early-access version 1792

This commit is contained in:
pineappleEA 2021-06-17 04:08:27 +02:00
parent 353c0bee63
commit d3ce8c0322
17 changed files with 124 additions and 50 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 1791. This is the source code for early-access 1792.
## Legal Notice ## Legal Notice

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@ -24,6 +24,7 @@ enum : u64 {
Size_128_MB = 128ULL * Size_1_MB, Size_128_MB = 128ULL * Size_1_MB,
Size_448_MB = 448ULL * Size_1_MB, Size_448_MB = 448ULL * Size_1_MB,
Size_507_MB = 507ULL * Size_1_MB, Size_507_MB = 507ULL * Size_1_MB,
Size_512_MB = 512ULL * Size_1_MB,
Size_562_MB = 562ULL * Size_1_MB, Size_562_MB = 562ULL * Size_1_MB,
Size_1554_MB = 1554ULL * Size_1_MB, Size_1554_MB = 1554ULL * Size_1_MB,
Size_2048_MB = 2048ULL * Size_1_MB, Size_2048_MB = 2048ULL * Size_1_MB,

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@ -16,6 +16,7 @@
#include <boost/container/small_vector.hpp> #include <boost/container/small_vector.hpp>
#include "common/common_sizes.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/div_ceil.h" #include "common/div_ceil.h"
#include "common/microprofile.h" #include "common/microprofile.h"
@ -65,8 +66,8 @@ class BufferCache {
static constexpr BufferId NULL_BUFFER_ID{0}; static constexpr BufferId NULL_BUFFER_ID{0};
static constexpr u64 expected_memory = 512ULL * 1024ULL * 1024ULL; static constexpr u64 EXPECTED_MEMORY = Common::Size_512_MB;
static constexpr u64 critical_memory = 1024ULL * 1024ULL * 1024ULL; static constexpr u64 CRITICAL_MEMORY = Common::Size_1_GB;
using Maxwell = Tegra::Engines::Maxwell3D::Regs; using Maxwell = Tegra::Engines::Maxwell3D::Regs;
@ -105,6 +106,8 @@ public:
void TickFrame(); void TickFrame();
void RunGarbageCollector();
void WriteMemory(VAddr cpu_addr, u64 size); void WriteMemory(VAddr cpu_addr, u64 size);
void CachedWriteMemory(VAddr cpu_addr, u64 size); void CachedWriteMemory(VAddr cpu_addr, u64 size);
@ -349,30 +352,8 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
} }
template <class P> template <class P>
void BufferCache<P>::TickFrame() { void BufferCache<P>::RunGarbageCollector() {
const bool enabled_gc = Settings::values.use_caches_gc.GetValue(); const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
SCOPE_EXIT({
++frame_tick;
delayed_destruction_ring.Tick();
});
// Calculate hits and shots and move hit bits to the right
const u32 hits = std::reduce(uniform_cache_hits.begin(), uniform_cache_hits.end());
const u32 shots = std::reduce(uniform_cache_shots.begin(), uniform_cache_shots.end());
std::copy_n(uniform_cache_hits.begin(), uniform_cache_hits.size() - 1,
uniform_cache_hits.begin() + 1);
std::copy_n(uniform_cache_shots.begin(), uniform_cache_shots.size() - 1,
uniform_cache_shots.begin() + 1);
uniform_cache_hits[0] = 0;
uniform_cache_shots[0] = 0;
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
const bool activate_gc = enabled_gc && total_used_memory >= expected_memory;
if (!activate_gc) {
return;
}
const bool aggressive_gc = total_used_memory >= critical_memory;
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120; const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
int num_iterations = aggressive_gc ? 64 : 32; int num_iterations = aggressive_gc ? 64 : 32;
for (; num_iterations > 0; --num_iterations) { for (; num_iterations > 0; --num_iterations) {
@ -391,6 +372,28 @@ void BufferCache<P>::TickFrame() {
} }
} }
template <class P>
void BufferCache<P>::TickFrame() {
// Calculate hits and shots and move hit bits to the right
const u32 hits = std::reduce(uniform_cache_hits.begin(), uniform_cache_hits.end());
const u32 shots = std::reduce(uniform_cache_shots.begin(), uniform_cache_shots.end());
std::copy_n(uniform_cache_hits.begin(), uniform_cache_hits.size() - 1,
uniform_cache_hits.begin() + 1);
std::copy_n(uniform_cache_shots.begin(), uniform_cache_shots.size() - 1,
uniform_cache_shots.begin() + 1);
uniform_cache_hits[0] = 0;
uniform_cache_shots[0] = 0;
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) {
RunGarbageCollector();
}
++frame_tick;
delayed_destruction_ring.Tick();
}
template <class P> template <class P>
void BufferCache<P>::WriteMemory(VAddr cpu_addr, u64 size) { void BufferCache<P>::WriteMemory(VAddr cpu_addr, u64 size) {
ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) { ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) {

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@ -235,6 +235,7 @@ struct TextureCacheParams {
static constexpr bool ENABLE_VALIDATION = true; static constexpr bool ENABLE_VALIDATION = true;
static constexpr bool FRAMEBUFFER_BLITS = true; static constexpr bool FRAMEBUFFER_BLITS = true;
static constexpr bool HAS_EMULATED_COPIES = true; static constexpr bool HAS_EMULATED_COPIES = true;
static constexpr bool HAS_DEVICE_MEMORY_INFO = false;
using Runtime = OpenGL::TextureCacheRuntime; using Runtime = OpenGL::TextureCacheRuntime;
using Image = OpenGL::Image; using Image = OpenGL::Image;

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@ -818,6 +818,10 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
}); });
} }
u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
return device.GetDeviceLocalMemory();
}
Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_addr_, Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_addr_,
VAddr cpu_addr_) VAddr cpu_addr_)
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime.scheduler}, : VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime.scheduler},

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@ -97,6 +97,8 @@ struct TextureCacheRuntime {
// All known Vulkan drivers can natively handle BGR textures // All known Vulkan drivers can natively handle BGR textures
return true; return true;
} }
u64 GetDeviceLocalMemory() const;
}; };
class Image : public VideoCommon::ImageBase { class Image : public VideoCommon::ImageBase {
@ -257,6 +259,7 @@ struct TextureCacheParams {
static constexpr bool ENABLE_VALIDATION = true; static constexpr bool ENABLE_VALIDATION = true;
static constexpr bool FRAMEBUFFER_BLITS = false; static constexpr bool FRAMEBUFFER_BLITS = false;
static constexpr bool HAS_EMULATED_COPIES = false; static constexpr bool HAS_EMULATED_COPIES = false;
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
using Runtime = Vulkan::TextureCacheRuntime; using Runtime = Vulkan::TextureCacheRuntime;
using Image = Vulkan::Image; using Image = Vulkan::Image;

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@ -283,4 +283,11 @@ std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
return {DefaultBlockWidth(format), DefaultBlockHeight(format)}; return {DefaultBlockWidth(format), DefaultBlockHeight(format)};
} }
u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format) {
constexpr u64 RGBA8_PIXEL_SIZE = 4;
const u64 base_block_size = static_cast<u64>(DefaultBlockWidth(format)) *
static_cast<u64>(DefaultBlockHeight(format)) * RGBA8_PIXEL_SIZE;
return (base_size * base_block_size) / BytesPerBlock(format);
}
} // namespace VideoCore::Surface } // namespace VideoCore::Surface

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@ -462,4 +462,6 @@ bool IsPixelFormatSRGB(PixelFormat format);
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format); std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format);
} // namespace VideoCore::Surface } // namespace VideoCore::Surface

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@ -79,7 +79,7 @@ public:
Iterator(SlotVector<T>* slot_vector_, SlotId id_) noexcept Iterator(SlotVector<T>* slot_vector_, SlotId id_) noexcept
: slot_vector{slot_vector_}, id{id_} {} : slot_vector{slot_vector_}, id{id_} {}
bool IsValid(const u64* bitset) noexcept { bool IsValid(const u64* bitset) const noexcept {
return ((bitset[id.index / 64] >> (id.index % 64)) & 1) != 0; return ((bitset[id.index / 64] >> (id.index % 64)) & 1) != 0;
} }

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@ -20,6 +20,7 @@
#include "common/alignment.h" #include "common/alignment.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_sizes.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/settings.h" #include "common/settings.h"
@ -70,14 +71,16 @@ class TextureCache {
static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS; static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
/// True when some copies have to be emulated /// True when some copies have to be emulated
static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES; static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
/// True when the API can provide info about the memory of the device.
static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
/// Image view ID for null descriptors /// Image view ID for null descriptors
static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0}; static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
/// Sampler ID for bugged sampler ids /// Sampler ID for bugged sampler ids
static constexpr SamplerId NULL_SAMPLER_ID{0}; static constexpr SamplerId NULL_SAMPLER_ID{0};
static constexpr u64 expected_memory = 1024ULL * 1024ULL * 1024ULL; static constexpr u64 DEFAULT_EXPECTED_MEMORY = Common::Size_1_GB;
static constexpr u64 critical_memory = 2 * 1024ULL * 1024ULL * 1024ULL; static constexpr u64 DEFAULT_CRITICAL_MEMORY = Common::Size_2_GB;
using Runtime = typename P::Runtime; using Runtime = typename P::Runtime;
using Image = typename P::Image; using Image = typename P::Image;
@ -107,6 +110,9 @@ public:
/// Notify the cache that a new frame has been queued /// Notify the cache that a new frame has been queued
void TickFrame(); void TickFrame();
/// Runs the Garbage Collector.
void RunGarbageCollector();
/// Return a constant reference to the given image view id /// Return a constant reference to the given image view id
[[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept; [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
@ -338,6 +344,8 @@ private:
bool has_deleted_images = false; bool has_deleted_images = false;
u64 total_used_memory = 0; u64 total_used_memory = 0;
u64 expected_memory;
u64 critical_memory;
SlotVector<Image> slot_images; SlotVector<Image> slot_images;
SlotVector<ImageView> slot_image_views; SlotVector<ImageView> slot_image_views;
@ -381,19 +389,21 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
void(slot_samplers.insert(runtime, sampler_descriptor)); void(slot_samplers.insert(runtime, sampler_descriptor));
deletion_iterator = slot_images.begin(); deletion_iterator = slot_images.begin();
if constexpr (HAS_DEVICE_MEMORY_INFO) {
const auto device_memory = runtime.GetDeviceLocalMemory();
const u64 possible_expected_memory = (device_memory * 3) / 10;
const u64 possible_critical_memory = (device_memory * 6) / 10;
expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY);
critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY);
} else {
expected_memory = DEFAULT_EXPECTED_MEMORY;
critical_memory = DEFAULT_CRITICAL_MEMORY;
}
} }
template <class P> template <class P>
void TextureCache<P>::TickFrame() { void TextureCache<P>::RunGarbageCollector() {
const bool enabled_gc = Settings::values.use_caches_gc.GetValue();
if (!enabled_gc) {
// @Note(Blinkhawk): compile error with SCOPE_EXIT on msvc.
sentenced_images.Tick();
sentenced_framebuffers.Tick();
sentenced_image_view.Tick();
++frame_tick;
return;
}
const bool high_priority_mode = total_used_memory >= expected_memory; const bool high_priority_mode = total_used_memory >= expected_memory;
const bool aggressive_mode = total_used_memory >= critical_memory; const bool aggressive_mode = total_used_memory >= critical_memory;
const u64 ticks_to_destroy = high_priority_mode ? 60 : 100; const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
@ -450,11 +460,18 @@ void TextureCache<P>::TickFrame() {
UnregisterImage(image_id); UnregisterImage(image_id);
DeleteImage(image_id); DeleteImage(image_id);
if (is_bad_overlap) { if (is_bad_overlap) {
num_iterations++; ++num_iterations;
} }
} }
++deletion_iterator; ++deletion_iterator;
} }
}
template <class P>
void TextureCache<P>::TickFrame() {
if (Settings::values.use_caches_gc.GetValue()) {
RunGarbageCollector();
}
sentenced_images.Tick(); sentenced_images.Tick();
sentenced_framebuffers.Tick(); sentenced_framebuffers.Tick();
sentenced_image_view.Tick(); sentenced_image_view.Tick();
@ -1276,8 +1293,13 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
image.flags |= ImageFlagBits::Registered; image.flags |= ImageFlagBits::Registered;
ForEachPage(image.cpu_addr, image.guest_size_bytes, ForEachPage(image.cpu_addr, image.guest_size_bytes,
[this, image_id](u64 page) { page_table[page].push_back(image_id); }); [this, image_id](u64 page) { page_table[page].push_back(image_id); });
total_used_memory += u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
Common::AlignUp(std::max(image.guest_size_bytes, image.unswizzled_size_bytes), 1024); if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
True(image.flags & ImageFlagBits::Converted)) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory += Common::AlignUp(tentative_size, 1024);
} }
template <class P> template <class P>
@ -1287,8 +1309,13 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
"Trying to unregister an already registered image"); "Trying to unregister an already registered image");
image.flags &= ~ImageFlagBits::Registered; image.flags &= ~ImageFlagBits::Registered;
image.flags &= ~ImageFlagBits::BadOverlap; image.flags &= ~ImageFlagBits::BadOverlap;
total_used_memory -= u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
Common::AlignUp(std::max(image.guest_size_bytes, image.unswizzled_size_bytes), 1024); if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
True(image.flags & ImageFlagBits::Converted)) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) { ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
const auto page_it = page_table.find(page); const auto page_it = page_table.find(page);
if (page_it == page_table.end()) { if (page_it == page_table.end()) {

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@ -408,6 +408,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
} }
logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld); logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
CollectPhysicalMemoryInfo();
CollectTelemetryParameters(); CollectTelemetryParameters();
CollectToolingInfo(); CollectToolingInfo();
@ -818,6 +819,19 @@ void Device::CollectTelemetryParameters() {
} }
} }
void Device::CollectPhysicalMemoryInfo() {
const auto mem_properties = physical.GetMemoryProperties();
const std::size_t num_properties = mem_properties.memoryTypeCount;
device_access_memory = 0;
for (std::size_t element = 0; element < num_properties; element++) {
if ((mem_properties.memoryTypes[element].propertyFlags &
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0) {
const std::size_t heap_index = mem_properties.memoryTypes[element].heapIndex;
device_access_memory += mem_properties.memoryHeaps[heap_index].size;
}
}
}
void Device::CollectToolingInfo() { void Device::CollectToolingInfo() {
if (!ext_tooling_info) { if (!ext_tooling_info) {
return; return;

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@ -225,6 +225,10 @@ public:
return use_asynchronous_shaders; return use_asynchronous_shaders;
} }
u64 GetDeviceLocalMemory() const {
return device_access_memory;
}
private: private:
/// Checks if the physical device is suitable. /// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const; void CheckSuitability(bool requires_swapchain) const;
@ -244,6 +248,9 @@ private:
/// Collects information about attached tools. /// Collects information about attached tools.
void CollectToolingInfo(); void CollectToolingInfo();
/// Collects information about the device's local memory.
void CollectPhysicalMemoryInfo();
/// Returns a list of queue initialization descriptors. /// Returns a list of queue initialization descriptors.
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const; std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
@ -302,6 +309,8 @@ private:
/// Nsight Aftermath GPU crash tracker /// Nsight Aftermath GPU crash tracker
std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker; std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;
u64 device_access_memory;
}; };
} // namespace Vulkan } // namespace Vulkan

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@ -221,7 +221,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as // This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered. // UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off // clang-format off
const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{ const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}}, {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}}, {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}}, {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@ -238,6 +238,7 @@ const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}}, {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Frame Limiter"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}}, {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
}}; }};
// clang-format on // clang-format on

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@ -42,7 +42,7 @@ public:
default_mouse_buttons; default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods; static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
static const std::array<UISettings::Shortcut, 17> default_hotkeys; static const std::array<UISettings::Shortcut, 18> default_hotkeys;
private: private:
void Initialize(const std::string& config_name); void Initialize(const std::string& config_name);

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@ -109,7 +109,7 @@
<string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string> <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string>
</property> </property>
<property name="text"> <property name="text">
<string>Enable GPU caches garbage collection (unsafe)</string> <string>Enable GPU cache garbage collection (unsafe)</string>
</property> </property>
</widget> </widget>
</item> </item>

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@ -1025,7 +1025,9 @@ void GMainWindow::InitializeHotkeys() {
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this), connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this),
&QShortcut::activated, this, &QShortcut::activated, this,
[] { Settings::values.audio_muted = !Settings::values.audio_muted; }); [] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Frame Limiter"), this),
&QShortcut::activated, this,
[] { Settings::values.unlimit_fps = !Settings::values.unlimit_fps; });
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Mouse Panning"), this), connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Mouse Panning"), this),
&QShortcut::activated, this, [&] { &QShortcut::activated, this, [&] {
Settings::values.mouse_panning = !Settings::values.mouse_panning; Settings::values.mouse_panning = !Settings::values.mouse_panning;

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@ -227,7 +227,7 @@ use_asynchronous_gpu_emulation =
# 0: Off, 1 (default): On # 0: Off, 1 (default): On
use_vsync = use_vsync =
# Whether to use garbage collection or not. # Whether to use garbage collection or not for GPU caches.
# 0 (default): Off, 1: On # 0 (default): Off, 1: On
use_caches_gc = use_caches_gc =