early-access version 2426
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parent
e69d3cd638
commit
a4455c2612
6 changed files with 103 additions and 2 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 2425.
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This is the source code for early-access 2426.
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## Legal Notice
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## Legal Notice
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@ -45,6 +45,7 @@ concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
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{ t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
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{ t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
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{ t.GetPriority() } -> Common::ConvertibleTo<s32>;
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{ t.GetPriority() } -> Common::ConvertibleTo<s32>;
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{ t.IsDummyThread() } -> Common::ConvertibleTo<bool>;
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};
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};
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template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
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template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
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@ -349,24 +350,49 @@ public:
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// Mutators.
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// Mutators.
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constexpr void PushBack(Member* member) {
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constexpr void PushBack(Member* member) {
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// This is for host (dummy) threads that we do not want to enter the priority queue.
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if (member->IsDummyThread()) {
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return;
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}
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this->PushBack(member->GetPriority(), member);
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this->PushBack(member->GetPriority(), member);
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}
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}
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constexpr void Remove(Member* member) {
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constexpr void Remove(Member* member) {
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// This is for host (dummy) threads that we do not want to enter the priority queue.
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if (member->IsDummyThread()) {
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return;
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}
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this->Remove(member->GetPriority(), member);
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this->Remove(member->GetPriority(), member);
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}
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}
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constexpr void MoveToScheduledFront(Member* member) {
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constexpr void MoveToScheduledFront(Member* member) {
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// This is for host (dummy) threads that we do not want to enter the priority queue.
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if (member->IsDummyThread()) {
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return;
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}
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this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
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this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
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}
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}
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constexpr KThread* MoveToScheduledBack(Member* member) {
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constexpr KThread* MoveToScheduledBack(Member* member) {
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// This is for host (dummy) threads that we do not want to enter the priority queue.
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if (member->IsDummyThread()) {
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return {};
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}
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return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(),
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return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(),
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member);
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member);
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}
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}
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// First class fancy operations.
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// First class fancy operations.
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constexpr void ChangePriority(s32 prev_priority, bool is_running, Member* member) {
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constexpr void ChangePriority(s32 prev_priority, bool is_running, Member* member) {
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// This is for host (dummy) threads that we do not want to enter the priority queue.
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if (member->IsDummyThread()) {
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return;
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}
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ASSERT(IsValidPriority(prev_priority));
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ASSERT(IsValidPriority(prev_priority));
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// Remove the member from the queues.
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// Remove the member from the queues.
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@ -383,6 +409,11 @@ public:
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constexpr void ChangeAffinityMask(s32 prev_core, const AffinityMaskType& prev_affinity,
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constexpr void ChangeAffinityMask(s32 prev_core, const AffinityMaskType& prev_affinity,
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Member* member) {
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Member* member) {
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// This is for host (dummy) threads that we do not want to enter the priority queue.
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if (member->IsDummyThread()) {
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return;
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}
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// Get the new information.
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// Get the new information.
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const s32 priority = member->GetPriority();
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const s32 priority = member->GetPriority();
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const AffinityMaskType& new_affinity = member->GetAffinityMask();
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const AffinityMaskType& new_affinity = member->GetAffinityMask();
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@ -412,6 +443,11 @@ public:
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}
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}
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constexpr void ChangeCore(s32 prev_core, Member* member, bool to_front = false) {
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constexpr void ChangeCore(s32 prev_core, Member* member, bool to_front = false) {
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// This is for host (dummy) threads that we do not want to enter the priority queue.
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if (member->IsDummyThread()) {
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return;
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}
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// Get the new information.
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// Get the new information.
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const s32 new_core = member->GetActiveCore();
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const s32 new_core = member->GetActiveCore();
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const s32 priority = member->GetPriority();
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const s32 priority = member->GetPriority();
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@ -406,6 +406,9 @@ void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduli
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} else {
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} else {
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RescheduleCores(kernel, cores_needing_scheduling);
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RescheduleCores(kernel, cores_needing_scheduling);
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}
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}
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// Special case to ensure dummy threads that are waiting block.
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current_thread->IfDummyThreadTryWait();
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}
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}
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u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
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u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
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@ -1075,12 +1075,46 @@ ResultCode KThread::Sleep(s64 timeout) {
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return ResultSuccess;
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return ResultSuccess;
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}
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}
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void KThread::IfDummyThreadTryWait() {
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if (!IsDummyThread()) {
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return;
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}
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if (GetState() != ThreadState::Waiting) {
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return;
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}
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// Block until we can grab the lock.
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KScopedSpinLock lk{dummy_wait_lock};
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}
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void KThread::IfDummyThreadBeginWait() {
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if (!IsDummyThread()) {
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return;
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}
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// Ensure the thread will block when IfDummyThreadTryWait is called.
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dummy_wait_lock.Lock();
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}
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void KThread::IfDummyThreadEndWait() {
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if (!IsDummyThread()) {
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return;
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}
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// Ensure the thread will no longer block.
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dummy_wait_lock.Unlock();
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}
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void KThread::BeginWait(KThreadQueue* queue) {
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void KThread::BeginWait(KThreadQueue* queue) {
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// Set our state as waiting.
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// Set our state as waiting.
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SetState(ThreadState::Waiting);
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SetState(ThreadState::Waiting);
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// Set our wait queue.
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// Set our wait queue.
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wait_queue = queue;
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wait_queue = queue;
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// Special case for dummy threads to ensure they block.
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IfDummyThreadBeginWait();
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}
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}
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void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
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void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
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@ -1106,6 +1140,9 @@ void KThread::EndWait(ResultCode wait_result_) {
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}
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}
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wait_queue->EndWait(this, wait_result_);
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wait_queue->EndWait(this, wait_result_);
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// Special case for dummy threads to wakeup if necessary.
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IfDummyThreadEndWait();
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}
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}
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}
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}
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@ -558,6 +558,10 @@ public:
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return thread_type;
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return thread_type;
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}
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}
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[[nodiscard]] bool IsDummyThread() const {
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return GetThreadType() == ThreadType::Dummy;
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}
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void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
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void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
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wait_objects_for_debugging.clear();
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wait_objects_for_debugging.clear();
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wait_objects_for_debugging.reserve(objects.size());
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wait_objects_for_debugging.reserve(objects.size());
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return condvar_key;
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return condvar_key;
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}
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}
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// Dummy threads (used for HLE host threads) cannot wait based on the guest scheduler, and
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// therefore will not block on guest kernel synchronization primitives. These methods handle
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// blocking as needed.
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void IfDummyThreadTryWait();
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void IfDummyThreadBeginWait();
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void IfDummyThreadEndWait();
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private:
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private:
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static constexpr size_t PriorityInheritanceCountMax = 10;
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static constexpr size_t PriorityInheritanceCountMax = 10;
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union SyncObjectBuffer {
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union SyncObjectBuffer {
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bool resource_limit_release_hint{};
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bool resource_limit_release_hint{};
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StackParameters stack_parameters{};
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StackParameters stack_parameters{};
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KSpinLock context_guard{};
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KSpinLock context_guard{};
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KSpinLock dummy_wait_lock{};
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// For emulation
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// For emulation
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std::shared_ptr<Common::Fiber> host_context{};
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std::shared_ptr<Common::Fiber> host_context{};
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static const FunctionInfo functions[] = {
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static const FunctionInfo functions[] = {
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{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
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{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
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{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
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{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
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{2, nullptr, "SetCpuOverclockEnabled"},
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{2, &ISession::SetCpuOverclockEnabled, "SetCpuOverclockEnabled"},
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};
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};
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RegisterHandlers(functions);
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RegisterHandlers(functions);
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}
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}
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rb.PushEnum(controller.GetCurrentPerformanceConfiguration(mode));
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rb.PushEnum(controller.GetCurrentPerformanceConfiguration(mode));
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}
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}
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void SetCpuOverclockEnabled(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto cpu_overclock_enabled = rp.Pop<bool>();
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LOG_WARNING(Service_APM, "(STUBBED) called, cpu_overclock_enabled={}",
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cpu_overclock_enabled);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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Controller& controller;
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Controller& controller;
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};
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};
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