early-access version 2173
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943e9729fe
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8 changed files with 63 additions and 4 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 2172.
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This is the source code for early-access 2173.
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## Legal Notice
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## Legal Notice
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@ -2,6 +2,10 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: MPL-2.0
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// Copyright 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
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// Copyright 2019-2020 Ryujinx Team and Contributors
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#include <cstdlib>
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#include <cstdlib>
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#include <cstring>
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#include <cstring>
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@ -38,6 +42,8 @@ NvResult nvhost_ctrl::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>&
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return IocCtrlEventRegister(input, output);
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return IocCtrlEventRegister(input, output);
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case 0x20:
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case 0x20:
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return IocCtrlEventUnregister(input, output);
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return IocCtrlEventUnregister(input, output);
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case 0x21:
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return IocCtrlFreeEventBatch(input, output);
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}
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}
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break;
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break;
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default:
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default:
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@ -212,4 +218,18 @@ NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::v
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return NvResult::Success;
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return NvResult::Success;
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}
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}
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NvResult nvhost_ctrl::IocCtrlFreeEventBatch(const std::vector<u8>& input, std::vector<u8>& output) {
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IocCtrlFreeEventBatchParams params{};
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std::memcpy(¶ms, input.data(), sizeof(params));
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LOG_DEBUG(Service_NVDRV, "called, bit_mask={}", params.bit_mask);
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for (u32 event_id = 0; event_id < MaxNvEvents; ++event_id) {
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if (params.bit_mask & (1ULL << event_id)) {
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events_interface.UnregisterEvent(event_id);
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}
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}
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return NvResult::Success;
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}
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} // namespace Service::Nvidia::Devices
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} // namespace Service::Nvidia::Devices
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@ -119,16 +119,18 @@ private:
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static_assert(sizeof(IocCtrlEventUnregisterParams) == 4,
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static_assert(sizeof(IocCtrlEventUnregisterParams) == 4,
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"IocCtrlEventUnregisterParams is incorrect size");
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"IocCtrlEventUnregisterParams is incorrect size");
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struct IocCtrlEventKill {
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struct IocCtrlFreeEventBatchParams {
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u64_le user_events{};
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u64_le bit_mask{};
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};
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};
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static_assert(sizeof(IocCtrlEventKill) == 8, "IocCtrlEventKill is incorrect size");
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static_assert(sizeof(IocCtrlFreeEventBatchParams) == 8,
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"IocCtrlFreeEventBatchParams is incorrect size");
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NvResult NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
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NvResult NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
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NvResult IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async);
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NvResult IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async);
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NvResult IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output);
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NvResult IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output);
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NvResult IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
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NvResult IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
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NvResult IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output);
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NvResult IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output);
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NvResult IocCtrlFreeEventBatch(const std::vector<u8>& input, std::vector<u8>& output);
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EventInterface& events_interface;
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EventInterface& events_interface;
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SyncpointManager& syncpoint_manager;
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SyncpointManager& syncpoint_manager;
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@ -155,6 +155,17 @@ public:
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return instructions.crend();
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return instructions.crend();
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}
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}
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// Set the order of the block, it can be set pre order, the user decides
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void SetOrder(u32 new_order) {
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order = new_order;
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}
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// Get the order of the block.
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// The higher, the closer is the block to the end.
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[[nodiscard]] u32 GetOrder() const {
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return order;
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}
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private:
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private:
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/// Memory pool for instruction list
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/// Memory pool for instruction list
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ObjectPool<Inst>* inst_pool;
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ObjectPool<Inst>* inst_pool;
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/// Intrusively stored host definition of this block.
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/// Intrusively stored host definition of this block.
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u32 definition{};
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u32 definition{};
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/// Order of the block.
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u32 order{};
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};
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};
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using BlockList = std::vector<Block*>;
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using BlockList = std::vector<Block*>;
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#include <memory>
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#include <memory>
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#include "shader_recompiler/exception.h"
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#include "shader_recompiler/exception.h"
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/type.h"
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#include "shader_recompiler/frontend/ir/type.h"
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#include "shader_recompiler/frontend/ir/value.h"
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#include "shader_recompiler/frontend/ir/value.h"
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@ -302,6 +303,16 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) {
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phi_args.emplace_back(predecessor, value);
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phi_args.emplace_back(predecessor, value);
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}
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}
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void Inst::OrderPhiArgs() {
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if (op != Opcode::Phi) {
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throw LogicError("{} is not a Phi instruction", op);
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}
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std::sort(phi_args.begin(), phi_args.end(),
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[](const std::pair<Block*, Value>& a, const std::pair<Block*, Value>& b) {
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return a.first->GetOrder() < b.first->GetOrder();
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});
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}
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void Inst::Invalidate() {
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void Inst::Invalidate() {
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ClearArgs();
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ClearArgs();
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ReplaceOpcode(Opcode::Void);
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ReplaceOpcode(Opcode::Void);
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/// Add phi operand to a phi instruction.
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/// Add phi operand to a phi instruction.
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void AddPhiOperand(Block* predecessor, const Value& value);
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void AddPhiOperand(Block* predecessor, const Value& value);
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/// Orders the Phi arguments.
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void OrderPhiArgs();
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void Invalidate();
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void Invalidate();
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void ClearArgs();
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void ClearArgs();
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}
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}
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IR::BlockList blocks;
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IR::BlockList blocks;
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blocks.reserve(num_syntax_blocks);
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blocks.reserve(num_syntax_blocks);
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u32 order_index{};
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for (const auto& node : syntax_list) {
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for (const auto& node : syntax_list) {
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if (node.type == IR::AbstractSyntaxNode::Type::Block) {
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if (node.type == IR::AbstractSyntaxNode::Type::Block) {
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blocks.push_back(node.data.block);
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blocks.push_back(node.data.block);
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blocks.back()->SetOrder(order_index++);
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}
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}
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}
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}
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return blocks;
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return blocks;
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for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) {
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for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) {
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VisitBlock(pass, *block);
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VisitBlock(pass, *block);
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}
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}
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for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) {
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for (IR::Inst& inst : (*block)->Instructions()) {
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if (inst.GetOpcode() == IR::Opcode::Phi) {
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inst.OrderPhiArgs();
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}
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}
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}
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}
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}
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} // namespace Shader::Optimization
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} // namespace Shader::Optimization
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