early-access version 3635

This commit is contained in:
pineappleEA 2023-06-03 21:53:38 +02:00
parent 45d5799b4e
commit 667703d3e1
12 changed files with 113 additions and 52 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3634.
This is the source code for early-access 3635.
## Legal Notice

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@ -105,6 +105,8 @@ add_library(core STATIC
file_sys/system_archive/time_zone_binary.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_cached.cpp
file_sys/vfs_cached.h
file_sys/vfs_concat.cpp
file_sys/vfs_concat.h
file_sys/vfs_layered.cpp

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@ -21,6 +21,7 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs_cached.h"
#include "core/file_sys/vfs_layered.h"
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/filesystem/filesystem.h"
@ -380,11 +381,11 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
auto romfs_dir = FindSubdirectoryCaseless(subdir, "romfs");
if (romfs_dir != nullptr)
layers.push_back(std::move(romfs_dir));
layers.push_back(std::make_shared<CachedVfsDirectory>(romfs_dir));
auto ext_dir = FindSubdirectoryCaseless(subdir, "romfs_ext");
if (ext_dir != nullptr)
layers_ext.push_back(std::move(ext_dir));
layers_ext.push_back(std::make_shared<CachedVfsDirectory>(ext_dir));
}
// When there are no layers to apply, return early as there is no need to rebuild the RomFS

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@ -9,6 +9,7 @@
#include "core/file_sys/fsmitm_romfsbuild.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_cached.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_vector.h"
@ -132,7 +133,7 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
out = out->GetSubdirectories().front();
}
return out;
return std::make_shared<CachedVfsDirectory>(out);
}
VirtualFile CreateRomFS(VirtualDir dir, VirtualDir ext) {

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@ -0,0 +1,63 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/file_sys/vfs_cached.h"
#include "core/file_sys/vfs_types.h"
namespace FileSys {
CachedVfsDirectory::CachedVfsDirectory(VirtualDir& source_dir)
: name(source_dir->GetName()), parent(source_dir->GetParentDirectory()) {
for (auto& dir : source_dir->GetSubdirectories()) {
dirs.emplace(dir->GetName(), std::make_shared<CachedVfsDirectory>(dir));
}
for (auto& file : source_dir->GetFiles()) {
files.emplace(file->GetName(), file);
}
}
CachedVfsDirectory::~CachedVfsDirectory() = default;
VirtualFile CachedVfsDirectory::GetFile(std::string_view file_name) const {
auto it = files.find(file_name);
if (it != files.end()) {
return it->second;
}
return nullptr;
}
VirtualDir CachedVfsDirectory::GetSubdirectory(std::string_view dir_name) const {
auto it = dirs.find(dir_name);
if (it != dirs.end()) {
return it->second;
}
return nullptr;
}
std::vector<VirtualFile> CachedVfsDirectory::GetFiles() const {
std::vector<VirtualFile> out;
for (auto& [file_name, file] : files) {
out.push_back(file);
}
return out;
}
std::vector<VirtualDir> CachedVfsDirectory::GetSubdirectories() const {
std::vector<VirtualDir> out;
for (auto& [dir_name, dir] : dirs) {
out.push_back(dir);
}
return out;
}
std::string CachedVfsDirectory::GetName() const {
return name;
}
VirtualDir CachedVfsDirectory::GetParentDirectory() const {
return parent;
}
} // namespace FileSys

31
src/core/file_sys/vfs_cached.h Executable file
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@ -0,0 +1,31 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string_view>
#include <vector>
#include "core/file_sys/vfs.h"
namespace FileSys {
class CachedVfsDirectory : public ReadOnlyVfsDirectory {
public:
CachedVfsDirectory(VirtualDir& source_directory);
~CachedVfsDirectory() override;
VirtualFile GetFile(std::string_view file_name) const override;
VirtualDir GetSubdirectory(std::string_view dir_name) const override;
std::vector<VirtualFile> GetFiles() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
VirtualDir GetParentDirectory() const override;
private:
std::string name;
VirtualDir parent;
std::map<std::string, VirtualDir, std::less<>> dirs;
std::map<std::string, VirtualFile, std::less<>> files;
};
} // namespace FileSys

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@ -67,23 +67,6 @@ VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
VectorVfsDirectory::~VectorVfsDirectory() = default;
VirtualFile VectorVfsDirectory::GetFile(std::string_view file_name) const {
if (!optimized_file_index_built) {
optimized_file_index.clear();
for (size_t i = 0; i < files.size(); i++) {
optimized_file_index.emplace(files[i]->GetName(), i);
}
optimized_file_index_built = true;
}
const auto it = optimized_file_index.find(file_name);
if (it != optimized_file_index.end()) {
return files[it->second];
}
return nullptr;
}
std::vector<VirtualFile> VectorVfsDirectory::GetFiles() const {
return files;
}
@ -124,7 +107,6 @@ bool VectorVfsDirectory::DeleteSubdirectory(std::string_view subdir_name) {
}
bool VectorVfsDirectory::DeleteFile(std::string_view file_name) {
optimized_file_index_built = false;
return FindAndRemoveVectorElement(files, file_name);
}
@ -142,7 +124,6 @@ VirtualFile VectorVfsDirectory::CreateFile(std::string_view file_name) {
}
void VectorVfsDirectory::AddFile(VirtualFile file) {
optimized_file_index_built = false;
files.push_back(std::move(file));
}

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@ -105,7 +105,6 @@ public:
VirtualDir parent = nullptr);
~VectorVfsDirectory() override;
VirtualFile GetFile(std::string_view file_name) const override;
std::vector<VirtualFile> GetFiles() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
bool IsWritable() const override;
@ -127,9 +126,6 @@ private:
VirtualDir parent;
std::string name;
mutable std::map<std::string, size_t, std::less<>> optimized_file_index;
mutable bool optimized_file_index_built{};
};
} // namespace FileSys

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@ -34,7 +34,7 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
const s64 min_spacing_critical = device_memory - 512_MiB;
const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
const s64 min_vacancy_critical = (2 * mem_threshold) / 10;
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
minimum_memory = static_cast<u64>(
std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
DEFAULT_EXPECTED_MEMORY));

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@ -3,7 +3,6 @@
#include "common/common_types.h"
#include "common/math_util.h"
#include "common/settings.h"
#include "video_core/surface.h"
namespace VideoCore::Surface {
@ -376,20 +375,11 @@ std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
return {DefaultBlockWidth(format), DefaultBlockHeight(format)};
}
u64 TranscodedAstcSize(u64 base_size, PixelFormat format) {
u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format) {
constexpr u64 RGBA8_PIXEL_SIZE = 4;
const u64 base_block_size = static_cast<u64>(DefaultBlockWidth(format)) *
static_cast<u64>(DefaultBlockHeight(format)) * RGBA8_PIXEL_SIZE;
const u64 uncompressed_size = (base_size * base_block_size) / BytesPerBlock(format);
switch (Settings::values.astc_recompression.GetValue()) {
case Settings::AstcRecompression::Bc1:
return uncompressed_size / 8;
case Settings::AstcRecompression::Bc3:
return uncompressed_size / 4;
default:
return uncompressed_size;
}
return (base_size * base_block_size) / BytesPerBlock(format);
}
} // namespace VideoCore::Surface

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@ -511,6 +511,6 @@ size_t PixelComponentSizeBitsInteger(PixelFormat format);
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
u64 TranscodedAstcSize(u64 base_size, PixelFormat format);
u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format);
} // namespace VideoCore::Surface

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@ -53,7 +53,7 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
const s64 min_spacing_critical = device_memory - 512_MiB;
const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
const s64 min_vacancy_critical = (2 * mem_threshold) / 10;
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
expected_memory = static_cast<u64>(
std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
DEFAULT_EXPECTED_MEMORY));
@ -850,15 +850,11 @@ void TextureCache<P>::PopAsyncFlushes() {
template <class P>
ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, bool is_upload) {
const ImageInfo dst_info(operand);
const ImageId dst_id = FindDMAImage(dst_info, operand.address);
if (!dst_id) {
return NULL_IMAGE_ID;
}
auto& image = slot_images[dst_id];
if (False(image.flags & ImageFlagBits::GpuModified)) {
// No need to waste time on an image that's synced with guest
const ImageId image_id = FindDMAImage(dst_info, operand.address);
if (!image_id) {
return NULL_IMAGE_ID;
}
auto& image = slot_images[image_id];
if (!is_upload && !image.info.dma_downloaded) {
// Force a full sync.
image.info.dma_downloaded = true;
@ -868,7 +864,7 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
if (!base) {
return NULL_IMAGE_ID;
}
return dst_id;
return image_id;
}
template <class P>
@ -1908,7 +1904,7 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
True(image.flags & ImageFlagBits::Converted)) {
tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory += Common::AlignUp(tentative_size, 1024);
image.lru_index = lru_cache.Insert(image_id, frame_tick);
@ -2077,7 +2073,7 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
True(image.flags & ImageFlagBits::Converted)) {
tentative_size = TranscodedAstcSize(tentative_size, image.info.format);
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
const GPUVAddr gpu_addr = image.gpu_addr;