasicSetting(Settings::values.tas_enable); ReadBasicSetting(Settings::values.tas_loop); - ReadBasicSetting(Settings::values.tas_swap_controllers); ReadBasicSetting(Settings::values.pause_tas_on_load); ReadGlobalSetting(Settings::values.use_docked_mode); @@ -625,9 +442,7 @@ void Config::ReadMotionTouchValues() { } qt_config->endArray(); - ReadBasicSetting(Settings::values.motion_device); ReadBasicSetting(Settings::values.touch_device); - ReadBasicSetting(Settings::values.use_touch_from_button); ReadBasicSetting(Settings::values.touch_from_button_map_index); Settings::values.touch_from_button_map_index = std::clamp( Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1); @@ -1111,15 +926,6 @@ void Config::SaveDebugValues() { void Config::SaveMouseValues() { WriteBasicSetting(Settings::values.mouse_enabled); - - for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { - const std::string default_param = - InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]); - WriteSetting(QStringLiteral("mouse_") + - QString::fromStdString(Settings::NativeMouseButton::mapping[i]), - QString::fromStdString(Settings::values.mouse_buttons[i]), - QString::fromStdString(default_param)); - } } void Config::SaveTouchscreenValues() { @@ -1133,9 +939,7 @@ void Config::SaveTouchscreenValues() { } void Config::SaveMotionTouchValues() { - WriteBasicSetting(Settings::values.motion_device); WriteBasicSetting(Settings::values.touch_device); - WriteBasicSetting(Settings::values.use_touch_from_button); WriteBasicSetting(Settings::values.touch_from_button_map_index); WriteBasicSetting(Settings::values.udp_input_servers); @@ -1210,7 +1014,6 @@ void Config::SaveControlValues() { WriteBasicSetting(Settings::values.tas_enable); WriteBasicSetting(Settings::values.tas_loop); - WriteBasicSetting(Settings::values.tas_swap_controllers); WriteBasicSetting(Settings::values.pause_tas_on_load); qt_config->endGroup(); diff --git a/src/yuzu/configuration/configure_debug_controller.cpp b/src/yuzu/configuration/configure_debug_controller.cpp index 31ec48384..9a8de92a1 100755 --- a/src/yuzu/configuration/configure_debug_controller.cpp +++ b/src/yuzu/configuration/configure_debug_controller.cpp @@ -2,17 +2,18 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "core/core.h" +#include "core/hid/hid_core.h" #include "ui_configure_debug_controller.h" #include "yuzu/configuration/configure_debug_controller.h" #include "yuzu/configuration/configure_input_player.h" ConfigureDebugController::ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem, - InputProfiles* profiles, Core::System& system) + InputProfiles* profiles, + Core::HID::HIDCore& hid_core, bool is_powered_on) : QDialog(parent), ui(std::make_unique()), - debug_controller( - new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, true)) { + debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, + hid_core, is_powered_on, true)) { ui->setupUi(this); ui->controllerLayout->addWidget(debug_controller); diff --git a/src/yuzu/configuration/configure_debug_controller.h b/src/yuzu/configuration/configure_debug_controller.h index 6e17c5aa0..d716edbc2 100755 --- a/src/yuzu/configuration/configure_debug_controller.h +++ b/src/yuzu/configuration/configure_debug_controller.h @@ -13,8 +13,8 @@ class ConfigureInputPlayer; class InputProfiles; -namespace Core { -class System; +namespace Core::HID { +class HIDCore; } namespace InputCommon { @@ -30,7 +30,8 @@ class ConfigureDebugController : public QDialog { public: explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem, - InputProfiles* profiles, Core::System& system); + InputProfiles* profiles, Core::HID::HIDCore& hid_core, + bool is_powered_on); ~ConfigureDebugController() override; void ApplyConfiguration(); diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 1599299db..d53179dbb 100755 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -10,6 +10,8 @@ #include #include "core/core.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" @@ -22,7 +24,6 @@ #include "yuzu/configuration/configure_input_advanced.h" #include "yuzu/configuration/configure_input_player.h" #include "yuzu/configuration/configure_motion_touch.h" -#include "yuzu/configuration/configure_mouse_advanced.h" #include "yuzu/configuration/configure_touchscreen_advanced.h" #include "yuzu/configuration/configure_vibration.h" #include "yuzu/configuration/input_profiles.h" @@ -75,23 +76,25 @@ ConfigureInput::~ConfigureInput() = default; void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, std::size_t max_players) { + const bool is_powered_on = system.IsPoweredOn(); + auto& hid_core = system.HIDCore(); player_controllers = { new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem, profiles.get(), - system), + hid_core, is_powered_on), new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem, profiles.get(), - system), + hid_core, is_powered_on), new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem, profiles.get(), - system), + hid_core, is_powered_on), new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem, profiles.get(), - system), + hid_core, is_powered_on), new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem, profiles.get(), - system), + hid_core, is_powered_on), new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem, profiles.get(), - system), + hid_core, is_powered_on), new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem, profiles.get(), - system), + hid_core, is_powered_on), new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem, profiles.get(), - system), + hid_core, is_powered_on), }; player_tabs = { @@ -114,6 +117,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i])); player_tabs[i]->layout()->addWidget(player_controllers[i]); connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) { + // Ensures that the controllers are always connected in sequential order if (is_connected) { for (std::size_t index = 0; index <= i; ++index) { player_connected[index]->setChecked(is_connected); @@ -146,13 +150,12 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, advanced = new ConfigureInputAdvanced(this); ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced)); ui->tabAdvanced->layout()->addWidget(advanced); - connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] { - CallConfigureDialog(*this, input_subsystem, profiles.get(), - system); - }); - connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] { - CallConfigureDialog(*this, input_subsystem); - }); + + connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, + [this, input_subsystem, &hid_core, is_powered_on] { + CallConfigureDialog( + *this, input_subsystem, profiles.get(), hid_core, is_powered_on); + }); connect(advanced, &ConfigureInputAdvanced::CallTouchscreenConfigDialog, [this] { CallConfigureDialog(*this); }); connect(advanced, &ConfigureInputAdvanced::CallMotionTouchConfigDialog, @@ -184,22 +187,8 @@ QList ConfigureInput::GetSubTabs() const { void ConfigureInput::ApplyConfiguration() { for (auto* controller : player_controllers) { controller->ApplyConfiguration(); - controller->TryDisconnectSelectedController(); } - // This emulates a delay between disconnecting and reconnecting controllers as some games - // do not respond to a change in controller type if it was instantaneous. - using namespace std::chrono_literals; - std::this_thread::sleep_for(150ms); - - for (auto* controller : player_controllers) { - controller->TryConnectSelectedController(); - } - - // This emulates a delay between disconnecting and reconnecting controllers as some games - // do not respond to a change in controller type if it was instantaneous. - std::this_thread::sleep_for(150ms); - advanced->ApplyConfiguration(); const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue(); @@ -223,8 +212,10 @@ void ConfigureInput::RetranslateUI() { } void ConfigureInput::LoadConfiguration() { + const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + LoadPlayerControllerIndices(); - UpdateDockedState(Settings::values.players.GetValue()[8].connected); + UpdateDockedState(handheld->IsConnected()); ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); @@ -232,9 +223,16 @@ void ConfigureInput::LoadConfiguration() { void ConfigureInput::LoadPlayerControllerIndices() { for (std::size_t i = 0; i < player_connected.size(); ++i) { - const auto connected = Settings::values.players.GetValue()[i].connected || - (i == 0 && Settings::values.players.GetValue()[8].connected); - player_connected[i]->setChecked(connected); + if (i == 0) { + auto* handheld = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + if (handheld->IsConnected()) { + player_connected[i]->setChecked(true); + continue; + } + } + const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(i); + player_connected[i]->setChecked(controller->IsConnected()); } } diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp index b30f09013..cf8aad4ab 100755 --- a/src/yuzu/configuration/configure_input_advanced.cpp +++ b/src/yuzu/configuration/configure_input_advanced.cpp @@ -82,7 +82,6 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent) connect(ui->debug_configure, &QPushButton::clicked, this, [this] { CallDebugControllerDialog(); }); - connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallMouseConfigDialog(); }); connect(ui->touchscreen_advanced, &QPushButton::clicked, this, [this] { CallTouchscreenConfigDialog(); }); connect(ui->buttonMotionTouch, &QPushButton::clicked, this, @@ -178,7 +177,6 @@ void ConfigureInputAdvanced::RetranslateUI() { } void ConfigureInputAdvanced::UpdateUIEnabled() { - ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked()); ui->debug_configure->setEnabled(ui->debug_enabled->isChecked()); ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked()); } diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui index 9095206a0..75487a5d0 100755 --- a/src/yuzu/configuration/configure_input_advanced.ui +++ b/src/yuzu/configuration/configure_input_advanced.ui @@ -2528,11 +2528,11 @@ 0 - + - Other + Emulated Devices - + @@ -2547,7 +2547,7 @@ - + 0 @@ -2555,53 +2555,18 @@ - Emulate Analog with Keyboard Input + Mouse - - - - 0 - 23 - - + - Enable mouse panning + Touchscreen - - - - Mouse sensitivity - - - Qt::AlignCenter - - - % - - - 1 - - - 100 - - - 100 - - - - - - - Advanced - - - - + Qt::Horizontal @@ -2617,80 +2582,117 @@ - - - - Advanced - - - - - - - Touchscreen - - - + + + + Advanced + + + - - - - 0 - 23 - - - - Mouse - - - - - - - Motion / Touch - - - - - - - Configure - - - - Debug Controller - + Configure - - - - Requires restarting yuzu - - - - 0 - 23 - - - - Enable XInput 8 player support (disables web applet) - - - + + + + Other + + + + + + + 0 + 23 + + + + Emulate Analog with Keyboard Input + + + + + + + Requires restarting yuzu + + + + 0 + 23 + + + + Enable XInput 8 player support (disables web applet) + + + + + + + + 0 + 23 + + + + Enable mouse panning + + + + + + + Mouse sensitivity + + + Qt::AlignCenter + + + % + + + 1 + + + 100 + + + 100 + + + + + + + Motion / Touch + + + + + + + Configure + + + + + + diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 3aab5d5f8..0254ea6fe 100755 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -12,14 +12,12 @@ #include #include #include "common/param_package.h" -#include "core/core.h" -#include "core/hle/service/hid/controllers/npad.h" -#include "core/hle/service/hid/hid.h" -#include "core/hle/service/sm/sm.h" -#include "input_common/gcadapter/gc_poller.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "core/hid/hid_types.h" +#include "input_common/drivers/keyboard.h" +#include "input_common/drivers/mouse.h" #include "input_common/main.h" -#include "input_common/mouse/mouse_poller.h" -#include "input_common/udp/udp.h" #include "ui_configure_input_player.h" #include "yuzu/bootmanager.h" #include "yuzu/configuration/config.h" @@ -29,8 +27,6 @@ #include "yuzu/configuration/input_profiles.h" #include "yuzu/util/limitable_input_dialog.h" -using namespace Service::HID; - const std::array ConfigureInputPlayer::analog_sub_buttons{{ "up", @@ -41,33 +37,8 @@ const std::array namespace { -constexpr std::size_t HANDHELD_INDEX = 8; - -void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, - bool connected, Core::System& system) { - if (!system.IsPoweredOn()) { - return; - } - Service::SM::ServiceManager& sm = system.ServiceManager(); - - auto& npad = sm.GetService("hid")->GetAppletResource()->GetController( - HidController::NPad); - - npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); -} - QString GetKeyName(int key_code) { switch (key_code) { - case Qt::LeftButton: - return QObject::tr("Click 0"); - case Qt::RightButton: - return QObject::tr("Click 1"); - case Qt::MiddleButton: - return QObject::tr("Click 2"); - case Qt::BackButton: - return QObject::tr("Click 3"); - case Qt::ForwardButton: - return QObject::tr("Click 4"); case Qt::Key_Shift: return QObject::tr("Shift"); case Qt::Key_Control: @@ -97,95 +68,26 @@ void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackag } analog_param.Set(button_name, input_param.Serialize()); } +} // namespace -QString ButtonToText(const Common::ParamPackage& param) { +QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } + // Retrieve the names from Qt if (param.Get("engine", "") == "keyboard") { const QString button_str = GetKeyName(param.Get("code", 0)); const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : ""); return QObject::tr("%1%2").arg(toggle, button_str); } - if (param.Get("engine", "") == "gcpad") { - if (param.Has("axis")) { - const QString axis_str = QString::fromStdString(param.Get("axis", "")); - const QString direction_str = QString::fromStdString(param.Get("direction", "")); - - return QObject::tr("GC Axis %1%2").arg(axis_str, direction_str); - } - if (param.Has("button")) { - const QString button_str = QString::number(int(std::log2(param.Get("button", 0)))); - return QObject::tr("GC Button %1").arg(button_str); - } - return GetKeyName(param.Get("code", 0)); - } - - if (param.Get("engine", "") == "tas") { - if (param.Has("axis")) { - const QString axis_str = QString::fromStdString(param.Get("axis", "")); - - return QObject::tr("TAS Axis %1").arg(axis_str); - } - if (param.Has("button")) { - const QString button_str = QString::number(int(std::log2(param.Get("button", 0)))); - return QObject::tr("TAS Btn %1").arg(button_str); - } - return GetKeyName(param.Get("code", 0)); - } - - if (param.Get("engine", "") == "cemuhookudp") { - if (param.Has("pad_index")) { - const QString motion_str = QString::fromStdString(param.Get("pad_index", "")); - return QObject::tr("Motion %1").arg(motion_str); - } - return GetKeyName(param.Get("code", 0)); - } - - if (param.Get("engine", "") == "sdl") { - if (param.Has("hat")) { - const QString hat_str = QString::fromStdString(param.Get("hat", "")); - const QString direction_str = QString::fromStdString(param.Get("direction", "")); - - return QObject::tr("Hat %1 %2").arg(hat_str, direction_str); - } - - if (param.Has("axis")) { - const QString axis_str = QString::fromStdString(param.Get("axis", "")); - const QString direction_str = QString::fromStdString(param.Get("direction", "")); - - return QObject::tr("Axis %1%2").arg(axis_str, direction_str); - } - - if (param.Has("button")) { - const QString button_str = QString::fromStdString(param.Get("button", "")); - const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : ""); - - return QObject::tr("%1Button %2").arg(toggle, button_str); - } - - if (param.Has("motion")) { - return QObject::tr("SDL Motion"); - } - - return {}; - } - - if (param.Get("engine", "") == "mouse") { - if (param.Has("button")) { - const QString button_str = QString::number(int(param.Get("button", 0))); - const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : ""); - return QObject::tr("%1Click %2").arg(toggle, button_str); - } - return GetKeyName(param.Get("code", 0)); - } - - return QObject::tr("[unknown]"); + std::string button_name = input_subsystem->GetButtonName(param); + return QString::fromStdString(button_name); } -QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { +QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param, + const std::string& dir) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } @@ -194,49 +96,69 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) return ButtonToText(Common::ParamPackage{param.Get(dir, "")}); } + if (!param.Has("axis_x") || !param.Has("axis_y")) { + return QObject::tr("[unknown]"); + } + const auto engine_str = param.Get("engine", ""); const QString axis_x_str = QString::fromStdString(param.Get("axis_x", "")); const QString axis_y_str = QString::fromStdString(param.Get("axis_y", "")); const bool invert_x = param.Get("invert_x", "+") == "-"; const bool invert_y = param.Get("invert_y", "+") == "-"; - if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse" || - engine_str == "tas") { - if (dir == "modifier") { - return QObject::tr("[unused]"); - } - if (dir == "left") { - const QString invert_x_str = QString::fromStdString(invert_x ? "+" : "-"); - return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str); - } - if (dir == "right") { - const QString invert_x_str = QString::fromStdString(invert_x ? "-" : "+"); - return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str); - } - if (dir == "up") { - const QString invert_y_str = QString::fromStdString(invert_y ? "-" : "+"); - return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str); - } - if (dir == "down") { - const QString invert_y_str = QString::fromStdString(invert_y ? "+" : "-"); - return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str); - } - - return {}; + if (dir == "modifier") { + return QObject::tr("[unused]"); } + + if (dir == "left") { + const QString invert_x_str = QString::fromStdString(invert_x ? "+" : "-"); + return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str); + } + if (dir == "right") { + const QString invert_x_str = QString::fromStdString(invert_x ? "-" : "+"); + return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str); + } + if (dir == "up") { + const QString invert_y_str = QString::fromStdString(invert_y ? "-" : "+"); + return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str); + } + if (dir == "down") { + const QString invert_y_str = QString::fromStdString(invert_y ? "+" : "-"); + return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str); + } + return QObject::tr("[unknown]"); } -} // namespace ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row, InputCommon::InputSubsystem* input_subsystem_, - InputProfiles* profiles_, Core::System& system_, - bool debug) + InputProfiles* profiles_, Core::HID::HIDCore& hid_core_, + bool is_powered_on_, bool debug) : QWidget(parent), ui(std::make_unique()), player_index(player_index), - debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_), - timeout_timer(std::make_unique()), poll_timer(std::make_unique()), - bottom_row(bottom_row), system{system_} { + debug(debug), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, + profiles(profiles_), timeout_timer(std::make_unique()), + poll_timer(std::make_unique()), bottom_row(bottom_row), hid_core{hid_core_} { + if (player_index == 0) { + auto* emulated_controller_p1 = + hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_hanheld = + hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); + emulated_controller_p1->SaveCurrentConfig(); + emulated_controller_p1->EnableConfiguration(); + emulated_controller_hanheld->SaveCurrentConfig(); + emulated_controller_hanheld->EnableConfiguration(); + if (emulated_controller_hanheld->IsConnected(true)) { + emulated_controller_p1->Disconnect(); + emulated_controller = emulated_controller_hanheld; + } else { + emulated_controller = emulated_controller_p1; + } + } else { + emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index); + emulated_controller->SaveCurrentConfig(); + emulated_controller->EnableConfiguration(); + } ui->setupUi(this); setFocusPolicy(Qt::ClickFocus); @@ -278,31 +200,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup}; analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange}; - const auto ConfigureButtonClick = [&](QPushButton* button, std::size_t button_id, - Common::ParamPackage* param, int default_val, - InputCommon::Polling::DeviceType type) { - connect(button, &QPushButton::clicked, [=, this] { - HandleClick( - button, button_id, - [=, this](Common::ParamPackage params) { - // Workaround for ZL & ZR for analog triggers like on XBOX - // controllers. Analog triggers (from controllers like the XBOX - // controller) would not work due to a different range of their - // signals (from 0 to 255 on analog triggers instead of -32768 to - // 32768 on analog joysticks). The SDL driver misinterprets analog - // triggers as analog joysticks. - // TODO: reinterpret the signal range for analog triggers to map the - // values correctly. This is required for the correct emulation of - // the analog triggers of the GameCube controller. - if (button == ui->buttonZL || button == ui->buttonZR) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } - *param = std::move(params); - }, - type); - }); - }; + ui->controllerFrame->SetController(emulated_controller); for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { auto* const button = button_map[button_id]; @@ -311,34 +209,52 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i continue; } - ConfigureButtonClick(button_map[button_id], button_id, &buttons_param[button_id], - Config::default_buttons[button_id], - InputCommon::Polling::DeviceType::Button); + connect(button, &QPushButton::clicked, [=, this] { + HandleClick( + button, button_id, + [=, this](Common::ParamPackage params) { + emulated_controller->SetButtonParam(button_id, params); + }, + InputCommon::Polling::InputType::Button); + }); button->setContextMenuPolicy(Qt::CustomContextMenu); connect(button, &QPushButton::customContextMenuRequested, [=, this](const QPoint& menu_location) { QMenu context_menu; + Common::ParamPackage param = emulated_controller->GetButtonParam(button_id); context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); + emulated_controller->SetButtonParam(button_id, {}); button_map[button_id]->setText(tr("[not set]")); }); - if (buttons_param[button_id].Has("toggle")) { + if (param.Has("button") || param.Has("hat")) { context_menu.addAction(tr("Toggle button"), [&] { - const bool toggle_value = - !buttons_param[button_id].Get("toggle", false); - buttons_param[button_id].Set("toggle", toggle_value); - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + const bool toggle_value = !param.Get("toggle", false); + param.Set("toggle", toggle_value); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); + }); + context_menu.addAction(tr("Invert button"), [&] { + const bool toggle_value = !param.Get("inverted", false); + param.Set("inverted", toggle_value); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); }); } - if (buttons_param[button_id].Has("threshold")) { + if (param.Has("axis")) { + context_menu.addAction(tr("Invert axis"), [&] { + const bool toggle_value = !(param.Get("invert", "+") == "-"); + param.Set("invert", toggle_value ? "-" : "+"); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); + }); context_menu.addAction(tr("Set threshold"), [&] { - const int button_threshold = static_cast( - buttons_param[button_id].Get("threshold", 0.5f) * 100.0f); + const int button_threshold = + static_cast(param.Get("threshold", 0.5f) * 100.0f); const int new_threshold = QInputDialog::getInt( this, tr("Set threshold"), tr("Choose a value between 0% and 100%"), button_threshold, 0, 100); - buttons_param[button_id].Set("threshold", new_threshold / 100.0f); + param.Set("threshold", new_threshold / 100.0f); if (button_id == Settings::NativeButton::ZL) { ui->sliderZLThreshold->setValue(new_threshold); @@ -346,11 +262,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i if (button_id == Settings::NativeButton::ZR) { ui->sliderZRThreshold->setValue(new_threshold); } + emulated_controller->SetButtonParam(button_id, param); }); } - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); }); } @@ -360,9 +275,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i continue; } - ConfigureButtonClick(motion_map[motion_id], motion_id, &motions_param[motion_id], - Config::default_motions[motion_id], - InputCommon::Polling::DeviceType::Motion); + connect(button, &QPushButton::clicked, [=, this] { + HandleClick( + button, motion_id, + [=, this](Common::ParamPackage params) { + emulated_controller->SetMotionParam(motion_id, params); + }, + InputCommon::Polling::InputType::Motion); + }); button->setContextMenuPolicy(Qt::CustomContextMenu); @@ -370,7 +290,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i [=, this](const QPoint& menu_location) { QMenu context_menu; context_menu.addAction(tr("Clear"), [&] { - motions_param[motion_id].Clear(); + emulated_controller->SetMotionParam(motion_id, {}); motion_map[motion_id]->setText(tr("[not set]")); }); context_menu.exec(motion_map[motion_id]->mapToGlobal(menu_location)); @@ -378,16 +298,22 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } connect(ui->sliderZLThreshold, &QSlider::valueChanged, [=, this] { - if (buttons_param[Settings::NativeButton::ZL].Has("threshold")) { + Common::ParamPackage param = + emulated_controller->GetButtonParam(Settings::NativeButton::ZL); + if (param.Has("threshold")) { const auto slider_value = ui->sliderZLThreshold->value(); - buttons_param[Settings::NativeButton::ZL].Set("threshold", slider_value / 100.0f); + param.Set("threshold", slider_value / 100.0f); + emulated_controller->SetButtonParam(Settings::NativeButton::ZL, param); } }); connect(ui->sliderZRThreshold, &QSlider::valueChanged, [=, this] { - if (buttons_param[Settings::NativeButton::ZR].Has("threshold")) { + Common::ParamPackage param = + emulated_controller->GetButtonParam(Settings::NativeButton::ZR); + if (param.Has("threshold")) { const auto slider_value = ui->sliderZRThreshold->value(); - buttons_param[Settings::NativeButton::ZR].Set("threshold", slider_value / 100.0f); + param.Set("threshold", slider_value / 100.0f); + emulated_controller->SetButtonParam(Settings::NativeButton::ZR, param); } }); @@ -415,45 +341,45 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i HandleClick( analog_map_buttons[analog_id][sub_button_id], analog_id, [=, this](const Common::ParamPackage& params) { - SetAnalogParam(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); + SetAnalogParam(params, param, analog_sub_buttons[sub_button_id]); + emulated_controller->SetStickParam(analog_id, param); }, - InputCommon::Polling::DeviceType::AnalogPreferred); + InputCommon::Polling::InputType::Stick); }); analog_button->setContextMenuPolicy(Qt::CustomContextMenu); - connect( - analog_button, &QPushButton::customContextMenuRequested, - [=, this](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - analogs_param[analog_id].Clear(); - analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); + connect(analog_button, &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); + context_menu.addAction(tr("Clear"), [&] { + emulated_controller->SetStickParam(analog_id, {}); + analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Invert axis"), [&] { + if (sub_button_id == 2 || sub_button_id == 3) { + const bool invert_value = param.Get("invert_x", "+") == "-"; + const std::string invert_str = invert_value ? "+" : "-"; + param.Set("invert_x", invert_str); + emulated_controller->SetStickParam(analog_id, param); + } + if (sub_button_id == 0 || sub_button_id == 1) { + const bool invert_value = param.Get("invert_y", "+") == "-"; + const std::string invert_str = invert_value ? "+" : "-"; + param.Set("invert_y", invert_str); + emulated_controller->SetStickParam(analog_id, param); + } + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; + ++sub_button_id) { + analog_map_buttons[analog_id][sub_button_id]->setText( + AnalogToText(param, analog_sub_buttons[sub_button_id])); + } + }); + context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( + menu_location)); }); - context_menu.addAction(tr("Invert axis"), [&] { - if (sub_button_id == 2 || sub_button_id == 3) { - const bool invert_value = - analogs_param[analog_id].Get("invert_x", "+") == "-"; - const std::string invert_str = invert_value ? "+" : "-"; - analogs_param[analog_id].Set("invert_x", invert_str); - } - if (sub_button_id == 0 || sub_button_id == 1) { - const bool invert_value = - analogs_param[analog_id].Get("invert_y", "+") == "-"; - const std::string invert_str = invert_value ? "+" : "-"; - analogs_param[analog_id].Set("invert_y", invert_str); - } - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; - ++sub_button_id) { - analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( - analogs_param[analog_id], analog_sub_buttons[sub_button_id])); - } - }); - context_menu.exec( - analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(menu_location)); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); - }); } // Handle clicks for the modifier buttons as well. @@ -461,9 +387,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i HandleClick( analog_map_modifier_button[analog_id], analog_id, [=, this](const Common::ParamPackage& params) { - analogs_param[analog_id].Set("modifier", params.Serialize()); + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); + param.Set("modifier", params.Serialize()); + emulated_controller->SetStickParam(analog_id, param); }, - InputCommon::Polling::DeviceType::Button); + InputCommon::Polling::InputType::Button); }); analog_map_modifier_button[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu); @@ -471,18 +399,21 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i connect(analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested, [=, this](const QPoint& menu_location) { QMenu context_menu; + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); context_menu.addAction(tr("Clear"), [&] { - analogs_param[analog_id].Set("modifier", ""); + param.Set("modifier", ""); analog_map_modifier_button[analog_id]->setText(tr("[not set]")); + emulated_controller->SetStickParam(analog_id, param); }); context_menu.addAction(tr("Toggle button"), [&] { Common::ParamPackage modifier_param = - Common::ParamPackage{analogs_param[analog_id].Get("modifier", "")}; + Common::ParamPackage{param.Get("modifier", "")}; const bool toggle_value = !modifier_param.Get("toggle", false); modifier_param.Set("toggle", toggle_value); - analogs_param[analog_id].Set("modifier", modifier_param.Serialize()); + param.Set("modifier", modifier_param.Serialize()); analog_map_modifier_button[analog_id]->setText( ButtonToText(modifier_param)); + emulated_controller->SetStickParam(analog_id, param); }); context_menu.exec( analog_map_modifier_button[analog_id]->mapToGlobal(menu_location)); @@ -490,37 +421,39 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i connect(analog_map_range_spinbox[analog_id], qOverload(&QSpinBox::valueChanged), [=, this] { + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); const auto spinbox_value = analog_map_range_spinbox[analog_id]->value(); - analogs_param[analog_id].Set("range", spinbox_value / 100.0f); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); + param.Set("range", spinbox_value / 100.0f); + emulated_controller->SetStickParam(analog_id, param); }); connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] { + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); const auto slider_value = analog_map_deadzone_slider[analog_id]->value(); analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value)); - analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); + param.Set("deadzone", slider_value / 100.0f); + emulated_controller->SetStickParam(analog_id, param); }); connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] { + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); const auto slider_value = analog_map_modifier_slider[analog_id]->value(); analog_map_modifier_label[analog_id]->setText( tr("Modifier Range: %1%").arg(slider_value)); - analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); + param.Set("modifier_scale", slider_value / 100.0f); + emulated_controller->SetStickParam(analog_id, param); }); } // Player Connected checkbox - connect(ui->groupConnectedController, &QGroupBox::toggled, [this](bool checked) { - emit Connected(checked); - ui->controllerFrame->SetConnectedStatus(checked); - }); + connect(ui->groupConnectedController, &QGroupBox::toggled, + [this](bool checked) { emit Connected(checked); }); if (player_index == 0) { connect(ui->comboControllerType, qOverload(&QComboBox::currentIndexChanged), [this](int index) { emit HandheldStateChanged(GetControllerTypeFromIndex(index) == - Settings::ControllerType::Handheld); + Core::HID::NpadStyleIndex::Handheld); }); } @@ -537,18 +470,43 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i SetConnectableControllers(); } - UpdateControllerIcon(); UpdateControllerAvailableButtons(); UpdateControllerEnabledButtons(); UpdateControllerButtonNames(); UpdateMotionButtons(); - connect(ui->comboControllerType, qOverload(&QComboBox::currentIndexChanged), [this](int) { - UpdateControllerIcon(); - UpdateControllerAvailableButtons(); - UpdateControllerEnabledButtons(); - UpdateControllerButtonNames(); - UpdateMotionButtons(); - }); + connect(ui->comboControllerType, qOverload(&QComboBox::currentIndexChanged), + [this, player_index](int) { + UpdateControllerAvailableButtons(); + UpdateControllerEnabledButtons(); + UpdateControllerButtonNames(); + UpdateMotionButtons(); + const Core::HID::NpadStyleIndex type = + GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); + + if (player_index == 0) { + auto* emulated_controller_p1 = + hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_hanheld = + hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); + bool is_connected = emulated_controller->IsConnected(true); + + emulated_controller_p1->SetNpadStyleIndex(type); + emulated_controller_hanheld->SetNpadStyleIndex(type); + if (is_connected) { + if (type == Core::HID::NpadStyleIndex::Handheld) { + emulated_controller_p1->Disconnect(); + emulated_controller_hanheld->Connect(); + emulated_controller = emulated_controller_hanheld; + } else { + emulated_controller_hanheld->Disconnect(); + emulated_controller_p1->Connect(); + emulated_controller = emulated_controller_p1; + } + } + ui->controllerFrame->SetController(emulated_controller); + } + emulated_controller->SetNpadStyleIndex(type); + }); connect(ui->comboDevices, qOverload(&QComboBox::activated), this, &ConfigureInputPlayer::UpdateMappingWithDefaults); @@ -563,62 +521,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); connect(poll_timer.get(), &QTimer::timeout, [this] { - Common::ParamPackage params; - if (input_subsystem->GetGCButtons()->IsPolling()) { - params = input_subsystem->GetGCButtons()->GetNextInput(); - if (params.Has("engine") && IsInputAcceptable(params)) { - SetPollingResult(params, false); - return; - } - } - if (input_subsystem->GetGCAnalogs()->IsPolling()) { - params = input_subsystem->GetGCAnalogs()->GetNextInput(); - if (params.Has("engine") && IsInputAcceptable(params)) { - SetPollingResult(params, false); - return; - } - } - if (input_subsystem->GetUDPMotions()->IsPolling()) { - params = input_subsystem->GetUDPMotions()->GetNextInput(); - if (params.Has("engine")) { - SetPollingResult(params, false); - return; - } - } - if (input_subsystem->GetMouseButtons()->IsPolling()) { - params = input_subsystem->GetMouseButtons()->GetNextInput(); - if (params.Has("engine") && IsInputAcceptable(params)) { - SetPollingResult(params, false); - return; - } - } - if (input_subsystem->GetMouseAnalogs()->IsPolling()) { - params = input_subsystem->GetMouseAnalogs()->GetNextInput(); - if (params.Has("engine") && IsInputAcceptable(params)) { - SetPollingResult(params, false); - return; - } - } - if (input_subsystem->GetMouseMotions()->IsPolling()) { - params = input_subsystem->GetMouseMotions()->GetNextInput(); - if (params.Has("engine") && IsInputAcceptable(params)) { - SetPollingResult(params, false); - return; - } - } - if (input_subsystem->GetMouseTouch()->IsPolling()) { - params = input_subsystem->GetMouseTouch()->GetNextInput(); - if (params.Has("engine") && IsInputAcceptable(params)) { - SetPollingResult(params, false); - return; - } - } - for (auto& poller : device_pollers) { - params = poller->GetNextInput(); - if (params.Has("engine") && IsInputAcceptable(params)) { - SetPollingResult(params, false); - return; - } + const auto& params = input_subsystem->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; } }); @@ -634,110 +540,38 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i &ConfigureInputPlayer::SaveProfile); LoadConfiguration(); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); - ui->controllerFrame->SetConnectedStatus(ui->groupConnectedController->isChecked()); } -ConfigureInputPlayer::~ConfigureInputPlayer() = default; +ConfigureInputPlayer::~ConfigureInputPlayer() { + if (player_index == 0) { + auto* emulated_controller_p1 = + hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_hanheld = + hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); + emulated_controller_p1->DisableConfiguration(); + emulated_controller_hanheld->DisableConfiguration(); + } else { + emulated_controller->DisableConfiguration(); + } +} void ConfigureInputPlayer::ApplyConfiguration() { - auto& player = Settings::values.players.GetValue()[player_index]; - auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons; - auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs; - - std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - - if (debug) { - return; - } - - auto& motions = player.motions; - - std::transform(motions_param.begin(), motions_param.end(), motions.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - - // Apply configuration for handheld if (player_index == 0) { - auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; - const auto handheld_connected = handheld.connected; - handheld = player; - handheld.connected = handheld_connected; - } -} - -void ConfigureInputPlayer::TryConnectSelectedController() { - auto& player = Settings::values.players.GetValue()[player_index]; - - const auto controller_type = - GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - const auto player_connected = ui->groupConnectedController->isChecked() && - controller_type != Settings::ControllerType::Handheld; - - // Connect Handheld depending on Player 1's controller configuration. - if (player_index == 0) { - auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; - const auto handheld_connected = ui->groupConnectedController->isChecked() && - controller_type == Settings::ControllerType::Handheld; - // Connect only if handheld is going from disconnected to connected - if (!handheld.connected && handheld_connected) { - UpdateController(controller_type, HANDHELD_INDEX, true, system); - } - handheld.connected = handheld_connected; - } - - if (player.controller_type == controller_type && player.connected == player_connected) { - // Set vibration devices in the event that the input device has changed. - ConfigureVibration::SetVibrationDevices(player_index); + auto* emulated_controller_p1 = + hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_hanheld = + hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); + emulated_controller_p1->DisableConfiguration(); + emulated_controller_p1->SaveCurrentConfig(); + emulated_controller_p1->EnableConfiguration(); + emulated_controller_hanheld->DisableConfiguration(); + emulated_controller_hanheld->SaveCurrentConfig(); + emulated_controller_hanheld->EnableConfiguration(); return; } - - player.controller_type = controller_type; - player.connected = player_connected; - - ConfigureVibration::SetVibrationDevices(player_index); - - if (!player.connected) { - return; - } - - UpdateController(controller_type, player_index, true, system); -} - -void ConfigureInputPlayer::TryDisconnectSelectedController() { - const auto& player = Settings::values.players.GetValue()[player_index]; - - const auto controller_type = - GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - const auto player_connected = ui->groupConnectedController->isChecked() && - controller_type != Settings::ControllerType::Handheld; - - // Disconnect Handheld depending on Player 1's controller configuration. - if (player_index == 0 && player.controller_type == Settings::ControllerType::Handheld) { - const auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; - const auto handheld_connected = ui->groupConnectedController->isChecked() && - controller_type == Settings::ControllerType::Handheld; - // Disconnect only if handheld is going from connected to disconnected - if (handheld.connected && !handheld_connected) { - UpdateController(controller_type, HANDHELD_INDEX, false, system); - } - return; - } - - // Do not do anything if the controller configuration has not changed. - if (player.controller_type == controller_type && player.connected == player_connected) { - return; - } - - // Do not disconnect if the controller is already disconnected - if (!player.connected) { - return; - } - - // Disconnect the controller first. - UpdateController(controller_type, player_index, false, system); + emulated_controller->DisableConfiguration(); + emulated_controller->SaveCurrentConfig(); + emulated_controller->EnableConfiguration(); } void ConfigureInputPlayer::showEvent(QShowEvent* event) { @@ -762,22 +596,7 @@ void ConfigureInputPlayer::RetranslateUI() { } void ConfigureInputPlayer::LoadConfiguration() { - auto& player = Settings::values.players.GetValue()[player_index]; - if (debug) { - std::transform(Settings::values.debug_pad_buttons.begin(), - Settings::values.debug_pad_buttons.end(), buttons_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(Settings::values.debug_pad_analogs.begin(), - Settings::values.debug_pad_analogs.end(), analogs_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - } else { - std::transform(player.buttons.begin(), player.buttons.end(), buttons_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(player.analogs.begin(), player.analogs.end(), analogs_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(player.motions.begin(), player.motions.end(), motions_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - } + emulated_controller->ReloadFromSettings(); UpdateUI(); UpdateInputDeviceCombobox(); @@ -786,14 +605,19 @@ void ConfigureInputPlayer::LoadConfiguration() { return; } - ui->comboControllerType->setCurrentIndex(GetIndexFromControllerType(player.controller_type)); - ui->groupConnectedController->setChecked( - player.connected || - (player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected)); + const int comboBoxIndex = + GetIndexFromControllerType(emulated_controller->GetNpadStyleIndex(true)); + ui->comboControllerType->setCurrentIndex(comboBoxIndex); + ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true)); } void ConfigureInputPlayer::ConnectPlayer(bool connected) { ui->groupConnectedController->setChecked(connected); + if (connected) { + emulated_controller->Connect(); + } else { + emulated_controller->Disconnect(); + } } void ConfigureInputPlayer::UpdateInputDeviceCombobox() { @@ -803,48 +627,64 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { return; } - // Find the first button that isn't empty. - const auto button_param = - std::find_if(buttons_param.begin(), buttons_param.end(), - [](const Common::ParamPackage param) { return param.Has("engine"); }); - const bool buttons_empty = button_param == buttons_param.end(); - - const auto current_engine = button_param->Get("engine", ""); - const auto current_guid = button_param->Get("guid", ""); - const auto current_port = button_param->Get("port", ""); - - const bool is_keyboard_mouse = current_engine == "keyboard" || current_engine == "mouse"; - + const auto devices = + emulated_controller->GetMappedDevices(Core::HID::EmulatedDeviceIndex::AllDevices); UpdateInputDevices(); - if (buttons_empty) { + if (devices.empty()) { return; } - const bool all_one_device = - std::all_of(buttons_param.begin(), buttons_param.end(), - [current_engine, current_guid, current_port, - is_keyboard_mouse](const Common::ParamPackage param) { - if (is_keyboard_mouse) { - return !param.Has("engine") || param.Get("engine", "") == "keyboard" || - param.Get("engine", "") == "mouse"; - } - return !param.Has("engine") || (param.Get("engine", "") == current_engine && - param.Get("guid", "") == current_guid && - param.Get("port", "") == current_port); - }); + if (devices.size() > 2) { + ui->comboDevices->setCurrentIndex(0); + return; + } - if (all_one_device) { - if (is_keyboard_mouse) { - ui->comboDevices->setCurrentIndex(1); - return; - } + const auto first_engine = devices[0].Get("engine", ""); + const auto first_guid = devices[0].Get("guid", ""); + const auto first_port = devices[0].Get("port", 0); + + if (devices.size() == 1) { + const auto devices_it = + std::find_if(input_devices.begin(), input_devices.end(), + [first_engine, first_guid, first_port](const Common::ParamPackage param) { + return param.Get("engine", "") == first_engine && + param.Get("guid", "") == first_guid && + param.Get("port", 0) == first_port; + }); + const int device_index = + devices_it != input_devices.end() + ? static_cast(std::distance(input_devices.begin(), devices_it)) + : 0; + ui->comboDevices->setCurrentIndex(device_index); + return; + } + + const auto second_engine = devices[1].Get("engine", ""); + const auto second_guid = devices[1].Get("guid", ""); + const auto second_port = devices[1].Get("port", 0); + + const bool is_keyboard_mouse = (first_engine == "keyboard" || first_engine == "mouse") && + (second_engine == "keyboard" || second_engine == "mouse"); + + if (is_keyboard_mouse) { + ui->comboDevices->setCurrentIndex(2); + return; + } + + const bool is_engine_equal = first_engine == second_engine; + const bool is_port_equal = first_port == second_port; + + if (is_engine_equal && is_port_equal) { const auto devices_it = std::find_if( input_devices.begin(), input_devices.end(), - [current_engine, current_guid, current_port](const Common::ParamPackage param) { - return param.Get("class", "") == current_engine && - param.Get("guid", "") == current_guid && - param.Get("port", "") == current_port; + [first_engine, first_guid, second_guid, first_port](const Common::ParamPackage param) { + const bool is_guid_valid = + (param.Get("guid", "") == first_guid && + param.Get("guid2", "") == second_guid) || + (param.Get("guid", "") == second_guid && param.Get("guid2", "") == first_guid); + return param.Get("engine", "") == first_engine && is_guid_valid && + param.Get("port", 0) == first_port; }); const int device_index = devices_it != input_devices.end() @@ -866,8 +706,7 @@ void ConfigureInputPlayer::ClearAll() { if (button == nullptr) { continue; } - - buttons_param[button_id].Clear(); + emulated_controller->SetButtonParam(button_id, {}); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { @@ -876,8 +715,7 @@ void ConfigureInputPlayer::ClearAll() { if (analog_button == nullptr) { continue; } - - analogs_param[analog_id].Clear(); + emulated_controller->SetStickParam(analog_id, {}); } } @@ -886,8 +724,7 @@ void ConfigureInputPlayer::ClearAll() { if (motion_button == nullptr) { continue; } - - motions_param[motion_id].Clear(); + emulated_controller->SetMotionParam(motion_id, {}); } UpdateUI(); @@ -896,26 +733,31 @@ void ConfigureInputPlayer::ClearAll() { void ConfigureInputPlayer::UpdateUI() { for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) { - button_map[button]->setText(ButtonToText(buttons_param[button])); + const Common::ParamPackage param = emulated_controller->GetButtonParam(button); + button_map[button]->setText(ButtonToText(param)); } - if (buttons_param[Settings::NativeButton::ZL].Has("threshold")) { - const int button_threshold = static_cast( - buttons_param[Settings::NativeButton::ZL].Get("threshold", 0.5f) * 100.0f); + const Common::ParamPackage ZL_param = + emulated_controller->GetButtonParam(Settings::NativeButton::ZL); + if (ZL_param.Has("threshold")) { + const int button_threshold = static_cast(ZL_param.Get("threshold", 0.5f) * 100.0f); ui->sliderZLThreshold->setValue(button_threshold); } - if (buttons_param[Settings::NativeButton::ZR].Has("threshold")) { - const int button_threshold = static_cast( - buttons_param[Settings::NativeButton::ZR].Get("threshold", 0.5f) * 100.0f); + const Common::ParamPackage ZR_param = + emulated_controller->GetButtonParam(Settings::NativeButton::ZR); + if (ZR_param.Has("threshold")) { + const int button_threshold = static_cast(ZR_param.Get("threshold", 0.5f) * 100.0f); ui->sliderZRThreshold->setValue(button_threshold); } for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - motion_map[motion_id]->setText(ButtonToText(motions_param[motion_id])); + const Common::ParamPackage param = emulated_controller->GetMotionParam(motion_id); + motion_map[motion_id]->setText(ButtonToText(param)); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + const Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; @@ -923,12 +765,11 @@ void ConfigureInputPlayer::UpdateUI() { continue; } - analog_button->setText( - AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); + analog_button->setText(AnalogToText(param, analog_sub_buttons[sub_button_id])); } analog_map_modifier_button[analog_id]->setText( - ButtonToText(Common::ParamPackage{analogs_param[analog_id].Get("modifier", "")})); + ButtonToText(Common::ParamPackage{param.Get("modifier", "")})); const auto deadzone_label = analog_map_deadzone_label[analog_id]; const auto deadzone_slider = analog_map_deadzone_slider[analog_id]; @@ -939,26 +780,14 @@ void ConfigureInputPlayer::UpdateUI() { const auto range_spinbox = analog_map_range_spinbox[analog_id]; int slider_value; - auto& param = analogs_param[analog_id]; - const bool is_controller = - param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad" || - param.Get("engine", "") == "mouse" || param.Get("engine", "") == "tas"; + const bool is_controller = input_subsystem->IsController(param); if (is_controller) { - if (!param.Has("deadzone")) { - param.Set("deadzone", 0.1f); - } - slider_value = static_cast(param.Get("deadzone", 0.1f) * 100); + slider_value = static_cast(param.Get("deadzone", 0.15f) * 100); deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value)); deadzone_slider->setValue(slider_value); - if (!param.Has("range")) { - param.Set("range", 1.0f); - } range_spinbox->setValue(static_cast(param.Get("range", 1.0f) * 100)); } else { - if (!param.Has("modifier_scale")) { - param.Set("modifier_scale", 0.5f); - } slider_value = static_cast(param.Get("modifier_scale", 0.5f) * 100); modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value)); modifier_slider->setValue(slider_value); @@ -970,79 +799,73 @@ void ConfigureInputPlayer::UpdateUI() { modifier_label->setVisible(!is_controller); modifier_slider->setVisible(!is_controller); range_groupbox->setVisible(is_controller); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); } } void ConfigureInputPlayer::SetConnectableControllers() { const auto add_controllers = [this](bool enable_all, - Controller_NPad::NpadStyleSet npad_style_set = {}) { + Core::HID::NpadStyleTag npad_style_set = {}) { index_controller_type_pairs.clear(); ui->comboControllerType->clear(); if (enable_all || npad_style_set.fullkey == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::ProController); + Core::HID::NpadStyleIndex::ProController); ui->comboControllerType->addItem(tr("Pro Controller")); } if (enable_all || npad_style_set.joycon_dual == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::DualJoyconDetached); + Core::HID::NpadStyleIndex::JoyconDual); ui->comboControllerType->addItem(tr("Dual Joycons")); } if (enable_all || npad_style_set.joycon_left == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::LeftJoycon); + Core::HID::NpadStyleIndex::JoyconLeft); ui->comboControllerType->addItem(tr("Left Joycon")); } if (enable_all || npad_style_set.joycon_right == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::RightJoycon); + Core::HID::NpadStyleIndex::JoyconRight); ui->comboControllerType->addItem(tr("Right Joycon")); } if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::Handheld); + Core::HID::NpadStyleIndex::Handheld); ui->comboControllerType->addItem(tr("Handheld")); } if (enable_all || npad_style_set.gamecube == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::GameCube); + Core::HID::NpadStyleIndex::GameCube); ui->comboControllerType->addItem(tr("GameCube Controller")); } }; - if (!system.IsPoweredOn()) { + if (!is_powered_on) { add_controllers(true); return; } - Service::SM::ServiceManager& sm = system.ServiceManager(); - - auto& npad = sm.GetService("hid")->GetAppletResource()->GetController( - HidController::NPad); - - add_controllers(false, npad.GetSupportedStyleSet()); + add_controllers(false, hid_core.GetSupportedStyleTag()); } -Settings::ControllerType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { +Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { const auto it = std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), [index](const auto& pair) { return pair.first == index; }); if (it == index_controller_type_pairs.end()) { - return Settings::ControllerType::ProController; + return Core::HID::NpadStyleIndex::ProController; } return it->second; } -int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType type) const { +int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const { const auto it = std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), [type](const auto& pair) { return pair.second == type; }); @@ -1057,52 +880,15 @@ int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType ty void ConfigureInputPlayer::UpdateInputDevices() { input_devices = input_subsystem->GetInputDevices(); ui->comboDevices->clear(); - for (auto& device : input_devices) { - const std::string display = device.Get("display", "Unknown"); - ui->comboDevices->addItem(QString::fromStdString(display), {}); - if (display == "TAS") { - device.Set("pad", static_cast(player_index)); - } + for (auto device : input_devices) { + ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {}); } } -void ConfigureInputPlayer::UpdateControllerIcon() { - // We aren't using Qt's built in theme support here since we aren't drawing an icon (and its - // "nonstandard" to use an image through the icon support) - const QString stylesheet = [this] { - switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { - case Settings::ControllerType::ProController: - return QStringLiteral("image: url(:/controller/pro_controller%0)"); - case Settings::ControllerType::DualJoyconDetached: - return QStringLiteral("image: url(:/controller/dual_joycon%0)"); - case Settings::ControllerType::LeftJoycon: - return QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)"); - case Settings::ControllerType::RightJoycon: - return QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)"); - case Settings::ControllerType::Handheld: - return QStringLiteral("image: url(:/controller/handheld%0)"); - default: - return QString{}; - } - }(); - - const QString theme = [] { - if (QIcon::themeName().contains(QStringLiteral("dark"))) { - return QStringLiteral("_dark"); - } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { - return QStringLiteral("_midnight"); - } else { - return QString{}; - } - }(); - ui->controllerFrame->SetControllerType( - GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())); -} - void ConfigureInputPlayer::UpdateControllerAvailableButtons() { auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (debug) { - layout = Settings::ControllerType::ProController; + layout = Core::HID::NpadStyleIndex::ProController; } // List of all the widgets that will be hidden by any of the following layouts that need @@ -1127,15 +913,15 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { std::vector layout_hidden; switch (layout) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::DualJoyconDetached: - case Settings::ControllerType::Handheld: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::JoyconDual: + case Core::HID::NpadStyleIndex::Handheld: layout_hidden = { ui->buttonShoulderButtonsSLSR, ui->horizontalSpacerShoulderButtonsWidget2, }; break; - case Settings::ControllerType::LeftJoycon: + case Core::HID::NpadStyleIndex::JoyconLeft: layout_hidden = { ui->horizontalSpacerShoulderButtonsWidget2, ui->buttonShoulderButtonsRight, @@ -1143,7 +929,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { ui->bottomRight, }; break; - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadStyleIndex::JoyconRight: layout_hidden = { ui->horizontalSpacerShoulderButtonsWidget, ui->buttonShoulderButtonsLeft, @@ -1151,7 +937,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { ui->bottomLeft, }; break; - case Settings::ControllerType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: layout_hidden = { ui->buttonShoulderButtonsSLSR, ui->horizontalSpacerShoulderButtonsWidget2, @@ -1159,6 +945,8 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { ui->buttonMiscButtonsScreenshotGroup, }; break; + default: + break; } for (auto* widget : layout_hidden) { @@ -1169,13 +957,12 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { void ConfigureInputPlayer::UpdateControllerEnabledButtons() { auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (debug) { - layout = Settings::ControllerType::ProController; + layout = Core::HID::NpadStyleIndex::ProController; } // List of all the widgets that will be disabled by any of the following layouts that need // "enabled" after the controller type changes - const std::array layout_enable = { - ui->buttonHome, + const std::array layout_enable = { ui->buttonLStickPressedGroup, ui->groupRStickPressed, ui->buttonShoulderButtonsButtonLGroup, @@ -1187,17 +974,13 @@ void ConfigureInputPlayer::UpdateControllerEnabledButtons() { std::vector layout_disable; switch (layout) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::DualJoyconDetached: - case Settings::ControllerType::Handheld: - case Settings::ControllerType::LeftJoycon: - case Settings::ControllerType::RightJoycon: - // TODO(wwylele): enable this when we actually emulate it - layout_disable = { - ui->buttonHome, - }; + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::JoyconDual: + case Core::HID::NpadStyleIndex::Handheld: + case Core::HID::NpadStyleIndex::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconRight: break; - case Settings::ControllerType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: layout_disable = { ui->buttonHome, ui->buttonLStickPressedGroup, @@ -1205,6 +988,8 @@ void ConfigureInputPlayer::UpdateControllerEnabledButtons() { ui->buttonShoulderButtonsButtonLGroup, }; break; + default: + break; } for (auto* widget : layout_disable) { @@ -1222,24 +1007,24 @@ void ConfigureInputPlayer::UpdateMotionButtons() { // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller. switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::LeftJoycon: - case Settings::ControllerType::Handheld: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::JoyconLeft: + case Core::HID::NpadStyleIndex::Handheld: // Show "Motion 1" and hide "Motion 2". ui->buttonMotionLeftGroup->show(); ui->buttonMotionRightGroup->hide(); break; - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadStyleIndex::JoyconRight: // Show "Motion 2" and hide "Motion 1". ui->buttonMotionLeftGroup->hide(); ui->buttonMotionRightGroup->show(); break; - case Settings::ControllerType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: // Hide both "Motion 1/2". ui->buttonMotionLeftGroup->hide(); ui->buttonMotionRightGroup->hide(); break; - case Settings::ControllerType::DualJoyconDetached: + case Core::HID::NpadStyleIndex::JoyconDual: default: // Show both "Motion 1/2". ui->buttonMotionLeftGroup->show(); @@ -1251,15 +1036,15 @@ void ConfigureInputPlayer::UpdateMotionButtons() { void ConfigureInputPlayer::UpdateControllerButtonNames() { auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (debug) { - layout = Settings::ControllerType::ProController; + layout = Core::HID::NpadStyleIndex::ProController; } switch (layout) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::DualJoyconDetached: - case Settings::ControllerType::Handheld: - case Settings::ControllerType::LeftJoycon: - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::JoyconDual: + case Core::HID::NpadStyleIndex::Handheld: + case Core::HID::NpadStyleIndex::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconRight: ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus")); ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL")); ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR")); @@ -1267,7 +1052,7 @@ void ConfigureInputPlayer::UpdateControllerButtonNames() { ui->LStick->setTitle(tr("Left Stick")); ui->RStick->setTitle(tr("Right Stick")); break; - case Settings::ControllerType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause")); ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L")); ui->buttonShoulderButtonsZRGroup->setTitle(tr("R")); @@ -1275,6 +1060,8 @@ void ConfigureInputPlayer::UpdateControllerButtonNames() { ui->LStick->setTitle(tr("Control Stick")); ui->RStick->setTitle(tr("C-Stick")); break; + default: + break; } } @@ -1283,45 +1070,82 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() { return; } - if (ui->comboDevices->currentIndex() == 1) { - // Reset keyboard bindings + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { + const auto* const button = button_map[button_id]; + if (button == nullptr) { + continue; + } + emulated_controller->SetButtonParam(button_id, {}); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { + const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; + if (analog_button == nullptr) { + continue; + } + emulated_controller->SetStickParam(analog_id, {}); + } + } + + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + const auto* const motion_button = motion_map[motion_id]; + if (motion_button == nullptr) { + continue; + } + emulated_controller->SetMotionParam(motion_id, {}); + } + + // Reset keyboard or mouse bindings + if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) { for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + emulated_controller->SetButtonParam( + button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( + Config::default_buttons[button_id])}); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + Common::ParamPackage analog_param{}; for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { Common::ParamPackage params{InputCommon::GenerateKeyboardParam( Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + SetAnalogParam(params, analog_param, analog_sub_buttons[sub_button_id]); } - analogs_param[analog_id].Set("modifier", InputCommon::GenerateKeyboardParam( - Config::default_stick_mod[analog_id])); + analog_param.Set("modifier", InputCommon::GenerateKeyboardParam( + Config::default_stick_mod[analog_id])); + emulated_controller->SetStickParam(analog_id, analog_param); } for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - motions_param[motion_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_motions[motion_id])}; + emulated_controller->SetMotionParam( + motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( + Config::default_motions[motion_id])}); } - UpdateUI(); - return; + // If mouse is selected we want to override with mappings from the driver + if (ui->comboDevices->currentIndex() == 1) { + UpdateUI(); + return; + } } // Reset controller bindings const auto& device = input_devices[ui->comboDevices->currentIndex()]; - auto button_mapping = input_subsystem->GetButtonMappingForDevice(device); - auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device); - auto motion_mapping = input_subsystem->GetMotionMappingForDevice(device); - for (std::size_t i = 0; i < buttons_param.size(); ++i) { - buttons_param[i] = button_mapping[static_cast(i)]; + auto button_mappings = input_subsystem->GetButtonMappingForDevice(device); + auto analog_mappings = input_subsystem->GetAnalogMappingForDevice(device); + auto motion_mappings = input_subsystem->GetMotionMappingForDevice(device); + + for (const auto& button_mapping : button_mappings) { + const std::size_t index = button_mapping.first; + emulated_controller->SetButtonParam(index, button_mapping.second); } - for (std::size_t i = 0; i < analogs_param.size(); ++i) { - analogs_param[i] = analog_mapping[static_cast(i)]; + for (const auto& analog_mapping : analog_mappings) { + const std::size_t index = analog_mapping.first; + emulated_controller->SetStickParam(index, analog_mapping.second); } - for (std::size_t i = 0; i < motions_param.size(); ++i) { - motions_param[i] = motion_mapping[static_cast(i)]; + for (const auto& motion_mapping : motion_mappings) { + const std::size_t index = motion_mapping.first; + emulated_controller->SetMotionParam(index, motion_mapping.second); } UpdateUI(); @@ -1330,7 +1154,7 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() { void ConfigureInputPlayer::HandleClick( QPushButton* button, std::size_t button_id, std::function new_input_setter, - InputCommon::Polling::DeviceType type) { + InputCommon::Polling::InputType type) { if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) { button->setText(tr("Shake!")); } else { @@ -1338,71 +1162,31 @@ void ConfigureInputPlayer::HandleClick( } button->setFocus(); - // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a - // controller, then they don't want keyboard/mouse input - want_keyboard_mouse = ui->comboDevices->currentIndex() < 2; - input_setter = new_input_setter; - device_pollers = input_subsystem->GetPollers(type); - - for (auto& poller : device_pollers) { - poller->Start(); - } + input_subsystem->BeginMapping(type); QWidget::grabMouse(); QWidget::grabKeyboard(); - if (type == InputCommon::Polling::DeviceType::Button) { - input_subsystem->GetGCButtons()->BeginConfiguration(); - } else { - input_subsystem->GetGCAnalogs()->BeginConfiguration(); - } - - if (type == InputCommon::Polling::DeviceType::Motion) { - input_subsystem->GetUDPMotions()->BeginConfiguration(); - } - - if (type == InputCommon::Polling::DeviceType::Button) { - input_subsystem->GetMouseButtons()->BeginConfiguration(); - } else if (type == InputCommon::Polling::DeviceType::AnalogPreferred) { - input_subsystem->GetMouseAnalogs()->BeginConfiguration(); - } else if (type == InputCommon::Polling::DeviceType::Motion) { - input_subsystem->GetMouseMotions()->BeginConfiguration(); - } else { - input_subsystem->GetMouseTouch()->BeginConfiguration(); - } - - if (type == InputCommon::Polling::DeviceType::Button) { + if (type == InputCommon::Polling::InputType::Button) { ui->controllerFrame->BeginMappingButton(button_id); - } else if (type == InputCommon::Polling::DeviceType::AnalogPreferred) { + } else if (type == InputCommon::Polling::InputType::Stick) { ui->controllerFrame->BeginMappingAnalog(button_id); } timeout_timer->start(2500); // Cancel after 2.5 seconds - poll_timer->start(50); // Check for new inputs every 50ms + poll_timer->start(25); // Check for new inputs every 25ms } void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) { timeout_timer->stop(); poll_timer->stop(); - for (auto& poller : device_pollers) { - poller->Stop(); - } + input_subsystem->StopMapping(); QWidget::releaseMouse(); QWidget::releaseKeyboard(); - input_subsystem->GetGCButtons()->EndConfiguration(); - input_subsystem->GetGCAnalogs()->EndConfiguration(); - - input_subsystem->GetUDPMotions()->EndConfiguration(); - - input_subsystem->GetMouseButtons()->EndConfiguration(); - input_subsystem->GetMouseAnalogs()->EndConfiguration(); - input_subsystem->GetMouseMotions()->EndConfiguration(); - input_subsystem->GetMouseTouch()->EndConfiguration(); - if (!abort) { (*input_setter)(params); } @@ -1419,15 +1203,20 @@ bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) return true; } + if (params.Has("motion")) { + return true; + } + // Keyboard/Mouse - if (ui->comboDevices->currentIndex() == 1) { + if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) { return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse"; } const auto current_input_device = input_devices[ui->comboDevices->currentIndex()]; - return params.Get("engine", "") == current_input_device.Get("class", "") && - params.Get("guid", "") == current_input_device.Get("guid", "") && - params.Get("port", "") == current_input_device.Get("port", ""); + return params.Get("engine", "") == current_input_device.Get("engine", "") && + (params.Get("guid", "") == current_input_device.Get("guid", "") || + params.Get("guid", "") == current_input_device.Get("guid2", "")) && + params.Get("port", 0) == current_input_device.Get("port", 0); } void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { @@ -1436,25 +1225,17 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { } const auto button = GRenderWindow::QtButtonToMouseButton(event->button()); - input_subsystem->GetMouse()->PressButton(0, 0, button); + input_subsystem->GetMouse()->PressButton(0, 0, 0, 0, button); } void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { + event->ignore(); if (!input_setter || !event) { return; } - if (event->key() != Qt::Key_Escape) { - if (want_keyboard_mouse) { - SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, - false); - } else { - // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling - return; - } + input_subsystem->GetKeyboard()->PressKey(event->key()); } - - SetPollingResult({}, true); } void ConfigureInputPlayer::CreateProfile() { diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 39b44b8a5..47df6b3d3 100755 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -29,48 +29,37 @@ class QWidget; class InputProfiles; -namespace Core { -class System; -} - namespace InputCommon { class InputSubsystem; } namespace InputCommon::Polling { -class DevicePoller; -enum class DeviceType; +enum class InputType; } // namespace InputCommon::Polling namespace Ui { class ConfigureInputPlayer; } +namespace Core::HID { +class HIDCore; +class EmulatedController; +enum class NpadStyleIndex : u8; +} // namespace Core::HID + class ConfigureInputPlayer : public QWidget { Q_OBJECT public: explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row, InputCommon::InputSubsystem* input_subsystem_, - InputProfiles* profiles_, Core::System& system_, - bool debug = false); + InputProfiles* profiles_, Core::HID::HIDCore& hid_core_, + bool is_powered_on_, bool debug = false); ~ConfigureInputPlayer() override; /// Save all button configurations to settings file. void ApplyConfiguration(); - /** - * Attempts to connect the currently selected controller in the HID backend. - * This function will not do anything if it is not connected in the frontend. - */ - void TryConnectSelectedController(); - - /** - * Attempts to disconnect the currently selected controller in the HID backend. - * This function will not do anything if the configuration has not changed. - */ - void TryDisconnectSelectedController(); - /// Set the connection state checkbox (used to sync state). void ConnectPlayer(bool connected); @@ -104,6 +93,10 @@ protected: void showEvent(QShowEvent* event) override; private: + QString ButtonToText(const Common::ParamPackage& param); + + QString AnalogToText(const Common::ParamPackage& param, const std::string& dir); + void changeEvent(QEvent* event) override; void RetranslateUI(); @@ -113,7 +106,7 @@ private: /// Called when the button was pressed. void HandleClick(QPushButton* button, std::size_t button_id, std::function new_input_setter, - InputCommon::Polling::DeviceType type); + InputCommon::Polling::InputType type); /// Finish polling and configure input using the input_setter. void SetPollingResult(const Common::ParamPackage& params, bool abort); @@ -134,17 +127,14 @@ private: void SetConnectableControllers(); /// Gets the Controller Type for a given controller combobox index. - Settings::ControllerType GetControllerTypeFromIndex(int index) const; + Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index) const; /// Gets the controller combobox index for a given Controller Type. - int GetIndexFromControllerType(Settings::ControllerType type) const; + int GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const; /// Update the available input devices. void UpdateInputDevices(); - /// Update the current controller icon. - void UpdateControllerIcon(); - /// Hides and disables controller settings based on the current controller type. void UpdateControllerAvailableButtons(); @@ -176,6 +166,7 @@ private: std::size_t player_index; bool debug; + bool is_powered_on; InputCommon::InputSubsystem* input_subsystem; @@ -185,7 +176,7 @@ private: std::unique_ptr poll_timer; /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum. - std::vector> index_controller_type_pairs; + std::vector> index_controller_type_pairs; static constexpr int PLAYER_COUNT = 8; std::array player_connected_checkbox; @@ -193,9 +184,7 @@ private: /// This will be the the setting function when an input is awaiting configuration. std::optional> input_setter; - std::array buttons_param; - std::array analogs_param; - std::array motions_param; + Core::HID::EmulatedController* emulated_controller; static constexpr int ANALOG_SUB_BUTTONS_NUM = 4; @@ -221,15 +210,9 @@ private: static const std::array analog_sub_buttons; - std::vector> device_pollers; - /// A flag to indicate that the "Map Analog Stick" pop-up has been shown and accepted once. bool map_analog_stick_accepted{}; - /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, - /// keyboard events are ignored. - bool want_keyboard_mouse{}; - /// List of physical devices users can map with. If a SDL backed device is selected, then you /// can use this device to get a default mapping. std::vector input_devices; @@ -239,5 +222,5 @@ private: /// parent of the widget to this widget (but thats fine). QWidget* bottom_row; - Core::System& system; + Core::HID::HIDCore& hid_core; }; diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui index e7433912b..756a414b5 100755 --- a/src/yuzu/configuration/configure_input_player.ui +++ b/src/yuzu/configuration/configure_input_player.ui @@ -89,31 +89,6 @@ 21 - - - Pro Controller - - - - - Dual Joycons - - - - - Left Joycon - - - - - Right Joycon - - - - - Handheld - - @@ -142,22 +117,9 @@ - - - 0 - 21 - + + 60 - - - Any - - - - - Keyboard/Mouse - - @@ -342,7 +304,7 @@ 3 - 0 + 6 3 @@ -918,7 +880,7 @@ 3 - 0 + 6 3 @@ -2221,7 +2183,7 @@ 3 - 0 + 6 3 @@ -2570,7 +2532,7 @@ 3 - 0 + 6 3 diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index f31f86339..6630321cb 100755 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -6,10 +6,12 @@ #include #include #include + +#include "core/hid/emulated_controller.h" #include "yuzu/configuration/configure_input_player_widget.h" PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) { - UpdateColors(); + is_controller_set = false; QTimer* timer = new QTimer(this); connect(timer, &QTimer::timeout, this, QOverload<>::of(&PlayerControlPreview::UpdateInput)); @@ -17,91 +19,37 @@ PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) { timer->start(16); } -PlayerControlPreview::~PlayerControlPreview() = default; +PlayerControlPreview::~PlayerControlPreview() { + UnloadController(); +}; -void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam& buttons_param, - const AnalogParam& analogs_param) { - player_index = index; - Settings::ButtonsRaw buttonss; - Settings::AnalogsRaw analogs; - std::transform(buttons_param.begin(), buttons_param.end(), buttonss.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - - std::transform(buttonss.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, - buttonss.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(), - Input::CreateDevice); - std::transform(analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, - analogs.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(), - Input::CreateDevice); - UpdateColors(); -} -void PlayerControlPreview::SetPlayerInputRaw(std::size_t index, - const Settings::ButtonsRaw& buttons_, - Settings::AnalogsRaw analogs_) { - player_index = index; - std::transform(buttons_.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, - buttons_.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(), - Input::CreateDevice); - std::transform(analogs_.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, - analogs_.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(), - Input::CreateDevice); - UpdateColors(); +void PlayerControlPreview::SetController(Core::HID::EmulatedController* controller_) { + UnloadController(); + is_controller_set = true; + controller = controller_; + Core::HID::ControllerUpdateCallback engine_callback{ + .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); }, + .is_npad_service = false, + }; + callback_key = controller->SetCallback(engine_callback); + ControllerUpdate(Core::HID::ControllerTriggerType::All); } -PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index, - bool player_on) { - if (!player_on) { - return {0, 0, 0, 0}; - } - - switch (index) { - case 0: - return {1, 0, 0, 0}; - case 1: - return {1, 1, 0, 0}; - case 2: - return {1, 1, 1, 0}; - case 3: - return {1, 1, 1, 1}; - case 4: - return {1, 0, 0, 1}; - case 5: - return {1, 0, 1, 0}; - case 6: - return {1, 0, 1, 1}; - case 7: - return {0, 1, 1, 0}; - default: - return {0, 0, 0, 0}; +void PlayerControlPreview::UnloadController() { + if (is_controller_set) { + controller->DeleteCallback(callback_key); + is_controller_set = false; } } -void PlayerControlPreview::SetConnectedStatus(bool checked) { - LedPattern led_pattern = GetColorPattern(player_index, checked); - - led_color[0] = led_pattern.position1 ? colors.led_on : colors.led_off; - led_color[1] = led_pattern.position2 ? colors.led_on : colors.led_off; - led_color[2] = led_pattern.position3 ? colors.led_on : colors.led_off; - led_color[3] = led_pattern.position4 ? colors.led_on : colors.led_off; - is_enabled = checked; - ResetInputs(); -} - -void PlayerControlPreview::SetControllerType(const Settings::ControllerType type) { - controller_type = type; - UpdateColors(); -} - -void PlayerControlPreview::BeginMappingButton(std::size_t index) { - button_mapping_index = index; +void PlayerControlPreview::BeginMappingButton(std::size_t button_id) { + button_mapping_index = button_id; mapping_active = true; } -void PlayerControlPreview::BeginMappingAnalog(std::size_t index) { - button_mapping_index = Settings::NativeButton::LStick + index; - analog_mapping_index = index; +void PlayerControlPreview::BeginMappingAnalog(std::size_t stick_id) { + button_mapping_index = Settings::NativeButton::LStick + stick_id; + analog_mapping_index = stick_id; mapping_active = true; } @@ -157,84 +105,109 @@ void PlayerControlPreview::UpdateColors() { colors.left = colors.primary; colors.right = colors.primary; // Possible alternative to set colors from settings - // colors.left = QColor(Settings::values.players.GetValue()[player_index].body_color_left); - // colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right); + // colors.left = QColor(controller->GetColors().left.body); + // colors.right = QColor(controller->GetColors().right.body); } void PlayerControlPreview::ResetInputs() { - for (std::size_t index = 0; index < button_values.size(); ++index) { - button_values[index] = false; - } - - for (std::size_t index = 0; index < axis_values.size(); ++index) { - axis_values[index].properties = {0, 1, 0}; - axis_values[index].value = {0, 0}; - axis_values[index].raw_value = {0, 0}; - } + button_values.fill({ + .value = false, + }); + stick_values.fill({ + .x = {.value = 0, .properties = {0, 1, 0}}, + .y = {.value = 0, .properties = {0, 1, 0}}, + }); + trigger_values.fill({ + .analog = {.value = 0, .properties = {0, 1, 0}}, + .pressed = {.value = false}, + }); update(); } -void PlayerControlPreview::UpdateInput() { - if (!is_enabled && !mapping_active && !Settings::values.tas_enable) { +void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType type) { + if (type == Core::HID::ControllerTriggerType::All) { + ControllerUpdate(Core::HID::ControllerTriggerType::Color); + ControllerUpdate(Core::HID::ControllerTriggerType::Type); + ControllerUpdate(Core::HID::ControllerTriggerType::Connected); + ControllerUpdate(Core::HID::ControllerTriggerType::Button); + ControllerUpdate(Core::HID::ControllerTriggerType::Stick); + ControllerUpdate(Core::HID::ControllerTriggerType::Trigger); + ControllerUpdate(Core::HID::ControllerTriggerType::Battery); return; } - bool input_changed = false; - const auto& button_state = buttons; - for (std::size_t index = 0; index < button_values.size(); ++index) { - bool value = false; - if (index < Settings::NativeButton::BUTTON_NS_END) { - value = button_state[index]->GetStatus(); - } - bool blink = mapping_active && index == button_mapping_index; - if (analog_mapping_index == Settings::NativeAnalog::NUM_STICKS_HID) { - blink &= blink_counter > 25; - } - if (button_values[index] != value || blink) { - input_changed = true; - } - button_values[index] = value || blink; + + switch (type) { + case Core::HID::ControllerTriggerType::Connected: + is_connected = true; + led_pattern = controller->GetLedPattern(); + needs_redraw = true; + break; + case Core::HID::ControllerTriggerType::Disconnected: + is_connected = false; + led_pattern.raw = 0; + needs_redraw = true; + break; + case Core::HID::ControllerTriggerType::Type: + controller_type = controller->GetNpadStyleIndex(true); + needs_redraw = true; + break; + case Core::HID::ControllerTriggerType::Color: + UpdateColors(); + needs_redraw = true; + break; + case Core::HID::ControllerTriggerType::Button: + button_values = controller->GetButtonsValues(); + needs_redraw = true; + break; + case Core::HID::ControllerTriggerType::Stick: + using namespace Settings::NativeAnalog; + stick_values = controller->GetSticksValues(); + // Y axis is inverted + stick_values[LStick].y.value = -stick_values[LStick].y.value; + stick_values[LStick].y.raw_value = -stick_values[LStick].y.raw_value; + stick_values[RStick].y.value = -stick_values[RStick].y.value; + stick_values[RStick].y.raw_value = -stick_values[RStick].y.raw_value; + needs_redraw = true; + break; + case Core::HID::ControllerTriggerType::Trigger: + trigger_values = controller->GetTriggersValues(); + needs_redraw = true; + break; + case Core::HID::ControllerTriggerType::Battery: + battery_values = controller->GetBatteryValues(); + needs_redraw = true; + break; + default: + break; } +} - const auto& analog_state = sticks; - for (std::size_t index = 0; index < axis_values.size(); ++index) { - const auto [stick_x_f, stick_y_f] = analog_state[index]->GetStatus(); - const auto [stick_x_rf, stick_y_rf] = analog_state[index]->GetRawStatus(); +void PlayerControlPreview::UpdateInput() { + if (mapping_active) { - if (static_cast(stick_x_rf * 45) != - static_cast(axis_values[index].raw_value.x() * 45) || - static_cast(-stick_y_rf * 45) != - static_cast(axis_values[index].raw_value.y() * 45)) { - input_changed = true; + for (std::size_t index = 0; index < button_values.size(); ++index) { + bool blink = index == button_mapping_index; + if (analog_mapping_index == Settings::NativeAnalog::NumAnalogs) { + blink &= blink_counter > 25; + } + if (button_values[index].value != blink) { + needs_redraw = true; + } + button_values[index].value = blink; } - axis_values[index].properties = analog_state[index]->GetAnalogProperties(); - axis_values[index].value = QPointF(stick_x_f, -stick_y_f); - axis_values[index].raw_value = QPointF(stick_x_rf, -stick_y_rf); - - const bool blink_analog = mapping_active && index == analog_mapping_index; - if (blink_analog) { - input_changed = true; - axis_values[index].value = - QPointF(blink_counter < 25 ? -blink_counter / 25.0f : 0, - blink_counter > 25 ? -(blink_counter - 25) / 25.0f : 0); + for (std::size_t index = 0; index < stick_values.size(); ++index) { + const bool blink_analog = index == analog_mapping_index; + if (blink_analog) { + needs_redraw = true; + stick_values[index].x.value = blink_counter < 25 ? -blink_counter / 25.0f : 0; + stick_values[index].y.value = + blink_counter > 25 ? -(blink_counter - 25) / 25.0f : 0; + } } } - - if (input_changed) { + if (needs_redraw) { update(); - if (controller_callback.input != nullptr) { - ControllerInput input{ - .axis_values = {std::pair{ - axis_values[Settings::NativeAnalog::LStick].value.x(), - axis_values[Settings::NativeAnalog::LStick].value.y()}, - std::pair{ - axis_values[Settings::NativeAnalog::RStick].value.x(), - axis_values[Settings::NativeAnalog::RStick].value.y()}}, - .button_values = button_values, - .changed = true, - }; - controller_callback.input(std::move(input)); - } } if (mapping_active) { @@ -242,10 +215,6 @@ void PlayerControlPreview::UpdateInput() { } } -void PlayerControlPreview::SetCallBack(ControllerCallback callback_) { - controller_callback = std::move(callback_); -} - void PlayerControlPreview::paintEvent(QPaintEvent* event) { QFrame::paintEvent(event); QPainter p(this); @@ -253,22 +222,22 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) { const QPointF center = rect().center(); switch (controller_type) { - case Settings::ControllerType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: DrawHandheldController(p, center); break; - case Settings::ControllerType::DualJoyconDetached: + case Core::HID::NpadStyleIndex::JoyconDual: DrawDualController(p, center); break; - case Settings::ControllerType::LeftJoycon: + case Core::HID::NpadStyleIndex::JoyconLeft: DrawLeftController(p, center); break; - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadStyleIndex::JoyconRight: DrawRightController(p, center); break; - case Settings::ControllerType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: DrawGCController(p, center); break; - case Settings::ControllerType::ProController: + case Core::HID::NpadStyleIndex::ProController: default: DrawProController(p, center); break; @@ -281,7 +250,7 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) // Sideview left joystick DrawJoystickSideview(p, center + QPoint(142, -69), - -axis_values[Settings::NativeAnalog::LStick].value.y(), 1.15f, + -stick_values[Settings::NativeAnalog::LStick].y.value, 1.15f, button_values[LStick]); // Topview D-pad buttons @@ -292,7 +261,7 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) // Topview left joystick DrawJoystickSideview(p, center + QPointF(-140.5f, -28), - -axis_values[Settings::NativeAnalog::LStick].value.x() + 15.0f, 1.15f, + -stick_values[Settings::NativeAnalog::LStick].x.value + 15.0f, 1.15f, button_values[LStick]); // Topview minus button @@ -334,8 +303,10 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) { // Draw joysticks using namespace Settings::NativeAnalog; - DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f, - button_values[Settings::NativeButton::LStick]); + DrawJoystick(p, + center + QPointF(9, -69) + + (QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value) * 8), + 1.8f, button_values[Settings::NativeButton::LStick]); DrawRawJoystick(p, center + QPointF(-140, 90), QPointF(0, 0)); } @@ -384,6 +355,10 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) p.setPen(colors.font2); p.setBrush(colors.font2); DrawCircle(p, center + QPoint(26, 71), 5); + + // Draw battery + DrawBattery(p, center + QPoint(-170, -140), + battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]); } void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) { @@ -392,20 +367,22 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center // Sideview right joystick DrawJoystickSideview(p, center + QPoint(173 - 315, 11), - axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.15f, + stick_values[Settings::NativeAnalog::RStick].y.value + 10.0f, 1.15f, button_values[Settings::NativeButton::RStick]); + // Topview right joystick + DrawJoystickSideview(p, center + QPointF(140, -28), + -stick_values[Settings::NativeAnalog::RStick].x.value + 15.0f, 1.15f, + button_values[RStick]); + // Topview face buttons p.setPen(colors.outline); button_color = colors.button; DrawRoundButton(p, center + QPoint(163, -21), button_values[A], 11, 5, Direction::Up); + DrawRoundButton(p, center + QPoint(140, -21), button_values[B], 11, 5, Direction::Up); + DrawRoundButton(p, center + QPoint(140, -21), button_values[X], 11, 5, Direction::Up); DrawRoundButton(p, center + QPoint(117, -21), button_values[Y], 11, 5, Direction::Up); - // Topview right joystick - DrawJoystickSideview(p, center + QPointF(140, -28), - -axis_values[Settings::NativeAnalog::RStick].value.x() + 15.0f, 1.15f, - button_values[RStick]); - // Topview plus button p.setPen(colors.outline); button_color = colors.button; @@ -448,8 +425,10 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center { // Draw joysticks using namespace Settings::NativeAnalog; - DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f, - button_values[Settings::NativeButton::RStick]); + DrawJoystick(p, + center + QPointF(-9, 11) + + (QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value) * 8), + 1.8f, button_values[Settings::NativeButton::RStick]); DrawRawJoystick(p, QPointF(0, 0), center + QPointF(140, 90)); } @@ -503,6 +482,10 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center p.setPen(colors.transparent); p.setBrush(colors.font2); DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5); + + // Draw battery + DrawBattery(p, center + QPoint(110, -140), + battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]); } void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) { @@ -512,17 +495,19 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) // Left/Right trigger DrawDualTriggers(p, center, button_values[L], button_values[R]); + // Topview right joystick + DrawJoystickSideview(p, center + QPointF(180, -78), + -stick_values[Settings::NativeAnalog::RStick].x.value + 15.0f, 1, + button_values[RStick]); + // Topview face buttons p.setPen(colors.outline); button_color = colors.button; DrawRoundButton(p, center + QPoint(200, -71), button_values[A], 10, 5, Direction::Up); + DrawRoundButton(p, center + QPoint(180, -71), button_values[B], 10, 5, Direction::Up); + DrawRoundButton(p, center + QPoint(180, -71), button_values[X], 10, 5, Direction::Up); DrawRoundButton(p, center + QPoint(160, -71), button_values[Y], 10, 5, Direction::Up); - // Topview right joystick - DrawJoystickSideview(p, center + QPointF(180, -78), - -axis_values[Settings::NativeAnalog::RStick].value.x() + 15.0f, 1, - button_values[RStick]); - // Topview plus button p.setPen(colors.outline); button_color = colors.button; @@ -538,7 +523,7 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) // Topview left joystick DrawJoystickSideview(p, center + QPointF(-180.5f, -78), - -axis_values[Settings::NativeAnalog::LStick].value.x() + 15.0f, 1, + -stick_values[Settings::NativeAnalog::LStick].x.value + 15.0f, 1, button_values[LStick]); // Topview minus button @@ -557,13 +542,13 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) { // Draw joysticks using namespace Settings::NativeAnalog; - const auto& l_stick = axis_values[LStick]; + const auto l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value); const auto l_button = button_values[Settings::NativeButton::LStick]; - const auto& r_stick = axis_values[RStick]; + const auto r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value); const auto r_button = button_values[Settings::NativeButton::RStick]; - DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button); - DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button); + DrawJoystick(p, center + QPointF(-65, -65) + (l_stick * 7), 1.62f, l_button); + DrawJoystick(p, center + QPointF(65, 12) + (r_stick * 7), 1.62f, r_button); DrawRawJoystick(p, center + QPointF(-180, 90), center + QPointF(180, 90)); } @@ -634,6 +619,12 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) p.setPen(colors.transparent); p.setBrush(colors.font2); DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f); + + // Draw battery + DrawBattery(p, center + QPoint(-100, -160), + battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]); + DrawBattery(p, center + QPoint(40, -160), + battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]); } void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) { @@ -643,13 +634,13 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen { // Draw joysticks using namespace Settings::NativeAnalog; - const auto& l_stick = axis_values[LStick]; + const auto l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value); const auto l_button = button_values[Settings::NativeButton::LStick]; - const auto& r_stick = axis_values[RStick]; + const auto r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value); const auto r_button = button_values[Settings::NativeButton::RStick]; - DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button); - DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button); + DrawJoystick(p, center + QPointF(-171, -41) + (l_stick * 4), 1.0f, l_button); + DrawJoystick(p, center + QPointF(171, 8) + (r_stick * 4), 1.0f, r_button); DrawRawJoystick(p, center + QPointF(-50, 0), center + QPointF(50, 0)); } @@ -732,6 +723,12 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen p.setPen(colors.transparent); p.setBrush(colors.font2); DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f); + + // Draw battery + DrawBattery(p, center + QPoint(-200, 110), + battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]); + DrawBattery(p, center + QPoint(130, 110), + battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]); } void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) { @@ -741,9 +738,11 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) { // Draw joysticks using namespace Settings::NativeAnalog; - DrawProJoystick(p, center + QPointF(-111, -55), axis_values[LStick].value, 11, + const auto l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value); + const auto r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value); + DrawProJoystick(p, center + QPointF(-111, -55), l_stick, 11, button_values[Settings::NativeButton::LStick]); - DrawProJoystick(p, center + QPointF(51, 0), axis_values[RStick].value, 11, + DrawProJoystick(p, center + QPointF(51, 0), r_stick, 11, button_values[Settings::NativeButton::RStick]); DrawRawJoystick(p, center + QPointF(-50, 105), center + QPointF(50, 105)); } @@ -817,24 +816,27 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) p.setPen(colors.transparent); p.setBrush(colors.font2); DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f); + + // Draw battery + DrawBattery(p, center + QPoint(-30, -160), + battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]); } void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { - DrawGCTriggers(p, center, button_values[Settings::NativeButton::ZL], - button_values[Settings::NativeButton::ZR]); + DrawGCTriggers(p, center, trigger_values[0], trigger_values[1]); DrawGCButtonZ(p, center, button_values[Settings::NativeButton::R]); DrawGCBody(p, center); { // Draw joysticks using namespace Settings::NativeAnalog; - DrawGCJoystick(p, center + QPointF(-111, -44) + (axis_values[LStick].value * 10), false); + const auto l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value); + const auto r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value); + DrawGCJoystick(p, center + QPointF(-111, -44) + (l_stick * 10), {}); button_color = colors.button2; - DrawCircleButton(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), false, - 15); + DrawCircleButton(p, center + QPointF(61, 37) + (r_stick * 9.5f), {}, 15); p.setPen(colors.transparent); p.setBrush(colors.font); - DrawSymbol(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), Symbol::C, - 1.0f); + DrawSymbol(p, center + QPointF(61, 37) + (r_stick * 9.5f), Symbol::C, 1.0f); DrawRawJoystick(p, center + QPointF(-198, -125), center + QPointF(198, -125)); } @@ -871,6 +873,10 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { // Minus and Plus buttons p.setPen(colors.outline); DrawCircleButton(p, center + QPoint(0, -44), button_values[Plus], 8); + + // Draw battery + DrawBattery(p, center + QPoint(-30, -165), + battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]); } constexpr std::array symbol_a = { @@ -1837,10 +1843,14 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) { const float led_size = 5.0f; const QPointF led_position = sideview_center + QPointF(0, -36); int led_count = 0; - for (const auto& color : led_color) { - p.setBrush(color); - DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); - } + p.setBrush(led_pattern.position1 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position2 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position3 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position4 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); } void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) { @@ -1933,14 +1943,19 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) { const float led_size = 5.0f; const QPointF led_position = sideview_center + QPointF(0, -36); int led_count = 0; - for (const auto& color : led_color) { - p.setBrush(color); - DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); - } + p.setBrush(led_pattern.position1 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position2 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position3 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position4 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); } -void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bool left_pressed, - bool right_pressed) { +void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed) { std::array qleft_trigger; std::array qright_trigger; std::array qbody_top; @@ -1949,8 +1964,10 @@ void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bo const float trigger_x = pro_left_trigger[point * 2 + 0]; const float trigger_y = pro_left_trigger[point * 2 + 1]; - qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 2 : 0)); - qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 2 : 0)); + qleft_trigger[point] = + center + QPointF(trigger_x, trigger_y + (left_pressed.value ? 2 : 0)); + qright_trigger[point] = + center + QPointF(-trigger_x, trigger_y + (right_pressed.value ? 2 : 0)); } for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) { @@ -1967,16 +1984,17 @@ void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bo DrawPolygon(p, qbody_top); // Left trigger - p.setBrush(left_pressed ? colors.highlight : colors.button); + p.setBrush(left_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Right trigger - p.setBrush(right_pressed ? colors.highlight : colors.button); + p.setBrush(right_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); } -void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, bool left_pressed, - bool right_pressed) { +void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, + Common::Input::TriggerStatus left_trigger, + Common::Input::TriggerStatus right_trigger) { std::array qleft_trigger; std::array qright_trigger; @@ -1984,32 +2002,37 @@ void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, boo const float trigger_x = left_gc_trigger[point * 2 + 0]; const float trigger_y = left_gc_trigger[point * 2 + 1]; - qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 10 : 0)); - qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 10 : 0)); + qleft_trigger[point] = + center + QPointF(trigger_x, trigger_y + (left_trigger.analog.value * 10.0f)); + qright_trigger[point] = + center + QPointF(-trigger_x, trigger_y + (right_trigger.analog.value * 10.0f)); } // Left trigger p.setPen(colors.outline); - p.setBrush(left_pressed ? colors.highlight : colors.button); + p.setBrush(left_trigger.pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Right trigger - p.setBrush(right_pressed ? colors.highlight : colors.button); + p.setBrush(right_trigger.pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); // Draw L text p.setPen(colors.transparent); p.setBrush(colors.font); - DrawSymbol(p, center + QPointF(-132, -119 + (left_pressed ? 10 : 0)), Symbol::L, 1.7f); + DrawSymbol(p, center + QPointF(-132, -119 + (left_trigger.analog.value * 10.0f)), Symbol::L, + 1.7f); // Draw R text p.setPen(colors.transparent); p.setBrush(colors.font); - DrawSymbol(p, center + QPointF(121.5f, -119 + (right_pressed ? 10 : 0)), Symbol::R, 1.7f); + DrawSymbol(p, center + QPointF(121.5f, -119 + (right_trigger.analog.value * 10.0f)), Symbol::R, + 1.7f); } void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF center, - bool left_pressed, bool right_pressed) { + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed) { std::array qleft_trigger; std::array qright_trigger; @@ -2018,23 +2041,24 @@ void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF cente const float left_trigger_y = left_joycon_trigger[point * 2 + 1]; qleft_trigger[point] = - center + QPointF(left_trigger_x, left_trigger_y + (left_pressed ? 0.5f : 0)); + center + QPointF(left_trigger_x, left_trigger_y + (left_pressed.value ? 0.5f : 0)); qright_trigger[point] = - center + QPointF(-left_trigger_x, left_trigger_y + (right_pressed ? 0.5f : 0)); + center + QPointF(-left_trigger_x, left_trigger_y + (right_pressed.value ? 0.5f : 0)); } // Left trigger p.setPen(colors.outline); - p.setBrush(left_pressed ? colors.highlight : colors.button); + p.setBrush(left_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Right trigger - p.setBrush(right_pressed ? colors.highlight : colors.button); + p.setBrush(right_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); } -void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, bool left_pressed, - bool right_pressed) { +void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed) { std::array qleft_trigger; std::array qright_trigger; constexpr float size = 1.62f; @@ -2043,25 +2067,27 @@ void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, b const float left_trigger_x = left_joycon_trigger[point * 2 + 0]; const float left_trigger_y = left_joycon_trigger[point * 2 + 1]; - qleft_trigger[point] = center + QPointF(left_trigger_x * size + offset, - left_trigger_y * size + (left_pressed ? 0.5f : 0)); + qleft_trigger[point] = + center + QPointF(left_trigger_x * size + offset, + left_trigger_y * size + (left_pressed.value ? 0.5f : 0)); qright_trigger[point] = center + QPointF(-left_trigger_x * size - offset, - left_trigger_y * size + (right_pressed ? 0.5f : 0)); + left_trigger_y * size + (right_pressed.value ? 0.5f : 0)); } // Left trigger p.setPen(colors.outline); - p.setBrush(left_pressed ? colors.highlight : colors.button); + p.setBrush(left_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Right trigger - p.setBrush(right_pressed ? colors.highlight : colors.button); + p.setBrush(right_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); } -void PlayerControlPreview::DrawDualTriggersTopView(QPainter& p, const QPointF center, - bool left_pressed, bool right_pressed) { +void PlayerControlPreview::DrawDualTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed) { std::array qleft_trigger; std::array qright_trigger; constexpr float size = 0.9f; @@ -2080,9 +2106,9 @@ void PlayerControlPreview::DrawDualTriggersTopView(QPainter& p, const QPointF ce } p.setPen(colors.outline); - p.setBrush(left_pressed ? colors.highlight : colors.button); + p.setBrush(left_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); - p.setBrush(right_pressed ? colors.highlight : colors.button); + p.setBrush(right_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); // Draw L text @@ -2096,8 +2122,9 @@ void PlayerControlPreview::DrawDualTriggersTopView(QPainter& p, const QPointF ce DrawSymbol(p, center + QPointF(177, -84), Symbol::R, 1.0f); } -void PlayerControlPreview::DrawDualZTriggersTopView(QPainter& p, const QPointF center, - bool left_pressed, bool right_pressed) { +void PlayerControlPreview::DrawDualZTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed) { std::array qleft_trigger; std::array qright_trigger; constexpr float size = 0.9f; @@ -2114,9 +2141,9 @@ void PlayerControlPreview::DrawDualZTriggersTopView(QPainter& p, const QPointF c } p.setPen(colors.outline); - p.setBrush(left_pressed ? colors.highlight : colors.button); + p.setBrush(left_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); - p.setBrush(right_pressed ? colors.highlight : colors.button); + p.setBrush(right_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); // Draw ZL text @@ -2130,7 +2157,8 @@ void PlayerControlPreview::DrawDualZTriggersTopView(QPainter& p, const QPointF c DrawSymbol(p, center + QPointF(180, -113), Symbol::ZR, 1.0f); } -void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, bool left_pressed) { +void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& left_pressed) { std::array qleft_trigger; constexpr float size = 1.78f; constexpr float offset = 311.5f; @@ -2138,15 +2166,16 @@ void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, b for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2] * size + offset, left_joycon_trigger[point * 2 + 1] * size - - (left_pressed ? 0.5f : 1.0f)); + (left_pressed.value ? 0.5f : 1.0f)); } p.setPen(colors.outline); - p.setBrush(left_pressed ? colors.highlight : colors.button); + p.setBrush(left_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); } -void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, bool left_pressed) { +void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& left_pressed) { std::array qleft_trigger; constexpr float size = 1.1115f; constexpr float offset2 = 335; @@ -2154,18 +2183,18 @@ void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) { qleft_trigger[point] = center + QPointF(left_joycon_sideview_zl[point * 2] * size + offset2, left_joycon_sideview_zl[point * 2 + 1] * size + - (left_pressed ? 1.5f : 1.0f)); + (left_pressed.value ? 1.5f : 1.0f)); } p.setPen(colors.outline); - p.setBrush(left_pressed ? colors.highlight : colors.button); + p.setBrush(left_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); - p.drawArc(center.x() + 158, center.y() + (left_pressed ? -203.5f : -204.0f), 77, 77, 225 * 16, - 44 * 16); + p.drawArc(center.x() + 158, center.y() + (left_pressed.value ? -203.5f : -204.0f), 77, 77, + 225 * 16, 44 * 16); } -void PlayerControlPreview::DrawLeftTriggersTopView(QPainter& p, const QPointF center, - bool left_pressed) { +void PlayerControlPreview::DrawLeftTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed) { std::array qleft_trigger; for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { @@ -2174,7 +2203,7 @@ void PlayerControlPreview::DrawLeftTriggersTopView(QPainter& p, const QPointF ce } p.setPen(colors.outline); - p.setBrush(left_pressed ? colors.highlight : colors.button); + p.setBrush(left_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Draw L text @@ -2183,8 +2212,8 @@ void PlayerControlPreview::DrawLeftTriggersTopView(QPainter& p, const QPointF ce DrawSymbol(p, center + QPointF(-143, -36), Symbol::L, 1.0f); } -void PlayerControlPreview::DrawLeftZTriggersTopView(QPainter& p, const QPointF center, - bool left_pressed) { +void PlayerControlPreview::DrawLeftZTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed) { std::array qleft_trigger; for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) { @@ -2193,7 +2222,7 @@ void PlayerControlPreview::DrawLeftZTriggersTopView(QPainter& p, const QPointF c } p.setPen(colors.outline); - p.setBrush(left_pressed ? colors.highlight : colors.button); + p.setBrush(left_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Draw ZL text @@ -2203,7 +2232,7 @@ void PlayerControlPreview::DrawLeftZTriggersTopView(QPainter& p, const QPointF c } void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center, - bool right_pressed) { + const Common::Input::ButtonStatus& right_pressed) { std::array qright_trigger; constexpr float size = 1.78f; constexpr float offset = 311.5f; @@ -2211,36 +2240,36 @@ void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center, for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset, left_joycon_trigger[point * 2 + 1] * size - - (right_pressed ? 0.5f : 1.0f)); + (right_pressed.value ? 0.5f : 1.0f)); } p.setPen(colors.outline); - p.setBrush(right_pressed ? colors.highlight : colors.button); + p.setBrush(right_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); } void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center, - bool right_pressed) { + const Common::Input::ButtonStatus& right_pressed) { std::array qright_trigger; constexpr float size = 1.1115f; constexpr float offset2 = 335; for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) { qright_trigger[point] = - center + - QPointF(-left_joycon_sideview_zl[point * 2] * size - offset2, - left_joycon_sideview_zl[point * 2 + 1] * size + (right_pressed ? 0.5f : 0) + 1); + center + QPointF(-left_joycon_sideview_zl[point * 2] * size - offset2, + left_joycon_sideview_zl[point * 2 + 1] * size + + (right_pressed.value ? 0.5f : 0) + 1); } p.setPen(colors.outline); - p.setBrush(right_pressed ? colors.highlight : colors.button); + p.setBrush(right_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); - p.drawArc(center.x() - 236, center.y() + (right_pressed ? -203.5f : -204.0f), 77, 77, 271 * 16, - 44 * 16); + p.drawArc(center.x() - 236, center.y() + (right_pressed.value ? -203.5f : -204.0f), 77, 77, + 271 * 16, 44 * 16); } -void PlayerControlPreview::DrawRightTriggersTopView(QPainter& p, const QPointF center, - bool right_pressed) { +void PlayerControlPreview::DrawRightTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& right_pressed) { std::array qright_trigger; for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { @@ -2249,7 +2278,7 @@ void PlayerControlPreview::DrawRightTriggersTopView(QPainter& p, const QPointF c } p.setPen(colors.outline); - p.setBrush(right_pressed ? colors.highlight : colors.button); + p.setBrush(right_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); // Draw R text @@ -2258,8 +2287,8 @@ void PlayerControlPreview::DrawRightTriggersTopView(QPainter& p, const QPointF c DrawSymbol(p, center + QPointF(137, -36), Symbol::R, 1.0f); } -void PlayerControlPreview::DrawRightZTriggersTopView(QPainter& p, const QPointF center, - bool right_pressed) { +void PlayerControlPreview::DrawRightZTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& right_pressed) { std::array qright_trigger; for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) { @@ -2268,7 +2297,7 @@ void PlayerControlPreview::DrawRightZTriggersTopView(QPainter& p, const QPointF } p.setPen(colors.outline); - p.setBrush(right_pressed ? colors.highlight : colors.button); + p.setBrush(right_pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); // Draw ZR text @@ -2278,13 +2307,13 @@ void PlayerControlPreview::DrawRightZTriggersTopView(QPainter& p, const QPointF } void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size, - bool pressed) { + const Common::Input::ButtonStatus& pressed) { const float radius1 = 13.0f * size; const float radius2 = 9.0f * size; // Outer circle p.setPen(colors.outline); - p.setBrush(pressed ? colors.highlight : colors.button); + p.setBrush(pressed.value ? colors.highlight : colors.button); DrawCircle(p, center, radius1); // Cross @@ -2292,17 +2321,18 @@ void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float p.drawLine(center - QPoint(0, radius1), center + QPoint(0, radius1)); // Inner circle - p.setBrush(pressed ? colors.highlight2 : colors.button2); + p.setBrush(pressed.value ? colors.highlight2 : colors.button2); DrawCircle(p, center, radius2); } void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF center, float angle, - float size, bool pressed) { + float size, + const Common::Input::ButtonStatus& pressed) { QVector joystick; joystick.reserve(static_cast(left_joystick_sideview.size() / 2)); for (std::size_t point = 0; point < left_joystick_sideview.size() / 2; ++point) { - joystick.append(QPointF(left_joystick_sideview[point * 2] * size + (pressed ? 1 : 0), + joystick.append(QPointF(left_joystick_sideview[point * 2] * size + (pressed.value ? 1 : 0), left_joystick_sideview[point * 2 + 1] * size - 1)); } @@ -2314,14 +2344,15 @@ void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF cente // Draw joystick p.setPen(colors.outline); - p.setBrush(pressed ? colors.highlight : colors.button); + p.setBrush(pressed.value ? colors.highlight : colors.button); p.drawPolygon(p2); p.drawLine(p2.at(1), p2.at(30)); p.drawLine(p2.at(32), p2.at(71)); } void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, const QPointF offset, - float offset_scalar, bool pressed) { + float offset_scalar, + const Common::Input::ButtonStatus& pressed) { const float radius1 = 24.0f; const float radius2 = 17.0f; @@ -2339,11 +2370,11 @@ void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, co // Outer circle p.setPen(colors.outline); - p.setBrush(pressed ? colors.highlight : colors.button); + p.setBrush(pressed.value ? colors.highlight : colors.button); p.drawEllipse(QPointF(0, 0), radius1 * amplitude, radius1); // Inner circle - p.setBrush(pressed ? colors.highlight2 : colors.button2); + p.setBrush(pressed.value ? colors.highlight2 : colors.button2); const float inner_offset = (radius1 - radius2) * 0.4f * ((offset.x() == 0 && offset.y() < 0) ? -1.0f : 1.0f); @@ -2355,14 +2386,15 @@ void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, co p.restore(); } -void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, bool pressed) { +void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& pressed) { // Outer circle p.setPen(colors.outline); - p.setBrush(pressed ? colors.highlight : colors.button); + p.setBrush(pressed.value ? colors.highlight : colors.button); DrawCircle(p, center, 26.0f); // Inner circle - p.setBrush(pressed ? colors.highlight2 : colors.button2); + p.setBrush(pressed.value ? colors.highlight2 : colors.button2); DrawCircle(p, center, 19.0f); p.setBrush(colors.transparent); DrawCircle(p, center, 13.5f); @@ -2371,31 +2403,29 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, boo void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) { using namespace Settings::NativeAnalog; - if (controller_type != Settings::ControllerType::LeftJoycon) { - DrawJoystickProperties(p, center_right, axis_values[RStick].properties); + if (center_right != QPointF(0, 0)) { + DrawJoystickProperties(p, center_right, stick_values[RStick].x.properties); p.setPen(colors.indicator); p.setBrush(colors.indicator); - DrawJoystickDot(p, center_right, axis_values[RStick].raw_value, - axis_values[RStick].properties); + DrawJoystickDot(p, center_right, stick_values[RStick], true); p.setPen(colors.indicator2); p.setBrush(colors.indicator2); - DrawJoystickDot(p, center_right, axis_values[RStick].value, axis_values[RStick].properties); + DrawJoystickDot(p, center_right, stick_values[RStick], false); } - if (controller_type != Settings::ControllerType::RightJoycon) { - DrawJoystickProperties(p, center_left, axis_values[LStick].properties); + if (center_left != QPointF(0, 0)) { + DrawJoystickProperties(p, center_left, stick_values[LStick].x.properties); p.setPen(colors.indicator); p.setBrush(colors.indicator); - DrawJoystickDot(p, center_left, axis_values[LStick].raw_value, - axis_values[LStick].properties); + DrawJoystickDot(p, center_left, stick_values[LStick], true); p.setPen(colors.indicator2); p.setBrush(colors.indicator2); - DrawJoystickDot(p, center_left, axis_values[LStick].value, axis_values[LStick].properties); + DrawJoystickDot(p, center_left, stick_values[LStick], false); } } -void PlayerControlPreview::DrawJoystickProperties(QPainter& p, const QPointF center, - const Input::AnalogProperties& properties) { +void PlayerControlPreview::DrawJoystickProperties( + QPainter& p, const QPointF center, const Common::Input::AnalogProperties& properties) { constexpr float size = 45.0f; const float range = size * properties.range; const float deadzone = size * properties.deadzone; @@ -2414,19 +2444,26 @@ void PlayerControlPreview::DrawJoystickProperties(QPainter& p, const QPointF cen DrawCircle(p, center, deadzone); } -void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, const QPointF value, - const Input::AnalogProperties& properties) { +void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, + const Common::Input::StickStatus& stick, bool raw) { constexpr float size = 45.0f; - const float range = size * properties.range; + const float range = size * stick.x.properties.range; - // Dot pointer - DrawCircle(p, center + (value * range), 2); + if (raw) { + const QPointF value = QPointF(stick.x.raw_value, stick.y.raw_value) * size; + DrawCircle(p, center + value, 2); + return; + } + + const QPointF value = QPointF(stick.x.value, stick.y.value) * range; + DrawCircle(p, center + value, 2); } -void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width, +void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& pressed, float width, float height, Direction direction, float radius) { p.setBrush(button_color); - if (pressed) { + if (pressed.value) { switch (direction) { case Direction::Left: center.setX(center.x() - 1); @@ -2448,17 +2485,19 @@ void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, bool pre QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f}; p.drawRoundedRect(rect, radius, radius); } -void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center, bool pressed, +void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& pressed, int button_size) { p.setPen(colors.outline); - p.setBrush(pressed ? colors.highlight : colors.button); + p.setBrush(pressed.value ? colors.highlight : colors.button); DrawRectangle(p, center, button_size, button_size / 3.0f); } -void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, bool pressed, +void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& pressed, int button_size) { // Draw outer line p.setPen(colors.outline); - p.setBrush(pressed ? colors.highlight : colors.button); + p.setBrush(pressed.value ? colors.highlight : colors.button); DrawRectangle(p, center, button_size, button_size / 3.0f); DrawRectangle(p, center, button_size / 3.0f, button_size); @@ -2471,7 +2510,8 @@ void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, boo DrawRectangle(p, center, button_size / 3.0f, button_size); } -void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center, bool pressed) { +void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& pressed) { std::array button_x; for (std::size_t point = 0; point < gc_button_x.size() / 2; ++point) { @@ -2479,11 +2519,12 @@ void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center, bool } p.setPen(colors.outline); - p.setBrush(pressed ? colors.highlight : colors.button); + p.setBrush(pressed.value ? colors.highlight : colors.button); DrawPolygon(p, button_x); } -void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center, bool pressed) { +void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& pressed) { std::array button_x; for (std::size_t point = 0; point < gc_button_y.size() / 2; ++point) { @@ -2491,27 +2532,29 @@ void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center, bool } p.setPen(colors.outline); - p.setBrush(pressed ? colors.highlight : colors.button); + p.setBrush(pressed.value ? colors.highlight : colors.button); DrawPolygon(p, button_x); } -void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center, bool pressed) { +void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& pressed) { std::array button_x; for (std::size_t point = 0; point < gc_button_z.size() / 2; ++point) { button_x[point] = center + QPointF(gc_button_z[point * 2], - gc_button_z[point * 2 + 1] + (pressed ? 1 : 0)); + gc_button_z[point * 2 + 1] + (pressed.value ? 1 : 0)); } p.setPen(colors.outline); - p.setBrush(pressed ? colors.highlight : colors.button2); + p.setBrush(pressed.value ? colors.highlight : colors.button2); DrawPolygon(p, button_x); } -void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, bool pressed, +void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, + const Common::Input::ButtonStatus& pressed, float button_size) { p.setBrush(button_color); - if (pressed) { + if (pressed.value) { p.setBrush(colors.highlight); } p.drawEllipse(center, button_size, button_size); @@ -2540,7 +2583,8 @@ void PlayerControlPreview::DrawArrowButtonOutline(QPainter& p, const QPointF cen } void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, - const Direction direction, bool pressed, float size) { + const Direction direction, + const Common::Input::ButtonStatus& pressed, float size) { std::array arrow_button; QPoint offset; @@ -2552,38 +2596,39 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, case Direction::Up: arrow_button[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size); break; - case Direction::Left: - arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size); - break; case Direction::Right: arrow_button[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size); break; case Direction::Down: arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size); break; + case Direction::Left: + // Compiler doesn't optimize this correctly check why + arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size); + break; case Direction::None: break; } } // Draw arrow button - p.setPen(pressed ? colors.highlight : colors.button); - p.setBrush(pressed ? colors.highlight : colors.button); + p.setPen(pressed.value ? colors.highlight : colors.button); + p.setBrush(pressed.value ? colors.highlight : colors.button); DrawPolygon(p, arrow_button); switch (direction) { case Direction::Up: offset = QPoint(0, -20 * size); break; - case Direction::Left: - offset = QPoint(-20 * size, 0); - break; case Direction::Right: offset = QPoint(20 * size, 0); break; case Direction::Down: offset = QPoint(0, 20 * size); break; + case Direction::Left: + offset = QPoint(-20 * size, 0); + break; case Direction::None: offset = QPoint(0, 0); break; @@ -2596,7 +2641,8 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center, - const Direction direction, bool pressed) { + const Direction direction, + const Common::Input::ButtonStatus& pressed) { std::array qtrigger_button; for (std::size_t point = 0; point < trigger_button.size() / 2; ++point) { @@ -2619,10 +2665,51 @@ void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center, // Draw arrow button p.setPen(colors.outline); - p.setBrush(pressed ? colors.highlight : colors.button); + p.setBrush(pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qtrigger_button); } +void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center, + Common::Input::BatteryLevel battery) { + if (battery == Common::Input::BatteryLevel::None) { + return; + } + p.setPen(colors.outline); + p.setBrush(colors.transparent); + p.drawRect(center.x(), center.y(), 56, 20); + p.drawRect(center.x() + 56, center.y() + 6, 3, 8); + p.setBrush(colors.deadzone); + switch (battery) { + case Common::Input::BatteryLevel::Charging: + p.setBrush(colors.indicator2); + p.drawText(center + QPoint(2, 14), tr("Charging")); + break; + case Common::Input::BatteryLevel::Full: + p.drawRect(center.x() + 42, center.y(), 14, 20); + p.drawRect(center.x() + 28, center.y(), 14, 20); + p.drawRect(center.x() + 14, center.y(), 14, 20); + p.drawRect(center.x(), center.y(), 14, 20); + break; + case Common::Input::BatteryLevel::Medium: + p.drawRect(center.x() + 28, center.y(), 14, 20); + p.drawRect(center.x() + 14, center.y(), 14, 20); + p.drawRect(center.x(), center.y(), 14, 20); + break; + case Common::Input::BatteryLevel::Low: + p.drawRect(center.x() + 14, center.y(), 14, 20); + p.drawRect(center.x(), center.y(), 14, 20); + break; + case Common::Input::BatteryLevel::Critical: + p.drawRect(center.x(), center.y(), 14, 20); + break; + case Common::Input::BatteryLevel::Empty: + p.drawRect(center.x(), center.y(), 5, 20); + break; + default: + break; + } +} + void PlayerControlPreview::DrawSymbol(QPainter& p, const QPointF center, Symbol symbol, float icon_size) { std::array house_icon; diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index f4bbfa528..4cd5c3be0 100755 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -7,9 +7,11 @@ #include #include #include -#include "common/settings.h" -#include "core/frontend/input.h" -#include "yuzu/debugger/controller.h" + +#include "common/input.h" +#include "common/settings_input.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_types.h" class QLabel; @@ -24,17 +26,26 @@ public: explicit PlayerControlPreview(QWidget* parent); ~PlayerControlPreview() override; - void SetPlayerInput(std::size_t index, const ButtonParam& buttons_param, - const AnalogParam& analogs_param); - void SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw& buttons_, - Settings::AnalogsRaw analogs_); - void SetConnectedStatus(bool checked); - void SetControllerType(Settings::ControllerType type); + // Sets the emulated controller to be displayed + void SetController(Core::HID::EmulatedController* controller); + + // Disables events from the emulated controller + void UnloadController(); + + // Starts blinking animation at the button specified void BeginMappingButton(std::size_t button_id); - void BeginMappingAnalog(std::size_t button_id); + + // Starts moving animation at the stick specified + void BeginMappingAnalog(std::size_t stick_id); + + // Stops any ongoing animation void EndMapping(); + + // Handles emulated controller events + void ControllerUpdate(Core::HID::ControllerTriggerType type); + + // Updates input on sheduled interval void UpdateInput(); - void SetCallBack(ControllerCallback callback_); protected: void paintEvent(QPaintEvent* event) override; @@ -63,22 +74,6 @@ private: SR, }; - struct AxisValue { - QPointF value{}; - QPointF raw_value{}; - Input::AnalogProperties properties{}; - int size{}; - QPoint offset{}; - bool active{}; - }; - - struct LedPattern { - bool position1; - bool position2; - bool position3; - bool position4; - }; - struct ColorMapping { QColor outline{}; QColor primary{}; @@ -101,7 +96,6 @@ private: QColor deadzone{}; }; - static LedPattern GetColorPattern(std::size_t index, bool player_on); void UpdateColors(); void ResetInputs(); @@ -122,47 +116,75 @@ private: void DrawGCBody(QPainter& p, QPointF center); // Draw triggers functions - void DrawProTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed); - void DrawGCTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed); - void DrawHandheldTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed); - void DrawDualTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed); - void DrawDualTriggersTopView(QPainter& p, QPointF center, bool left_pressed, - bool right_pressed); - void DrawDualZTriggersTopView(QPainter& p, QPointF center, bool left_pressed, - bool right_pressed); - void DrawLeftTriggers(QPainter& p, QPointF center, bool left_pressed); - void DrawLeftZTriggers(QPainter& p, QPointF center, bool left_pressed); - void DrawLeftTriggersTopView(QPainter& p, QPointF center, bool left_pressed); - void DrawLeftZTriggersTopView(QPainter& p, QPointF center, bool left_pressed); - void DrawRightTriggers(QPainter& p, QPointF center, bool right_pressed); - void DrawRightZTriggers(QPainter& p, QPointF center, bool right_pressed); - void DrawRightTriggersTopView(QPainter& p, QPointF center, bool right_pressed); - void DrawRightZTriggersTopView(QPainter& p, QPointF center, bool right_pressed); + void DrawProTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawGCTriggers(QPainter& p, QPointF center, Common::Input::TriggerStatus left_trigger, + Common::Input::TriggerStatus right_trigger); + void DrawHandheldTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawDualTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawDualTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawDualZTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawLeftTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed); + void DrawLeftZTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed); + void DrawLeftTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed); + void DrawLeftZTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed); + void DrawRightTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& right_pressed); + void DrawRightZTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& right_pressed); + void DrawRightTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& right_pressed); + void DrawRightZTriggersTopView(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& right_pressed); // Draw joystick functions - void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed); - void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed); + void DrawJoystick(QPainter& p, QPointF center, float size, + const Common::Input::ButtonStatus& pressed); + void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, + const Common::Input::ButtonStatus& pressed); void DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right); void DrawJoystickProperties(QPainter& p, QPointF center, - const Input::AnalogProperties& properties); - void DrawJoystickDot(QPainter& p, QPointF center, QPointF value, - const Input::AnalogProperties& properties); - void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed); - void DrawGCJoystick(QPainter& p, QPointF center, bool pressed); + const Common::Input::AnalogProperties& properties); + void DrawJoystickDot(QPainter& p, QPointF center, const Common::Input::StickStatus& stick, + bool raw); + void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, + const Common::Input::ButtonStatus& pressed); + void DrawGCJoystick(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); // Draw button functions - void DrawCircleButton(QPainter& p, QPointF center, bool pressed, float button_size); - void DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width, float height, - Direction direction = Direction::None, float radius = 2); - void DrawMinusButton(QPainter& p, QPointF center, bool pressed, int button_size); - void DrawPlusButton(QPainter& p, QPointF center, bool pressed, int button_size); - void DrawGCButtonX(QPainter& p, QPointF center, bool pressed); - void DrawGCButtonY(QPainter& p, QPointF center, bool pressed); - void DrawGCButtonZ(QPainter& p, QPointF center, bool pressed); + void DrawCircleButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, + float button_size); + void DrawRoundButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, + float width, float height, Direction direction = Direction::None, + float radius = 2); + void DrawMinusButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, + int button_size); + void DrawPlusButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, + int button_size); + void DrawGCButtonX(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); + void DrawGCButtonY(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); + void DrawGCButtonZ(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); void DrawArrowButtonOutline(QPainter& p, const QPointF center, float size = 1.0f); - void DrawArrowButton(QPainter& p, QPointF center, Direction direction, bool pressed, - float size = 1.0f); - void DrawTriggerButton(QPainter& p, QPointF center, Direction direction, bool pressed); + void DrawArrowButton(QPainter& p, QPointF center, Direction direction, + const Common::Input::ButtonStatus& pressed, float size = 1.0f); + void DrawTriggerButton(QPainter& p, QPointF center, Direction direction, + const Common::Input::ButtonStatus& pressed); + + // Draw battery functions + void DrawBattery(QPainter& p, QPointF center, Common::Input::BatteryLevel battery); // Draw icon functions void DrawSymbol(QPainter& p, QPointF center, Symbol symbol, float icon_size); @@ -178,24 +200,23 @@ private: void SetTextFont(QPainter& p, float text_size, const QString& font_family = QStringLiteral("sans-serif")); - using ButtonArray = - std::array, Settings::NativeButton::BUTTON_NS_END>; - using StickArray = - std::array, Settings::NativeAnalog::NUM_STICKS_HID>; + bool is_controller_set{}; + bool is_connected{}; + bool needs_redraw{}; + Core::HID::NpadStyleIndex controller_type; - ControllerCallback controller_callback; - bool is_enabled{}; bool mapping_active{}; int blink_counter{}; + int callback_key; QColor button_color{}; ColorMapping colors{}; - std::array led_color{}; - ButtonArray buttons{}; - StickArray sticks{}; + Core::HID::LedPattern led_pattern{0, 0, 0, 0}; std::size_t player_index{}; - std::size_t button_mapping_index{Settings::NativeButton::BUTTON_NS_END}; - std::size_t analog_mapping_index{Settings::NativeAnalog::NUM_STICKS_HID}; - std::array axis_values{}; - std::array button_values{}; - Settings::ControllerType controller_type{Settings::ControllerType::ProController}; + Core::HID::EmulatedController* controller; + std::size_t button_mapping_index{Settings::NativeButton::NumButtons}; + std::size_t analog_mapping_index{Settings::NativeAnalog::NumAnalogs}; + Core::HID::ButtonValues button_values{}; + Core::HID::SticksValues stick_values{}; + Core::HID::TriggerValues trigger_values{}; + Core::HID::BatteryValues battery_values{}; }; diff --git a/src/yuzu/configuration/configure_input_profile_dialog.cpp b/src/yuzu/configuration/configure_input_profile_dialog.cpp index cd5a88cea..17bbe6b61 100755 --- a/src/yuzu/configuration/configure_input_profile_dialog.cpp +++ b/src/yuzu/configuration/configure_input_profile_dialog.cpp @@ -11,8 +11,8 @@ ConfigureInputProfileDialog::ConfigureInputProfileDialog( QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles, Core::System& system) : QDialog(parent), ui(std::make_unique()), - profile_widget( - new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, false)) { + profile_widget(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, + system.HIDCore(), system.IsPoweredOn(), false)) { ui->setupUi(this); ui->controllerLayout->addWidget(profile_widget); diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp index f8e08c422..8539a5c8b 100755 --- a/src/yuzu/configuration/configure_motion_touch.cpp +++ b/src/yuzu/configuration/configure_motion_touch.cpp @@ -15,9 +15,9 @@ #include "common/logging/log.h" #include "common/settings.h" +#include "input_common/drivers/udp_client.h" +#include "input_common/helpers/udp_protocol.h" #include "input_common/main.h" -#include "input_common/udp/client.h" -#include "input_common/udp/udp.h" #include "ui_configure_motion_touch.h" #include "yuzu/configuration/configure_motion_touch.h" #include "yuzu/configuration/configure_touch_from_button.h" @@ -93,6 +93,7 @@ ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent, "using-a-controller-or-android-phone-for-motion-or-touch-input'>Learn More")); + setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); SetConfiguration(); UpdateUiDisplay(); ConnectEvents(); @@ -101,17 +102,14 @@ ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent, ConfigureMotionTouch::~ConfigureMotionTouch() = default; void ConfigureMotionTouch::SetConfiguration() { - const Common::ParamPackage motion_param(Settings::values.motion_device.GetValue()); const Common::ParamPackage touch_param(Settings::values.touch_device.GetValue()); - ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button.GetValue()); touch_from_button_maps = Settings::values.touch_from_button_maps; for (const auto& touch_map : touch_from_button_maps) { ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name)); } ui->touch_from_button_map->setCurrentIndex( Settings::values.touch_from_button_map_index.GetValue()); - ui->motion_sensitivity->setValue(motion_param.Get("sensitivity", 0.01f)); min_x = touch_param.Get("min_x", 100); min_y = touch_param.Get("min_y", 50); @@ -139,9 +137,6 @@ void ConfigureMotionTouch::SetConfiguration() { void ConfigureMotionTouch::UpdateUiDisplay() { const QString cemuhook_udp = QStringLiteral("cemuhookudp"); - ui->motion_sensitivity_label->setVisible(true); - ui->motion_sensitivity->setVisible(true); - ui->touch_calibration->setVisible(true); ui->touch_calibration_config->setVisible(true); ui->touch_calibration_label->setVisible(true); @@ -312,7 +307,6 @@ void ConfigureMotionTouch::ApplyConfiguration() { touch_param.Set("max_y", max_y); Settings::values.touch_device = touch_param.Serialize(); - Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked(); Settings::values.touch_from_button_map_index = ui->touch_from_button_map->currentIndex(); Settings::values.touch_from_button_maps = touch_from_button_maps; Settings::values.udp_input_servers = GetUDPServerString(); diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui index 1e35ea946..c75a84ae4 100755 --- a/src/yuzu/configuration/configure_motion_touch.ui +++ b/src/yuzu/configuration/configure_motion_touch.ui @@ -2,14 +2,6 @@ ConfigureMotionTouch - - - 0 - 0 - 500 - 482 - - Configure Motion / Touch @@ -17,48 +9,6 @@ - - - - Mouse Motion - - - - - - - - Sensitivity: - - - - - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - - 4 - - - 0.010000000000000 - - - 10.000000000000000 - - - 0.001000000000000 - - - 0.010000000000000 - - - - - - - - @@ -101,19 +51,13 @@ - - - - - 0 - 0 - - - - Use button mapping: - - - + + + + Touch from button profile: + + + diff --git a/src/yuzu/configuration/configure_tas.cpp b/src/yuzu/configuration/configure_tas.cpp index 8e5a4c72d..979a8db61 100755 --- a/src/yuzu/configuration/configure_tas.cpp +++ b/src/yuzu/configuration/configure_tas.cpp @@ -32,7 +32,6 @@ void ConfigureTasDialog::LoadConfiguration() { ui->tas_path_edit->setText( QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir))); ui->tas_enable->setChecked(Settings::values.tas_enable.GetValue()); - ui->tas_control_swap->setChecked(Settings::values.tas_swap_controllers.GetValue()); ui->tas_loop_script->setChecked(Settings::values.tas_loop.GetValue()); ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load.GetValue()); } @@ -40,7 +39,6 @@ void ConfigureTasDialog::LoadConfiguration() { void ConfigureTasDialog::ApplyConfiguration() { Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString()); Settings::values.tas_enable.SetValue(ui->tas_enable->isChecked()); - Settings::values.tas_swap_controllers.SetValue(ui->tas_control_swap->isChecked()); Settings::values.tas_loop.SetValue(ui->tas_loop_script->isChecked()); Settings::values.pause_tas_on_load.SetValue(ui->tas_pause_on_load->isChecked()); } diff --git a/src/yuzu/configuration/configure_tas.ui b/src/yuzu/configuration/configure_tas.ui index 7d44895c4..cf88a5bf0 100755 --- a/src/yuzu/configuration/configure_tas.ui +++ b/src/yuzu/configuration/configure_tas.ui @@ -59,20 +59,13 @@ - - - Automatic controller profile swapping - - - - Loop script - + false diff --git a/src/yuzu/configuration/configure_touch_from_button.cpp b/src/yuzu/configuration/configure_touch_from_button.cpp index 40129f228..bde0a08c4 100755 --- a/src/yuzu/configuration/configure_touch_from_button.cpp +++ b/src/yuzu/configuration/configure_touch_from_button.cpp @@ -163,13 +163,10 @@ void ConfigureTouchFromButton::ConnectEvents() { connect(timeout_timer.get(), &QTimer::timeout, [this]() { SetPollingResult({}, true); }); connect(poll_timer.get(), &QTimer::timeout, [this]() { - Common::ParamPackage params; - for (auto& poller : device_pollers) { - params = poller->GetNextInput(); - if (params.Has("engine")) { - SetPollingResult(params, false); - return; - } + const auto& params = input_subsystem->GetNextInput(); + if (params.Has("engine")) { + SetPollingResult(params, false); + return; } }); } @@ -248,11 +245,7 @@ void ConfigureTouchFromButton::GetButtonInput(const int row_index, const bool is } }; - device_pollers = input_subsystem->GetPollers(InputCommon::Polling::DeviceType::Button); - - for (auto& poller : device_pollers) { - poller->Start(); - } + input_subsystem->BeginMapping(InputCommon::Polling::InputType::Button); grabKeyboard(); grabMouse(); @@ -365,14 +358,14 @@ void ConfigureTouchFromButton::SetCoordinates(const int dot_id, const QPoint& po void ConfigureTouchFromButton::SetPollingResult(const Common::ParamPackage& params, const bool cancel) { + timeout_timer->stop(); + poll_timer->stop(); + input_subsystem->StopMapping(); + releaseKeyboard(); releaseMouse(); qApp->restoreOverrideCursor(); - timeout_timer->stop(); - poll_timer->stop(); - for (auto& poller : device_pollers) { - poller->Stop(); - } + if (input_setter) { (*input_setter)(params, cancel); input_setter.reset(); diff --git a/src/yuzu/configuration/configure_touch_from_button.h b/src/yuzu/configuration/configure_touch_from_button.h index d9513e3bc..e1400481a 100755 --- a/src/yuzu/configuration/configure_touch_from_button.h +++ b/src/yuzu/configuration/configure_touch_from_button.h @@ -24,10 +24,6 @@ namespace InputCommon { class InputSubsystem; } -namespace InputCommon::Polling { -class DevicePoller; -} - namespace Settings { struct TouchFromButtonMap; } @@ -85,7 +81,6 @@ private: std::unique_ptr timeout_timer; std::unique_ptr poll_timer; - std::vector> device_pollers; std::optional> input_setter; static constexpr int DataRoleDot = Qt::ItemDataRole::UserRole + 2; diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp index 46a0f3025..f1ce7205d 100755 --- a/src/yuzu/configuration/configure_vibration.cpp +++ b/src/yuzu/configuration/configure_vibration.cpp @@ -97,7 +97,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) { const auto engine = param.Get("engine", ""); const auto guid = param.Get("guid", ""); - const auto port = param.Get("port", ""); + const auto port = param.Get("port", 0); if (engine.empty() || engine == "keyboard" || engine == "mouse" || engine == "tas") { continue; @@ -105,7 +105,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) { vibration_param_str += fmt::format("engine:{}", engine); - if (!port.empty()) { + if (port != 0) { vibration_param_str += fmt::format(",port:{}", port); } if (!guid.empty()) { diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp index 5a844409b..6b834c42e 100755 --- a/src/yuzu/debugger/controller.cpp +++ b/src/yuzu/debugger/controller.cpp @@ -6,13 +6,17 @@ #include #include #include "common/settings.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "input_common/drivers/tas_input.h" #include "input_common/main.h" -#include "input_common/tas/tas_input.h" #include "yuzu/configuration/configure_input_player_widget.h" #include "yuzu/debugger/controller.h" -ControllerDialog::ControllerDialog(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_) - : QWidget(parent, Qt::Dialog), input_subsystem{input_subsystem_} { +ControllerDialog::ControllerDialog(Core::HID::HIDCore& hid_core_, + std::shared_ptr input_subsystem_, + QWidget* parent) + : QWidget(parent, Qt::Dialog), hid_core{hid_core_}, input_subsystem{input_subsystem_} { setObjectName(QStringLiteral("Controller")); setWindowTitle(tr("Controller P1")); resize(500, 350); @@ -31,20 +35,24 @@ ControllerDialog::ControllerDialog(QWidget* parent, InputCommon::InputSubsystem* // Configure focus so that widget is focusable and the dialog automatically forwards focus to // it. setFocusProxy(widget); - widget->SetConnectedStatus(false); widget->setFocusPolicy(Qt::StrongFocus); widget->setFocus(); } void ControllerDialog::refreshConfiguration() { - const auto& players = Settings::values.players.GetValue(); - constexpr std::size_t player = 0; - widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs); - widget->SetControllerType(players[player].controller_type); - ControllerCallback callback{[this](ControllerInput input) { InputController(input); }}; - widget->SetCallBack(callback); - widget->repaint(); - widget->SetConnectedStatus(players[player].connected); + UnloadController(); + auto* player_1 = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); + // Display the correct controller + controller = handheld->IsConnected() ? handheld : player_1; + + Core::HID::ControllerUpdateCallback engine_callback{ + .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); }, + .is_npad_service = true, + }; + callback_key = controller->SetCallback(engine_callback); + widget->SetController(controller); + is_controller_set = true; } QAction* ControllerDialog::toggleViewAction() { @@ -58,11 +66,18 @@ QAction* ControllerDialog::toggleViewAction() { return toggle_view_action; } +void ControllerDialog::UnloadController() { + widget->UnloadController(); + if (is_controller_set) { + controller->DeleteCallback(callback_key); + is_controller_set = false; + } +} + void ControllerDialog::showEvent(QShowEvent* ev) { if (toggle_view_action) { toggle_view_action->setChecked(isVisible()); } - refreshConfiguration(); QWidget::showEvent(ev); } @@ -70,16 +85,34 @@ void ControllerDialog::hideEvent(QHideEvent* ev) { if (toggle_view_action) { toggle_view_action->setChecked(isVisible()); } - widget->SetConnectedStatus(false); QWidget::hideEvent(ev); } -void ControllerDialog::InputController(ControllerInput input) { - u32 buttons = 0; - int index = 0; - for (bool btn : input.button_values) { - buttons |= (btn ? 1U : 0U) << index; - index++; +void ControllerDialog::ControllerUpdate(Core::HID::ControllerTriggerType type) { + // TODO(german77): Remove TAS from here + switch (type) { + case Core::HID::ControllerTriggerType::Button: + case Core::HID::ControllerTriggerType::Stick: { + const auto buttons_values = controller->GetButtonsValues(); + const auto stick_values = controller->GetSticksValues(); + u64 buttons = 0; + std::size_t index = 0; + for (const auto& button : buttons_values) { + buttons |= button.value ? 1LLU << index : 0; + index++; + } + const InputCommon::TasInput::TasAnalog left_axis = { + .x = stick_values[Settings::NativeAnalog::LStick].x.value, + .y = stick_values[Settings::NativeAnalog::LStick].y.value, + }; + const InputCommon::TasInput::TasAnalog right_axis = { + .x = stick_values[Settings::NativeAnalog::RStick].x.value, + .y = stick_values[Settings::NativeAnalog::RStick].y.value, + }; + input_subsystem->GetTas()->RecordInput(buttons, left_axis, right_axis); + break; + } + default: + break; } - input_subsystem->GetTas()->RecordInput(buttons, input.axis_values); } diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h index 7742db58b..52cea3326 100755 --- a/src/yuzu/debugger/controller.h +++ b/src/yuzu/debugger/controller.h @@ -4,9 +4,7 @@ #pragma once -#include #include -#include "common/settings.h" class QAction; class QHideEvent; @@ -17,35 +15,43 @@ namespace InputCommon { class InputSubsystem; } -struct ControllerInput { - std::array, Settings::NativeAnalog::NUM_STICKS_HID> axis_values{}; - std::array button_values{}; - bool changed{}; -}; - -struct ControllerCallback { - std::function input; -}; +namespace Core::HID { +class HIDCore; +class EmulatedController; +enum class ControllerTriggerType; +} // namespace Core::HID class ControllerDialog : public QWidget { Q_OBJECT public: - explicit ControllerDialog(QWidget* parent = nullptr, - InputCommon::InputSubsystem* input_subsystem_ = nullptr); + explicit ControllerDialog(Core::HID::HIDCore& hid_core_, + std::shared_ptr input_subsystem_, + QWidget* parent = nullptr); /// Returns a QAction that can be used to toggle visibility of this dialog. QAction* toggleViewAction(); + + /// Reloads the widget to apply any changes in the configuration void refreshConfiguration(); + /// Disables events from the emulated controller + void UnloadController(); + protected: void showEvent(QShowEvent* ev) override; void hideEvent(QHideEvent* ev) override; private: - void InputController(ControllerInput input); + /// Redirects input from the widget to the TAS driver + void ControllerUpdate(Core::HID::ControllerTriggerType type); + + int callback_key; + bool is_controller_set{}; + Core::HID::EmulatedController* controller; + QAction* toggle_view_action = nullptr; - QFileSystemWatcher* watcher = nullptr; PlayerControlPreview* widget; - InputCommon::InputSubsystem* input_subsystem; + Core::HID::HIDCore& hid_core; + std::shared_ptr input_subsystem; }; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index d057dc889..5ffa0a27a 100755 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -26,6 +26,8 @@ #include "core/frontend/applets/controller.h" #include "core/frontend/applets/general_frontend.h" #include "core/frontend/applets/software_keyboard.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" @@ -106,8 +108,8 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/loader/loader.h" #include "core/perf_stats.h" #include "core/telemetry_session.h" +#include "input_common/drivers/tas_input.h" #include "input_common/main.h" -#include "input_common/tas/tas_input.h" #include "ui_main.h" #include "util/overlay_dialog.h" #include "video_core/gpu.h" @@ -227,6 +229,9 @@ GMainWindow::GMainWindow() ConnectMenuEvents(); ConnectWidgetEvents(); + system->HIDCore().ReloadInputDevices(); + controller_dialog->refreshConfiguration(); + const auto branch_name = std::string(Common::g_scm_branch); const auto description = std::string(Common::g_scm_desc); const auto build_id = std::string(Common::g_build_id); @@ -829,15 +834,16 @@ void GMainWindow::InitializeWidgets() { dock_status_button->setFocusPolicy(Qt::NoFocus); connect(dock_status_button, &QPushButton::clicked, [&] { const bool is_docked = Settings::values.use_docked_mode.GetValue(); - auto& controller_type = Settings::values.players.GetValue()[0].controller_type; + auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); - if (!is_docked && controller_type == Settings::ControllerType::Handheld) { + if (!is_docked && handheld->IsConnected()) { QMessageBox::warning(this, tr("Invalid config detected"), tr("Handheld controller can't be used on docked mode. Pro " "controller will be selected.")); - controller_type = Settings::ControllerType::ProController; - ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system); - configure_dialog.ApplyConfiguration(); + handheld->Disconnect(); + player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); + player_1->Connect(); controller_dialog->refreshConfiguration(); } @@ -922,7 +928,7 @@ void GMainWindow::InitializeDebugWidgets() { waitTreeWidget->hide(); debug_menu->addAction(waitTreeWidget->toggleViewAction()); - controller_dialog = new ControllerDialog(this, input_subsystem.get()); + controller_dialog = new ControllerDialog(system->HIDCore(), input_subsystem, this); controller_dialog->hide(); debug_menu->addAction(controller_dialog->toggleViewAction()); @@ -2774,7 +2780,6 @@ void GMainWindow::OnConfigure() { ShowTelemetryCallout(); } - controller_dialog->refreshConfiguration(); InitializeHotkeys(); if (UISettings::values.theme != old_theme) { @@ -2807,6 +2812,7 @@ void GMainWindow::OnConfigure() { } UpdateStatusButtons(); + controller_dialog->refreshConfiguration(); } void GMainWindow::OnConfigureTas() { @@ -3003,11 +3009,11 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie QString GMainWindow::GetTasStateDescription() const { auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); switch (tas_status) { - case TasInput::TasState::Running: + case InputCommon::TasInput::TasState::Running: return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames); - case TasInput::TasState::Recording: + case InputCommon::TasInput::TasState::Recording: return tr("TAS state: Recording %1").arg(total_tas_frames); - case TasInput::TasState::Stopped: + case InputCommon::TasInput::TasState::Stopped: return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames); default: return tr("TAS State: Invalid"); @@ -3386,6 +3392,8 @@ void GMainWindow::closeEvent(QCloseEvent* event) { UpdateUISettings(); game_list->SaveInterfaceLayout(); hotkey_registry.SaveHotkeys(); + controller_dialog->UnloadController(); + system->HIDCore().UnloadInputDevices(); // Shutdown session if the emu thread is active... if (emu_thread != nullptr) { diff --git a/src/yuzu/util/overlay_dialog.cpp b/src/yuzu/util/overlay_dialog.cpp index 95b148545..c66dfbdff 100755 --- a/src/yuzu/util/overlay_dialog.cpp +++ b/src/yuzu/util/overlay_dialog.cpp @@ -6,7 +6,8 @@ #include #include "core/core.h" -#include "core/frontend/input_interpreter.h" +#include "core/hid/hid_types.h" +#include "core/hid/input_interpreter.h" #include "ui_overlay_dialog.h" #include "yuzu/util/overlay_dialog.h" @@ -179,9 +180,9 @@ void OverlayDialog::MoveAndResizeWindow() { QDialog::resize(width, height); } -template +template void OverlayDialog::HandleButtonPressedOnce() { - const auto f = [this](HIDButton button) { + const auto f = [this](Core::HID::NpadButton button) { if (input_interpreter->IsButtonPressedOnce(button)) { TranslateButtonPress(button); } @@ -190,7 +191,7 @@ void OverlayDialog::HandleButtonPressedOnce() { (f(T), ...); } -void OverlayDialog::TranslateButtonPress(HIDButton button) { +void OverlayDialog::TranslateButtonPress(Core::HID::NpadButton button) { QPushButton* left_button = use_rich_text ? ui->button_cancel_rich : ui->button_cancel; QPushButton* right_button = use_rich_text ? ui->button_ok_rich : ui->button_ok_label; @@ -198,20 +199,20 @@ void OverlayDialog::TranslateButtonPress(HIDButton button) { // TODO (Morph): focusPrevious/NextChild() doesn't work well with the rich text dialog, fix it switch (button) { - case HIDButton::A: - case HIDButton::B: + case Core::HID::NpadButton::A: + case Core::HID::NpadButton::B: if (left_button->hasFocus()) { left_button->click(); } else if (right_button->hasFocus()) { right_button->click(); } break; - case HIDButton::DLeft: - case HIDButton::LStickLeft: + case Core::HID::NpadButton::Left: + case Core::HID::NpadButton::StickLLeft: focusPreviousChild(); break; - case HIDButton::DRight: - case HIDButton::LStickRight: + case Core::HID::NpadButton::Right: + case Core::HID::NpadButton::StickLRight: focusNextChild(); break; default: @@ -241,8 +242,10 @@ void OverlayDialog::InputThread() { while (input_thread_running) { input_interpreter->PollInput(); - HandleButtonPressedOnce(); + HandleButtonPressedOnce(); std::this_thread::sleep_for(std::chrono::milliseconds(50)); } diff --git a/src/yuzu/util/overlay_dialog.h b/src/yuzu/util/overlay_dialog.h index e8c388bd0..d8a140ff3 100755 --- a/src/yuzu/util/overlay_dialog.h +++ b/src/yuzu/util/overlay_dialog.h @@ -13,14 +13,16 @@ #include "common/common_types.h" -enum class HIDButton : u8; - class InputInterpreter; namespace Core { class System; } +namespace Core::HID { +enum class NpadButton : u64; +} + namespace Ui { class OverlayDialog; } @@ -79,7 +81,7 @@ private: * * @tparam HIDButton The list of buttons that can be converted into keyboard input. */ - template + template void HandleButtonPressedOnce(); /** @@ -87,7 +89,7 @@ private: * * @param button The button press to process. */ - void TranslateButtonPress(HIDButton button); + void TranslateButtonPress(Core::HID::NpadButton button); void StartInputThread(); void StopInputThread(); diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 33241ea98..8e9c7d211 100755 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -24,7 +24,6 @@ #include "common/settings.h" #include "core/hle/service/acc/profile_manager.h" #include "input_common/main.h" -#include "input_common/udp/client.h" #include "yuzu_cmd/config.h" #include "yuzu_cmd/default_ini.h" @@ -84,163 +83,6 @@ static const std::array, Settings::NativeAnalog::NumAnalogs> }, }}; -static const std::array default_mouse_buttons = { - SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_APOSTROPHE, - SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS, -}; - -static const std::array keyboard_keys = { - 0, - 0, - 0, - 0, - SDL_SCANCODE_A, - SDL_SCANCODE_B, - SDL_SCANCODE_C, - SDL_SCANCODE_D, - SDL_SCANCODE_E, - SDL_SCANCODE_F, - SDL_SCANCODE_G, - SDL_SCANCODE_H, - SDL_SCANCODE_I, - SDL_SCANCODE_J, - SDL_SCANCODE_K, - SDL_SCANCODE_L, - SDL_SCANCODE_M, - SDL_SCANCODE_N, - SDL_SCANCODE_O, - SDL_SCANCODE_P, - SDL_SCANCODE_Q, - SDL_SCANCODE_R, - SDL_SCANCODE_S, - SDL_SCANCODE_T, - SDL_SCANCODE_U, - SDL_SCANCODE_V, - SDL_SCANCODE_W, - SDL_SCANCODE_X, - SDL_SCANCODE_Y, - SDL_SCANCODE_Z, - SDL_SCANCODE_1, - SDL_SCANCODE_2, - SDL_SCANCODE_3, - SDL_SCANCODE_4, - SDL_SCANCODE_5, - SDL_SCANCODE_6, - SDL_SCANCODE_7, - SDL_SCANCODE_8, - SDL_SCANCODE_9, - SDL_SCANCODE_0, - SDL_SCANCODE_RETURN, - SDL_SCANCODE_ESCAPE, - SDL_SCANCODE_BACKSPACE, - SDL_SCANCODE_TAB, - SDL_SCANCODE_SPACE, - SDL_SCANCODE_MINUS, - SDL_SCANCODE_EQUALS, - SDL_SCANCODE_LEFTBRACKET, - SDL_SCANCODE_RIGHTBRACKET, - SDL_SCANCODE_BACKSLASH, - 0, - SDL_SCANCODE_SEMICOLON, - SDL_SCANCODE_APOSTROPHE, - SDL_SCANCODE_GRAVE, - SDL_SCANCODE_COMMA, - SDL_SCANCODE_PERIOD, - SDL_SCANCODE_SLASH, - SDL_SCANCODE_CAPSLOCK, - - SDL_SCANCODE_F1, - SDL_SCANCODE_F2, - SDL_SCANCODE_F3, - SDL_SCANCODE_F4, - SDL_SCANCODE_F5, - SDL_SCANCODE_F6, - SDL_SCANCODE_F7, - SDL_SCANCODE_F8, - SDL_SCANCODE_F9, - SDL_SCANCODE_F10, - SDL_SCANCODE_F11, - SDL_SCANCODE_F12, - - 0, - SDL_SCANCODE_SCROLLLOCK, - SDL_SCANCODE_PAUSE, - SDL_SCANCODE_INSERT, - SDL_SCANCODE_HOME, - SDL_SCANCODE_PAGEUP, - SDL_SCANCODE_DELETE, - SDL_SCANCODE_END, - SDL_SCANCODE_PAGEDOWN, - SDL_SCANCODE_RIGHT, - SDL_SCANCODE_LEFT, - SDL_SCANCODE_DOWN, - SDL_SCANCODE_UP, - - SDL_SCANCODE_NUMLOCKCLEAR, - SDL_SCANCODE_KP_DIVIDE, - SDL_SCANCODE_KP_MULTIPLY, - SDL_SCANCODE_KP_MINUS, - SDL_SCANCODE_KP_PLUS, - SDL_SCANCODE_KP_ENTER, - SDL_SCANCODE_KP_1, - SDL_SCANCODE_KP_2, - SDL_SCANCODE_KP_3, - SDL_SCANCODE_KP_4, - SDL_SCANCODE_KP_5, - SDL_SCANCODE_KP_6, - SDL_SCANCODE_KP_7, - SDL_SCANCODE_KP_8, - SDL_SCANCODE_KP_9, - SDL_SCANCODE_KP_0, - SDL_SCANCODE_KP_PERIOD, - - 0, - 0, - SDL_SCANCODE_POWER, - SDL_SCANCODE_KP_EQUALS, - - SDL_SCANCODE_F13, - SDL_SCANCODE_F14, - SDL_SCANCODE_F15, - SDL_SCANCODE_F16, - SDL_SCANCODE_F17, - SDL_SCANCODE_F18, - SDL_SCANCODE_F19, - SDL_SCANCODE_F20, - SDL_SCANCODE_F21, - SDL_SCANCODE_F22, - SDL_SCANCODE_F23, - SDL_SCANCODE_F24, - - 0, - SDL_SCANCODE_HELP, - SDL_SCANCODE_MENU, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - SDL_SCANCODE_KP_COMMA, - SDL_SCANCODE_KP_LEFTPAREN, - SDL_SCANCODE_KP_RIGHTPAREN, - 0, - 0, - 0, - 0, -}; - -static const std::array keyboard_mods{ - SDL_SCANCODE_LCTRL, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_LALT, SDL_SCANCODE_LGUI, - SDL_SCANCODE_RCTRL, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_RALT, SDL_SCANCODE_RGUI, -}; - template <> void Config::ReadSetting(const std::string& group, Settings::BasicSetting& setting) { setting = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault()); @@ -284,16 +126,6 @@ void Config::ReadValues() { } ReadSetting("ControlsGeneral", Settings::values.mouse_enabled); - for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { - std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]); - Settings::values.mouse_buttons[i] = sdl2_config->Get( - "ControlsGeneral", std::string("mouse_") + Settings::NativeMouseButton::mapping[i], - default_param); - if (Settings::values.mouse_buttons[i].empty()) - Settings::values.mouse_buttons[i] = default_param; - } - - ReadSetting("ControlsGeneral", Settings::values.motion_device); ReadSetting("ControlsGeneral", Settings::values.touch_device); @@ -363,21 +195,11 @@ void Config::ReadValues() { Settings::TouchFromButtonMap{"default", {}}); num_touch_from_button_maps = 1; } - ReadSetting("ControlsGeneral", Settings::values.use_touch_from_button); Settings::values.touch_from_button_map_index = std::clamp( Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1); ReadSetting("ControlsGeneral", Settings::values.udp_input_servers); - std::transform(keyboard_keys.begin(), keyboard_keys.end(), - Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam); - std::transform(keyboard_mods.begin(), keyboard_mods.end(), - Settings::values.keyboard_keys.begin() + - Settings::NativeKeyboard::LeftControlKey, - InputCommon::GenerateKeyboardParam); - std::transform(keyboard_mods.begin(), keyboard_mods.end(), - Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam); - // Data Storage ReadSetting("Data Storage", Settings::values.use_virtual_sd); FS::SetYuzuPath(FS::YuzuPath::NANDDir, diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index ecdc271a8..6d613bf7a 100755 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -84,23 +84,10 @@ enable_accurate_vibrations= # 0: Disabled, 1 (default): Enabled motion_enabled = -# for motion input, the following devices are available: -# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: -# - "update_period": update period in milliseconds (default to 100) -# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01) -# - "cemuhookudp" reads motion input from a udp server that uses cemuhook's udp protocol -motion_device= - -# for touch input, the following devices are available: -# - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required -# - "cemuhookudp" reads touch input from a udp server that uses cemuhook's udp protocol -# - "min_x", "min_y", "max_x", "max_y": defines the udp device's touch screen coordinate system +# Defines the udp device's touch screen coordinate system for cemuhookudp devices +# - "min_x", "min_y", "max_x", "max_y" touch_device= -# Whether to enable or disable touch input from button -# 0 (default): Disabled, 1: Enabled -use_touch_from_button= - # for mapping buttons to touch inputs. #touch_from_button_map=1 #touch_from_button_maps_0_name=default diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 87fce0c23..57f807826 100755 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -9,10 +9,10 @@ #include "common/settings.h" #include "core/core.h" #include "core/perf_stats.h" -#include "input_common/keyboard.h" +#include "input_common/drivers/keyboard.h" +#include "input_common/drivers/mouse.h" +#include "input_common/drivers/touch_screen.h" #include "input_common/main.h" -#include "input_common/mouse/mouse_input.h" -#include "input_common/sdl/sdl.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" #include "yuzu_cmd/yuzu_icon.h" @@ -32,42 +32,32 @@ EmuWindow_SDL2::~EmuWindow_SDL2() { } void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { - TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0); - - input_subsystem->GetMouse()->MouseMove(x, y, 0, 0); + input_subsystem->GetMouse()->MouseMove(x, y, 0, 0, 0, 0); } -MouseInput::MouseButton EmuWindow_SDL2::SDLButtonToMouseButton(u32 button) const { +InputCommon::MouseButton EmuWindow_SDL2::SDLButtonToMouseButton(u32 button) const { switch (button) { case SDL_BUTTON_LEFT: - return MouseInput::MouseButton::Left; + return InputCommon::MouseButton::Left; case SDL_BUTTON_RIGHT: - return MouseInput::MouseButton::Right; + return InputCommon::MouseButton::Right; case SDL_BUTTON_MIDDLE: - return MouseInput::MouseButton::Wheel; + return InputCommon::MouseButton::Wheel; case SDL_BUTTON_X1: - return MouseInput::MouseButton::Backward; + return InputCommon::MouseButton::Backward; case SDL_BUTTON_X2: - return MouseInput::MouseButton::Forward; + return InputCommon::MouseButton::Forward; default: - return MouseInput::MouseButton::Undefined; + return InputCommon::MouseButton::Undefined; } } void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { const auto mouse_button = SDLButtonToMouseButton(button); - if (button == SDL_BUTTON_LEFT) { - if (state == SDL_PRESSED) { - TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0); - } else { - TouchReleased(0); - } + if (state == SDL_PRESSED) { + input_subsystem->GetMouse()->PressButton(x, y, 0, 0, mouse_button); } else { - if (state == SDL_PRESSED) { - input_subsystem->GetMouse()->PressButton(x, y, mouse_button); - } else { - input_subsystem->GetMouse()->ReleaseButton(mouse_button); - } + input_subsystem->GetMouse()->ReleaseButton(mouse_button); } } @@ -82,29 +72,35 @@ std::pair EmuWindow_SDL2::TouchToPixelPos(float touch_x, flo static_cast(std::max(std::round(touch_y), 0.0f))}; } -void EmuWindow_SDL2::OnFingerDown(float x, float y) { - // TODO(NeatNit): keep track of multitouch using the fingerID and a dictionary of some kind - // This isn't critical because the best we can do when we have that is to average them, like the - // 3DS does - +void EmuWindow_SDL2::OnFingerDown(float x, float y, std::size_t id) { + int width, height; + SDL_GetWindowSize(render_window, &width, &height); const auto [px, py] = TouchToPixelPos(x, y); - TouchPressed(px, py, 0); + const float fx = px * 1.0f / width; + const float fy = py * 1.0f / height; + + input_subsystem->GetTouchScreen()->TouchPressed(fx, fy, id); } -void EmuWindow_SDL2::OnFingerMotion(float x, float y) { +void EmuWindow_SDL2::OnFingerMotion(float x, float y, std::size_t id) { + int width, height; + SDL_GetWindowSize(render_window, &width, &height); const auto [px, py] = TouchToPixelPos(x, y); - TouchMoved(px, py, 0); + const float fx = px * 1.0f / width; + const float fy = py * 1.0f / height; + + input_subsystem->GetTouchScreen()->TouchMoved(fx, fy, id); } void EmuWindow_SDL2::OnFingerUp() { - TouchReleased(0); + input_subsystem->GetTouchScreen()->TouchReleased(0); } void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { if (state == SDL_PRESSED) { - input_subsystem->GetKeyboard()->PressKey(key); + input_subsystem->GetKeyboard()->PressKey(static_cast(key)); } else if (state == SDL_RELEASED) { - input_subsystem->GetKeyboard()->ReleaseKey(key); + input_subsystem->GetKeyboard()->ReleaseKey(static_cast(key)); } } @@ -205,10 +201,12 @@ void EmuWindow_SDL2::WaitEvent() { } break; case SDL_FINGERDOWN: - OnFingerDown(event.tfinger.x, event.tfinger.y); + OnFingerDown(event.tfinger.x, event.tfinger.y, + static_cast(event.tfinger.touchId)); break; case SDL_FINGERMOTION: - OnFingerMotion(event.tfinger.x, event.tfinger.y); + OnFingerMotion(event.tfinger.x, event.tfinger.y, + static_cast(event.tfinger.touchId)); break; case SDL_FINGERUP: OnFingerUp(); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index 4810f8775..0af002693 100755 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -16,11 +16,8 @@ class System; namespace InputCommon { class InputSubsystem; -} - -namespace MouseInput { enum class MouseButton; -} +} // namespace InputCommon class EmuWindow_SDL2 : public Core::Frontend::EmuWindow { public: @@ -47,7 +44,7 @@ protected: void OnMouseMotion(s32 x, s32 y); /// Converts a SDL mouse button into MouseInput mouse button - MouseInput::MouseButton SDLButtonToMouseButton(u32 button) const; + InputCommon::MouseButton SDLButtonToMouseButton(u32 button) const; /// Called by WaitEvent when a mouse button is pressed or released void OnMouseButton(u32 button, u8 state, s32 x, s32 y); @@ -56,10 +53,10 @@ protected: std::pair TouchToPixelPos(float touch_x, float touch_y) const; /// Called by WaitEvent when a finger starts touching the touchscreen - void OnFingerDown(float x, float y); + void OnFingerDown(float x, float y, std::size_t id); /// Called by WaitEvent when a finger moves while touching the touchscreen - void OnFingerMotion(float x, float y); + void OnFingerMotion(float x, float y, std::size_t id); /// Called by WaitEvent when a finger stops touching the touchscreen void OnFingerUp(); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index a075ad08a..70db865ec 100755 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -17,7 +17,6 @@ #include "common/settings.h" #include "common/string_util.h" #include "core/core.h" -#include "input_common/keyboard.h" #include "input_common/main.h" #include "video_core/renderer_base.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"