early-access version 2023

This commit is contained in:
pineappleEA 2021-08-29 23:44:59 +02:00
parent 38168011d0
commit 8a12bf4948
5 changed files with 23 additions and 5 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 2020. This is the source code for early-access 2023.
## Legal Notice ## Legal Notice

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@ -298,11 +298,11 @@ public:
} }
size_t getLRUID() const noexcept { size_t getLRUID() const noexcept {
return lru_id; return lru_id;
} }
void setLRUID(size_t lru_id_) { void setLRUID(size_t lru_id_) {
lru_id = lru_id_; lru_id = lru_id_;
} }
private: private:

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@ -58,11 +58,12 @@ static DescriptorBankInfo MakeBankInfo(std::span<const Shader::Info> infos) {
static void AllocatePool(const Device& device, DescriptorBank& bank) { static void AllocatePool(const Device& device, DescriptorBank& bank) {
std::array<VkDescriptorPoolSize, 6> pool_sizes; std::array<VkDescriptorPoolSize, 6> pool_sizes;
size_t pool_cursor{}; size_t pool_cursor{};
const u32 sets_per_pool = device.GetSetsPerPool();
const auto add = [&](VkDescriptorType type, u32 count) { const auto add = [&](VkDescriptorType type, u32 count) {
if (count > 0) { if (count > 0) {
pool_sizes[pool_cursor++] = { pool_sizes[pool_cursor++] = {
.type = type, .type = type,
.descriptorCount = count * SETS_PER_POOL, .descriptorCount = count * sets_per_pool,
}; };
} }
}; };
@ -77,7 +78,7 @@ static void AllocatePool(const Device& device, DescriptorBank& bank) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = nullptr, .pNext = nullptr,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
.maxSets = SETS_PER_POOL, .maxSets = sets_per_pool,
.poolSizeCount = static_cast<u32>(pool_cursor), .poolSizeCount = static_cast<u32>(pool_cursor),
.pPoolSizes = std::data(pool_sizes), .pPoolSizes = std::data(pool_sizes),
})); }));

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@ -587,6 +587,13 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
ext_extended_dynamic_state = false; ext_extended_dynamic_state = false;
} }
} }
if (ext_sampler_filter_minmax) {
if (driver_id == VK_DRIVER_ID_AMD_PROPRIETARY ||
driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE || driver_id == VK_DRIVER_ID_MESA_RADV) {
// Disable ext_sampler_filter_minmax in GCN as it is broken.
ext_sampler_filter_minmax = is_float16_supported;
}
}
if (ext_vertex_input_dynamic_state && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) { if (ext_vertex_input_dynamic_state && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state"); LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state");
ext_vertex_input_dynamic_state = false; ext_vertex_input_dynamic_state = false;
@ -599,6 +606,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
graphics_queue = logical.GetQueue(graphics_family); graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family); present_queue = logical.GetQueue(present_family);
sets_per_pool = 64;
if (driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE) {
sets_per_pool = 96;
}
} }
Device::~Device() = default; Device::~Device() = default;

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@ -323,6 +323,10 @@ public:
return device_access_memory; return device_access_memory;
} }
u32 GetSetsPerPool() const {
return sets_per_pool;
}
private: private:
/// Checks if the physical device is suitable. /// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const; void CheckSuitability(bool requires_swapchain) const;
@ -376,6 +380,7 @@ private:
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced. VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
u64 device_access_memory{}; ///< Total size of device local memory in bytes. u64 device_access_memory{}; ///< Total size of device local memory in bytes.
u32 max_push_descriptors{}; ///< Maximum number of push descriptors u32 max_push_descriptors{}; ///< Maximum number of push descriptors
u32 sets_per_pool{}; ///< Sets per Description Pool
bool is_optimal_astc_supported{}; ///< Support for native ASTC. bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool is_float16_supported{}; ///< Support for float16 arithmetic. bool is_float16_supported{}; ///< Support for float16 arithmetic.
bool is_int8_supported{}; ///< Support for int8 arithmetic. bool is_int8_supported{}; ///< Support for int8 arithmetic.