early-access version 2404
This commit is contained in:
parent
e02a55d571
commit
9fa6f1f261
3 changed files with 49 additions and 38 deletions
|
@ -1,7 +1,7 @@
|
|||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 2402.
|
||||
This is the source code for early-access 2404.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
|
|
@ -23,7 +23,6 @@ if (MSVC)
|
|||
|
||||
# /W3 - Level 3 warnings
|
||||
# /MP - Multi-threaded compilation
|
||||
# /Zf - Improves PDB generation time in parallel builds
|
||||
# /Zi - Output debugging information
|
||||
# /Zm - Specifies the precompiled header memory allocation limit
|
||||
# /Zo - Enhanced debug info for optimized builds
|
||||
|
@ -37,9 +36,9 @@ if (MSVC)
|
|||
# /GT - Supports fiber safety for data allocated using static thread-local storage
|
||||
add_compile_options(
|
||||
/MP
|
||||
/Zf
|
||||
/Zi
|
||||
/Zm400
|
||||
/Zm300
|
||||
/Zf
|
||||
/Zo
|
||||
/permissive-
|
||||
/EHsc
|
||||
|
|
|
@ -155,9 +155,6 @@ uint SwizzleOffset(uvec2 pos) {
|
|||
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
|
||||
// is the same as [(num_bits - 1):0] and repeats all the way down.
|
||||
uint Replicate(uint val, uint num_bits, uint to_bit) {
|
||||
if (num_bits == 0 || to_bit == 0) {
|
||||
return 0;
|
||||
}
|
||||
const uint v = val & uint((1 << num_bits) - 1);
|
||||
uint res = v;
|
||||
uint reslen = num_bits;
|
||||
|
@ -187,7 +184,29 @@ uint ReplicateBitTo9(uint value) {
|
|||
return REPLICATE_1_BIT_TO_9_TABLE[value];
|
||||
}
|
||||
|
||||
uint FastReplicateTo8(uint value, uint num_bits) {
|
||||
uint FastReplicate(uint value, uint num_bits, uint to_bit) {
|
||||
if (num_bits == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (num_bits == to_bit) {
|
||||
return value;
|
||||
}
|
||||
if (to_bit == 6) {
|
||||
switch (num_bits) {
|
||||
case 1:
|
||||
return REPLICATE_1_BIT_TO_6_TABLE[value];
|
||||
case 2:
|
||||
return REPLICATE_2_BIT_TO_6_TABLE[value];
|
||||
case 3:
|
||||
return REPLICATE_3_BIT_TO_6_TABLE[value];
|
||||
case 4:
|
||||
return REPLICATE_4_BIT_TO_6_TABLE[value];
|
||||
case 5:
|
||||
return REPLICATE_5_BIT_TO_6_TABLE[value];
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else { /* if (to_bit == 8) */
|
||||
switch (num_bits) {
|
||||
case 1:
|
||||
return REPLICATE_1_BIT_TO_8_TABLE[value];
|
||||
|
@ -203,26 +222,19 @@ uint FastReplicateTo8(uint value, uint num_bits) {
|
|||
return REPLICATE_6_BIT_TO_8_TABLE[value];
|
||||
case 7:
|
||||
return REPLICATE_7_BIT_TO_8_TABLE[value];
|
||||
case 8:
|
||||
return value;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return Replicate(value, num_bits, 8);
|
||||
}
|
||||
return Replicate(value, num_bits, to_bit);
|
||||
}
|
||||
|
||||
uint FastReplicateTo8(uint value, uint num_bits) {
|
||||
return FastReplicate(value, num_bits, 8);
|
||||
}
|
||||
|
||||
uint FastReplicateTo6(uint value, uint num_bits) {
|
||||
switch (num_bits) {
|
||||
case 1:
|
||||
return REPLICATE_1_BIT_TO_6_TABLE[value];
|
||||
case 2:
|
||||
return REPLICATE_2_BIT_TO_6_TABLE[value];
|
||||
case 3:
|
||||
return REPLICATE_3_BIT_TO_6_TABLE[value];
|
||||
case 4:
|
||||
return REPLICATE_4_BIT_TO_6_TABLE[value];
|
||||
case 5:
|
||||
return REPLICATE_5_BIT_TO_6_TABLE[value];
|
||||
}
|
||||
return Replicate(value, num_bits, 6);
|
||||
return FastReplicate(value, num_bits, 6);
|
||||
}
|
||||
|
||||
uint Div3Floor(uint v) {
|
||||
|
|
Loading…
Reference in a new issue