early-access version 1604

This commit is contained in:
pineappleEA 2021-04-15 04:05:28 +02:00
parent 11641be04e
commit bd8df24a11
121 changed files with 967 additions and 131 deletions

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yuzu emulator early access
=============
This is the source code for early-access 1600.
This is the source code for early-access 1604.
## Legal Notice

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#include "audio_core/sink_details.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/settings.h"
#include "common/settings.h"
namespace AudioCore {

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#include "audio_core/info_updater.h"
#include "audio_core/voice_context.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/memory.h"
#include "core/settings.h"
namespace {
[[nodiscard]] static constexpr s16 ClampToS16(s32 value) {

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#include "common/assert.h"
#include "common/logging/log.h"
#include "common/ring_buffer.h"
#include "core/settings.h"
#include "common/settings.h"
#ifdef _WIN32
#include <objbase.h>

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#include "audio_core/stream.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/settings.h"
namespace AudioCore {

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@ -152,6 +152,10 @@ add_library(common STATIC
scm_rev.cpp
scm_rev.h
scope_exit.h
settings.cpp
settings.h
settings_input.cpp
settings_input.h
spin_lock.cpp
spin_lock.h
stream.cpp

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@ -5,7 +5,7 @@
#include "common/assert.h"
#include "common/common_funcs.h"
#include "core/settings.h"
#include "common/settings.h"
void assert_handle_failure() {
if (Settings::values.use_debug_asserts) {

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@ -21,9 +21,9 @@
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "common/threadsafe_queue.h"
#include "core/settings.h"
namespace Log {

143
src/common/settings.cpp Executable file
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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string_view>
#include "common/assert.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
namespace Settings {
Values values = {};
static bool configuring_global = true;
std::string GetTimeZoneString() {
static constexpr std::array timezones{
"auto", "default", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
"EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
"Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
"Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
"Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
};
const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
ASSERT(time_zone_index < timezones.size());
return timezones[time_zone_index];
}
void LogSettings() {
const auto log_setting = [](std::string_view name, const auto& value) {
LOG_INFO(Config, "{}: {}", name, value);
};
LOG_INFO(Config, "yuzu Configuration:");
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
log_setting("System_CurrentUser", values.current_user);
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy);
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue());
log_setting("Renderer_FrameLimit", values.frame_limit.GetValue());
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id);
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id);
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
log_setting("DataStorage_CacheDir", Common::FS::GetUserPath(Common::FS::UserPath::CacheDir));
log_setting("DataStorage_ConfigDir", Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir));
log_setting("DataStorage_LoadDir", Common::FS::GetUserPath(Common::FS::UserPath::LoadDir));
log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir));
log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args);
log_setting("Services_BCATBackend", values.bcat_backend);
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local);
}
bool IsConfiguringGlobal() {
return configuring_global;
}
void SetConfiguringGlobal(bool is_global) {
configuring_global = is_global;
}
bool IsGPULevelExtreme() {
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme;
}
bool IsGPULevelHigh() {
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme ||
values.gpu_accuracy.GetValue() == GPUAccuracy::High;
}
float Volume() {
if (values.audio_muted) {
return 0.0f;
}
return values.volume.GetValue();
}
void RestoreGlobalState(bool is_powered_on) {
// If a game is running, DO NOT restore the global settings state
if (is_powered_on) {
return;
}
// Audio
values.enable_audio_stretching.SetGlobal(true);
values.volume.SetGlobal(true);
// Core
values.use_multi_core.SetGlobal(true);
// Renderer
values.renderer_backend.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
values.aspect_ratio.SetGlobal(true);
values.max_anisotropy.SetGlobal(true);
values.use_frame_limit.SetGlobal(true);
values.frame_limit.SetGlobal(true);
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.use_nvdec_emulation.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.use_assembly_shaders.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
// System
values.language_index.SetGlobal(true);
values.region_index.SetGlobal(true);
values.time_zone_index.SetGlobal(true);
values.rng_seed.SetGlobal(true);
values.custom_rtc.SetGlobal(true);
values.sound_index.SetGlobal(true);
// Controls
values.players.SetGlobal(true);
values.use_docked_mode.SetGlobal(true);
values.vibration_enabled.SetGlobal(true);
values.motion_enabled.SetGlobal(true);
}
} // namespace Settings

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src/common/settings.h Executable file
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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <atomic>
#include <chrono>
#include <map>
#include <optional>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/settings_input.h"
namespace Settings {
enum class RendererBackend : u32 {
OpenGL = 0,
Vulkan = 1,
};
enum class GPUAccuracy : u32 {
Normal = 0,
High = 1,
Extreme = 2,
};
enum class CPUAccuracy : u32 {
Accurate = 0,
Unsafe = 1,
DebugMode = 2,
};
template <typename Type>
class Setting final {
public:
Setting() = default;
explicit Setting(Type val) : global{val} {}
~Setting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
return use_global;
}
Type GetValue(bool need_global = false) const {
if (use_global || need_global) {
return global;
}
return local;
}
void SetValue(const Type& value) {
if (use_global) {
global = value;
} else {
local = value;
}
}
private:
bool use_global = true;
Type global{};
Type local{};
};
/**
* The InputSetting class allows for getting a reference to either the global or local members.
* This is required as we cannot easily modify the values of user-defined types within containers
* using the SetValue() member function found in the Setting class. The primary purpose of this
* class is to store an array of 10 PlayerInput structs for both the global and local (per-game)
* setting and allows for easily accessing and modifying both settings.
*/
template <typename Type>
class InputSetting final {
public:
InputSetting() = default;
explicit InputSetting(Type val) : global{val} {}
~InputSetting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
return use_global;
}
Type& GetValue(bool need_global = false) {
if (use_global || need_global) {
return global;
}
return local;
}
private:
bool use_global = true;
Type global{};
Type local{};
};
struct TouchFromButtonMap {
std::string name;
std::vector<std::string> buttons;
};
struct Values {
// Audio
std::string audio_device_id;
std::string sink_id;
bool audio_muted;
Setting<bool> enable_audio_stretching;
Setting<float> volume;
// Core
Setting<bool> use_multi_core;
// Cpu
CPUAccuracy cpu_accuracy;
bool cpuopt_page_tables;
bool cpuopt_block_linking;
bool cpuopt_return_stack_buffer;
bool cpuopt_fast_dispatcher;
bool cpuopt_context_elimination;
bool cpuopt_const_prop;
bool cpuopt_misc_ir;
bool cpuopt_reduce_misalign_checks;
bool cpuopt_unsafe_unfuse_fma;
bool cpuopt_unsafe_reduce_fp_error;
bool cpuopt_unsafe_inaccurate_nan;
// Renderer
Setting<RendererBackend> renderer_backend;
bool renderer_debug;
Setting<int> vulkan_device;
Setting<u16> resolution_factor{1};
Setting<int> fullscreen_mode;
Setting<int> aspect_ratio;
Setting<int> max_anisotropy;
Setting<bool> use_frame_limit;
Setting<u16> frame_limit;
Setting<bool> use_disk_shader_cache;
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
Setting<bool> use_nvdec_emulation;
Setting<bool> use_vsync;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
Setting<bool> use_fast_gpu_time;
Setting<float> bg_red;
Setting<float> bg_green;
Setting<float> bg_blue;
// System
Setting<std::optional<u32>> rng_seed;
// Measured in seconds since epoch
Setting<std::optional<std::chrono::seconds>> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;
s32 current_user;
Setting<s32> language_index;
Setting<s32> region_index;
Setting<s32> time_zone_index;
Setting<s32> sound_index;
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
Setting<bool> use_docked_mode;
Setting<bool> vibration_enabled;
Setting<bool> enable_accurate_vibrations;
Setting<bool> motion_enabled;
std::string motion_device;
std::string udp_input_servers;
bool mouse_panning;
float mouse_panning_sensitivity;
bool mouse_enabled;
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
bool emulate_analog_keyboard;
bool keyboard_enabled;
KeyboardKeysRaw keyboard_keys;
KeyboardModsRaw keyboard_mods;
bool debug_pad_enabled;
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
TouchscreenInput touchscreen;
bool use_touch_from_button;
std::string touch_device;
int touch_from_button_map_index;
std::vector<TouchFromButtonMap> touch_from_button_maps;
std::atomic_bool is_device_reload_pending{true};
// Data Storage
bool use_virtual_sd;
bool gamecard_inserted;
bool gamecard_current_game;
std::string gamecard_path;
// Debugging
bool record_frame_times;
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
bool dump_exefs;
bool dump_nso;
bool reporting_services;
bool quest_flag;
bool disable_macro_jit;
bool extended_logging;
bool use_debug_asserts;
bool use_auto_stub;
// Miscellaneous
std::string log_filter;
bool use_dev_keys;
// Services
std::string bcat_backend;
bool bcat_boxcat_local;
// WebService
bool enable_telemetry;
std::string web_api_url;
std::string yuzu_username;
std::string yuzu_token;
// Add-Ons
std::map<u64, std::vector<std::string>> disabled_addons;
};
extern Values values;
bool IsConfiguringGlobal();
void SetConfiguringGlobal(bool is_global);
bool IsGPULevelExtreme();
bool IsGPULevelHigh();
float Volume();
std::string GetTimeZoneString();
void LogSettings();
// Restore the global state of all applicable settings in the Values struct
void RestoreGlobalState(bool is_powered_on);
} // namespace Settings

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/settings_input.h"
namespace Settings {
namespace NativeButton {
const std::array<const char*, NumButtons> mapping = {{
"button_a", "button_b", "button_x", "button_y", "button_lstick",
"button_rstick", "button_l", "button_r", "button_zl", "button_zr",
"button_plus", "button_minus", "button_dleft", "button_dup", "button_dright",
"button_ddown", "button_sl", "button_sr", "button_home", "button_screenshot",
}};
}
namespace NativeAnalog {
const std::array<const char*, NumAnalogs> mapping = {{
"lstick",
"rstick",
}};
}
namespace NativeVibration {
const std::array<const char*, NumVibrations> mapping = {{
"left_vibration_device",
"right_vibration_device",
}};
}
namespace NativeMotion {
const std::array<const char*, NumMotions> mapping = {{
"motionleft",
"motionright",
}};
}
namespace NativeMouseButton {
const std::array<const char*, NumMouseButtons> mapping = {{
"left",
"right",
"middle",
"forward",
"back",
}};
}
} // namespace Settings

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src/common/settings_input.h Executable file
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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <string>
#include "common/common_types.h"
namespace Settings {
namespace NativeButton {
enum Values : int {
A,
B,
X,
Y,
LStick,
RStick,
L,
R,
ZL,
ZR,
Plus,
Minus,
DLeft,
DUp,
DRight,
DDown,
SL,
SR,
Home,
Screenshot,
NumButtons,
};
constexpr int BUTTON_HID_BEGIN = A;
constexpr int BUTTON_NS_BEGIN = Home;
constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN;
constexpr int BUTTON_NS_END = NumButtons;
constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
extern const std::array<const char*, NumButtons> mapping;
} // namespace NativeButton
namespace NativeAnalog {
enum Values : int {
LStick,
RStick,
NumAnalogs,
};
constexpr int STICK_HID_BEGIN = LStick;
constexpr int STICK_HID_END = NumAnalogs;
constexpr int NUM_STICKS_HID = NumAnalogs;
extern const std::array<const char*, NumAnalogs> mapping;
} // namespace NativeAnalog
namespace NativeVibration {
enum Values : int {
LeftVibrationDevice,
RightVibrationDevice,
NumVibrations,
};
constexpr int VIBRATION_HID_BEGIN = LeftVibrationDevice;
constexpr int VIBRATION_HID_END = NumVibrations;
constexpr int NUM_VIBRATIONS_HID = NumVibrations;
extern const std::array<const char*, NumVibrations> mapping;
}; // namespace NativeVibration
namespace NativeMotion {
enum Values : int {
MotionLeft,
MotionRight,
NumMotions,
};
constexpr int MOTION_HID_BEGIN = MotionLeft;
constexpr int MOTION_HID_END = NumMotions;
constexpr int NUM_MOTIONS_HID = NumMotions;
extern const std::array<const char*, NumMotions> mapping;
} // namespace NativeMotion
namespace NativeMouseButton {
enum Values {
Left,
Right,
Middle,
Forward,
Back,
NumMouseButtons,
};
constexpr int MOUSE_HID_BEGIN = Left;
constexpr int MOUSE_HID_END = NumMouseButtons;
constexpr int NUM_MOUSE_HID = NumMouseButtons;
extern const std::array<const char*, NumMouseButtons> mapping;
} // namespace NativeMouseButton
namespace NativeKeyboard {
enum Keys {
None,
Error,
A = 4,
B,
C,
D,
E,
F,
G,
H,
I,
J,
K,
L,
M,
N,
O,
P,
Q,
R,
S,
T,
U,
V,
W,
X,
Y,
Z,
N1,
N2,
N3,
N4,
N5,
N6,
N7,
N8,
N9,
N0,
Enter,
Escape,
Backspace,
Tab,
Space,
Minus,
Equal,
LeftBrace,
RightBrace,
Backslash,
Tilde,
Semicolon,
Apostrophe,
Grave,
Comma,
Dot,
Slash,
CapsLockKey,
F1,
F2,
F3,
F4,
F5,
F6,
F7,
F8,
F9,
F10,
F11,
F12,
SystemRequest,
ScrollLockKey,
Pause,
Insert,
Home,
PageUp,
Delete,
End,
PageDown,
Right,
Left,
Down,
Up,
NumLockKey,
KPSlash,
KPAsterisk,
KPMinus,
KPPlus,
KPEnter,
KP1,
KP2,
KP3,
KP4,
KP5,
KP6,
KP7,
KP8,
KP9,
KP0,
KPDot,
Key102,
Compose,
Power,
KPEqual,
F13,
F14,
F15,
F16,
F17,
F18,
F19,
F20,
F21,
F22,
F23,
F24,
Open,
Help,
Properties,
Front,
Stop,
Repeat,
Undo,
Cut,
Copy,
Paste,
Find,
Mute,
VolumeUp,
VolumeDown,
CapsLockActive,
NumLockActive,
ScrollLockActive,
KPComma,
KPLeftParenthesis,
KPRightParenthesis,
LeftControlKey = 0xE0,
LeftShiftKey,
LeftAltKey,
LeftMetaKey,
RightControlKey,
RightShiftKey,
RightAltKey,
RightMetaKey,
MediaPlayPause,
MediaStopCD,
MediaPrevious,
MediaNext,
MediaEject,
MediaVolumeUp,
MediaVolumeDown,
MediaMute,
MediaWebsite,
MediaBack,
MediaForward,
MediaStop,
MediaFind,
MediaScrollUp,
MediaScrollDown,
MediaEdit,
MediaSleep,
MediaCoffee,
MediaRefresh,
MediaCalculator,
NumKeyboardKeys,
};
static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys.");
enum Modifiers {
LeftControl,
LeftShift,
LeftAlt,
LeftMeta,
RightControl,
RightShift,
RightAlt,
RightMeta,
CapsLock,
ScrollLock,
NumLock,
NumKeyboardMods,
};
constexpr int KEYBOARD_KEYS_HID_BEGIN = None;
constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys;
constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys;
constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl;
constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods;
constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
} // namespace NativeKeyboard
using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>;
using VibrationsRaw = std::array<std::string, NativeVibration::NumVibrations>;
using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
enum class ControllerType {
ProController,
DualJoyconDetached,
LeftJoycon,
RightJoycon,
Handheld,
GameCube,
};
struct PlayerInput {
bool connected;
ControllerType controller_type;
ButtonsRaw buttons;
AnalogsRaw analogs;
VibrationsRaw vibrations;
MotionsRaw motions;
bool vibration_enabled;
int vibration_strength;
u32 body_color_left;
u32 body_color_right;
u32 button_color_left;
u32 button_color_right;
};
struct TouchscreenInput {
bool enabled;
std::string device;
u32 finger;
u32 diameter_x;
u32 diameter_y;
u32 rotation_angle;
};
} // namespace Settings

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@ -622,8 +622,6 @@ add_library(core STATIC
perf_stats.h
reporter.cpp
reporter.h
settings.cpp
settings.h
telemetry_session.cpp
telemetry_session.h
tools/freezer.cpp

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@ -10,6 +10,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/page_table.h"
#include "common/settings.h"
#include "core/arm/cpu_interrupt_handler.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
@ -18,7 +19,6 @@
#include "core/core_timing.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
#include "core/settings.h"
namespace Core {

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#include "common/assert.h"
#include "common/logging/log.h"
#include "common/page_table.h"
#include "common/settings.h"
#include "core/arm/cpu_interrupt_handler.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#include "core/arm/dynarmic/arm_exclusive_monitor.h"
@ -19,7 +20,6 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
#include "core/settings.h"
namespace Core {

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@ -9,6 +9,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
@ -36,6 +37,7 @@
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/time/time_manager.h"
@ -45,7 +47,6 @@
#include "core/network/network.h"
#include "core/perf_stats.h"
#include "core/reporter.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "core/tools/freezer.h"
#include "video_core/renderer_base.h"
@ -774,4 +775,12 @@ void System::ExecuteProgram(std::size_t program_index) {
}
}
void System::ApplySettings() {
if (IsPoweredOn()) {
Renderer().RefreshBaseSettings();
}
Service::HID::ReloadInputDevices();
}
} // namespace Core

View File

@ -388,6 +388,9 @@ public:
*/
void ExecuteProgram(std::size_t program_index);
/// Applies any changes to settings to this core instance.
void ApplySettings();
private:
System();

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@ -22,6 +22,7 @@
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
@ -32,7 +33,6 @@
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/settings.h"
namespace Core::Crypto {
namespace {

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@ -10,6 +10,7 @@
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
@ -25,7 +26,6 @@
#include "core/loader/loader.h"
#include "core/loader/nso.h"
#include "core/memory/cheat_engine.h"
#include "core/settings.h"
namespace FileSys {
namespace {

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@ -2,9 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/settings.h"
#include "core/frontend/applets/profile_select.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
namespace Core::Frontend {

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@ -4,9 +4,9 @@
#include <cmath>
#include <mutex>
#include "common/settings.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/settings.h"
namespace Core::Frontend {

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@ -5,8 +5,8 @@
#include <cmath>
#include "common/assert.h"
#include "common/settings.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/settings.h"
namespace Layout {

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@ -10,6 +10,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/file_sys/program_metadata.h"
@ -26,7 +27,6 @@
#include "core/hle/kernel/svc_results.h"
#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/settings.h"
namespace Kernel {
namespace {

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@ -8,8 +8,8 @@
#include <fmt/format.h>
#include "common/file_util.h"
#include "common/settings.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
namespace Service::Account {

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@ -7,6 +7,7 @@
#include <cinttypes>
#include <cstring>
#include "audio_core/audio_renderer.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@ -41,7 +42,6 @@
#include "core/hle/service/set/set.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/vi.h"
#include "core/settings.h"
namespace Service::AM {

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@ -7,6 +7,7 @@
#include <vector>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
@ -21,7 +22,6 @@
#include "core/hle/kernel/process.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/loader/loader.h"
#include "core/settings.h"
namespace Service::AOC {

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@ -7,9 +7,9 @@
#include <utility>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/hle/service/apm/controller.h"
#include "core/settings.h"
namespace Service::APM {

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@ -9,6 +9,7 @@
#include "common/hex_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_libzip.h"
@ -16,7 +17,6 @@
#include "core/frontend/applets/error.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/bcat/backend/boxcat.h"
#include "core/settings.h"
namespace Service::BCAT {
namespace {

View File

@ -7,6 +7,7 @@
#include "backend/boxcat.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/vfs.h"
@ -18,7 +19,6 @@
#include "core/hle/service/bcat/bcat.h"
#include "core/hle/service/bcat/module.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/settings.h"
namespace Service::BCAT {

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@ -6,6 +6,7 @@
#include "common/assert.h"
#include "common/file_util.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
@ -26,7 +27,6 @@
#include "core/hle/service/filesystem/fsp_pr.h"
#include "core/hle/service/filesystem/fsp_srv.h"
#include "core/loader/loader.h"
#include "core/settings.h"
namespace Service::FileSystem {

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@ -4,9 +4,9 @@
#include <cstring>
#include "common/common_types.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/debug_pad.h"
#include "core/settings.h"
namespace Service::HID {

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@ -8,10 +8,10 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/settings.h"
#include "common/swap.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
namespace Service::HID {
class Controller_DebugPad final : public ControllerBase {

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@ -5,10 +5,10 @@
#include <cstring>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/hle/service/hid/controllers/gesture.h"
#include "core/settings.h"
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00;

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@ -4,9 +4,9 @@
#include <cstring>
#include "common/common_types.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/keyboard.h"
#include "core/settings.h"
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;

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@ -8,10 +8,10 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/settings.h"
#include "common/swap.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
namespace Service::HID {
class Controller_Keyboard final : public ControllerBase {

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@ -7,10 +7,10 @@
#include <array>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/settings.h"
#include "common/swap.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
namespace Service::HID {
class Controller_Mouse final : public ControllerBase {

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@ -9,6 +9,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/input.h"
@ -17,7 +18,6 @@
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/settings.h"
namespace Service::HID {
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;

View File

@ -8,10 +8,10 @@
#include <atomic>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/settings.h"
#include "core/frontend/input.h"
#include "core/hle/kernel/object.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
namespace Kernel {
class KEvent;

View File

@ -6,11 +6,11 @@
#include <cstring>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/touchscreen.h"
#include "core/settings.h"
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;

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@ -5,6 +5,7 @@
#include <array>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
@ -23,7 +24,6 @@
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/xcd.h"
#include "core/hle/service/service.h"
#include "core/settings.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/controllers/debug_pad.h"

View File

@ -5,12 +5,12 @@
#include <memory>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/settings.h"
namespace Service::NFC {

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
@ -10,7 +11,6 @@
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/network/network.h"
#include "core/settings.h"
namespace Service::NIFM {

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@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@ -14,7 +15,6 @@
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/ns/pl_u.h"
#include "core/hle/service/set/set.h"
#include "core/settings.h"
namespace Service::NS {

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@ -9,6 +9,7 @@
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
@ -23,7 +24,6 @@
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
#include "core/perf_stats.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
namespace Service::NVFlinger {

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@ -6,6 +6,7 @@
#include <fmt/format.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc.h"
@ -70,7 +71,6 @@
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/wlan/wlan.h"
#include "core/reporter.h"
#include "core/settings.h"
namespace Service {

View File

@ -6,9 +6,9 @@
#include <array>
#include <chrono>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/set/set.h"
#include "core/settings.h"
namespace Service::Set {
namespace {

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@ -9,11 +9,11 @@
#include <functional>
#include <vector>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/spl/csrng.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl.h"
#include "core/settings.h"
namespace Service::SPL {

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@ -5,12 +5,12 @@
#include <chrono>
#include <ctime>
#include "common/settings.h"
#include "common/time_zone.h"
#include "core/hle/service/time/ephemeral_network_system_clock_context_writer.h"
#include "core/hle/service/time/local_system_clock_context_writer.h"
#include "core/hle/service/time/network_system_clock_context_writer.h"
#include "core/hle/service/time/time_manager.h"
#include "core/settings.h"
namespace Service::Time {

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@ -5,6 +5,7 @@
#include <sstream>
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/time_zone.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
@ -15,7 +16,6 @@
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/time/time_manager.h"
#include "core/hle/service/time/time_zone_content_manager.h"
#include "core/settings.h"
namespace Service::Time::TimeZone {

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@ -15,6 +15,7 @@
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/settings.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
@ -30,7 +31,6 @@
#include "core/hle/service/vi/vi_m.h"
#include "core/hle/service/vi/vi_s.h"
#include "core/hle/service/vi/vi_u.h"
#include "core/settings.h"
namespace Service::VI {

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@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
@ -22,7 +23,6 @@
#include "core/loader/nro.h"
#include "core/loader/nso.h"
#include "core/memory.h"
#include "core/settings.h"
namespace Loader {

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@ -11,6 +11,7 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/lz4_compression.h"
#include "common/settings.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/patch_manager.h"
@ -20,7 +21,6 @@
#include "core/hle/kernel/process.h"
#include "core/loader/nso.h"
#include "core/memory.h"
#include "core/settings.h"
namespace Loader {
namespace {

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@ -13,8 +13,8 @@
#include <fmt/format.h>
#include "common/file_util.h"
#include "common/math_util.h"
#include "common/settings.h"
#include "core/perf_stats.h"
#include "core/settings.h"
using namespace std::chrono_literals;
using DoubleSecs = std::chrono::duration<double, std::chrono::seconds::period>;

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@ -14,6 +14,7 @@
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/scm_rev.h"
#include "common/settings.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/hle_ipc.h"
@ -22,7 +23,6 @@
#include "core/hle/result.h"
#include "core/memory.h"
#include "core/reporter.h"
#include "core/settings.h"
namespace {

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@ -12,10 +12,10 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#ifdef ENABLE_WEB_SERVICE

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@ -9,8 +9,6 @@ add_library(input_common STATIC
motion_from_button.h
motion_input.cpp
motion_input.h
settings.cpp
settings.h
touch_from_button.cpp
touch_from_button.h
gcadapter/gc_adapter.cpp

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@ -7,7 +7,7 @@
#include <cmath>
#include <thread>
#include "common/math_util.h"
#include "core/settings.h"
#include "common/settings.h"
#include "input_common/analog_from_button.h"
namespace InputCommon {

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@ -16,8 +16,8 @@
#include "common/logging/log.h"
#include "common/param_package.h"
#include "common/settings_input.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/settings.h"
namespace GCAdapter {

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@ -2,7 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "core/settings.h"
#include "common/settings.h"
#include "input_common/mouse/mouse_input.h"
namespace MouseInput {

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@ -5,8 +5,8 @@
#include <mutex>
#include <utility>
#include "common/settings.h"
#include "common/threadsafe_queue.h"
#include "core/settings.h"
#include "input_common/mouse/mouse_input.h"
#include "input_common/mouse/mouse_poller.h"

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@ -20,11 +20,11 @@
#include <SDL.h>
#include "common/logging/log.h"
#include "common/param_package.h"
#include "common/settings_input.h"
#include "common/threadsafe_queue.h"
#include "core/frontend/input.h"
#include "input_common/motion_input.h"
#include "input_common/sdl/sdl_impl.h"
#include "input_common/settings.h"
namespace InputCommon::SDL {

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@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/settings.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/settings.h"
#include "input_common/touch_from_button.h"
namespace InputCommon {

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@ -9,7 +9,7 @@
#include <thread>
#include <boost/asio.hpp>
#include "common/logging/log.h"
#include "core/settings.h"
#include "common/settings.h"
#include "input_common/udp/client.h"
#include "input_common/udp/protocol.h"

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@ -20,8 +20,8 @@
#include "common/div_ceil.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/buffer_cache/buffer_base.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/dirty_flags.h"

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@ -4,8 +4,8 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/memory_manager.h"

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@ -6,13 +6,13 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/frontend/emu_window.h"
#include "core/hardware_interrupt_manager.h"
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/kepler_memory.h"

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@ -5,10 +5,10 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
#include "core/settings.h"
#include "video_core/dma_pusher.h"
#include "video_core/gpu.h"
#include "video_core/gpu_thread.h"

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@ -6,7 +6,7 @@
#include <boost/container_hash/hash.hpp>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/settings.h"
#include "common/settings.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro/macro.h"
#include "video_core/macro/macro_hle.h"

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@ -16,8 +16,8 @@
#include <vector>
#include "common/assert.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"

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@ -3,8 +3,8 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/frontend/emu_window.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
namespace VideoCore {

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@ -16,7 +16,7 @@
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/settings.h"
#include "common/settings.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"

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@ -17,10 +17,10 @@
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"

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@ -12,10 +12,10 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "common/settings.h"
#include "common/zstd_compression.h"
#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/settings.h"
#include "video_core/engines/shader_type.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"

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@ -13,13 +13,13 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/settings.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "video_core/host_shaders/opengl_present_frag.h"
#include "video_core/host_shaders/opengl_present_vert.h"

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@ -13,11 +13,11 @@
#include <fmt/format.h>
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "video_core/gpu.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"

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@ -5,7 +5,7 @@
#include <atomic>
#include <chrono>
#include "core/settings.h"
#include "common/settings.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"

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@ -13,8 +13,8 @@
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/blit_image.h"

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@ -5,7 +5,7 @@
#include <algorithm>
#include "common/assert.h"
#include "core/settings.h"
#include "common/settings.h"
#include "video_core/compatible_formats.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/formatter.h"

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@ -6,7 +6,7 @@
#include <array>
#include "common/cityhash.h"
#include "core/settings.h"
#include "common/settings.h"
#include "video_core/textures/texture.h"
using Tegra::Texture::TICEntry;

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@ -5,8 +5,8 @@
#include <memory>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"

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@ -12,7 +12,7 @@
#include <vector>
#include "common/assert.h"
#include "core/settings.h"
#include "common/settings.h"
#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"

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@ -7,10 +7,10 @@
#include <QScreen>
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/input_interpreter.h"
#include "core/settings.h"
#include "ui_software_keyboard.h"
#include "yuzu/applets/software_keyboard.h"
#include "yuzu/main.h"

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@ -29,10 +29,10 @@
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/hle/kernel/process.h"
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/mouse/mouse_input.h"

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@ -1616,7 +1616,7 @@ void Config::Reload() {
ReadValues();
// To apply default value changes
SaveValues();
Settings::Apply(Core::System::GetInstance());
Core::System::GetInstance().ApplySettings();
}
void Config::Save() {

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@ -9,7 +9,7 @@
#include <string>
#include <QMetaType>
#include <QVariant>
#include "core/settings.h"
#include "common/settings.h"
#include "yuzu/uisettings.h"
class QSettings;
@ -131,6 +131,6 @@ private:
bool global;
};
// These metatype declarations cannot be in core/settings.h because core is devoid of QT
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
Q_DECLARE_METATYPE(Settings::RendererBackend);
Q_DECLARE_METATYPE(Settings::GPUAccuracy);

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@ -6,7 +6,7 @@
#include <QComboBox>
#include <QObject>
#include <QString>
#include "core/settings.h"
#include "common/settings.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_per_game.h"

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@ -7,7 +7,7 @@
#include <QCheckBox>
#include <QComboBox>
#include <QString>
#include "core/settings.h"
#include "common/settings.h"
namespace ConfigurationShared {

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@ -8,8 +8,8 @@
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_audio.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_audio.h"

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@ -7,8 +7,8 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_cpu.h"
#include "yuzu/configuration/configure_cpu.h"

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@ -6,7 +6,7 @@
#include <memory>
#include <QWidget>
#include "core/settings.h"
#include "common/settings.h"
namespace Ui {
class ConfigureCpu;

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@ -6,8 +6,8 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_cpu_debug.h"
#include "yuzu/configuration/configure_cpu_debug.h"

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@ -6,7 +6,7 @@
#include <memory>
#include <QWidget>
#include "core/settings.h"
#include "common/settings.h"
namespace Ui {
class ConfigureCpuDebug;

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@ -7,8 +7,8 @@
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_debug.h"
#include "yuzu/configuration/configure_debug.h"
#include "yuzu/debugger/console.h"

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@ -5,8 +5,8 @@
#include <QHash>
#include <QListWidgetItem>
#include <QSignalBlocker>
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
@ -55,7 +55,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->debugTab->ApplyConfiguration();
ui->webTab->ApplyConfiguration();
ui->serviceTab->ApplyConfiguration();
Settings::Apply(Core::System::GetInstance());
Core::System::GetInstance().ApplySettings();
Settings::LogSettings();
}

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@ -6,7 +6,7 @@
#include <QMessageBox>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "core/settings.h"
#include "common/settings.h"
#include "ui_configure_filesystem.h"
#include "yuzu/configuration/configure_filesystem.h"
#include "yuzu/uisettings.h"

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@ -4,8 +4,8 @@
#include <QCheckBox>
#include <QSpinBox>
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_general.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_general.h"

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@ -11,8 +11,8 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_graphics.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_library.h"

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@ -8,7 +8,7 @@
#include <vector>
#include <QString>
#include <QWidget>
#include "core/settings.h"
#include "common/settings.h"
namespace ConfigurationShared {
enum class CheckState;

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@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/settings.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_graphics_advanced.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics_advanced.h"

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@ -5,7 +5,7 @@
#include <QMenu>
#include <QMessageBox>
#include <QStandardItemModel>
#include "core/settings.h"
#include "common/settings.h"
#include "ui_configure_hotkeys.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_hotkeys.h"

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