early-access version 3302
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94223944e1
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7 changed files with 27 additions and 112 deletions
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yuzu emulator early access
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=============
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This is the source code for early-access 3301.
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This is the source code for early-access 3302.
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## Legal Notice
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@ -44,12 +44,6 @@ void Joycons::Reset() {
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}
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device->Stop();
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}
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for (const auto& device : pro_joycons) {
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if (!device) {
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continue;
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}
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device->Stop();
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}
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SDL_hid_exit();
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}
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@ -65,11 +59,6 @@ void Joycons::Setup() {
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PreSetController(GetIdentifier(port, Joycon::ControllerType::Right));
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device = std::make_shared<Joycon::JoyconDriver>(port++);
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}
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port = 0;
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for (auto& device : pro_joycons) {
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PreSetController(GetIdentifier(port, Joycon::ControllerType::Pro));
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device = std::make_shared<Joycon::JoyconDriver>(port++);
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}
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if (!scan_thread_running) {
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scan_thread = std::jthread([this](std::stop_token stop_token) { ScanThread(stop_token); });
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@ -77,10 +66,11 @@ void Joycons::Setup() {
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}
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void Joycons::ScanThread(std::stop_token stop_token) {
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constexpr u16 nintendo_vendor_id = 0x057e;
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Common::SetCurrentThreadName("yuzu:input:JoyconScanThread");
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scan_thread_running = true;
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while (!stop_token.stop_requested()) {
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SDL_hid_device_info* devs = SDL_hid_enumerate(0x0, 0x0);
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SDL_hid_device_info* devs = SDL_hid_enumerate(nintendo_vendor_id, 0x0);
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SDL_hid_device_info* cur_dev = devs;
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while (cur_dev) {
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@ -140,14 +130,6 @@ bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const {
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}
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}
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break;
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case Joycon::ControllerType::Pro:
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case Joycon::ControllerType::Grip:
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for (const auto& device : pro_joycons) {
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if (is_handle_identical(device)) {
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return false;
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}
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}
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break;
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default:
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return false;
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}
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@ -218,13 +200,6 @@ std::shared_ptr<Joycon::JoyconDriver> Joycons::GetNextFreeHandle(
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}
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}
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}
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if (type == Joycon::ControllerType::Pro || type == Joycon::ControllerType::Grip) {
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for (const auto& device : pro_joycons) {
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if (!device->IsConnected()) {
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return device;
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}
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}
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}
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return nullptr;
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}
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@ -430,13 +405,6 @@ std::shared_ptr<Joycon::JoyconDriver> Joycons::GetHandle(PadIdentifier identifie
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}
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}
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}
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if (type == Joycon::ControllerType::Pro || type == Joycon::ControllerType::Grip) {
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for (const auto& device : pro_joycons) {
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if (is_handle_active(device)) {
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return device;
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}
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}
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}
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return nullptr;
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}
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@ -474,9 +442,6 @@ std::vector<Common::ParamPackage> Joycons::GetInputDevices() const {
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for (const auto& controller : right_joycons) {
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add_entry(controller);
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}
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for (const auto& controller : pro_joycons) {
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add_entry(controller);
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}
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// List dual joycon pairs
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for (std::size_t i = 0; i < MaxSupportedControllers; i++) {
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@ -104,7 +104,6 @@ private:
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// Joycon types are split by type to ease supporting dualjoycon configurations
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std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> left_joycons{};
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std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> right_joycons{};
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std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> pro_joycons{};
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};
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} // namespace InputCommon
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@ -319,7 +319,8 @@ void SDLDriver::InitJoystick(int joystick_index) {
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const auto guid = GetGUID(sdl_joystick);
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if (Settings::values.enable_joycon_driver) {
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if (guid.uuid[5] == 0x05 && guid.uuid[4] == 0x7e) {
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if (guid.uuid[5] == 0x05 && guid.uuid[4] == 0x7e &&
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(guid.uuid[8] == 0x06 || guid.uuid[8] == 0x07)) {
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LOG_ERROR(Input, "Device black listed {}", joystick_index);
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SDL_JoystickClose(sdl_joystick);
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return;
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@ -451,11 +452,10 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
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// Disable hidapi drivers for switch controllers when the custom joycon driver is enabled
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if (Settings::values.enable_joycon_driver) {
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "0");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "0");
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} else {
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1");
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}
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1");
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// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
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// driver on Linux.
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@ -28,7 +28,6 @@ void JoyconDriver::Stop() {
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}
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DriverResult JoyconDriver::RequestDeviceAccess(SDL_hid_device_info* device_info) {
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constexpr u16 nintendo_vendor_id = 0x057e;
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std::scoped_lock lock{mutex};
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handle_device_type = ControllerType::None;
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@ -36,7 +35,6 @@ DriverResult JoyconDriver::RequestDeviceAccess(SDL_hid_device_info* device_info)
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if (handle_device_type == ControllerType::None) {
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return DriverResult::UnsupportedControllerType;
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}
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is_third_party = nintendo_vendor_id != device_info->vendor_id;
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hidapi_handle->handle =
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SDL_hid_open(device_info->vendor_id, device_info->product_id, device_info->serial_number);
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@ -336,15 +334,8 @@ JoyconDriver::SupportedFeatures JoyconDriver::GetSupportedFeatures() {
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.passive = true,
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.motion = true,
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.vibration = true,
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.home_led = true,
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};
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if (is_third_party) {
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features.passive = false;
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features.home_led = false;
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return features;
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}
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if (device_type == ControllerType::Right) {
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features.nfc = true;
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features.irs = true;
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if (device_type == ControllerType::Pro) {
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features.nfc = true;
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}
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return features;
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}
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@ -550,65 +540,23 @@ void JoyconDriver::SetCallbacks(const JoyconCallbacks& callbacks) {
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DriverResult JoyconDriver::GetDeviceType(SDL_hid_device_info* device_info,
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ControllerType& controller_type) {
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static constexpr std::array<std::pair<u32, ControllerType>, 2> supported_devices{
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std::pair<u32, ControllerType>{0x2006, ControllerType::Left},
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{0x2007, ControllerType::Right},
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};
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constexpr u16 nintendo_vendor_id = 0x057e;
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constexpr u16 hori_vendor_id = 0x0f0d;
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constexpr u16 pdp_vendor_id = 0x0e6f;
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constexpr u16 powera_vendor_id = 0x20d6;
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controller_type = ControllerType::None;
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if (nintendo_vendor_id == device_info->vendor_id) {
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switch (device_info->product_id) {
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case 0x2006: // Nintendo Switch Joy-Con (Left)
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controller_type = ControllerType::Left;
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return Joycon::DriverResult::Success;
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case 0x2007: // Nintendo Switch Joy-Con (Right)
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controller_type = ControllerType::Right;
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return Joycon::DriverResult::Success;
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case 0x2008: // Nintendo Switch Joy-Con (Left+Right Combined)
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case 0x2009: // Nintendo Switch Pro Controller
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controller_type = ControllerType::Pro;
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return Joycon::DriverResult::Success;
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case 0x200E: // Nintendo Switch Grip Controller
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controller_type = ControllerType::Grip;
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return Joycon::DriverResult::Success;
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}
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}
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if (hori_vendor_id == device_info->vendor_id) {
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switch (device_info->product_id) {
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case 0x00c1: // HORIPAD for Nintendo Switch
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case 0x0092: // HORI Pokken Tournament DX Pro Pad
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case 0x00f6: // HORI Wireless Switch Pad
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case 0x00aa: // HORI Real Arcade Pro V Hayabusa in Switch Mode
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controller_type = ControllerType::Pro;
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return Joycon::DriverResult::Success;
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}
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}
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if (pdp_vendor_id == device_info->vendor_id) {
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switch (device_info->product_id) {
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case 0x0180: // PDP Faceoff Wired Pro Controller for Nintendo Switch
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case 0x0181: // PDP Faceoff Deluxe Wired Pro Controller for Nintendo Switch
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case 0x0184: // PDP Faceoff Wired Deluxe+ Audio Controller
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case 0x0185: // PDP Wired Fight Pad Pro for Nintendo Switch
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case 0x0186: // PDP Afterglow Wireless Switch Controller
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case 0x0187: // PDP Rockcandy Wired Controller
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case 0x0188: // PDP Afterglow Wired Deluxe+ Audio Controller
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controller_type = ControllerType::Pro;
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return Joycon::DriverResult::Success;
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}
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}
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if (powera_vendor_id == device_info->vendor_id) {
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switch (device_info->product_id) {
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case 0xa711: // PowerA Wired Controller Plus/PowerA Wired Controller Nintendo
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case 0xa712: // PowerA Nintendo Switch Fusion Fight Pad
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case 0xa713: // PowerA Super Mario Controller
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case 0xa714: // PowerA Nintendo Switch Spectra Controller
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case 0xa715: // Power A Fusion Wireless Arcade Stick (USB Mode)
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case 0xa716: // PowerA Nintendo Switch Fusion Pro Controller
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controller_type = ControllerType::Pro;
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return Joycon::DriverResult::Success;
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}
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if (device_info->vendor_id != nintendo_vendor_id) {
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return DriverResult::UnsupportedControllerType;
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}
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for (const auto& [product_id, type] : supported_devices) {
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if (device_info->product_id == static_cast<u16>(product_id)) {
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controller_type = type;
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return Joycon::DriverResult::Success;
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}
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}
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return Joycon::DriverResult::UnsupportedControllerType;
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}
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bool motion{};
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bool nfc{};
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bool vibration{};
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bool home_led{};
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};
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/// Main thread, actively request new data from the handle
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RingCalibration ring_calibration{};
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// Fixed joycon info
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bool is_third_party{};
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FirmwareVersion version{};
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Color color{};
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std::size_t port{};
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VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
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// VK_KHR_pipeline_executable_properties
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if (Settings::values.renderer_shader_feedback.GetValue()) {
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extensions.pipeline_executable_properties =
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features.pipeline_executable_properties.pipelineExecutableInfo;
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RemoveExtensionIfUnsuitable(extensions.pipeline_executable_properties,
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VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
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} else {
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extensions.pipeline_executable_properties = false;
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loaded_extensions.erase(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
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}
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// VK_KHR_workgroup_memory_explicit_layout
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extensions.workgroup_memory_explicit_layout =
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