early-access version 1429
This commit is contained in:
parent
67649b3c4a
commit
9174a7ccd5
13 changed files with 577 additions and 216 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 1427.
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This is the source code for early-access 1429.
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## Legal Notice
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## Legal Notice
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@ -1785,6 +1785,8 @@ public:
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SSY,
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SSY,
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SYNC,
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SYNC,
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BRK,
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BRK,
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CAL,
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RET,
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DEPBAR,
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DEPBAR,
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VOTE,
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VOTE,
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VOTE_VTG,
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VOTE_VTG,
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@ -2108,6 +2110,8 @@ private:
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INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
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INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
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INST("111000110100----", Id::BRK, Type::Flow, "BRK"),
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INST("111000110100----", Id::BRK, Type::Flow, "BRK"),
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INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
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INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
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INST("111000100110----", Id::CAL, Type::Flow, "CAL"),
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INST("111000110010----", Id::RET, Type::Flow, "RET"),
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INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
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INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
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INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
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INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
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INST("0101000011100---", Id::VOTE_VTG, Type::Warp, "VOTE_VTG"),
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INST("0101000011100---", Id::VOTE_VTG, Type::Warp, "VOTE_VTG"),
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@ -491,6 +491,9 @@ private:
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const Registry& registry;
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const Registry& registry;
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const ShaderType stage;
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const ShaderType stage;
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std::shared_ptr<ShaderFunctionIR> context_func;
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u32 ast_var_base{};
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std::size_t num_temporaries = 0;
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std::size_t num_temporaries = 0;
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std::size_t max_temporaries = 0;
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std::size_t max_temporaries = 0;
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@ -807,13 +810,33 @@ ARBDecompiler::ARBDecompiler(const Device& device_, const ShaderIR& ir_, const R
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: device{device_}, ir{ir_}, registry{registry_}, stage{stage_} {
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: device{device_}, ir{ir_}, registry{registry_}, stage{stage_} {
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DefineGlobalMemory();
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DefineGlobalMemory();
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context_func = ir.GetMainFunction();
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ast_var_base = 0;
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AddLine("TEMP RC;");
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AddLine("TEMP RC;");
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AddLine("TEMP FSWZA[4];");
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AddLine("TEMP FSWZA[4];");
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AddLine("TEMP FSWZB[4];");
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AddLine("TEMP FSWZB[4];");
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if (ir.IsDecompiled()) {
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InitializeVariables();
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AddLine("main:");
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if (context_func->IsDecompiled()) {
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DecompileAST();
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DecompileAST();
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} else {
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} else {
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DecompileBranchMode();
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DecompileBranchMode();
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AddLine("RET;");
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}
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const auto& subfunctions = ir.GetSubFunctions();
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auto it = subfunctions.begin();
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while (it != subfunctions.end()) {
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context_func = *it;
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AddLine("func_{}:", context_func->GetId());
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if (context_func->IsDecompiled()) {
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DecompileAST();
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} else {
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DecompileBranchMode();
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AddLine("RET;");
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}
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it++;
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}
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}
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AddLine("END");
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AddLine("END");
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@ -1060,41 +1083,38 @@ void ARBDecompiler::InitializeVariables() {
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}
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}
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void ARBDecompiler::DecompileAST() {
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void ARBDecompiler::DecompileAST() {
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const u32 num_flow_variables = ir.GetASTNumVariables();
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const u32 num_flow_variables = context_func->GetASTNumVariables();
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for (u32 i = 0; i < num_flow_variables; ++i) {
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for (u32 i = 0; i < num_flow_variables; ++i) {
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AddLine("TEMP F{};", i);
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AddLine("TEMP F{};", i + ast_var_base);
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}
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}
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for (u32 i = 0; i < num_flow_variables; ++i) {
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for (u32 i = 0; i < num_flow_variables; ++i) {
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AddLine("MOV.U F{}, {{0, 0, 0, 0}};", i);
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AddLine("MOV.U F{}, {{0, 0, 0, 0}};", i + ast_var_base);
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}
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}
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InitializeVariables();
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VisitAST(context_func->GetASTProgram());
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ast_var_base += num_flow_variables;
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VisitAST(ir.GetASTProgram());
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}
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}
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void ARBDecompiler::DecompileBranchMode() {
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void ARBDecompiler::DecompileBranchMode() {
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static constexpr u32 FLOW_STACK_SIZE = 20;
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static constexpr u32 FLOW_STACK_SIZE = 20;
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if (!ir.IsFlowStackDisabled()) {
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if (!context_func->IsFlowStackDisabled()) {
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AddLine("TEMP SSY[{}];", FLOW_STACK_SIZE);
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AddLine("TEMP SSY[{}];", FLOW_STACK_SIZE);
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AddLine("TEMP PBK[{}];", FLOW_STACK_SIZE);
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AddLine("TEMP PBK[{}];", FLOW_STACK_SIZE);
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AddLine("TEMP SSY_TOP;");
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AddLine("TEMP SSY_TOP;");
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AddLine("TEMP PBK_TOP;");
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AddLine("TEMP PBK_TOP;");
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}
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}
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AddLine("TEMP PC;");
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AddLine("TEMP PC{};", context_func->GetId());
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if (!ir.IsFlowStackDisabled()) {
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if (!context_func->IsFlowStackDisabled()) {
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AddLine("MOV.U SSY_TOP.x, 0;");
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AddLine("MOV.U SSY_TOP.x, 0;");
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AddLine("MOV.U PBK_TOP.x, 0;");
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AddLine("MOV.U PBK_TOP.x, 0;");
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}
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}
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InitializeVariables();
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const auto basic_block_end = context_func->GetBasicBlocks().end();
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auto basic_block_it = context_func->GetBasicBlocks().begin();
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const auto basic_block_end = ir.GetBasicBlocks().end();
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auto basic_block_it = ir.GetBasicBlocks().begin();
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const u32 first_address = basic_block_it->first;
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const u32 first_address = basic_block_it->first;
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AddLine("MOV.U PC.x, {};", first_address);
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AddLine("MOV.U PC{}.x, {};", context_func->GetId(), first_address);
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AddLine("REP;");
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AddLine("REP;");
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@ -1103,7 +1123,7 @@ void ARBDecompiler::DecompileBranchMode() {
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const auto& [address, bb] = *basic_block_it;
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const auto& [address, bb] = *basic_block_it;
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++num_blocks;
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++num_blocks;
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AddLine("SEQ.S.CC RC.x, PC.x, {};", address);
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AddLine("SEQ.S.CC RC.x, PC{}.x, {};", context_func->GetId(), address);
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AddLine("IF NE.x;");
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AddLine("IF NE.x;");
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VisitBlock(bb);
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VisitBlock(bb);
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@ -1114,7 +1134,7 @@ void ARBDecompiler::DecompileBranchMode() {
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const auto op = std::get_if<OperationNode>(&*bb[bb.size() - 1]);
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const auto op = std::get_if<OperationNode>(&*bb[bb.size() - 1]);
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if (!op || op->GetCode() != OperationCode::Branch) {
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if (!op || op->GetCode() != OperationCode::Branch) {
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const u32 next_address = basic_block_it->first;
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const u32 next_address = basic_block_it->first;
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AddLine("MOV.U PC.x, {};", next_address);
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AddLine("MOV.U PC{}.x, {};", context_func->GetId(), next_address);
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AddLine("CONT;");
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AddLine("CONT;");
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}
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}
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}
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}
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@ -1152,7 +1172,8 @@ void ARBDecompiler::VisitAST(const ASTNode& node) {
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} else if (const auto decoded = std::get_if<ASTBlockDecoded>(&*node->GetInnerData())) {
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} else if (const auto decoded = std::get_if<ASTBlockDecoded>(&*node->GetInnerData())) {
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VisitBlock(decoded->nodes);
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VisitBlock(decoded->nodes);
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} else if (const auto var_set = std::get_if<ASTVarSet>(&*node->GetInnerData())) {
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} else if (const auto var_set = std::get_if<ASTVarSet>(&*node->GetInnerData())) {
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AddLine("MOV.U F{}, {};", var_set->index, VisitExpression(var_set->condition));
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AddLine("MOV.U F{}, {};", var_set->index + ast_var_base,
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VisitExpression(var_set->condition));
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ResetTemporaries();
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ResetTemporaries();
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} else if (const auto do_while = std::get_if<ASTDoWhile>(&*node->GetInnerData())) {
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} else if (const auto do_while = std::get_if<ASTDoWhile>(&*node->GetInnerData())) {
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const std::string condition = VisitExpression(do_while->condition);
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const std::string condition = VisitExpression(do_while->condition);
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@ -1172,7 +1193,11 @@ void ARBDecompiler::VisitAST(const ASTNode& node) {
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ResetTemporaries();
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ResetTemporaries();
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}
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}
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if (ast_return->kills) {
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if (ast_return->kills) {
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AddLine("KIL TR;");
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if (stage == ShaderType::Fragment) {
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AddLine("KIL TR;");
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} else {
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AddLine("RET;");
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}
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} else {
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} else {
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Exit();
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Exit();
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}
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}
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@ -1219,7 +1244,7 @@ std::string ARBDecompiler::VisitExpression(const Expr& node) {
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return Visit(ir.GetConditionCode(expr->cc));
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return Visit(ir.GetConditionCode(expr->cc));
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}
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}
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if (const auto expr = std::get_if<ExprVar>(&*node)) {
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if (const auto expr = std::get_if<ExprVar>(&*node)) {
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return fmt::format("F{}.x", expr->var_index);
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return fmt::format("F{}.x", expr->var_index + ast_var_base);
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}
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}
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if (const auto expr = std::get_if<ExprBoolean>(&*node)) {
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if (const auto expr = std::get_if<ExprBoolean>(&*node)) {
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return expr->value ? "0xffffffff" : "0";
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return expr->value ? "0xffffffff" : "0";
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@ -1406,6 +1431,11 @@ std::string ARBDecompiler::Visit(const Node& node) {
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return {};
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return {};
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}
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}
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if (const auto func_call = std::get_if<FunctionCallNode>(&*node)) {
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AddLine("CAL func_{};", func_call->GetFuncId());
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return {};
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}
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if ([[maybe_unused]] const auto cmt = std::get_if<CommentNode>(&*node)) {
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if ([[maybe_unused]] const auto cmt = std::get_if<CommentNode>(&*node)) {
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// Uncommenting this will generate invalid code. GLASM lacks comments.
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// Uncommenting this will generate invalid code. GLASM lacks comments.
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// AddLine("// {}", cmt->GetText());
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// AddLine("// {}", cmt->GetText());
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@ -1479,7 +1509,7 @@ std::string ARBDecompiler::GlobalMemoryPointer(const GmemNode& gmem) {
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}
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}
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void ARBDecompiler::Exit() {
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void ARBDecompiler::Exit() {
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if (stage != ShaderType::Fragment) {
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if (!context_func->IsMain() || stage != ShaderType::Fragment) {
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AddLine("RET;");
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AddLine("RET;");
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return;
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return;
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}
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}
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@ -2021,13 +2051,13 @@ std::string ARBDecompiler::ImageStore(Operation operation) {
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std::string ARBDecompiler::Branch(Operation operation) {
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std::string ARBDecompiler::Branch(Operation operation) {
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const auto target = std::get<ImmediateNode>(*operation[0]);
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const auto target = std::get<ImmediateNode>(*operation[0]);
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AddLine("MOV.U PC.x, {};", target.GetValue());
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AddLine("MOV.U PC{}.x, {};", context_func->GetId(), target.GetValue());
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AddLine("CONT;");
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AddLine("CONT;");
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return {};
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return {};
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}
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}
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std::string ARBDecompiler::BranchIndirect(Operation operation) {
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std::string ARBDecompiler::BranchIndirect(Operation operation) {
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AddLine("MOV.U PC.x, {};", Visit(operation[0]));
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AddLine("MOV.U PC{}.x, {};", context_func->GetId(), Visit(operation[0]));
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AddLine("CONT;");
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AddLine("CONT;");
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return {};
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return {};
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}
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}
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@ -2045,7 +2075,7 @@ std::string ARBDecompiler::PopFlowStack(Operation operation) {
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const auto stack = std::get<MetaStackClass>(operation.GetMeta());
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const auto stack = std::get<MetaStackClass>(operation.GetMeta());
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const std::string_view stack_name = StackName(stack);
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const std::string_view stack_name = StackName(stack);
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AddLine("SUB.S {}_TOP.x, {}_TOP.x, 1;", stack_name, stack_name);
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AddLine("SUB.S {}_TOP.x, {}_TOP.x, 1;", stack_name, stack_name);
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AddLine("MOV.U PC.x, {}[{}_TOP.x].x;", stack_name, stack_name);
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AddLine("MOV.U PC{}.x, {}[{}_TOP.x].x;", context_func->GetId(), stack_name, stack_name);
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AddLine("CONT;");
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AddLine("CONT;");
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return {};
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return {};
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}
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}
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@ -2056,6 +2086,10 @@ std::string ARBDecompiler::Exit(Operation) {
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}
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}
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std::string ARBDecompiler::Discard(Operation) {
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std::string ARBDecompiler::Discard(Operation) {
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if (stage != ShaderType::Fragment) {
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AddLine("RET;");
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return {};
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}
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AddLine("KIL TR;");
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AddLine("KIL TR;");
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return {};
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return {};
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}
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}
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@ -435,6 +435,27 @@ public:
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DeclareCustomVariables();
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DeclareCustomVariables();
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DeclarePhysicalAttributeReader();
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DeclarePhysicalAttributeReader();
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const auto& subfunctions = ir.GetSubFunctions();
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auto it = subfunctions.rbegin();
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while (it != subfunctions.rend()) {
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context_func = *it;
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code.AddLine("void func_{}() {{", context_func->GetId());
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++code.scope;
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if (context_func->IsDecompiled()) {
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DecompileAST();
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} else {
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DecompileBranchMode();
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}
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--code.scope;
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code.AddLine("}}");
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it++;
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}
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context_func = ir.GetMainFunction();
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code.AddLine("void main() {{");
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code.AddLine("void main() {{");
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++code.scope;
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++code.scope;
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@ -442,7 +463,7 @@ public:
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code.AddLine("gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);");
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code.AddLine("gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);");
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}
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}
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if (ir.IsDecompiled()) {
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if (context_func->IsDecompiled()) {
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DecompileAST();
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DecompileAST();
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} else {
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} else {
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DecompileBranchMode();
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DecompileBranchMode();
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@ -462,13 +483,13 @@ private:
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void DecompileBranchMode() {
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void DecompileBranchMode() {
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// VM's program counter
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// VM's program counter
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const auto first_address = ir.GetBasicBlocks().begin()->first;
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const auto first_address = context_func->GetBasicBlocks().begin()->first;
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code.AddLine("uint jmp_to = {}U;", first_address);
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code.AddLine("uint jmp_to = {}U;", first_address);
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// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
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// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
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// unlikely that shaders will use 20 nested SSYs and PBKs.
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// unlikely that shaders will use 20 nested SSYs and PBKs.
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constexpr u32 FLOW_STACK_SIZE = 20;
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constexpr u32 FLOW_STACK_SIZE = 20;
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if (!ir.IsFlowStackDisabled()) {
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if (!context_func->IsFlowStackDisabled()) {
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for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
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for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
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code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
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code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
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code.AddLine("uint {} = 0U;", FlowStackTopName(stack));
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code.AddLine("uint {} = 0U;", FlowStackTopName(stack));
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@ -480,7 +501,7 @@ private:
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code.AddLine("switch (jmp_to) {{");
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code.AddLine("switch (jmp_to) {{");
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for (const auto& pair : ir.GetBasicBlocks()) {
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for (const auto& pair : context_func->GetBasicBlocks()) {
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const auto& [address, bb] = pair;
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const auto& [address, bb] = pair;
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code.AddLine("case 0x{:X}U: {{", address);
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code.AddLine("case 0x{:X}U: {{", address);
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++code.scope;
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++code.scope;
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@ -1131,6 +1152,11 @@ private:
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return {};
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return {};
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}
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}
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if (const auto func_call = std::get_if<FunctionCallNode>(&*node)) {
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code.AddLine("func_{}();", func_call->GetFuncId());
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|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
if (const auto comment = std::get_if<CommentNode>(&*node)) {
|
if (const auto comment = std::get_if<CommentNode>(&*node)) {
|
||||||
code.AddLine("// " + comment->GetText());
|
code.AddLine("// " + comment->GetText());
|
||||||
return {};
|
return {};
|
||||||
|
@ -2267,7 +2293,9 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
Expression Exit(Operation operation) {
|
Expression Exit(Operation operation) {
|
||||||
PreExit();
|
if (context_func->IsMain()) {
|
||||||
|
PreExit();
|
||||||
|
}
|
||||||
code.AddLine("return;");
|
code.AddLine("return;");
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
@ -2277,7 +2305,11 @@ private:
|
||||||
// about unexecuted instructions that may follow this.
|
// about unexecuted instructions that may follow this.
|
||||||
code.AddLine("if (true) {{");
|
code.AddLine("if (true) {{");
|
||||||
++code.scope;
|
++code.scope;
|
||||||
code.AddLine("discard;");
|
if (stage != ShaderType::Fragment) {
|
||||||
|
code.AddLine("return;");
|
||||||
|
} else {
|
||||||
|
code.AddLine("discard;");
|
||||||
|
}
|
||||||
--code.scope;
|
--code.scope;
|
||||||
code.AddLine("}}");
|
code.AddLine("}}");
|
||||||
return {};
|
return {};
|
||||||
|
@ -2388,7 +2420,7 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
Expression Barrier(Operation) {
|
Expression Barrier(Operation) {
|
||||||
if (!ir.IsDecompiled()) {
|
if (!context_func->IsDecompiled()) {
|
||||||
LOG_ERROR(Render_OpenGL, "barrier() used but shader is not decompiled");
|
LOG_ERROR(Render_OpenGL, "barrier() used but shader is not decompiled");
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
@ -2755,6 +2787,8 @@ private:
|
||||||
const Header header;
|
const Header header;
|
||||||
std::unordered_map<u8, VaryingTFB> transform_feedback;
|
std::unordered_map<u8, VaryingTFB> transform_feedback;
|
||||||
|
|
||||||
|
std::shared_ptr<ShaderFunctionIR> context_func;
|
||||||
|
|
||||||
ShaderWriter code;
|
ShaderWriter code;
|
||||||
|
|
||||||
std::optional<u32> max_input_vertices;
|
std::optional<u32> max_input_vertices;
|
||||||
|
@ -2902,9 +2936,15 @@ public:
|
||||||
decomp.code.scope++;
|
decomp.code.scope++;
|
||||||
}
|
}
|
||||||
if (ast.kills) {
|
if (ast.kills) {
|
||||||
decomp.code.AddLine("discard;");
|
if (decomp.stage != ShaderType::Fragment) {
|
||||||
|
decomp.code.AddLine("return;");
|
||||||
|
} else {
|
||||||
|
decomp.code.AddLine("discard;");
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
decomp.PreExit();
|
if (decomp.context_func->IsMain()) {
|
||||||
|
decomp.PreExit();
|
||||||
|
}
|
||||||
decomp.code.AddLine("return;");
|
decomp.code.AddLine("return;");
|
||||||
}
|
}
|
||||||
if (!is_true) {
|
if (!is_true) {
|
||||||
|
@ -2937,13 +2977,13 @@ private:
|
||||||
};
|
};
|
||||||
|
|
||||||
void GLSLDecompiler::DecompileAST() {
|
void GLSLDecompiler::DecompileAST() {
|
||||||
const u32 num_flow_variables = ir.GetASTNumVariables();
|
const u32 num_flow_variables = context_func->GetASTNumVariables();
|
||||||
for (u32 i = 0; i < num_flow_variables; i++) {
|
for (u32 i = 0; i < num_flow_variables; i++) {
|
||||||
code.AddLine("bool {} = false;", GetFlowVariable(i));
|
code.AddLine("bool {} = false;", GetFlowVariable(i));
|
||||||
}
|
}
|
||||||
|
|
||||||
ASTDecompiler decompiler{*this};
|
ASTDecompiler decompiler{*this};
|
||||||
decompiler.Visit(ir.GetASTProgram());
|
decompiler.Visit(context_func->GetASTProgram());
|
||||||
}
|
}
|
||||||
|
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
|
@ -406,10 +406,38 @@ private:
|
||||||
binding = DeclareStorageTexels(binding);
|
binding = DeclareStorageTexels(binding);
|
||||||
binding = DeclareImages(binding);
|
binding = DeclareImages(binding);
|
||||||
|
|
||||||
|
const auto& subfunctions = ir.GetSubFunctions();
|
||||||
|
|
||||||
|
labels.resize(subfunctions.size() + 1);
|
||||||
|
other_functions.resize(subfunctions.size());
|
||||||
|
|
||||||
|
auto it = subfunctions.rbegin();
|
||||||
|
while (it != subfunctions.rend()) {
|
||||||
|
context_func = *it;
|
||||||
|
other_functions[context_func->GetId() - 1] =
|
||||||
|
OpFunction(t_void, {}, TypeFunction(t_void));
|
||||||
|
AddLabel();
|
||||||
|
|
||||||
|
if (context_func->IsDecompiled()) {
|
||||||
|
DeclareFlowVariables();
|
||||||
|
DecompileAST();
|
||||||
|
} else {
|
||||||
|
AllocateLabels();
|
||||||
|
DecompileBranchMode();
|
||||||
|
}
|
||||||
|
|
||||||
|
OpReturn();
|
||||||
|
OpFunctionEnd();
|
||||||
|
|
||||||
|
it++;
|
||||||
|
}
|
||||||
|
|
||||||
|
context_func = ir.GetMainFunction();
|
||||||
|
|
||||||
const Id main = OpFunction(t_void, {}, TypeFunction(t_void));
|
const Id main = OpFunction(t_void, {}, TypeFunction(t_void));
|
||||||
AddLabel();
|
AddLabel();
|
||||||
|
|
||||||
if (ir.IsDecompiled()) {
|
if (context_func->IsDecompiled()) {
|
||||||
DeclareFlowVariables();
|
DeclareFlowVariables();
|
||||||
DecompileAST();
|
DecompileAST();
|
||||||
} else {
|
} else {
|
||||||
|
@ -441,16 +469,18 @@ private:
|
||||||
void DecompileAST();
|
void DecompileAST();
|
||||||
|
|
||||||
void DecompileBranchMode() {
|
void DecompileBranchMode() {
|
||||||
const u32 first_address = ir.GetBasicBlocks().begin()->first;
|
const u32 first_address = context_func->GetBasicBlocks().begin()->first;
|
||||||
const Id loop_label = OpLabel("loop");
|
const u32 func_id = context_func->GetId();
|
||||||
const Id merge_label = OpLabel("merge");
|
const std::string func_id_msg = std::to_string(func_id);
|
||||||
|
const Id loop_label = OpLabel("loop_" + func_id_msg);
|
||||||
|
const Id merge_label = OpLabel("merge_" + func_id_msg);
|
||||||
const Id dummy_label = OpLabel();
|
const Id dummy_label = OpLabel();
|
||||||
const Id jump_label = OpLabel();
|
const Id jump_label = OpLabel();
|
||||||
continue_label = OpLabel("continue");
|
continue_label = OpLabel("continue_" + func_id_msg);
|
||||||
|
|
||||||
std::vector<Sirit::Literal> literals;
|
std::vector<Sirit::Literal> literals;
|
||||||
std::vector<Id> branch_labels;
|
std::vector<Id> branch_labels;
|
||||||
for (const auto& [literal, label] : labels) {
|
for (const auto& [literal, label] : labels[func_id]) {
|
||||||
literals.push_back(literal);
|
literals.push_back(literal);
|
||||||
branch_labels.push_back(label);
|
branch_labels.push_back(label);
|
||||||
}
|
}
|
||||||
|
@ -462,11 +492,11 @@ private:
|
||||||
std::tie(ssy_flow_stack, ssy_flow_stack_top) = CreateFlowStack();
|
std::tie(ssy_flow_stack, ssy_flow_stack_top) = CreateFlowStack();
|
||||||
std::tie(pbk_flow_stack, pbk_flow_stack_top) = CreateFlowStack();
|
std::tie(pbk_flow_stack, pbk_flow_stack_top) = CreateFlowStack();
|
||||||
|
|
||||||
Name(jmp_to, "jmp_to");
|
Name(jmp_to, "jmp_to_" + func_id_msg);
|
||||||
Name(ssy_flow_stack, "ssy_flow_stack");
|
Name(ssy_flow_stack, "ssy_flow_stack_" + func_id_msg);
|
||||||
Name(ssy_flow_stack_top, "ssy_flow_stack_top");
|
Name(ssy_flow_stack_top, "ssy_flow_stack_top_" + func_id_msg);
|
||||||
Name(pbk_flow_stack, "pbk_flow_stack");
|
Name(pbk_flow_stack, "pbk_flow_stack_" + func_id_msg);
|
||||||
Name(pbk_flow_stack_top, "pbk_flow_stack_top");
|
Name(pbk_flow_stack_top, "pbk_flow_stack_top_" + func_id_msg);
|
||||||
|
|
||||||
DefinePrologue();
|
DefinePrologue();
|
||||||
|
|
||||||
|
@ -484,13 +514,14 @@ private:
|
||||||
AddLabel(default_branch);
|
AddLabel(default_branch);
|
||||||
OpReturn();
|
OpReturn();
|
||||||
|
|
||||||
for (const auto& [address, bb] : ir.GetBasicBlocks()) {
|
for (const auto& [address, bb] : context_func->GetBasicBlocks()) {
|
||||||
AddLabel(labels.at(address));
|
AddLabel(labels[func_id].at(address));
|
||||||
|
|
||||||
VisitBasicBlock(bb);
|
VisitBasicBlock(bb);
|
||||||
|
|
||||||
const auto next_it = labels.lower_bound(address + 1);
|
const auto next_it = labels[func_id].lower_bound(address + 1);
|
||||||
const Id next_label = next_it != labels.end() ? next_it->second : default_branch;
|
const Id next_label =
|
||||||
|
next_it != labels[func_id].end() ? next_it->second : default_branch;
|
||||||
OpBranch(next_label);
|
OpBranch(next_label);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -508,9 +539,10 @@ private:
|
||||||
static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount);
|
static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount);
|
||||||
|
|
||||||
void AllocateLabels() {
|
void AllocateLabels() {
|
||||||
for (const auto& pair : ir.GetBasicBlocks()) {
|
const u32 func_id = context_func->GetId();
|
||||||
|
for (const auto& pair : context_func->GetBasicBlocks()) {
|
||||||
const u32 address = pair.first;
|
const u32 address = pair.first;
|
||||||
labels.emplace(address, OpLabel(fmt::format("label_0x{:x}", address)));
|
labels[func_id].emplace(address, OpLabel(fmt::format("label_0x{:x}", address)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -589,6 +621,14 @@ private:
|
||||||
DeclareOutputVertex();
|
DeclareOutputVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SafeKill() {
|
||||||
|
if (stage != ShaderType::Fragment) {
|
||||||
|
OpReturn();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
OpKill();
|
||||||
|
}
|
||||||
|
|
||||||
void DeclareFragment() {
|
void DeclareFragment() {
|
||||||
if (stage != ShaderType::Fragment) {
|
if (stage != ShaderType::Fragment) {
|
||||||
return;
|
return;
|
||||||
|
@ -656,7 +696,7 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeclareFlowVariables() {
|
void DeclareFlowVariables() {
|
||||||
for (u32 i = 0; i < ir.GetASTNumVariables(); i++) {
|
for (u32 i = 0; i < context_func->GetASTNumVariables(); i++) {
|
||||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
|
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
|
||||||
Name(id, fmt::format("flow_var_{}", static_cast<u32>(i)));
|
Name(id, fmt::format("flow_var_{}", static_cast<u32>(i)));
|
||||||
flow_variables.emplace(i, AddGlobalVariable(id));
|
flow_variables.emplace(i, AddGlobalVariable(id));
|
||||||
|
@ -1333,6 +1373,12 @@ private:
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (const auto func_call = std::get_if<FunctionCallNode>(&*node)) {
|
||||||
|
const u32 func_id = func_call->GetFuncId();
|
||||||
|
OpFunctionCall(t_void, other_functions[func_id - 1]);
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
if (const auto comment = std::get_if<CommentNode>(&*node)) {
|
if (const auto comment = std::get_if<CommentNode>(&*node)) {
|
||||||
if (device.HasDebuggingToolAttached()) {
|
if (device.HasDebuggingToolAttached()) {
|
||||||
// We should insert comments with OpString instead of using named variables
|
// We should insert comments with OpString instead of using named variables
|
||||||
|
@ -2107,7 +2153,7 @@ private:
|
||||||
|
|
||||||
OpBranchConditional(condition, true_label, discard_label);
|
OpBranchConditional(condition, true_label, discard_label);
|
||||||
AddLabel(discard_label);
|
AddLabel(discard_label);
|
||||||
OpKill();
|
SafeKill();
|
||||||
AddLabel(true_label);
|
AddLabel(true_label);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2158,7 +2204,9 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
Expression Exit(Operation operation) {
|
Expression Exit(Operation operation) {
|
||||||
PreExit();
|
if (context_func->IsMain()) {
|
||||||
|
PreExit();
|
||||||
|
}
|
||||||
inside_branch = true;
|
inside_branch = true;
|
||||||
if (conditional_branch_set) {
|
if (conditional_branch_set) {
|
||||||
OpReturn();
|
OpReturn();
|
||||||
|
@ -2175,12 +2223,12 @@ private:
|
||||||
Expression Discard(Operation operation) {
|
Expression Discard(Operation operation) {
|
||||||
inside_branch = true;
|
inside_branch = true;
|
||||||
if (conditional_branch_set) {
|
if (conditional_branch_set) {
|
||||||
OpKill();
|
SafeKill();
|
||||||
} else {
|
} else {
|
||||||
const Id dummy = OpLabel();
|
const Id dummy = OpLabel();
|
||||||
OpBranch(dummy);
|
OpBranch(dummy);
|
||||||
AddLabel(dummy);
|
AddLabel(dummy);
|
||||||
OpKill();
|
SafeKill();
|
||||||
AddLabel();
|
AddLabel();
|
||||||
}
|
}
|
||||||
return {};
|
return {};
|
||||||
|
@ -2259,7 +2307,7 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
Expression Barrier(Operation) {
|
Expression Barrier(Operation) {
|
||||||
if (!ir.IsDecompiled()) {
|
if (!context_func->IsDecompiled()) {
|
||||||
LOG_ERROR(Render_Vulkan, "OpBarrier used by shader is not decompiled");
|
LOG_ERROR(Render_Vulkan, "OpBarrier used by shader is not decompiled");
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
@ -2753,6 +2801,8 @@ private:
|
||||||
const Specialization& specialization;
|
const Specialization& specialization;
|
||||||
std::unordered_map<u8, VaryingTFB> transform_feedback;
|
std::unordered_map<u8, VaryingTFB> transform_feedback;
|
||||||
|
|
||||||
|
std::shared_ptr<ShaderFunctionIR> context_func;
|
||||||
|
|
||||||
const Id t_void = Name(TypeVoid(), "void");
|
const Id t_void = Name(TypeVoid(), "void");
|
||||||
|
|
||||||
const Id t_bool = Name(TypeBool(), "bool");
|
const Id t_bool = Name(TypeBool(), "bool");
|
||||||
|
@ -2879,7 +2929,8 @@ private:
|
||||||
Id ssy_flow_stack{};
|
Id ssy_flow_stack{};
|
||||||
Id pbk_flow_stack{};
|
Id pbk_flow_stack{};
|
||||||
Id continue_label{};
|
Id continue_label{};
|
||||||
std::map<u32, Id> labels;
|
std::vector<std::map<u32, Id>> labels;
|
||||||
|
std::vector<Id> other_functions;
|
||||||
|
|
||||||
bool conditional_branch_set{};
|
bool conditional_branch_set{};
|
||||||
bool inside_branch{};
|
bool inside_branch{};
|
||||||
|
@ -3030,9 +3081,11 @@ public:
|
||||||
decomp.OpBranchConditional(condition, then_label, endif_label);
|
decomp.OpBranchConditional(condition, then_label, endif_label);
|
||||||
decomp.AddLabel(then_label);
|
decomp.AddLabel(then_label);
|
||||||
if (ast.kills) {
|
if (ast.kills) {
|
||||||
decomp.OpKill();
|
decomp.SafeKill();
|
||||||
} else {
|
} else {
|
||||||
decomp.PreExit();
|
if (decomp.context_func->IsMain()) {
|
||||||
|
decomp.PreExit();
|
||||||
|
}
|
||||||
decomp.OpReturn();
|
decomp.OpReturn();
|
||||||
}
|
}
|
||||||
decomp.AddLabel(endif_label);
|
decomp.AddLabel(endif_label);
|
||||||
|
@ -3041,9 +3094,11 @@ public:
|
||||||
decomp.OpBranch(next_block);
|
decomp.OpBranch(next_block);
|
||||||
decomp.AddLabel(next_block);
|
decomp.AddLabel(next_block);
|
||||||
if (ast.kills) {
|
if (ast.kills) {
|
||||||
decomp.OpKill();
|
decomp.SafeKill();
|
||||||
} else {
|
} else {
|
||||||
decomp.PreExit();
|
if (decomp.context_func->IsMain()) {
|
||||||
|
decomp.PreExit();
|
||||||
|
}
|
||||||
decomp.OpReturn();
|
decomp.OpReturn();
|
||||||
}
|
}
|
||||||
decomp.AddLabel(decomp.OpLabel());
|
decomp.AddLabel(decomp.OpLabel());
|
||||||
|
@ -3080,7 +3135,7 @@ private:
|
||||||
};
|
};
|
||||||
|
|
||||||
void SPIRVDecompiler::DecompileAST() {
|
void SPIRVDecompiler::DecompileAST() {
|
||||||
const u32 num_flow_variables = ir.GetASTNumVariables();
|
const u32 num_flow_variables = context_func->GetASTNumVariables();
|
||||||
for (u32 i = 0; i < num_flow_variables; i++) {
|
for (u32 i = 0; i < num_flow_variables; i++) {
|
||||||
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
|
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
|
||||||
Name(id, fmt::format("flow_var_{}", i));
|
Name(id, fmt::format("flow_var_{}", i));
|
||||||
|
@ -3089,7 +3144,7 @@ void SPIRVDecompiler::DecompileAST() {
|
||||||
|
|
||||||
DefinePrologue();
|
DefinePrologue();
|
||||||
|
|
||||||
const ASTNode program = ir.GetASTProgram();
|
const ASTNode program = context_func->GetASTProgram();
|
||||||
ASTDecompiler decompiler{*this};
|
ASTDecompiler decompiler{*this};
|
||||||
decompiler.Visit(program);
|
decompiler.Visit(program);
|
||||||
|
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include <set>
|
#include <set>
|
||||||
#include <stack>
|
#include <stack>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
|
#include <unordered_set>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
|
@ -26,17 +27,29 @@ using Tegra::Shader::OpCode;
|
||||||
|
|
||||||
constexpr s32 unassigned_branch = -2;
|
constexpr s32 unassigned_branch = -2;
|
||||||
|
|
||||||
|
enum class JumpLabel : u32 {
|
||||||
|
SSYClass = 0,
|
||||||
|
PBKClass = 1,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct JumpItem {
|
||||||
|
JumpLabel type;
|
||||||
|
u32 address;
|
||||||
|
|
||||||
|
bool operator==(const JumpItem& other) const {
|
||||||
|
return std::tie(type, address) == std::tie(other.type, other.address);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
struct Query {
|
struct Query {
|
||||||
u32 address{};
|
u32 address{};
|
||||||
std::stack<u32> ssy_stack{};
|
std::stack<JumpItem> stack{};
|
||||||
std::stack<u32> pbk_stack{};
|
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BlockStack {
|
struct BlockStack {
|
||||||
BlockStack() = default;
|
BlockStack() = default;
|
||||||
explicit BlockStack(const Query& q) : ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
|
explicit BlockStack(const Query& q) : stack{q.stack} {}
|
||||||
std::stack<u32> ssy_stack{};
|
std::stack<JumpItem> stack{};
|
||||||
std::stack<u32> pbk_stack{};
|
|
||||||
};
|
};
|
||||||
|
|
||||||
template <typename T, typename... Args>
|
template <typename T, typename... Args>
|
||||||
|
@ -65,20 +78,36 @@ struct BlockInfo {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
struct CFGRebuildState {
|
struct ProgramControl {
|
||||||
explicit CFGRebuildState(const ProgramCode& program_code_, u32 start_, Registry& registry_)
|
std::unordered_set<u32> found_functions{};
|
||||||
: program_code{program_code_}, registry{registry_}, start{start_} {}
|
std::list<u32> pending_functions{};
|
||||||
|
|
||||||
|
void RegisterFunction(u32 address) {
|
||||||
|
if (found_functions.count(address) != 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
found_functions.insert(address);
|
||||||
|
pending_functions.emplace_back(address);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
struct CFGRebuildState {
|
||||||
|
explicit CFGRebuildState(ProgramControl& control_, const ProgramCode& program_code_, u32 start_,
|
||||||
|
u32 base_start_, Registry& registry_)
|
||||||
|
: control{control_}, program_code{program_code_}, registry{registry_}, start{start_},
|
||||||
|
base_start{base_start_} {}
|
||||||
|
|
||||||
|
ProgramControl& control;
|
||||||
const ProgramCode& program_code;
|
const ProgramCode& program_code;
|
||||||
Registry& registry;
|
Registry& registry;
|
||||||
u32 start{};
|
u32 start{};
|
||||||
|
u32 base_start{};
|
||||||
std::vector<BlockInfo> block_info;
|
std::vector<BlockInfo> block_info;
|
||||||
std::list<u32> inspect_queries;
|
std::list<u32> inspect_queries;
|
||||||
std::list<Query> queries;
|
std::list<Query> queries;
|
||||||
std::unordered_map<u32, u32> registered;
|
std::unordered_map<u32, u32> registered;
|
||||||
std::set<u32> labels;
|
std::set<u32> labels;
|
||||||
std::map<u32, u32> ssy_labels;
|
std::map<u32, JumpItem> jump_labels;
|
||||||
std::map<u32, u32> pbk_labels;
|
|
||||||
std::unordered_map<u32, BlockStack> stacks;
|
std::unordered_map<u32, BlockStack> stacks;
|
||||||
ASTManager* manager{};
|
ASTManager* manager{};
|
||||||
};
|
};
|
||||||
|
@ -153,7 +182,7 @@ template <typename Result, typename TestCallable, typename PackCallable>
|
||||||
std::optional<Result> TrackInstruction(const CFGRebuildState& state, u32& pos, TestCallable test,
|
std::optional<Result> TrackInstruction(const CFGRebuildState& state, u32& pos, TestCallable test,
|
||||||
PackCallable pack) {
|
PackCallable pack) {
|
||||||
for (; pos >= state.start; --pos) {
|
for (; pos >= state.start; --pos) {
|
||||||
if (IsSchedInstruction(pos, state.start)) {
|
if (IsSchedInstruction(pos, state.base_start)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
const Instruction instr = state.program_code[pos];
|
const Instruction instr = state.program_code[pos];
|
||||||
|
@ -262,7 +291,7 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
|
||||||
single_branch.ignore = true;
|
single_branch.ignore = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (IsSchedInstruction(offset, state.start)) {
|
if (IsSchedInstruction(offset, state.base_start)) {
|
||||||
offset++;
|
offset++;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -274,6 +303,7 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (opcode->get().GetId()) {
|
switch (opcode->get().GetId()) {
|
||||||
|
case OpCode::Id::RET:
|
||||||
case OpCode::Id::EXIT: {
|
case OpCode::Id::EXIT: {
|
||||||
const auto pred_index = static_cast<u32>(instr.pred.pred_index);
|
const auto pred_index = static_cast<u32>(instr.pred.pred_index);
|
||||||
single_branch.condition.predicate = GetPredicate(pred_index, instr.negate_pred != 0);
|
single_branch.condition.predicate = GetPredicate(pred_index, instr.negate_pred != 0);
|
||||||
|
@ -411,13 +441,20 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
|
||||||
case OpCode::Id::SSY: {
|
case OpCode::Id::SSY: {
|
||||||
const u32 target = offset + instr.bra.GetBranchTarget();
|
const u32 target = offset + instr.bra.GetBranchTarget();
|
||||||
insert_label(state, target);
|
insert_label(state, target);
|
||||||
state.ssy_labels.emplace(offset, target);
|
JumpItem it = {JumpLabel::SSYClass, target};
|
||||||
|
state.jump_labels.emplace(offset, it);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case OpCode::Id::PBK: {
|
case OpCode::Id::PBK: {
|
||||||
const u32 target = offset + instr.bra.GetBranchTarget();
|
const u32 target = offset + instr.bra.GetBranchTarget();
|
||||||
insert_label(state, target);
|
insert_label(state, target);
|
||||||
state.pbk_labels.emplace(offset, target);
|
JumpItem it = {JumpLabel::PBKClass, target};
|
||||||
|
state.jump_labels.emplace(offset, it);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case OpCode::Id::CAL: {
|
||||||
|
const u32 target = offset + instr.bra.GetBranchTarget();
|
||||||
|
state.control.RegisterFunction(target);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case OpCode::Id::BRX: {
|
case OpCode::Id::BRX: {
|
||||||
|
@ -513,7 +550,7 @@ bool TryInspectAddress(CFGRebuildState& state) {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool TryQuery(CFGRebuildState& state) {
|
bool TryQuery(CFGRebuildState& state) {
|
||||||
const auto gather_labels = [](std::stack<u32>& cc, std::map<u32, u32>& labels,
|
const auto gather_labels = [](std::stack<JumpItem>& cc, std::map<u32, JumpItem>& labels,
|
||||||
BlockInfo& block) {
|
BlockInfo& block) {
|
||||||
auto gather_start = labels.lower_bound(block.start);
|
auto gather_start = labels.lower_bound(block.start);
|
||||||
const auto gather_end = labels.upper_bound(block.end);
|
const auto gather_end = labels.upper_bound(block.end);
|
||||||
|
@ -522,6 +559,19 @@ bool TryQuery(CFGRebuildState& state) {
|
||||||
++gather_start;
|
++gather_start;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
const auto pop_labels = [](JumpLabel type, SingleBranch* branch, Query& query) -> bool {
|
||||||
|
while (!query.stack.empty() && query.stack.top().type != type) {
|
||||||
|
query.stack.pop();
|
||||||
|
}
|
||||||
|
if (query.stack.empty()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (branch->address == unassigned_branch) {
|
||||||
|
branch->address = query.stack.top().address;
|
||||||
|
}
|
||||||
|
query.stack.pop();
|
||||||
|
return true;
|
||||||
|
};
|
||||||
if (state.queries.empty()) {
|
if (state.queries.empty()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -534,8 +584,7 @@ bool TryQuery(CFGRebuildState& state) {
|
||||||
// consumes a label. Schedule new queries accordingly
|
// consumes a label. Schedule new queries accordingly
|
||||||
if (block.visited) {
|
if (block.visited) {
|
||||||
BlockStack& stack = state.stacks[q.address];
|
BlockStack& stack = state.stacks[q.address];
|
||||||
const bool all_okay = (stack.ssy_stack.empty() || q.ssy_stack == stack.ssy_stack) &&
|
const bool all_okay = (stack.stack.empty() || q.stack == stack.stack);
|
||||||
(stack.pbk_stack.empty() || q.pbk_stack == stack.pbk_stack);
|
|
||||||
state.queries.pop_front();
|
state.queries.pop_front();
|
||||||
return all_okay;
|
return all_okay;
|
||||||
}
|
}
|
||||||
|
@ -544,8 +593,7 @@ bool TryQuery(CFGRebuildState& state) {
|
||||||
|
|
||||||
Query q2(q);
|
Query q2(q);
|
||||||
state.queries.pop_front();
|
state.queries.pop_front();
|
||||||
gather_labels(q2.ssy_stack, state.ssy_labels, block);
|
gather_labels(q2.stack, state.jump_labels, block);
|
||||||
gather_labels(q2.pbk_stack, state.pbk_labels, block);
|
|
||||||
if (std::holds_alternative<SingleBranch>(*block.branch)) {
|
if (std::holds_alternative<SingleBranch>(*block.branch)) {
|
||||||
auto* branch = std::get_if<SingleBranch>(block.branch.get());
|
auto* branch = std::get_if<SingleBranch>(block.branch.get());
|
||||||
if (!branch->condition.IsUnconditional()) {
|
if (!branch->condition.IsUnconditional()) {
|
||||||
|
@ -555,16 +603,10 @@ bool TryQuery(CFGRebuildState& state) {
|
||||||
|
|
||||||
auto& conditional_query = state.queries.emplace_back(q2);
|
auto& conditional_query = state.queries.emplace_back(q2);
|
||||||
if (branch->is_sync) {
|
if (branch->is_sync) {
|
||||||
if (branch->address == unassigned_branch) {
|
pop_labels(JumpLabel::SSYClass, branch, conditional_query);
|
||||||
branch->address = conditional_query.ssy_stack.top();
|
|
||||||
}
|
|
||||||
conditional_query.ssy_stack.pop();
|
|
||||||
}
|
}
|
||||||
if (branch->is_brk) {
|
if (branch->is_brk) {
|
||||||
if (branch->address == unassigned_branch) {
|
pop_labels(JumpLabel::PBKClass, branch, conditional_query);
|
||||||
branch->address = conditional_query.pbk_stack.top();
|
|
||||||
}
|
|
||||||
conditional_query.pbk_stack.pop();
|
|
||||||
}
|
}
|
||||||
conditional_query.address = branch->address;
|
conditional_query.address = branch->address;
|
||||||
return true;
|
return true;
|
||||||
|
@ -646,25 +688,23 @@ void DecompileShader(CFGRebuildState& state) {
|
||||||
state.manager->Decompile();
|
state.manager->Decompile();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // Anonymous namespace
|
ShaderFunction ScanFunction(ProgramControl& control, const ProgramCode& program_code,
|
||||||
|
u32 start_address, u32 base_start, const CompilerSettings& settings,
|
||||||
std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 start_address,
|
Registry& registry) {
|
||||||
const CompilerSettings& settings,
|
ShaderFunction result_out{};
|
||||||
Registry& registry) {
|
|
||||||
auto result_out = std::make_unique<ShaderCharacteristics>();
|
|
||||||
if (settings.depth == CompileDepth::BruteForce) {
|
if (settings.depth == CompileDepth::BruteForce) {
|
||||||
result_out->settings.depth = CompileDepth::BruteForce;
|
result_out.settings.depth = CompileDepth::BruteForce;
|
||||||
return result_out;
|
return result_out;
|
||||||
}
|
}
|
||||||
|
|
||||||
CFGRebuildState state{program_code, start_address, registry};
|
CFGRebuildState state{control, program_code, start_address, base_start, registry};
|
||||||
// Inspect Code and generate blocks
|
// Inspect Code and generate blocks
|
||||||
state.labels.clear();
|
state.labels.clear();
|
||||||
state.labels.emplace(start_address);
|
state.labels.emplace(start_address);
|
||||||
state.inspect_queries.push_back(state.start);
|
state.inspect_queries.push_back(state.start);
|
||||||
while (!state.inspect_queries.empty()) {
|
while (!state.inspect_queries.empty()) {
|
||||||
if (!TryInspectAddress(state)) {
|
if (!TryInspectAddress(state)) {
|
||||||
result_out->settings.depth = CompileDepth::BruteForce;
|
result_out.settings.depth = CompileDepth::BruteForce;
|
||||||
return result_out;
|
return result_out;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -675,7 +715,7 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
|
||||||
|
|
||||||
if (settings.depth != CompileDepth::FlowStack) {
|
if (settings.depth != CompileDepth::FlowStack) {
|
||||||
// Decompile Stacks
|
// Decompile Stacks
|
||||||
state.queries.push_back(Query{state.start, {}, {}});
|
state.queries.push_back(Query{state.start, {}});
|
||||||
decompiled = true;
|
decompiled = true;
|
||||||
while (!state.queries.empty()) {
|
while (!state.queries.empty()) {
|
||||||
if (!TryQuery(state)) {
|
if (!TryQuery(state)) {
|
||||||
|
@ -705,19 +745,18 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
|
||||||
state.manager->ShowCurrentState("Of Shader");
|
state.manager->ShowCurrentState("Of Shader");
|
||||||
state.manager->Clear();
|
state.manager->Clear();
|
||||||
} else {
|
} else {
|
||||||
auto characteristics = std::make_unique<ShaderCharacteristics>();
|
result_out.start = start_address;
|
||||||
characteristics->start = start_address;
|
result_out.settings.depth = settings.depth;
|
||||||
characteristics->settings.depth = settings.depth;
|
result_out.manager = std::move(manager);
|
||||||
characteristics->manager = std::move(manager);
|
result_out.end = state.block_info.back().end + 1;
|
||||||
characteristics->end = state.block_info.back().end + 1;
|
return result_out;
|
||||||
return characteristics;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
result_out->start = start_address;
|
result_out.start = start_address;
|
||||||
result_out->settings.depth =
|
result_out.settings.depth =
|
||||||
use_flow_stack ? CompileDepth::FlowStack : CompileDepth::NoFlowStack;
|
use_flow_stack ? CompileDepth::FlowStack : CompileDepth::NoFlowStack;
|
||||||
result_out->blocks.clear();
|
result_out.blocks.clear();
|
||||||
for (auto& block : state.block_info) {
|
for (auto& block : state.block_info) {
|
||||||
ShaderBlock new_block{};
|
ShaderBlock new_block{};
|
||||||
new_block.start = block.start;
|
new_block.start = block.start;
|
||||||
|
@ -726,20 +765,20 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
|
||||||
if (!new_block.ignore_branch) {
|
if (!new_block.ignore_branch) {
|
||||||
new_block.branch = block.branch;
|
new_block.branch = block.branch;
|
||||||
}
|
}
|
||||||
result_out->end = std::max(result_out->end, block.end);
|
result_out.end = std::max(result_out.end, block.end);
|
||||||
result_out->blocks.push_back(new_block);
|
result_out.blocks.push_back(new_block);
|
||||||
}
|
}
|
||||||
if (!use_flow_stack) {
|
if (!use_flow_stack) {
|
||||||
result_out->labels = std::move(state.labels);
|
result_out.labels = std::move(state.labels);
|
||||||
return result_out;
|
return result_out;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto back = result_out->blocks.begin();
|
auto back = result_out.blocks.begin();
|
||||||
auto next = std::next(back);
|
auto next = std::next(back);
|
||||||
while (next != result_out->blocks.end()) {
|
while (next != result_out.blocks.end()) {
|
||||||
if (!state.labels.contains(next->start) && next->start == back->end + 1) {
|
if (!state.labels.contains(next->start) && next->start == back->end + 1) {
|
||||||
back->end = next->end;
|
back->end = next->end;
|
||||||
next = result_out->blocks.erase(next);
|
next = result_out.blocks.erase(next);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
back = next;
|
back = next;
|
||||||
|
@ -748,4 +787,22 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
|
||||||
|
|
||||||
return result_out;
|
return result_out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
std::unique_ptr<ShaderProgram> ScanFlow(const ProgramCode& program_code, u32 start_address,
|
||||||
|
const CompilerSettings& settings, Registry& registry) {
|
||||||
|
ProgramControl control{};
|
||||||
|
auto result_out = std::make_unique<ShaderProgram>();
|
||||||
|
result_out->main =
|
||||||
|
ScanFunction(control, program_code, start_address, start_address, settings, registry);
|
||||||
|
while (!control.pending_functions.empty()) {
|
||||||
|
u32 address = control.pending_functions.front();
|
||||||
|
auto fun = ScanFunction(control, program_code, address, start_address, settings, registry);
|
||||||
|
result_out->subfunctions.emplace(address, std::move(fun));
|
||||||
|
control.pending_functions.pop_front();
|
||||||
|
}
|
||||||
|
return result_out;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace VideoCommon::Shader
|
} // namespace VideoCommon::Shader
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <list>
|
#include <list>
|
||||||
|
#include <map>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <set>
|
#include <set>
|
||||||
#include <variant>
|
#include <variant>
|
||||||
|
@ -101,7 +102,7 @@ struct ShaderBlock {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ShaderCharacteristics {
|
struct ShaderFunction {
|
||||||
std::list<ShaderBlock> blocks{};
|
std::list<ShaderBlock> blocks{};
|
||||||
std::set<u32> labels{};
|
std::set<u32> labels{};
|
||||||
u32 start{};
|
u32 start{};
|
||||||
|
@ -110,8 +111,12 @@ struct ShaderCharacteristics {
|
||||||
CompilerSettings settings{};
|
CompilerSettings settings{};
|
||||||
};
|
};
|
||||||
|
|
||||||
std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 start_address,
|
struct ShaderProgram {
|
||||||
const CompilerSettings& settings,
|
ShaderFunction main;
|
||||||
Registry& registry);
|
std::map<u32, ShaderFunction> subfunctions;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::unique_ptr<ShaderProgram> ScanFlow(const ProgramCode& program_code, u32 start_address,
|
||||||
|
const CompilerSettings& settings, Registry& registry);
|
||||||
|
|
||||||
} // namespace VideoCommon::Shader
|
} // namespace VideoCommon::Shader
|
||||||
|
|
|
@ -64,9 +64,52 @@ std::optional<u32> TryDeduceSamplerSize(const SamplerEntry& sampler_to_deduce,
|
||||||
|
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
class ExprDecoder {
|
||||||
|
public:
|
||||||
|
explicit ExprDecoder(ShaderIR& ir_) : ir(ir_) {}
|
||||||
|
|
||||||
|
void operator()(const ExprAnd& expr) {
|
||||||
|
Visit(expr.operand1);
|
||||||
|
Visit(expr.operand2);
|
||||||
|
}
|
||||||
|
|
||||||
|
void operator()(const ExprOr& expr) {
|
||||||
|
Visit(expr.operand1);
|
||||||
|
Visit(expr.operand2);
|
||||||
|
}
|
||||||
|
|
||||||
|
void operator()(const ExprNot& expr) {
|
||||||
|
Visit(expr.operand1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void operator()(const ExprPredicate& expr) {
|
||||||
|
const auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate);
|
||||||
|
if (pred != Pred::UnusedIndex && pred != Pred::NeverExecute) {
|
||||||
|
ir.used_predicates.insert(pred);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void operator()(const ExprCondCode& expr) {}
|
||||||
|
|
||||||
|
void operator()(const ExprVar& expr) {}
|
||||||
|
|
||||||
|
void operator()(const ExprBoolean& expr) {}
|
||||||
|
|
||||||
|
void operator()(const ExprGprEqual& expr) {
|
||||||
|
ir.used_registers.insert(expr.gpr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Visit(const Expr& node) {
|
||||||
|
return std::visit(*this, *node);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
ShaderIR& ir;
|
||||||
|
};
|
||||||
|
|
||||||
class ASTDecoder {
|
class ASTDecoder {
|
||||||
public:
|
public:
|
||||||
explicit ASTDecoder(ShaderIR& ir_) : ir(ir_) {}
|
explicit ASTDecoder(ShaderIR& ir_) : ir(ir_), decoder(ir_) {}
|
||||||
|
|
||||||
void operator()(ASTProgram& ast) {
|
void operator()(ASTProgram& ast) {
|
||||||
ASTNode current = ast.nodes.GetFirst();
|
ASTNode current = ast.nodes.GetFirst();
|
||||||
|
@ -77,6 +120,7 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
void operator()(ASTIfThen& ast) {
|
void operator()(ASTIfThen& ast) {
|
||||||
|
decoder.Visit(ast.condition);
|
||||||
ASTNode current = ast.nodes.GetFirst();
|
ASTNode current = ast.nodes.GetFirst();
|
||||||
while (current) {
|
while (current) {
|
||||||
Visit(current);
|
Visit(current);
|
||||||
|
@ -96,13 +140,18 @@ public:
|
||||||
|
|
||||||
void operator()(ASTBlockDecoded& ast) {}
|
void operator()(ASTBlockDecoded& ast) {}
|
||||||
|
|
||||||
void operator()(ASTVarSet& ast) {}
|
void operator()(ASTVarSet& ast) {
|
||||||
|
decoder.Visit(ast.condition);
|
||||||
|
}
|
||||||
|
|
||||||
void operator()(ASTLabel& ast) {}
|
void operator()(ASTLabel& ast) {}
|
||||||
|
|
||||||
void operator()(ASTGoto& ast) {}
|
void operator()(ASTGoto& ast) {
|
||||||
|
decoder.Visit(ast.condition);
|
||||||
|
}
|
||||||
|
|
||||||
void operator()(ASTDoWhile& ast) {
|
void operator()(ASTDoWhile& ast) {
|
||||||
|
decoder.Visit(ast.condition);
|
||||||
ASTNode current = ast.nodes.GetFirst();
|
ASTNode current = ast.nodes.GetFirst();
|
||||||
while (current) {
|
while (current) {
|
||||||
Visit(current);
|
Visit(current);
|
||||||
|
@ -110,9 +159,13 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void operator()(ASTReturn& ast) {}
|
void operator()(ASTReturn& ast) {
|
||||||
|
decoder.Visit(ast.condition);
|
||||||
|
}
|
||||||
|
|
||||||
void operator()(ASTBreak& ast) {}
|
void operator()(ASTBreak& ast) {
|
||||||
|
decoder.Visit(ast.condition);
|
||||||
|
}
|
||||||
|
|
||||||
void Visit(ASTNode& node) {
|
void Visit(ASTNode& node) {
|
||||||
std::visit(*this, *node->GetInnerData());
|
std::visit(*this, *node->GetInnerData());
|
||||||
|
@ -125,77 +178,113 @@ public:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ShaderIR& ir;
|
ShaderIR& ir;
|
||||||
|
ExprDecoder decoder;
|
||||||
};
|
};
|
||||||
|
|
||||||
void ShaderIR::Decode() {
|
void ShaderIR::Decode() {
|
||||||
|
const auto decode_function = ([this](ShaderFunction& shader_info) {
|
||||||
|
coverage_end = std::max<u32>(0, shader_info.end);
|
||||||
|
switch (shader_info.settings.depth) {
|
||||||
|
case CompileDepth::FlowStack: {
|
||||||
|
for (const auto& block : shader_info.blocks) {
|
||||||
|
basic_blocks.insert({block.start, DecodeRange(block.start, block.end + 1)});
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case CompileDepth::NoFlowStack: {
|
||||||
|
disable_flow_stack = true;
|
||||||
|
const auto insert_block = [this](NodeBlock& nodes, u32 label) {
|
||||||
|
if (label == static_cast<u32>(exit_branch)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
basic_blocks.insert({label, nodes});
|
||||||
|
};
|
||||||
|
const auto& blocks = shader_info.blocks;
|
||||||
|
NodeBlock current_block;
|
||||||
|
u32 current_label = static_cast<u32>(exit_branch);
|
||||||
|
for (const auto& block : blocks) {
|
||||||
|
if (shader_info.labels.contains(block.start)) {
|
||||||
|
insert_block(current_block, current_label);
|
||||||
|
current_block.clear();
|
||||||
|
current_label = block.start;
|
||||||
|
}
|
||||||
|
if (!block.ignore_branch) {
|
||||||
|
DecodeRangeInner(current_block, block.start, block.end);
|
||||||
|
InsertControlFlow(current_block, block);
|
||||||
|
} else {
|
||||||
|
DecodeRangeInner(current_block, block.start, block.end + 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
insert_block(current_block, current_label);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case CompileDepth::DecompileBackwards:
|
||||||
|
case CompileDepth::FullDecompile: {
|
||||||
|
program_manager = std::move(shader_info.manager);
|
||||||
|
disable_flow_stack = true;
|
||||||
|
decompiled = true;
|
||||||
|
ASTDecoder decoder{*this};
|
||||||
|
ASTNode program = program_manager.GetProgram();
|
||||||
|
decoder.Visit(program);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!");
|
||||||
|
[[fallthrough]];
|
||||||
|
case CompileDepth::BruteForce: {
|
||||||
|
const auto shader_end = static_cast<u32>(program_code.size());
|
||||||
|
coverage_begin = main_offset;
|
||||||
|
coverage_end = shader_end;
|
||||||
|
for (u32 label = main_offset; label < shader_end; ++label) {
|
||||||
|
basic_blocks.insert({label, DecodeRange(label, label + 1)});
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (settings.depth != shader_info.settings.depth) {
|
||||||
|
LOG_WARNING(
|
||||||
|
HW_GPU,
|
||||||
|
"Decompiling to this setting \"{}\" failed, downgrading to this setting \"{}\"",
|
||||||
|
CompileDepthAsString(settings.depth),
|
||||||
|
CompileDepthAsString(shader_info.settings.depth));
|
||||||
|
}
|
||||||
|
});
|
||||||
|
const auto gen_function =
|
||||||
|
([this](ShaderFunction& shader_info, u32 id) -> std::shared_ptr<ShaderFunctionIR> {
|
||||||
|
std::shared_ptr<ShaderFunctionIR> result;
|
||||||
|
if (decompiled) {
|
||||||
|
result = std::make_shared<ShaderFunctionIR>(std::move(program_manager), id,
|
||||||
|
shader_info.start, shader_info.end);
|
||||||
|
} else {
|
||||||
|
result =
|
||||||
|
std::make_shared<ShaderFunctionIR>(std::move(basic_blocks), disable_flow_stack,
|
||||||
|
id, shader_info.start, shader_info.end);
|
||||||
|
}
|
||||||
|
decompiled = false;
|
||||||
|
disable_flow_stack = false;
|
||||||
|
basic_blocks.clear();
|
||||||
|
program_manager.Clear();
|
||||||
|
return result;
|
||||||
|
});
|
||||||
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
|
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
|
||||||
|
|
||||||
decompiled = false;
|
decompiled = false;
|
||||||
auto info = ScanFlow(program_code, main_offset, settings, registry);
|
auto info = ScanFlow(program_code, main_offset, settings, registry);
|
||||||
auto& shader_info = *info;
|
u32 id_start = 1;
|
||||||
coverage_begin = shader_info.start;
|
for (auto& pair : info->subfunctions) {
|
||||||
coverage_end = shader_info.end;
|
func_map.emplace(pair.first, id_start);
|
||||||
switch (shader_info.settings.depth) {
|
id_start++;
|
||||||
case CompileDepth::FlowStack: {
|
|
||||||
for (const auto& block : shader_info.blocks) {
|
|
||||||
basic_blocks.insert({block.start, DecodeRange(block.start, block.end + 1)});
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
case CompileDepth::NoFlowStack: {
|
coverage_begin = info->main.start;
|
||||||
disable_flow_stack = true;
|
coverage_end = 0;
|
||||||
const auto insert_block = [this](NodeBlock& nodes, u32 label) {
|
decode_function(info->main);
|
||||||
if (label == static_cast<u32>(exit_branch)) {
|
main_function = gen_function(info->main, 0);
|
||||||
return;
|
subfunctions.resize(info->subfunctions.size());
|
||||||
}
|
for (auto& pair : info->subfunctions) {
|
||||||
basic_blocks.insert({label, nodes});
|
auto& func_info = pair.second;
|
||||||
};
|
decode_function(func_info);
|
||||||
const auto& blocks = shader_info.blocks;
|
u32 id = func_map[pair.first];
|
||||||
NodeBlock current_block;
|
subfunctions[id - 1] = gen_function(func_info, id);
|
||||||
u32 current_label = static_cast<u32>(exit_branch);
|
|
||||||
for (const auto& block : blocks) {
|
|
||||||
if (shader_info.labels.contains(block.start)) {
|
|
||||||
insert_block(current_block, current_label);
|
|
||||||
current_block.clear();
|
|
||||||
current_label = block.start;
|
|
||||||
}
|
|
||||||
if (!block.ignore_branch) {
|
|
||||||
DecodeRangeInner(current_block, block.start, block.end);
|
|
||||||
InsertControlFlow(current_block, block);
|
|
||||||
} else {
|
|
||||||
DecodeRangeInner(current_block, block.start, block.end + 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
insert_block(current_block, current_label);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case CompileDepth::DecompileBackwards:
|
|
||||||
case CompileDepth::FullDecompile: {
|
|
||||||
program_manager = std::move(shader_info.manager);
|
|
||||||
disable_flow_stack = true;
|
|
||||||
decompiled = true;
|
|
||||||
ASTDecoder decoder{*this};
|
|
||||||
ASTNode program = GetASTProgram();
|
|
||||||
decoder.Visit(program);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
default:
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!");
|
|
||||||
[[fallthrough]];
|
|
||||||
case CompileDepth::BruteForce: {
|
|
||||||
const auto shader_end = static_cast<u32>(program_code.size());
|
|
||||||
coverage_begin = main_offset;
|
|
||||||
coverage_end = shader_end;
|
|
||||||
for (u32 label = main_offset; label < shader_end; ++label) {
|
|
||||||
basic_blocks.insert({label, DecodeRange(label, label + 1)});
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (settings.depth != shader_info.settings.depth) {
|
|
||||||
LOG_WARNING(
|
|
||||||
HW_GPU, "Decompiling to this setting \"{}\" failed, downgrading to this setting \"{}\"",
|
|
||||||
CompileDepthAsString(settings.depth), CompileDepthAsString(shader_info.settings.depth));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -33,6 +33,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
|
||||||
// With the previous preconditions, this instruction is a no-operation.
|
// With the previous preconditions, this instruction is a no-operation.
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case OpCode::Id::RET:
|
||||||
case OpCode::Id::EXIT: {
|
case OpCode::Id::EXIT: {
|
||||||
const ConditionCode cc = instr.flow_condition_code;
|
const ConditionCode cc = instr.flow_condition_code;
|
||||||
UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "EXIT condition code used: {}", cc);
|
UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "EXIT condition code used: {}", cc);
|
||||||
|
@ -312,6 +313,16 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
|
||||||
LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed");
|
LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case OpCode::Id::CAL: {
|
||||||
|
const u32 target = pc + instr.bra.GetBranchTarget();
|
||||||
|
const auto it = func_map.find(target);
|
||||||
|
if (it == func_map.end()) {
|
||||||
|
UNREACHABLE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
bb.push_back(FunctionCall(it->second));
|
||||||
|
break;
|
||||||
|
}
|
||||||
default:
|
default:
|
||||||
UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName());
|
UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName());
|
||||||
}
|
}
|
||||||
|
|
|
@ -267,10 +267,11 @@ class PatchNode;
|
||||||
class SmemNode;
|
class SmemNode;
|
||||||
class GmemNode;
|
class GmemNode;
|
||||||
class CommentNode;
|
class CommentNode;
|
||||||
|
class FunctionCallNode;
|
||||||
|
|
||||||
using NodeData = std::variant<OperationNode, ConditionalNode, GprNode, CustomVarNode, ImmediateNode,
|
using NodeData = std::variant<OperationNode, ConditionalNode, GprNode, CustomVarNode, ImmediateNode,
|
||||||
InternalFlagNode, PredicateNode, AbufNode, PatchNode, CbufNode,
|
InternalFlagNode, PredicateNode, AbufNode, PatchNode, CbufNode,
|
||||||
LmemNode, SmemNode, GmemNode, CommentNode>;
|
LmemNode, SmemNode, GmemNode, FunctionCallNode, CommentNode>;
|
||||||
using Node = std::shared_ptr<NodeData>;
|
using Node = std::shared_ptr<NodeData>;
|
||||||
using Node4 = std::array<Node, 4>;
|
using Node4 = std::array<Node, 4>;
|
||||||
using NodeBlock = std::vector<Node>;
|
using NodeBlock = std::vector<Node>;
|
||||||
|
@ -494,6 +495,18 @@ private:
|
||||||
std::vector<Node> code; ///< Code to execute
|
std::vector<Node> code; ///< Code to execute
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class FunctionCallNode final : public AmendNode {
|
||||||
|
public:
|
||||||
|
explicit FunctionCallNode(u32 func_id_) : func_id{func_id_} {}
|
||||||
|
|
||||||
|
[[nodiscard]] u32 GetFuncId() const {
|
||||||
|
return func_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
u32 func_id; ///< Id of the function to call
|
||||||
|
};
|
||||||
|
|
||||||
/// A general purpose register
|
/// A general purpose register
|
||||||
class GprNode final {
|
class GprNode final {
|
||||||
public:
|
public:
|
||||||
|
|
|
@ -19,6 +19,11 @@ Node Comment(std::string text) {
|
||||||
return MakeNode<CommentNode>(std::move(text));
|
return MakeNode<CommentNode>(std::move(text));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Creates a function call
|
||||||
|
Node FunctionCall(u32 func_id) {
|
||||||
|
return MakeNode<FunctionCallNode>(func_id);
|
||||||
|
}
|
||||||
|
|
||||||
Node Immediate(u32 value) {
|
Node Immediate(u32 value) {
|
||||||
return MakeNode<ImmediateNode>(value);
|
return MakeNode<ImmediateNode>(value);
|
||||||
}
|
}
|
||||||
|
|
|
@ -27,6 +27,9 @@ Node Conditional(Node condition, std::vector<Node> code);
|
||||||
/// Creates a commentary node
|
/// Creates a commentary node
|
||||||
Node Comment(std::string text);
|
Node Comment(std::string text);
|
||||||
|
|
||||||
|
/// Creates a function call
|
||||||
|
Node FunctionCall(u32 func_id);
|
||||||
|
|
||||||
/// Creates an u32 immediate
|
/// Creates an u32 immediate
|
||||||
Node Immediate(u32 value);
|
Node Immediate(u32 value);
|
||||||
|
|
||||||
|
|
|
@ -26,7 +26,7 @@ namespace VideoCommon::Shader {
|
||||||
|
|
||||||
struct ShaderBlock;
|
struct ShaderBlock;
|
||||||
|
|
||||||
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
|
constexpr u32 MAX_PROGRAM_LENGTH = 0x2000;
|
||||||
|
|
||||||
struct ConstBuffer {
|
struct ConstBuffer {
|
||||||
constexpr explicit ConstBuffer(u32 max_offset_, bool is_indirect_)
|
constexpr explicit ConstBuffer(u32 max_offset_, bool is_indirect_)
|
||||||
|
@ -64,16 +64,68 @@ struct GlobalMemoryUsage {
|
||||||
bool is_written{};
|
bool is_written{};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class ShaderFunctionIR final {
|
||||||
|
public:
|
||||||
|
explicit ShaderFunctionIR(std::map<u32, NodeBlock>&& basic_blocks_, bool disable_flow_stack_,
|
||||||
|
u32 id_, u32 coverage_begin_, u32 coverage_end_)
|
||||||
|
: basic_blocks{std::move(basic_blocks_)}, decompiled{false},
|
||||||
|
disable_flow_stack{disable_flow_stack_}, id{id_}, coverage_begin{coverage_begin_},
|
||||||
|
coverage_end{coverage_end_} {}
|
||||||
|
explicit ShaderFunctionIR(ASTManager&& program_manager_, u32 id_, u32 coverage_begin_,
|
||||||
|
u32 coverage_end_)
|
||||||
|
: program_manager{std::move(program_manager_)}, decompiled{true}, disable_flow_stack{true},
|
||||||
|
id{id_}, coverage_begin{coverage_begin_}, coverage_end{coverage_end_} {}
|
||||||
|
|
||||||
|
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
|
||||||
|
return basic_blocks;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool IsFlowStackDisabled() const {
|
||||||
|
return disable_flow_stack;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool IsDecompiled() const {
|
||||||
|
return decompiled;
|
||||||
|
}
|
||||||
|
|
||||||
|
const ASTManager& GetASTManager() const {
|
||||||
|
return program_manager;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] ASTNode GetASTProgram() const {
|
||||||
|
return program_manager.GetProgram();
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] u32 GetASTNumVariables() const {
|
||||||
|
return program_manager.GetVariables();
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool IsMain() const {
|
||||||
|
return id == 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] u32 GetId() const {
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::map<u32, NodeBlock> basic_blocks;
|
||||||
|
ASTManager program_manager{true, true};
|
||||||
|
|
||||||
|
bool decompiled{};
|
||||||
|
bool disable_flow_stack{};
|
||||||
|
u32 id{};
|
||||||
|
|
||||||
|
u32 coverage_begin{};
|
||||||
|
u32 coverage_end{};
|
||||||
|
};
|
||||||
|
|
||||||
class ShaderIR final {
|
class ShaderIR final {
|
||||||
public:
|
public:
|
||||||
explicit ShaderIR(const ProgramCode& program_code_, u32 main_offset_,
|
explicit ShaderIR(const ProgramCode& program_code_, u32 main_offset_,
|
||||||
CompilerSettings settings_, Registry& registry_);
|
CompilerSettings settings_, Registry& registry_);
|
||||||
~ShaderIR();
|
~ShaderIR();
|
||||||
|
|
||||||
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
|
|
||||||
return basic_blocks;
|
|
||||||
}
|
|
||||||
|
|
||||||
const std::set<u32>& GetRegisters() const {
|
const std::set<u32>& GetRegisters() const {
|
||||||
return used_registers;
|
return used_registers;
|
||||||
}
|
}
|
||||||
|
@ -155,26 +207,6 @@ public:
|
||||||
return header;
|
return header;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsFlowStackDisabled() const {
|
|
||||||
return disable_flow_stack;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool IsDecompiled() const {
|
|
||||||
return decompiled;
|
|
||||||
}
|
|
||||||
|
|
||||||
const ASTManager& GetASTManager() const {
|
|
||||||
return program_manager;
|
|
||||||
}
|
|
||||||
|
|
||||||
ASTNode GetASTProgram() const {
|
|
||||||
return program_manager.GetProgram();
|
|
||||||
}
|
|
||||||
|
|
||||||
u32 GetASTNumVariables() const {
|
|
||||||
return program_manager.GetVariables();
|
|
||||||
}
|
|
||||||
|
|
||||||
u32 ConvertAddressToNvidiaSpace(u32 address) const {
|
u32 ConvertAddressToNvidiaSpace(u32 address) const {
|
||||||
return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction));
|
return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction));
|
||||||
}
|
}
|
||||||
|
@ -190,7 +222,16 @@ public:
|
||||||
return num_custom_variables;
|
return num_custom_variables;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::shared_ptr<ShaderFunctionIR> GetMainFunction() const {
|
||||||
|
return main_function;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::vector<std::shared_ptr<ShaderFunctionIR>>& GetSubFunctions() const {
|
||||||
|
return subfunctions;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
friend class ExprDecoder;
|
||||||
friend class ASTDecoder;
|
friend class ASTDecoder;
|
||||||
|
|
||||||
struct SamplerInfo {
|
struct SamplerInfo {
|
||||||
|
@ -453,6 +494,10 @@ private:
|
||||||
std::vector<Node> amend_code;
|
std::vector<Node> amend_code;
|
||||||
u32 num_custom_variables{};
|
u32 num_custom_variables{};
|
||||||
|
|
||||||
|
std::shared_ptr<ShaderFunctionIR> main_function;
|
||||||
|
std::vector<std::shared_ptr<ShaderFunctionIR>> subfunctions;
|
||||||
|
std::unordered_map<u32, u32> func_map;
|
||||||
|
|
||||||
std::set<u32> used_registers;
|
std::set<u32> used_registers;
|
||||||
std::set<Tegra::Shader::Pred> used_predicates;
|
std::set<Tegra::Shader::Pred> used_predicates;
|
||||||
std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
|
std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
|
||||||
|
|
Loading…
Reference in a new issue