early-access version 2647
This commit is contained in:
parent
016426eebf
commit
614f3e6a00
11 changed files with 61 additions and 71 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2645.
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This is the source code for early-access 2647.
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## Legal Notice
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@ -103,12 +103,6 @@ else()
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-Wno-unused-parameter
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)
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# TODO: Remove when we update to a GCC compiler that enables this
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# by default (i.e. GCC 10 or newer).
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if (CMAKE_CXX_COMPILER_ID STREQUAL GNU)
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add_compile_options(-fconcepts)
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endif()
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if (ARCHITECTURE_x86_64)
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add_compile_options("-mcx16")
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endif()
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@ -73,11 +73,13 @@ public:
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}
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void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
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parent.LogBacktrace();
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UNIMPLEMENTED_MSG("This should never happen, pc = {:08X}, code = {:08X}", pc,
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MemoryReadCode(pc));
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}
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void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
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parent.LogBacktrace();
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LOG_CRITICAL(Core_ARM,
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"ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X}, thumb = {})",
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exception, pc, MemoryReadCode(pc), parent.IsInThumbMode());
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@ -84,6 +84,7 @@ public:
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}
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void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
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parent.LogBacktrace();
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LOG_ERROR(Core_ARM,
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"Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
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num_instructions, MemoryReadCode(pc));
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@ -121,6 +122,7 @@ public:
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return;
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case Dynarmic::A64::Exception::Breakpoint:
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default:
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parent.LogBacktrace();
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ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
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static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
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}
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@ -200,7 +200,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
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});
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}
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const void* const descriptor_data{update_descriptor_queue.UpdateData()};
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const bool is_rescaling = info.uses_rescaling_uniform;
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const bool is_rescaling = !info.texture_descriptors.empty() || !info.image_descriptors.empty();
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scheduler.Record([this, descriptor_data, is_rescaling,
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rescaling_data = rescaling.Data()](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
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@ -238,7 +238,6 @@ GraphicsPipeline::GraphicsPipeline(
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enabled_uniform_buffer_masks[stage] = info->constant_buffer_mask;
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std::ranges::copy(info->constant_buffer_used_sizes, uniform_buffer_sizes[stage].begin());
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num_textures += Shader::NumDescriptors(info->texture_descriptors);
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uses_rescale_unfiorm |= info->uses_rescaling_uniform;
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}
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auto func{[this, shader_notify, &render_pass_cache, &descriptor_pool, pipeline_statistics] {
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DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
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@ -472,8 +471,7 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling) {
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});
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}
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const bool is_rescaling{texture_cache.IsRescaling()};
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const bool update_rescaling{uses_rescale_unfiorm ? scheduler.UpdateRescaling(is_rescaling)
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: false};
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const bool update_rescaling{scheduler.UpdateRescaling(is_rescaling)};
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const bool bind_pipeline{scheduler.UpdateGraphicsPipeline(this)};
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const void* const descriptor_data{update_descriptor_queue.UpdateData()};
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scheduler.Record([this, descriptor_data, bind_pipeline, rescaling_data = rescaling.Data(),
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@ -481,12 +479,10 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling) {
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if (bind_pipeline) {
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
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}
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if (uses_rescale_unfiorm) {
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS,
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RESCALING_LAYOUT_WORDS_OFFSET, sizeof(rescaling_data),
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rescaling_data.data());
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}
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if (uses_rescale_unfiorm && update_rescaling) {
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if (update_rescaling) {
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const f32 config_down_factor{Settings::values.resolution_info.down_factor};
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const f32 scale_down_factor{is_rescaling ? config_down_factor : 1.0f};
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS,
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@ -151,7 +151,6 @@ private:
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std::mutex build_mutex;
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std::atomic_bool is_built{false};
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bool uses_push_descriptor{false};
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bool uses_rescale_unfiorm{false};
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};
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} // namespace Vulkan
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@ -234,9 +234,12 @@ void RasterizerVulkan::Clear() {
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const VkExtent2D render_area = framebuffer->RenderArea();
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scheduler.RequestRenderpass(framebuffer);
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const bool is_rescaling = texture_cache.IsRescaling();
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const u32 up_scale = is_rescaling ? Settings::values.resolution_info.up_scale : 1U;
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const u32 down_shift = is_rescaling ? Settings::values.resolution_info.down_shift : 0U;
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u32 up_scale = 1;
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u32 down_shift = 0;
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if (texture_cache.IsRescaling()) {
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up_scale = Settings::values.resolution_info.up_scale;
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down_shift = Settings::values.resolution_info.down_shift;
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}
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UpdateViewportsState(regs);
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VkClearRect clear_rect{
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@ -692,9 +695,12 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs
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if (!state_tracker.TouchScissors()) {
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return;
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}
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const bool is_rescaling = texture_cache.IsRescaling();
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const u32 up_scale = is_rescaling ? Settings::values.resolution_info.up_scale : 1U;
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const u32 down_shift = is_rescaling ? Settings::values.resolution_info.down_shift : 0U;
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u32 up_scale = 1;
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u32 down_shift = 0;
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if (texture_cache.IsRescaling()) {
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up_scale = Settings::values.resolution_info.up_scale;
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down_shift = Settings::values.resolution_info.down_shift;
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}
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const std::array scissors{
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GetScissorState(regs, 0, up_scale, down_shift),
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GetScissorState(regs, 1, up_scale, down_shift),
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@ -29,10 +29,7 @@ constexpr VkDeviceSize MAX_ALIGNMENT = 256;
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constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8_MiB;
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// Stream buffer size in bytes
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constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128_MiB;
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constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_STREAM_REGIONS;
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static_assert(Common::IsAligned(REGION_SIZE, MAX_ALIGNMENT),
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"Stream buffer region size must be VK buffer aligned");
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constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS;
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constexpr VkMemoryPropertyFlags HOST_FLAGS =
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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size_t Region(size_t iterator) noexcept {
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return iterator / REGION_SIZE;
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}
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constexpr std::array<VkDeviceSize, StagingBufferPool::NUM_STREAM_REGIONS> MakeStreamBufferOffset() {
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std::array<VkDeviceSize, StagingBufferPool::NUM_STREAM_REGIONS> offsets{};
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for (size_t i = 0; i < StagingBufferPool::NUM_STREAM_REGIONS; ++i) {
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offsets[i] = static_cast<VkDeviceSize>(i * REGION_SIZE);
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}
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return offsets;
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}
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constexpr auto STREAM_BUFFER_OFFSETS_LUT = MakeStreamBufferOffset();
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} // Anonymous namespace
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StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
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}
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StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
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const auto num_requested_regions = Region(size) + 1;
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const auto available_index = NextAvailableStreamIndex(num_requested_regions);
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if (!available_index) {
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if (AreRegionsActive(Region(free_iterator) + 1,
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std::min(Region(iterator + size) + 1, NUM_SYNCS))) {
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// Avoid waiting for the previous usages to be free
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return GetStagingBuffer(size, MemoryUsage::Upload);
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}
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const u64 current_tick = scheduler.CurrentTick();
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const auto begin_itr = sync_ticks.begin() + *available_index;
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std::fill(begin_itr, begin_itr + num_requested_regions, current_tick);
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std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
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current_tick);
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used_iterator = iterator;
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free_iterator = std::max(free_iterator, iterator + size);
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const VkDeviceSize offset = STREAM_BUFFER_OFFSETS_LUT[*available_index];
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ASSERT(offset + size <= STREAM_BUFFER_SIZE);
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next_index = (*available_index + num_requested_regions) % NUM_STREAM_REGIONS;
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if (iterator + size >= STREAM_BUFFER_SIZE) {
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std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
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current_tick);
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used_iterator = 0;
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iterator = 0;
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free_iterator = size;
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if (AreRegionsActive(0, Region(size) + 1)) {
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// Avoid waiting for the previous usages to be free
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return GetStagingBuffer(size, MemoryUsage::Upload);
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}
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}
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const size_t offset = iterator;
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iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
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return StagingBufferRef{
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.buffer = *stream_buffer,
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.offset = static_cast<VkDeviceSize>(offset),
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};
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}
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std::optional<size_t> StagingBufferPool::NextAvailableStreamIndex(size_t num_regions) const {
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const auto is_index_available = [this, num_regions](size_t begin_offset) {
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bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) const {
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const u64 gpu_tick = scheduler.GetMasterSemaphore().KnownGpuTick();
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const auto tick_check = [gpu_tick](u64 sync_tick) { return gpu_tick >= sync_tick; };
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const auto begin_itr = sync_ticks.begin() + begin_offset;
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const bool is_available = std::all_of(begin_itr, begin_itr + num_regions, tick_check);
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return is_available ? std::optional(begin_offset) : std::nullopt;
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};
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// Avoid overflow
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if (next_index + num_regions <= NUM_STREAM_REGIONS) {
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return is_index_available(next_index);
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}
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// Not enough contiguous regions at the next_index,
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// Check if the contiguous range in the front is available
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return is_index_available(0);
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return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end,
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[gpu_tick](u64 sync_tick) { return gpu_tick < sync_tick; });
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};
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StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage) {
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@ -25,7 +25,7 @@ struct StagingBufferRef {
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class StagingBufferPool {
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public:
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static constexpr size_t NUM_STREAM_REGIONS = 0x8000;
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static constexpr size_t NUM_SYNCS = 16;
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explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator,
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VKScheduler& scheduler);
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StagingBufferRef GetStreamBuffer(size_t size);
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std::optional<size_t> NextAvailableStreamIndex(size_t num_regions) const;
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bool AreRegionsActive(size_t region_begin, size_t region_end) const;
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StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage);
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vk::DeviceMemory stream_memory;
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u8* stream_pointer = nullptr;
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size_t next_index = 0;
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std::array<u64, NUM_STREAM_REGIONS> sync_ticks{};
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size_t iterator = 0;
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size_t used_iterator = 0;
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size_t free_iterator = 0;
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std::array<u64, NUM_SYNCS> sync_ticks{};
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StagingBuffersCache device_local_cache;
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StagingBuffersCache upload_cache;
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@ -328,8 +328,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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}
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const bool rescaled = RescaleRenderTargets(is_clear);
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const auto& resolution_info = Settings::values.resolution_info;
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if (resolution_info.active && is_rescaling != rescaled) {
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if (is_rescaling != rescaled) {
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flags[Dirty::RescaleViewports] = true;
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flags[Dirty::RescaleScissors] = true;
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is_rescaling = rescaled;
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for (size_t index = 0; index < NUM_RT; ++index) {
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render_targets.draw_buffers[index] = static_cast<u8>(maxwell3d.regs.rt_control.Map(index));
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}
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const u32 up_scale = is_rescaling ? resolution_info.up_scale : 1U;
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const u32 down_shift = is_rescaling ? resolution_info.down_shift : 0U;
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u32 up_scale = 1;
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u32 down_shift = 0;
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if (is_rescaling) {
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up_scale = Settings::values.resolution_info.up_scale;
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down_shift = Settings::values.resolution_info.down_shift;
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}
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render_targets.size = Extent2D{
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(maxwell3d.regs.render_area.width * up_scale) >> down_shift,
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(maxwell3d.regs.render_area.height * up_scale) >> down_shift,
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