From 5a79f059352cdfc270e9c290e4efa2e2f8157e79 Mon Sep 17 00:00:00 2001 From: pineappleEA Date: Sat, 7 Aug 2021 03:53:39 +0200 Subject: [PATCH] early-access version 1969 --- README.md | 2 +- .../hle/service/nvdrv/devices/nvhost_nvdec_common.cpp | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index c3a055464..cd09b16bd 100755 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ yuzu emulator early access ============= -This is the source code for early-access 1968. +This is the source code for early-access 1969. ## Legal Notice diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp index 2804840a3..845de724d 100755 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp @@ -176,11 +176,11 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector& input, std::vecto } NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector& input, std::vector& output) { - // This is intentionally left stubbed. - // By unmapping GPU buffers here, we break the continuity of the VP9 reference frame addresses, - // and risk invalidating data before the async GPU thread is done with it - LOG_DEBUG(Service_NVDRV, "(STUBBED) called"); + // This is intntionally stubbed. + // Skip unmapping buffers here, as to not break the continuity of the VP9 reference frame + // addresses, and risk invalidating data before the async GPU thread is done with it std::memset(output.data(), 0, output.size()); + LOG_DEBUG(Service_NVDRV, "(STUBBED) called"); return NvResult::Success; }