early-access version 2005
This commit is contained in:
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16 changed files with 511 additions and 349 deletions
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 2004.
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This is the source code for early-access 2005.
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## Legal Notice
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## Legal Notice
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@ -2,9 +2,13 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <atomic>
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#include <atomic>
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#include <chrono>
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#include <chrono>
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#include <climits>
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#include <climits>
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#include <condition_variable>
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#include <memory>
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#include <mutex>
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#include <thread>
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#include <thread>
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#include <vector>
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#include <vector>
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@ -12,173 +16,28 @@
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#include <windows.h> // For OutputDebugStringW
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#include <windows.h> // For OutputDebugStringW
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#endif
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#endif
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#include "common/assert.h"
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#include "common/fs/file.h"
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/fs.h"
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#include "common/fs/fs_paths.h"
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#include "common/fs/path_util.h"
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#include "common/literals.h"
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#include "common/literals.h"
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#include "common/logging/backend.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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#include "common/logging/text_formatter.h"
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#include "common/settings.h"
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#include "common/settings.h"
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#ifdef _WIN32
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#include "common/string_util.h"
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#include "common/string_util.h"
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#endif
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#include "common/threadsafe_queue.h"
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#include "common/threadsafe_queue.h"
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namespace Common::Log {
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namespace Common::Log {
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namespace {
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/**
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* Interface for logging backends.
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*/
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class Backend {
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public:
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virtual ~Backend() = default;
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virtual void Write(const Entry& entry) = 0;
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virtual void EnableForStacktrace() = 0;
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virtual void Flush() = 0;
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};
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/**
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* Backend that writes to stderr and with color
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*/
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class ColorConsoleBackend final : public Backend {
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public:
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explicit ColorConsoleBackend() = default;
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~ColorConsoleBackend() override = default;
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void Write(const Entry& entry) override {
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if (enabled.load(std::memory_order_relaxed)) {
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PrintColoredMessage(entry);
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}
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}
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void Flush() override {
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// stderr shouldn't be buffered
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}
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void EnableForStacktrace() override {
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enabled = true;
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}
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void SetEnabled(bool enabled_) {
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enabled = enabled_;
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}
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private:
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std::atomic_bool enabled{false};
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};
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/**
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* Backend that writes to a file passed into the constructor
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*/
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class FileBackend final : public Backend {
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public:
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explicit FileBackend(const std::filesystem::path& filename) {
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auto old_filename = filename;
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old_filename += ".old.txt";
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// Existence checks are done within the functions themselves.
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// We don't particularly care if these succeed or not.
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static_cast<void>(FS::RemoveFile(old_filename));
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static_cast<void>(FS::RenameFile(filename, old_filename));
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file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
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FS::FileType::TextFile);
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}
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~FileBackend() override = default;
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void Write(const Entry& entry) override {
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if (!enabled) {
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return;
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}
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bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
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using namespace Common::Literals;
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// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
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const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
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const bool write_limit_exceeded = bytes_written > write_limit;
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if (entry.log_level >= Level::Error || write_limit_exceeded) {
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if (write_limit_exceeded) {
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// Stop writing after the write limit is exceeded.
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// Don't close the file so we can print a stacktrace if necessary
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enabled = false;
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}
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file->Flush();
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}
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}
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void Flush() override {
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file->Flush();
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}
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void EnableForStacktrace() override {
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enabled = true;
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bytes_written = 0;
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}
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private:
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std::unique_ptr<FS::IOFile> file;
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bool enabled = true;
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std::size_t bytes_written = 0;
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};
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/**
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* Backend that writes to Visual Studio's output window
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*/
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class DebuggerBackend final : public Backend {
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public:
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explicit DebuggerBackend() = default;
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~DebuggerBackend() override = default;
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void Write(const Entry& entry) override {
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#ifdef _WIN32
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::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
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#endif
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}
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void Flush() override {}
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void EnableForStacktrace() override {}
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};
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bool initialization_in_progress_suppress_logging = false;
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/**
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/**
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* Static state as a singleton.
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* Static state as a singleton.
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*/
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*/
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class Impl {
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class Impl {
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public:
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public:
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static Impl& Instance() {
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static Impl& Instance() {
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if (!instance) {
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static Impl backend;
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abort();
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return backend;
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}
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return *instance;
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}
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static void Initialize() {
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if (instance) {
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abort();
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}
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using namespace Common::FS;
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initialization_in_progress_suppress_logging = true;
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const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
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void(CreateDir(log_dir));
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Filter filter;
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filter.ParseFilterString(Settings::values.log_filter.GetValue());
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instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
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Deleter);
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initialization_in_progress_suppress_logging = false;
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}
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}
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Impl(const Impl&) = delete;
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Impl(const Impl&) = delete;
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Impl(Impl&&) = delete;
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Impl(Impl&&) = delete;
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Impl& operator=(Impl&&) = delete;
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Impl& operator=(Impl&&) = delete;
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void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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const char* function, std::string message) {
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message_queue.Push(
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CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
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}
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void AddBackend(std::unique_ptr<Backend> backend) {
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std::lock_guard lock{writing_mutex};
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backends.push_back(std::move(backend));
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}
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void RemoveBackend(std::string_view backend_name) {
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std::lock_guard lock{writing_mutex};
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std::erase_if(backends, [&backend_name](const auto& backend) {
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return backend_name == backend->GetName();
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});
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}
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const Filter& GetGlobalFilter() const {
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return filter;
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}
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void SetGlobalFilter(const Filter& f) {
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void SetGlobalFilter(const Filter& f) {
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filter = f;
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filter = f;
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}
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}
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void SetColorConsoleBackendEnabled(bool enabled) {
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Backend* GetBackend(std::string_view backend_name) {
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color_console_backend.SetEnabled(enabled);
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const auto it =
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}
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std::find_if(backends.begin(), backends.end(),
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[&backend_name](const auto& i) { return backend_name == i->GetName(); });
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void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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if (it == backends.end())
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const char* function, std::string message) {
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return nullptr;
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if (!filter.CheckMessage(log_class, log_level))
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return it->get();
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return;
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const Entry& entry =
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CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
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message_queue.Push(entry);
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}
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}
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private:
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private:
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Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
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Impl() {
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: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
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backend_thread = std::thread([&] {
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Common::SetCurrentThreadName("yuzu:Log");
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Entry entry;
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Entry entry;
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const auto write_logs = [this, &entry]() {
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auto write_logs = [&](Entry& e) {
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ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
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std::lock_guard lock{writing_mutex};
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for (const auto& backend : backends) {
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backend->Write(e);
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}
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};
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};
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while (true) {
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while (true) {
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entry = message_queue.PopWait();
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entry = message_queue.PopWait();
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if (entry.final_entry) {
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if (entry.final_entry) {
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break;
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break;
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}
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}
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write_logs();
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write_logs(entry);
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}
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}
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// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
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// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
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// case where a system is repeatedly spamming logs even on close.
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// case where a system is repeatedly spamming logs even on close.
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int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
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const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
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while (max_logs_to_write-- && message_queue.Pop(entry)) {
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int logs_written = 0;
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write_logs();
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while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
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write_logs(entry);
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}
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});
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}
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}
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})} {}
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~Impl() {
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~Impl() {
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StopBackendThread();
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Entry entry;
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}
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entry.final_entry = true;
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message_queue.Push(entry);
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void StopBackendThread() {
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Entry stop_entry{};
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stop_entry.final_entry = true;
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message_queue.Push(stop_entry);
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backend_thread.join();
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backend_thread.join();
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}
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}
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};
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};
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}
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}
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void ForEachBackend(auto lambda) {
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std::mutex writing_mutex;
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lambda(static_cast<Backend&>(debugger_backend));
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lambda(static_cast<Backend&>(color_console_backend));
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lambda(static_cast<Backend&>(file_backend));
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}
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static void Deleter(Impl* ptr) {
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delete ptr;
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}
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static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
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Filter filter;
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DebuggerBackend debugger_backend{};
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ColorConsoleBackend color_console_backend{};
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FileBackend file_backend;
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std::thread backend_thread;
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std::thread backend_thread;
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MPSCQueue<Entry> message_queue{};
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std::vector<std::unique_ptr<Backend>> backends;
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MPSCQueue<Entry> message_queue;
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Filter filter;
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std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
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std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
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};
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};
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} // namespace
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void Initialize() {
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ConsoleBackend::~ConsoleBackend() = default;
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Impl::Initialize();
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void ConsoleBackend::Write(const Entry& entry) {
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PrintMessage(entry);
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}
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}
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void DisableLoggingInTests() {
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ColorConsoleBackend::~ColorConsoleBackend() = default;
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initialization_in_progress_suppress_logging = true;
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void ColorConsoleBackend::Write(const Entry& entry) {
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PrintColoredMessage(entry);
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}
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FileBackend::FileBackend(const std::filesystem::path& filename) {
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auto old_filename = filename;
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old_filename += ".old.txt";
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// Existence checks are done within the functions themselves.
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// We don't particularly care if these succeed or not.
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FS::RemoveFile(old_filename);
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void(FS::RenameFile(filename, old_filename));
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file =
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std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
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}
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FileBackend::~FileBackend() = default;
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void FileBackend::Write(const Entry& entry) {
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if (!file->IsOpen()) {
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return;
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}
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using namespace Common::Literals;
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// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
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constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
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constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
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const bool write_limit_exceeded =
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bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
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(bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
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// Close the file after the write limit is exceeded.
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if (write_limit_exceeded) {
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file->Close();
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return;
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}
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bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
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if (entry.log_level >= Level::Error) {
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file->Flush();
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}
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}
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DebuggerBackend::~DebuggerBackend() = default;
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void DebuggerBackend::Write(const Entry& entry) {
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#ifdef _WIN32
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::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
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#endif
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}
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}
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void SetGlobalFilter(const Filter& filter) {
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void SetGlobalFilter(const Filter& filter) {
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Impl::Instance().SetGlobalFilter(filter);
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Impl::Instance().SetGlobalFilter(filter);
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}
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}
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void SetColorConsoleBackendEnabled(bool enabled) {
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void AddBackend(std::unique_ptr<Backend> backend) {
|
||||||
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
|
Impl::Instance().AddBackend(std::move(backend));
|
||||||
|
}
|
||||||
|
|
||||||
|
void RemoveBackend(std::string_view backend_name) {
|
||||||
|
Impl::Instance().RemoveBackend(backend_name);
|
||||||
|
}
|
||||||
|
|
||||||
|
Backend* GetBackend(std::string_view backend_name) {
|
||||||
|
return Impl::Instance().GetBackend(backend_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||||
unsigned int line_num, const char* function, const char* format,
|
unsigned int line_num, const char* function, const char* format,
|
||||||
const fmt::format_args& args) {
|
const fmt::format_args& args) {
|
||||||
if (!initialization_in_progress_suppress_logging) {
|
auto& instance = Impl::Instance();
|
||||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
const auto& filter = instance.GetGlobalFilter();
|
||||||
|
if (!filter.CheckMessage(log_class, log_level))
|
||||||
|
return;
|
||||||
|
|
||||||
|
instance.PushEntry(log_class, log_level, filename, line_num, function,
|
||||||
fmt::vformat(format, args));
|
fmt::vformat(format, args));
|
||||||
}
|
|
||||||
}
|
}
|
||||||
} // namespace Common::Log
|
} // namespace Common::Log
|
||||||
|
|
|
@ -5,21 +5,120 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
|
#include <memory>
|
||||||
|
#include <string>
|
||||||
|
#include <string_view>
|
||||||
#include "common/logging/filter.h"
|
#include "common/logging/filter.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
|
||||||
|
namespace Common::FS {
|
||||||
|
class IOFile;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Common::Log {
|
namespace Common::Log {
|
||||||
|
|
||||||
class Filter;
|
class Filter;
|
||||||
|
|
||||||
/// Initializes the logging system. This should be the first thing called in main.
|
/**
|
||||||
void Initialize();
|
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
|
||||||
|
* used by a frontend for adding a custom logging backend as needed
|
||||||
|
*/
|
||||||
|
class Backend {
|
||||||
|
public:
|
||||||
|
virtual ~Backend() = default;
|
||||||
|
|
||||||
void DisableLoggingInTests();
|
virtual void SetFilter(const Filter& new_filter) {
|
||||||
|
filter = new_filter;
|
||||||
|
}
|
||||||
|
virtual const char* GetName() const = 0;
|
||||||
|
virtual void Write(const Entry& entry) = 0;
|
||||||
|
|
||||||
|
private:
|
||||||
|
Filter filter;
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The global filter will prevent any messages from even being processed if they are filtered.
|
* Backend that writes to stderr without any color commands
|
||||||
|
*/
|
||||||
|
class ConsoleBackend : public Backend {
|
||||||
|
public:
|
||||||
|
~ConsoleBackend() override;
|
||||||
|
|
||||||
|
static const char* Name() {
|
||||||
|
return "console";
|
||||||
|
}
|
||||||
|
const char* GetName() const override {
|
||||||
|
return Name();
|
||||||
|
}
|
||||||
|
void Write(const Entry& entry) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Backend that writes to stderr and with color
|
||||||
|
*/
|
||||||
|
class ColorConsoleBackend : public Backend {
|
||||||
|
public:
|
||||||
|
~ColorConsoleBackend() override;
|
||||||
|
|
||||||
|
static const char* Name() {
|
||||||
|
return "color_console";
|
||||||
|
}
|
||||||
|
|
||||||
|
const char* GetName() const override {
|
||||||
|
return Name();
|
||||||
|
}
|
||||||
|
void Write(const Entry& entry) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Backend that writes to a file passed into the constructor
|
||||||
|
*/
|
||||||
|
class FileBackend : public Backend {
|
||||||
|
public:
|
||||||
|
explicit FileBackend(const std::filesystem::path& filename);
|
||||||
|
~FileBackend() override;
|
||||||
|
|
||||||
|
static const char* Name() {
|
||||||
|
return "file";
|
||||||
|
}
|
||||||
|
|
||||||
|
const char* GetName() const override {
|
||||||
|
return Name();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Write(const Entry& entry) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::unique_ptr<FS::IOFile> file;
|
||||||
|
std::size_t bytes_written = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Backend that writes to Visual Studio's output window
|
||||||
|
*/
|
||||||
|
class DebuggerBackend : public Backend {
|
||||||
|
public:
|
||||||
|
~DebuggerBackend() override;
|
||||||
|
|
||||||
|
static const char* Name() {
|
||||||
|
return "debugger";
|
||||||
|
}
|
||||||
|
const char* GetName() const override {
|
||||||
|
return Name();
|
||||||
|
}
|
||||||
|
void Write(const Entry& entry) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
void AddBackend(std::unique_ptr<Backend> backend);
|
||||||
|
|
||||||
|
void RemoveBackend(std::string_view backend_name);
|
||||||
|
|
||||||
|
Backend* GetBackend(std::string_view backend_name);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The global filter will prevent any messages from even being processed if they are filtered. Each
|
||||||
|
* backend can have a filter, but if the level is lower than the global filter, the backend will
|
||||||
|
* never get the message
|
||||||
*/
|
*/
|
||||||
void SetGlobalFilter(const Filter& filter);
|
void SetGlobalFilter(const Filter& filter);
|
||||||
|
|
||||||
void SetColorConsoleBackendEnabled(bool enabled);
|
|
||||||
} // namespace Common::Log
|
} // namespace Common::Log
|
141
src/common/lru_cache.h
Executable file
141
src/common/lru_cache.h
Executable file
|
@ -0,0 +1,141 @@
|
||||||
|
// Copyright 2021 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2+ or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <deque>
|
||||||
|
#include <memory>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
|
|
||||||
|
template <class Traits>
|
||||||
|
class LeastRecentlyUsedCache {
|
||||||
|
using ObjectType = typename Traits::ObjectType;
|
||||||
|
using TickType = typename Traits::TickType;
|
||||||
|
|
||||||
|
struct Item {
|
||||||
|
ObjectType obj;
|
||||||
|
TickType tick;
|
||||||
|
Item* next{};
|
||||||
|
Item* prev{};
|
||||||
|
};
|
||||||
|
|
||||||
|
public:
|
||||||
|
LeastRecentlyUsedCache() : first_item{}, last_item{} {}
|
||||||
|
~LeastRecentlyUsedCache() = default;
|
||||||
|
|
||||||
|
size_t Insert(ObjectType obj, TickType tick) {
|
||||||
|
const auto new_id = build();
|
||||||
|
auto& item = item_pool[new_id];
|
||||||
|
item.obj = obj;
|
||||||
|
item.tick = tick;
|
||||||
|
attach(item);
|
||||||
|
return new_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Touch(size_t id, TickType tick) {
|
||||||
|
auto& item = item_pool[id];
|
||||||
|
if (item.tick >= tick) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
item.tick = tick;
|
||||||
|
if (&item == last_item) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
detach(item);
|
||||||
|
attach(item);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Free(size_t id) {
|
||||||
|
auto& item = item_pool[id];
|
||||||
|
detach(item);
|
||||||
|
item.prev = nullptr;
|
||||||
|
item.next = nullptr;
|
||||||
|
free_items.push_back(id);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename Func>
|
||||||
|
void ForEachItemBelow(TickType tick, Func&& func) {
|
||||||
|
static constexpr bool RETURNS_BOOL =
|
||||||
|
std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
|
||||||
|
Item* iterator = first_item;
|
||||||
|
while (iterator) {
|
||||||
|
if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Item* next = iterator->next;
|
||||||
|
if constexpr (RETURNS_BOOL) {
|
||||||
|
if (func(iterator->obj)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
func(iterator->obj);
|
||||||
|
}
|
||||||
|
iterator = next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
size_t build() {
|
||||||
|
if (free_items.empty()) {
|
||||||
|
const size_t item_id = item_pool.size();
|
||||||
|
item_pool.emplace_back();
|
||||||
|
auto& item = item_pool[item_id];
|
||||||
|
item.next = nullptr;
|
||||||
|
item.prev = nullptr;
|
||||||
|
return item_id;
|
||||||
|
}
|
||||||
|
const size_t item_id = free_items.front();
|
||||||
|
free_items.pop_front();
|
||||||
|
auto& item = item_pool[item_id];
|
||||||
|
item.next = nullptr;
|
||||||
|
item.prev = nullptr;
|
||||||
|
return item_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
void attach(Item& item) {
|
||||||
|
if (!first_item) {
|
||||||
|
first_item = &item;
|
||||||
|
}
|
||||||
|
if (!last_item) {
|
||||||
|
last_item = &item;
|
||||||
|
} else {
|
||||||
|
item.prev = last_item;
|
||||||
|
last_item->next = &item;
|
||||||
|
item.next = nullptr;
|
||||||
|
last_item = &item;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void detach(Item& item) {
|
||||||
|
if (item.prev) {
|
||||||
|
item.prev->next = item.next;
|
||||||
|
}
|
||||||
|
if (item.next) {
|
||||||
|
item.next->prev = item.prev;
|
||||||
|
}
|
||||||
|
if (&item == first_item) {
|
||||||
|
first_item = item.next;
|
||||||
|
if (first_item) {
|
||||||
|
first_item->prev = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (&item == last_item) {
|
||||||
|
last_item = item.prev;
|
||||||
|
if (last_item) {
|
||||||
|
last_item->next = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::deque<Item> item_pool;
|
||||||
|
std::deque<size_t> free_items;
|
||||||
|
Item* first_item;
|
||||||
|
Item* last_item;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Common
|
|
@ -84,6 +84,8 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
|
||||||
|
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
/*static*/ System System::s_instance;
|
||||||
|
|
||||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||||
const std::string& path) {
|
const std::string& path) {
|
||||||
// To account for split 00+01+etc files.
|
// To account for split 00+01+etc files.
|
||||||
|
@ -423,13 +425,6 @@ struct System::Impl {
|
||||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||||
System::~System() = default;
|
System::~System() = default;
|
||||||
|
|
||||||
void System::InitializeGlobalInstance() {
|
|
||||||
if (s_instance) {
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
s_instance = std::unique_ptr<System>(new System);
|
|
||||||
}
|
|
||||||
|
|
||||||
CpuManager& System::GetCpuManager() {
|
CpuManager& System::GetCpuManager() {
|
||||||
return impl->cpu_manager;
|
return impl->cpu_manager;
|
||||||
}
|
}
|
||||||
|
|
|
@ -121,13 +121,8 @@ public:
|
||||||
* @returns Reference to the instance of the System singleton class.
|
* @returns Reference to the instance of the System singleton class.
|
||||||
*/
|
*/
|
||||||
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
|
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
|
||||||
if (!s_instance) {
|
return s_instance;
|
||||||
abort();
|
|
||||||
}
|
}
|
||||||
return *s_instance;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void InitializeGlobalInstance();
|
|
||||||
|
|
||||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||||
enum class ResultStatus : u32 {
|
enum class ResultStatus : u32 {
|
||||||
|
@ -398,7 +393,7 @@ private:
|
||||||
struct Impl;
|
struct Impl;
|
||||||
std::unique_ptr<Impl> impl;
|
std::unique_ptr<Impl> impl;
|
||||||
|
|
||||||
inline static std::unique_ptr<System> s_instance{};
|
static System s_instance;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Core
|
} // namespace Core
|
||||||
|
|
|
@ -4,13 +4,11 @@
|
||||||
|
|
||||||
#include <catch2/catch.hpp>
|
#include <catch2/catch.hpp>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include "common/logging/backend.h"
|
|
||||||
#include "common/param_package.h"
|
#include "common/param_package.h"
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
TEST_CASE("ParamPackage", "[common]") {
|
TEST_CASE("ParamPackage", "[common]") {
|
||||||
Common::Log::DisableLoggingInTests();
|
|
||||||
ParamPackage original{
|
ParamPackage original{
|
||||||
{"abc", "xyz"},
|
{"abc", "xyz"},
|
||||||
{"def", "42"},
|
{"def", "42"},
|
||||||
|
|
|
@ -261,16 +261,6 @@ public:
|
||||||
stream_score += score;
|
stream_score += score;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the new frame tick
|
|
||||||
void SetFrameTick(u64 new_frame_tick) noexcept {
|
|
||||||
frame_tick = new_frame_tick;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Returns the new frame tick
|
|
||||||
[[nodiscard]] u64 FrameTick() const noexcept {
|
|
||||||
return frame_tick;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Returns the likeliness of this being a stream buffer
|
/// Returns the likeliness of this being a stream buffer
|
||||||
[[nodiscard]] int StreamScore() const noexcept {
|
[[nodiscard]] int StreamScore() const noexcept {
|
||||||
return stream_score;
|
return stream_score;
|
||||||
|
@ -307,6 +297,8 @@ public:
|
||||||
return words.size_bytes;
|
return words.size_bytes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
size_t lru_id;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
template <Type type>
|
template <Type type>
|
||||||
u64* Array() noexcept {
|
u64* Array() noexcept {
|
||||||
|
@ -603,7 +595,6 @@ private:
|
||||||
RasterizerInterface* rasterizer = nullptr;
|
RasterizerInterface* rasterizer = nullptr;
|
||||||
VAddr cpu_addr = 0;
|
VAddr cpu_addr = 0;
|
||||||
Words words;
|
Words words;
|
||||||
u64 frame_tick = 0;
|
|
||||||
BufferFlagBits flags{};
|
BufferFlagBits flags{};
|
||||||
int stream_score = 0;
|
int stream_score = 0;
|
||||||
};
|
};
|
||||||
|
|
|
@ -20,6 +20,7 @@
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/div_ceil.h"
|
#include "common/div_ceil.h"
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
|
#include "common/lru_cache.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/microprofile.h"
|
||||||
#include "common/scope_exit.h"
|
#include "common/scope_exit.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
@ -77,7 +78,7 @@ class BufferCache {
|
||||||
|
|
||||||
static constexpr BufferId NULL_BUFFER_ID{0};
|
static constexpr BufferId NULL_BUFFER_ID{0};
|
||||||
|
|
||||||
static constexpr u64 EXPECTED_MEMORY = 512_MiB;
|
static constexpr u64 EXPECTED_MEMORY = 256_MiB;
|
||||||
static constexpr u64 CRITICAL_MEMORY = 1_GiB;
|
static constexpr u64 CRITICAL_MEMORY = 1_GiB;
|
||||||
|
|
||||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||||
|
@ -330,7 +331,7 @@ private:
|
||||||
template <bool insert>
|
template <bool insert>
|
||||||
void ChangeRegister(BufferId buffer_id);
|
void ChangeRegister(BufferId buffer_id);
|
||||||
|
|
||||||
void TouchBuffer(Buffer& buffer) const noexcept;
|
void TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept;
|
||||||
|
|
||||||
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
|
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||||
|
|
||||||
|
@ -428,7 +429,11 @@ private:
|
||||||
size_t immediate_buffer_capacity = 0;
|
size_t immediate_buffer_capacity = 0;
|
||||||
std::unique_ptr<u8[]> immediate_buffer_alloc;
|
std::unique_ptr<u8[]> immediate_buffer_alloc;
|
||||||
|
|
||||||
typename SlotVector<Buffer>::Iterator deletion_iterator;
|
struct LRUItemParams {
|
||||||
|
using ObjectType = BufferId;
|
||||||
|
using TickType = u64;
|
||||||
|
};
|
||||||
|
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
|
||||||
u64 frame_tick = 0;
|
u64 frame_tick = 0;
|
||||||
u64 total_used_memory = 0;
|
u64 total_used_memory = 0;
|
||||||
|
|
||||||
|
@ -445,7 +450,6 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_} {
|
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_} {
|
||||||
// Ensure the first slot is used for the null buffer
|
// Ensure the first slot is used for the null buffer
|
||||||
void(slot_buffers.insert(runtime, NullBufferParams{}));
|
void(slot_buffers.insert(runtime, NullBufferParams{}));
|
||||||
deletion_iterator = slot_buffers.end();
|
|
||||||
common_ranges.clear();
|
common_ranges.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -454,20 +458,17 @@ void BufferCache<P>::RunGarbageCollector() {
|
||||||
const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
|
const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
|
||||||
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
|
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
|
||||||
int num_iterations = aggressive_gc ? 64 : 32;
|
int num_iterations = aggressive_gc ? 64 : 32;
|
||||||
for (; num_iterations > 0; --num_iterations) {
|
const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
|
||||||
if (deletion_iterator == slot_buffers.end()) {
|
if (num_iterations == 0) {
|
||||||
deletion_iterator = slot_buffers.begin();
|
return true;
|
||||||
}
|
}
|
||||||
++deletion_iterator;
|
--num_iterations;
|
||||||
if (deletion_iterator == slot_buffers.end()) {
|
auto& buffer = slot_buffers[buffer_id];
|
||||||
break;
|
DownloadBufferMemory(buffer);
|
||||||
}
|
|
||||||
const auto [buffer_id, buffer] = *deletion_iterator;
|
|
||||||
if (buffer->FrameTick() + ticks_to_destroy < frame_tick) {
|
|
||||||
DownloadBufferMemory(*buffer);
|
|
||||||
DeleteBuffer(buffer_id);
|
DeleteBuffer(buffer_id);
|
||||||
}
|
return false;
|
||||||
}
|
};
|
||||||
|
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
|
@ -954,7 +955,7 @@ bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::BindHostIndexBuffer() {
|
void BufferCache<P>::BindHostIndexBuffer() {
|
||||||
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
|
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
|
||||||
TouchBuffer(buffer);
|
TouchBuffer(buffer, index_buffer.buffer_id);
|
||||||
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
|
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
|
||||||
const u32 size = index_buffer.size;
|
const u32 size = index_buffer.size;
|
||||||
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
|
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
|
||||||
|
@ -975,7 +976,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
|
||||||
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
|
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
|
||||||
const Binding& binding = vertex_buffers[index];
|
const Binding& binding = vertex_buffers[index];
|
||||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||||
TouchBuffer(buffer);
|
TouchBuffer(buffer, binding.buffer_id);
|
||||||
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
|
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
|
||||||
if (!flags[Dirty::VertexBuffer0 + index]) {
|
if (!flags[Dirty::VertexBuffer0 + index]) {
|
||||||
continue;
|
continue;
|
||||||
|
@ -1011,7 +1012,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||||
const VAddr cpu_addr = binding.cpu_addr;
|
const VAddr cpu_addr = binding.cpu_addr;
|
||||||
const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]);
|
const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]);
|
||||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||||
TouchBuffer(buffer);
|
TouchBuffer(buffer, binding.buffer_id);
|
||||||
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
|
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
|
||||||
size <= uniform_buffer_skip_cache_size &&
|
size <= uniform_buffer_skip_cache_size &&
|
||||||
!buffer.IsRegionGpuModified(cpu_addr, size);
|
!buffer.IsRegionGpuModified(cpu_addr, size);
|
||||||
|
@ -1083,7 +1084,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||||
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
|
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
|
||||||
const Binding& binding = storage_buffers[stage][index];
|
const Binding& binding = storage_buffers[stage][index];
|
||||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||||
TouchBuffer(buffer);
|
TouchBuffer(buffer, binding.buffer_id);
|
||||||
const u32 size = binding.size;
|
const u32 size = binding.size;
|
||||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||||
|
|
||||||
|
@ -1128,7 +1129,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
|
||||||
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
|
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
|
||||||
const Binding& binding = transform_feedback_buffers[index];
|
const Binding& binding = transform_feedback_buffers[index];
|
||||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||||
TouchBuffer(buffer);
|
TouchBuffer(buffer, binding.buffer_id);
|
||||||
const u32 size = binding.size;
|
const u32 size = binding.size;
|
||||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||||
|
|
||||||
|
@ -1148,7 +1149,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
|
||||||
ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) {
|
ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) {
|
||||||
const Binding& binding = compute_uniform_buffers[index];
|
const Binding& binding = compute_uniform_buffers[index];
|
||||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||||
TouchBuffer(buffer);
|
TouchBuffer(buffer, binding.buffer_id);
|
||||||
const u32 size = std::min(binding.size, (*compute_uniform_buffer_sizes)[index]);
|
const u32 size = std::min(binding.size, (*compute_uniform_buffer_sizes)[index]);
|
||||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||||
|
|
||||||
|
@ -1168,7 +1169,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
|
||||||
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
|
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
|
||||||
const Binding& binding = compute_storage_buffers[index];
|
const Binding& binding = compute_storage_buffers[index];
|
||||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||||
TouchBuffer(buffer);
|
TouchBuffer(buffer, binding.buffer_id);
|
||||||
const u32 size = binding.size;
|
const u32 size = binding.size;
|
||||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||||
|
|
||||||
|
@ -1513,11 +1514,11 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
|
||||||
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
|
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
|
||||||
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
||||||
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
|
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
|
||||||
TouchBuffer(slot_buffers[new_buffer_id]);
|
|
||||||
for (const BufferId overlap_id : overlap.ids) {
|
for (const BufferId overlap_id : overlap.ids) {
|
||||||
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
|
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
|
||||||
}
|
}
|
||||||
Register(new_buffer_id);
|
Register(new_buffer_id);
|
||||||
|
TouchBuffer(slot_buffers[new_buffer_id], new_buffer_id);
|
||||||
return new_buffer_id;
|
return new_buffer_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1534,12 +1535,14 @@ void BufferCache<P>::Unregister(BufferId buffer_id) {
|
||||||
template <class P>
|
template <class P>
|
||||||
template <bool insert>
|
template <bool insert>
|
||||||
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
|
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
|
||||||
const Buffer& buffer = slot_buffers[buffer_id];
|
Buffer& buffer = slot_buffers[buffer_id];
|
||||||
const auto size = buffer.SizeBytes();
|
const auto size = buffer.SizeBytes();
|
||||||
if (insert) {
|
if (insert) {
|
||||||
total_used_memory += Common::AlignUp(size, 1024);
|
total_used_memory += Common::AlignUp(size, 1024);
|
||||||
|
buffer.lru_id = lru_cache.Insert(buffer_id, frame_tick);
|
||||||
} else {
|
} else {
|
||||||
total_used_memory -= Common::AlignUp(size, 1024);
|
total_used_memory -= Common::AlignUp(size, 1024);
|
||||||
|
lru_cache.Free(buffer.lru_id);
|
||||||
}
|
}
|
||||||
const VAddr cpu_addr_begin = buffer.CpuAddr();
|
const VAddr cpu_addr_begin = buffer.CpuAddr();
|
||||||
const VAddr cpu_addr_end = cpu_addr_begin + size;
|
const VAddr cpu_addr_end = cpu_addr_begin + size;
|
||||||
|
@ -1555,8 +1558,10 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::TouchBuffer(Buffer& buffer) const noexcept {
|
void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
|
||||||
buffer.SetFrameTick(frame_tick);
|
if (buffer_id != NULL_BUFFER_ID) {
|
||||||
|
lru_cache.Touch(buffer.lru_id, frame_tick);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
|
|
|
@ -463,6 +463,7 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
|
||||||
++page_index;
|
++page_index;
|
||||||
page_offset = 0;
|
page_offset = 0;
|
||||||
remaining_size -= num_bytes;
|
remaining_size -= num_bytes;
|
||||||
|
old_page_addr = page_addr;
|
||||||
}
|
}
|
||||||
split();
|
split();
|
||||||
return result;
|
return result;
|
||||||
|
|
|
@ -80,7 +80,7 @@ struct ImageBase {
|
||||||
VAddr cpu_addr_end = 0;
|
VAddr cpu_addr_end = 0;
|
||||||
|
|
||||||
u64 modification_tick = 0;
|
u64 modification_tick = 0;
|
||||||
u64 frame_tick = 0;
|
size_t lru_index = ~0;
|
||||||
|
|
||||||
std::array<u32, MAX_MIP_LEVELS> mip_level_offsets{};
|
std::array<u32, MAX_MIP_LEVELS> mip_level_offsets{};
|
||||||
|
|
||||||
|
|
|
@ -43,8 +43,6 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
|
||||||
void(slot_image_views.insert(runtime, NullImageParams{}));
|
void(slot_image_views.insert(runtime, NullImageParams{}));
|
||||||
void(slot_samplers.insert(runtime, sampler_descriptor));
|
void(slot_samplers.insert(runtime, sampler_descriptor));
|
||||||
|
|
||||||
deletion_iterator = slot_images.begin();
|
|
||||||
|
|
||||||
if constexpr (HAS_DEVICE_MEMORY_INFO) {
|
if constexpr (HAS_DEVICE_MEMORY_INFO) {
|
||||||
const auto device_memory = runtime.GetDeviceLocalMemory();
|
const auto device_memory = runtime.GetDeviceLocalMemory();
|
||||||
const u64 possible_expected_memory = (device_memory * 3) / 10;
|
const u64 possible_expected_memory = (device_memory * 3) / 10;
|
||||||
|
@ -64,65 +62,33 @@ template <class P>
|
||||||
void TextureCache<P>::RunGarbageCollector() {
|
void TextureCache<P>::RunGarbageCollector() {
|
||||||
const bool high_priority_mode = total_used_memory >= expected_memory;
|
const bool high_priority_mode = total_used_memory >= expected_memory;
|
||||||
const bool aggressive_mode = total_used_memory >= critical_memory;
|
const bool aggressive_mode = total_used_memory >= critical_memory;
|
||||||
const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
|
const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 50ULL : 100ULL;
|
||||||
int num_iterations = aggressive_mode ? 256 : (high_priority_mode ? 128 : 64);
|
size_t num_iterations = aggressive_mode ? 10000 : (high_priority_mode ? 50 : 5);
|
||||||
for (; num_iterations > 0; --num_iterations) {
|
const auto clean_up = [this, &num_iterations, high_priority_mode](ImageId image_id) {
|
||||||
if (deletion_iterator == slot_images.end()) {
|
if (num_iterations == 0) {
|
||||||
deletion_iterator = slot_images.begin();
|
return true;
|
||||||
if (deletion_iterator == slot_images.end()) {
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
--num_iterations;
|
||||||
|
auto& image = slot_images[image_id];
|
||||||
|
const bool must_download = image.IsSafeDownload();
|
||||||
|
if (!high_priority_mode && must_download) {
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
auto [image_id, image_tmp] = *deletion_iterator;
|
if (must_download) {
|
||||||
Image* image = image_tmp; // fix clang error.
|
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
|
||||||
const bool is_alias = True(image->flags & ImageFlagBits::Alias);
|
const auto copies = FullDownloadCopies(image.info);
|
||||||
const bool is_bad_overlap = True(image->flags & ImageFlagBits::BadOverlap);
|
image.DownloadMemory(map, copies);
|
||||||
const bool must_download = image->IsSafeDownload();
|
|
||||||
bool should_care = is_bad_overlap || is_alias || (high_priority_mode && !must_download);
|
|
||||||
const u64 ticks_needed =
|
|
||||||
is_bad_overlap
|
|
||||||
? ticks_to_destroy >> 4
|
|
||||||
: ((should_care && aggressive_mode) ? ticks_to_destroy >> 1 : ticks_to_destroy);
|
|
||||||
should_care |= aggressive_mode;
|
|
||||||
if (should_care && image->frame_tick + ticks_needed < frame_tick) {
|
|
||||||
if (is_bad_overlap) {
|
|
||||||
const bool overlap_check = std::ranges::all_of(
|
|
||||||
image->overlapping_images, [&, image](const ImageId& overlap_id) {
|
|
||||||
auto& overlap = slot_images[overlap_id];
|
|
||||||
return overlap.frame_tick >= image->frame_tick;
|
|
||||||
});
|
|
||||||
if (!overlap_check) {
|
|
||||||
++deletion_iterator;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!is_bad_overlap && must_download) {
|
|
||||||
const bool alias_check = std::ranges::none_of(
|
|
||||||
image->aliased_images, [&, image](const AliasedImage& alias) {
|
|
||||||
auto& alias_image = slot_images[alias.id];
|
|
||||||
return (alias_image.frame_tick < image->frame_tick) ||
|
|
||||||
(alias_image.modification_tick < image->modification_tick);
|
|
||||||
});
|
|
||||||
|
|
||||||
if (alias_check) {
|
|
||||||
auto map = runtime.DownloadStagingBuffer(image->unswizzled_size_bytes);
|
|
||||||
const auto copies = FullDownloadCopies(image->info);
|
|
||||||
image->DownloadMemory(map, copies);
|
|
||||||
runtime.Finish();
|
runtime.Finish();
|
||||||
SwizzleImage(gpu_memory, image->gpu_addr, image->info, copies, map.mapped_span);
|
SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span);
|
||||||
}
|
}
|
||||||
}
|
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||||
if (True(image->flags & ImageFlagBits::Tracked)) {
|
UntrackImage(image, image_id);
|
||||||
UntrackImage(*image, image_id);
|
|
||||||
}
|
}
|
||||||
UnregisterImage(image_id);
|
UnregisterImage(image_id);
|
||||||
DeleteImage(image_id);
|
DeleteImage(image_id);
|
||||||
if (is_bad_overlap) {
|
return false;
|
||||||
++num_iterations;
|
};
|
||||||
}
|
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
|
||||||
}
|
|
||||||
++deletion_iterator;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
|
@ -1078,6 +1044,8 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
|
||||||
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
|
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
|
||||||
}
|
}
|
||||||
total_used_memory += Common::AlignUp(tentative_size, 1024);
|
total_used_memory += Common::AlignUp(tentative_size, 1024);
|
||||||
|
image.lru_index = lru_cache.Insert(image_id, frame_tick);
|
||||||
|
|
||||||
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
|
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
|
||||||
[this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
|
[this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
|
||||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||||
|
@ -1115,6 +1083,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
|
||||||
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
|
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
|
||||||
}
|
}
|
||||||
total_used_memory -= Common::AlignUp(tentative_size, 1024);
|
total_used_memory -= Common::AlignUp(tentative_size, 1024);
|
||||||
|
lru_cache.Free(image.lru_index);
|
||||||
const auto& clear_page_table =
|
const auto& clear_page_table =
|
||||||
[this, image_id](
|
[this, image_id](
|
||||||
u64 page,
|
u64 page,
|
||||||
|
@ -1384,7 +1353,7 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool
|
||||||
if (is_modification) {
|
if (is_modification) {
|
||||||
MarkModification(image);
|
MarkModification(image);
|
||||||
}
|
}
|
||||||
image.frame_tick = frame_tick;
|
lru_cache.Touch(image.lru_index, frame_tick);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
|
|
|
@ -14,6 +14,7 @@
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
|
#include "common/lru_cache.h"
|
||||||
#include "video_core/compatible_formats.h"
|
#include "video_core/compatible_formats.h"
|
||||||
#include "video_core/delayed_destruction_ring.h"
|
#include "video_core/delayed_destruction_ring.h"
|
||||||
#include "video_core/engines/fermi_2d.h"
|
#include "video_core/engines/fermi_2d.h"
|
||||||
|
@ -370,6 +371,12 @@ private:
|
||||||
std::vector<ImageId> uncommitted_downloads;
|
std::vector<ImageId> uncommitted_downloads;
|
||||||
std::queue<std::vector<ImageId>> committed_downloads;
|
std::queue<std::vector<ImageId>> committed_downloads;
|
||||||
|
|
||||||
|
struct LRUItemParams {
|
||||||
|
using ObjectType = ImageId;
|
||||||
|
using TickType = u64;
|
||||||
|
};
|
||||||
|
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
|
||||||
|
|
||||||
static constexpr size_t TICKS_TO_DESTROY = 6;
|
static constexpr size_t TICKS_TO_DESTROY = 6;
|
||||||
DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
|
DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
|
||||||
DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
|
DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
|
||||||
|
@ -379,7 +386,6 @@ private:
|
||||||
|
|
||||||
u64 modification_tick = 0;
|
u64 modification_tick = 0;
|
||||||
u64 frame_tick = 0;
|
u64 frame_tick = 0;
|
||||||
typename SlotVector<Image>::Iterator deletion_iterator;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace VideoCommon
|
} // namespace VideoCommon
|
||||||
|
|
|
@ -21,7 +21,6 @@ void ToggleConsole() {
|
||||||
console_shown = UISettings::values.show_console.GetValue();
|
console_shown = UISettings::values.show_console.GetValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
using namespace Common::Log;
|
|
||||||
#if defined(_WIN32) && !defined(_DEBUG)
|
#if defined(_WIN32) && !defined(_DEBUG)
|
||||||
FILE* temp;
|
FILE* temp;
|
||||||
if (UISettings::values.show_console) {
|
if (UISettings::values.show_console) {
|
||||||
|
@ -30,20 +29,24 @@ void ToggleConsole() {
|
||||||
freopen_s(&temp, "CONIN$", "r", stdin);
|
freopen_s(&temp, "CONIN$", "r", stdin);
|
||||||
freopen_s(&temp, "CONOUT$", "w", stdout);
|
freopen_s(&temp, "CONOUT$", "w", stdout);
|
||||||
freopen_s(&temp, "CONOUT$", "w", stderr);
|
freopen_s(&temp, "CONOUT$", "w", stderr);
|
||||||
SetColorConsoleBackendEnabled(true);
|
Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (FreeConsole()) {
|
if (FreeConsole()) {
|
||||||
// In order to close the console, we have to also detach the streams on it.
|
// In order to close the console, we have to also detach the streams on it.
|
||||||
// Just redirect them to NUL if there is no console window
|
// Just redirect them to NUL if there is no console window
|
||||||
SetColorConsoleBackendEnabled(false);
|
Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
|
||||||
freopen_s(&temp, "NUL", "r", stdin);
|
freopen_s(&temp, "NUL", "r", stdin);
|
||||||
freopen_s(&temp, "NUL", "w", stdout);
|
freopen_s(&temp, "NUL", "w", stdout);
|
||||||
freopen_s(&temp, "NUL", "w", stderr);
|
freopen_s(&temp, "NUL", "w", stderr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
SetColorConsoleBackendEnabled(UISettings::values.show_console.GetValue());
|
if (UISettings::values.show_console) {
|
||||||
|
Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
|
||||||
|
} else {
|
||||||
|
Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
} // namespace Debugger
|
} // namespace Debugger
|
||||||
|
|
|
@ -177,6 +177,21 @@ void GMainWindow::ShowTelemetryCallout() {
|
||||||
|
|
||||||
const int GMainWindow::max_recent_files_item;
|
const int GMainWindow::max_recent_files_item;
|
||||||
|
|
||||||
|
static void InitializeLogging() {
|
||||||
|
using namespace Common;
|
||||||
|
|
||||||
|
Log::Filter log_filter;
|
||||||
|
log_filter.ParseFilterString(Settings::values.log_filter.GetValue());
|
||||||
|
Log::SetGlobalFilter(log_filter);
|
||||||
|
|
||||||
|
const auto log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
|
||||||
|
void(FS::CreateDir(log_dir));
|
||||||
|
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
|
||||||
|
#ifdef _WIN32
|
||||||
|
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
static void RemoveCachedContents() {
|
static void RemoveCachedContents() {
|
||||||
const auto cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir);
|
const auto cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir);
|
||||||
const auto offline_fonts = cache_dir / "fonts";
|
const auto offline_fonts = cache_dir / "fonts";
|
||||||
|
@ -194,6 +209,8 @@ GMainWindow::GMainWindow()
|
||||||
: input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
|
: input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
|
||||||
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
|
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
|
||||||
provider{std::make_unique<FileSys::ManualContentProvider>()} {
|
provider{std::make_unique<FileSys::ManualContentProvider>()} {
|
||||||
|
InitializeLogging();
|
||||||
|
|
||||||
LoadTranslation();
|
LoadTranslation();
|
||||||
|
|
||||||
setAcceptDrops(true);
|
setAcceptDrops(true);
|
||||||
|
@ -3446,7 +3463,6 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
int main(int argc, char* argv[]) {
|
int main(int argc, char* argv[]) {
|
||||||
Common::Log::Initialize();
|
|
||||||
Common::DetachedTasks detached_tasks;
|
Common::DetachedTasks detached_tasks;
|
||||||
MicroProfileOnThreadCreate("Frontend");
|
MicroProfileOnThreadCreate("Frontend");
|
||||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||||
|
@ -3486,7 +3502,6 @@ int main(int argc, char* argv[]) {
|
||||||
// generating shaders
|
// generating shaders
|
||||||
setlocale(LC_ALL, "C");
|
setlocale(LC_ALL, "C");
|
||||||
|
|
||||||
Core::System::InitializeGlobalInstance();
|
|
||||||
GMainWindow main_window;
|
GMainWindow main_window;
|
||||||
// After settings have been loaded by GMainWindow, apply the filter
|
// After settings have been loaded by GMainWindow, apply the filter
|
||||||
main_window.show();
|
main_window.show();
|
||||||
|
|
|
@ -74,14 +74,31 @@ static void PrintVersion() {
|
||||||
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
|
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void InitializeLogging() {
|
||||||
|
using namespace Common;
|
||||||
|
|
||||||
|
Log::Filter log_filter(Log::Level::Debug);
|
||||||
|
log_filter.ParseFilterString(static_cast<std::string>(Settings::values.log_filter));
|
||||||
|
Log::SetGlobalFilter(log_filter);
|
||||||
|
|
||||||
|
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||||
|
|
||||||
|
const auto& log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
|
||||||
|
void(FS::CreateDir(log_dir));
|
||||||
|
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
|
||||||
|
#ifdef _WIN32
|
||||||
|
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
/// Application entry point
|
/// Application entry point
|
||||||
int main(int argc, char** argv) {
|
int main(int argc, char** argv) {
|
||||||
Common::Log::Initialize();
|
|
||||||
Common::Log::SetColorConsoleBackendEnabled(true);
|
|
||||||
Common::DetachedTasks detached_tasks;
|
Common::DetachedTasks detached_tasks;
|
||||||
Config config;
|
Config config;
|
||||||
|
|
||||||
int option_index = 0;
|
int option_index = 0;
|
||||||
|
|
||||||
|
InitializeLogging();
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
int argc_w;
|
int argc_w;
|
||||||
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
|
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
|
||||||
|
@ -146,7 +163,6 @@ int main(int argc, char** argv) {
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
Core::System::InitializeGlobalInstance();
|
|
||||||
auto& system{Core::System::GetInstance()};
|
auto& system{Core::System::GetInstance()};
|
||||||
InputCommon::InputSubsystem input_subsystem;
|
InputCommon::InputSubsystem input_subsystem;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue