early-access version 2942

This commit is contained in:
pineappleEA 2022-09-10 09:57:15 +02:00
parent d18eefc8d2
commit c1583b346c
6 changed files with 39 additions and 8 deletions

View File

@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 2940.
This is the source code for early-access 2942.
## Legal Notice

View File

@ -102,6 +102,8 @@ struct AnalogProperties {
float offset{};
// Invert direction of the sensor data
bool inverted{};
// Press once to activate, press again to release
bool toggle{};
};
// Single analog sensor data
@ -115,8 +117,11 @@ struct AnalogStatus {
struct ButtonStatus {
Common::UUID uuid{};
bool value{};
// Invert value of the button
bool inverted{};
// Press once to activate, press again to release
bool toggle{};
// Internal lock for the toggle status
bool locked{};
};

View File

@ -562,6 +562,16 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
return;
}
// GC controllers have triggers not buttons
if (npad_type == NpadStyleIndex::GameCube) {
if (index == Settings::NativeButton::ZR) {
return;
}
if (index == Settings::NativeButton::ZL) {
return;
}
}
switch (index) {
case Settings::NativeButton::A:
controller.npad_button_state.a.Assign(current_status.value);
@ -738,6 +748,11 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
return;
}
// Only GC controllers have analog triggers
if (npad_type != NpadStyleIndex::GameCube) {
return;
}
const auto& trigger = controller.trigger_values[index];
switch (index) {

View File

@ -52,6 +52,9 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu
Common::Input::ButtonStatus status{};
switch (callback.type) {
case Common::Input::InputType::Analog:
status.value = TransformToTrigger(callback).pressed.value;
status.toggle = callback.analog_status.properties.toggle;
break;
case Common::Input::InputType::Trigger:
status.value = TransformToTrigger(callback).pressed.value;
break;

View File

@ -824,6 +824,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateAnalogDevice(
.threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f),
.offset = std::clamp(params.Get("offset", 0.0f), -1.0f, 1.0f),
.inverted = params.Get("invert", "+") == "-",
.toggle = static_cast<bool>(params.Get("toggle", false)),
};
input_engine->PreSetController(identifier);
input_engine->PreSetAxis(identifier, axis);

View File

@ -161,6 +161,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : "");
const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : "");
const auto common_button_name = input_subsystem->GetButtonName(param);
// Retrieve the names from Qt
@ -184,7 +185,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
}
if (param.Has("axis")) {
const QString axis = QString::fromStdString(param.Get("axis", ""));
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, axis);
return QObject::tr("%1%2Axis %3").arg(toggle, invert, axis);
}
if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) {
const QString axis_x = QString::fromStdString(param.Get("axis_x", ""));
@ -362,18 +363,18 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button_map[button_id]->setText(tr("[not set]"));
});
if (param.Has("code") || param.Has("button") || param.Has("hat")) {
context_menu.addAction(tr("Toggle button"), [&] {
const bool toggle_value = !param.Get("toggle", false);
param.Set("toggle", toggle_value);
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
context_menu.addAction(tr("Invert button"), [&] {
const bool invert_value = !param.Get("inverted", false);
param.Set("inverted", invert_value);
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
context_menu.addAction(tr("Toggle button"), [&] {
const bool toggle_value = !param.Get("toggle", false);
param.Set("toggle", toggle_value);
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
}
if (param.Has("axis")) {
context_menu.addAction(tr("Invert axis"), [&] {
@ -398,6 +399,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
emulated_controller->SetButtonParam(button_id, param);
});
context_menu.addAction(tr("Toggle axis"), [&] {
const bool toggle_value = !param.Get("toggle", false);
param.Set("toggle", toggle_value);
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
}
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
});