early-access version 2660

This commit is contained in:
pineappleEA 2022-04-08 00:40:47 +02:00
parent eebb1e910d
commit 635c062db0
5 changed files with 46 additions and 47 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 2659.
This is the source code for early-access 2660.
## Legal Notice

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@ -197,27 +197,27 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
}
ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return console.motion_values;
}
TouchValues EmulatedConsole::GetTouchValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return console.touch_values;
}
ConsoleMotion EmulatedConsole::GetMotion() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return console.motion_state;
}
TouchFingerState EmulatedConsole::GetTouch() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return console.touch_state;
}
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
std::lock_guard lock{callback_mutex};
std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ConsoleUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@ -227,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
}
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
std::lock_guard lock{callback_mutex};
std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, update_callback);
return last_callback_key++;
}
void EmulatedConsole::DeleteCallback(int key) {
std::lock_guard lock{callback_mutex};
std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);

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@ -353,17 +353,17 @@ void EmulatedController::DisableConfiguration() {
}
void EmulatedController::EnableSystemButtons() {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
system_buttons_enabled = true;
}
void EmulatedController::DisableSystemButtons() {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
system_buttons_enabled = false;
}
void EmulatedController::ResetSystemButtons() {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
controller.home_button_state.home.Assign(false);
controller.capture_button_state.capture.Assign(false);
}
@ -946,7 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
}
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@ -962,7 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
}
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@ -1002,6 +1002,7 @@ void EmulatedController::Connect(bool use_temporary_value) {
std::unique_lock lock{mutex};
if (is_configuring) {
tmp_is_connected = true;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Connected, false);
return;
}
@ -1034,7 +1035,7 @@ void EmulatedController::Disconnect() {
}
bool EmulatedController::IsConnected(bool get_temporary_value) const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_is_connected;
}
@ -1048,12 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const {
}
NpadIdType EmulatedController::GetNpadIdType() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return npad_id_type;
}
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_npad_type;
}
@ -1110,37 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const {
}
ButtonValues EmulatedController::GetButtonsValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return controller.button_values;
}
SticksValues EmulatedController::GetSticksValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return controller.stick_values;
}
TriggerValues EmulatedController::GetTriggersValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return controller.trigger_values;
}
ControllerMotionValues EmulatedController::GetMotionValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return controller.motion_values;
}
ColorValues EmulatedController::GetColorsValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return controller.color_values;
}
BatteryValues EmulatedController::GetBatteryValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return controller.battery_values;
}
HomeButtonState EmulatedController::GetHomeButtons() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@ -1148,7 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
}
CaptureButtonState EmulatedController::GetCaptureButtons() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@ -1156,7 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
}
NpadButtonState EmulatedController::GetNpadButtons() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@ -1164,7 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
}
DebugPadButton EmulatedController::GetDebugPadButtons() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@ -1172,7 +1173,7 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
}
AnalogSticks EmulatedController::GetSticks() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@ -1187,7 +1188,7 @@ AnalogSticks EmulatedController::GetSticks() const {
}
NpadGcTriggerState EmulatedController::GetTriggers() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@ -1195,7 +1196,7 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
}
MotionState EmulatedController::GetMotions() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (force_update_motion) {
for (auto& device : motion_devices) {
if (!device) {
@ -1208,17 +1209,17 @@ MotionState EmulatedController::GetMotions() const {
}
ControllerColors EmulatedController::GetColors() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return controller.colors_state;
}
BatteryLevelState EmulatedController::GetBattery() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return controller.battery_state;
}
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
std::lock_guard lock{callback_mutex};
std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ControllerUpdateCallback& poller = poller_pair.second;
if (!is_npad_service_update && poller.is_npad_service) {
@ -1231,13 +1232,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
}
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
std::lock_guard lock{callback_mutex};
std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedController::DeleteCallback(int key) {
std::lock_guard lock{callback_mutex};
std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);

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@ -448,17 +448,17 @@ void EmulatedDevices::SetRingAnalog(const Common::Input::CallbackStatus& callbac
}
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return device_status.keyboard_values;
}
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_values;
}
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return device_status.mouse_button_values;
}
@ -467,27 +467,27 @@ RingAnalogValue EmulatedDevices::GetRingSensorValues() const {
}
KeyboardKey EmulatedDevices::GetKeyboard() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return device_status.keyboard_state;
}
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_state;
}
MouseButton EmulatedDevices::GetMouseButtons() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return device_status.mouse_button_state;
}
MousePosition EmulatedDevices::GetMousePosition() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return device_status.mouse_position_state;
}
AnalogStickState EmulatedDevices::GetMouseWheel() const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
return device_status.mouse_wheel_state;
}
@ -496,7 +496,7 @@ RingSensorForce EmulatedDevices::GetRingSensorForce() const {
}
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
std::lock_guard lock{callback_mutex};
std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const InterfaceUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@ -506,13 +506,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
}
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
std::lock_guard lock{callback_mutex};
std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedDevices::DeleteCallback(int key) {
std::lock_guard lock{callback_mutex};
std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);

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@ -4,8 +4,6 @@
// Parts of this implementation were base on:
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
#pragma once
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
#include "core/hle/service/nvflinger/parcel.h"