early-access version 3703

This commit is contained in:
pineappleEA 2023-06-22 16:59:02 +02:00
parent 7d5a10eb6b
commit 5a71a5c0bf
10 changed files with 30 additions and 71 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3702.
This is the source code for early-access 3703.
## Legal Notice

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@ -7,7 +7,7 @@
#include <mutex>
#include <span>
#include <vector>
#include <boost/container/small_vector.hpp>
#include <boost/container/static_vector.hpp>
#include "audio_buffer.h"
#include "audio_core/device/device_session.h"
@ -49,7 +49,7 @@ public:
*
* @param out_buffers - The buffers which were registered.
*/
void RegisterBuffers(boost::container::small_vector<AudioBuffer, N>& out_buffers) {
void RegisterBuffers(boost::container::static_vector<AudioBuffer, N>& out_buffers) {
std::scoped_lock l{lock};
const s32 to_register{std::min(std::min(appended_count, BufferAppendLimit),
BufferAppendLimit - registered_count)};
@ -164,7 +164,7 @@ public:
* @return The number of buffers released.
*/
u32 GetRegisteredAppendedBuffers(
boost::container::small_vector<AudioBuffer, N>& buffers_flushed, u32 max_buffers) {
boost::container::static_vector<AudioBuffer, N>& buffers_flushed, u32 max_buffers) {
std::scoped_lock l{lock};
if (registered_count + appended_count == 0) {
return 0;
@ -272,7 +272,7 @@ public:
*/
bool FlushBuffers(u32& buffers_released) {
std::scoped_lock l{lock};
boost::container::small_vector<AudioBuffer, N> buffers_flushed{};
boost::container::static_vector<AudioBuffer, N> buffers_flushed{};
buffers_released = GetRegisteredAppendedBuffers(buffers_flushed, append_limit);

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@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <mutex>
#include "audio_core/audio_event.h"
#include "audio_core/audio_manager.h"
#include "audio_core/in/audio_in_system.h"
@ -89,7 +90,7 @@ Result System::Start() {
session->Start();
state = State::Started;
boost::container::small_vector<AudioBuffer, BufferCount> buffers_to_flush{};
boost::container::static_vector<AudioBuffer, BufferCount> buffers_to_flush{};
buffers.RegisterBuffers(buffers_to_flush);
session->AppendBuffers(buffers_to_flush);
session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
@ -134,7 +135,7 @@ bool System::AppendBuffer(const AudioInBuffer& buffer, const u64 tag) {
void System::RegisterBuffers() {
if (state == State::Started) {
boost::container::small_vector<AudioBuffer, BufferCount> registered_buffers{};
boost::container::static_vector<AudioBuffer, BufferCount> registered_buffers{};
buffers.RegisterBuffers(registered_buffers);
session->AppendBuffers(registered_buffers);
}

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@ -89,7 +89,7 @@ Result System::Start() {
session->Start();
state = State::Started;
boost::container::small_vector<AudioBuffer, BufferCount> buffers_to_flush{};
boost::container::static_vector<AudioBuffer, BufferCount> buffers_to_flush{};
buffers.RegisterBuffers(buffers_to_flush);
session->AppendBuffers(buffers_to_flush);
session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
@ -134,7 +134,7 @@ bool System::AppendBuffer(const AudioOutBuffer& buffer, u64 tag) {
void System::RegisterBuffers() {
if (state == State::Started) {
boost::container::small_vector<AudioBuffer, BufferCount> registered_buffers{};
boost::container::static_vector<AudioBuffer, BufferCount> registered_buffers{};
buffers.RegisterBuffers(registered_buffers);
session->AppendBuffers(registered_buffers);
}

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@ -271,12 +271,10 @@ NvResult nvhost_as_gpu::Remap(std::span<const u8> input, std::span<u8> output) {
LOG_DEBUG(Service_NVDRV, "called, num_entries=0x{:X}", num_entries);
static Common::ScratchBuffer<IoctlRemapEntry> entries;
std::scoped_lock lock(mutex);
entries.resize_destructive(num_entries);
std::memcpy(entries.data(), input.data(), input.size());
std::scoped_lock lock(mutex);
if (!vm.initialised) {
return NvResult::BadValue;
}

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@ -15,6 +15,7 @@
#include "common/address_space.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/scratch_buffer.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
@ -212,6 +213,7 @@ private:
bool initialised{};
} vm;
std::shared_ptr<Tegra::MemoryManager> gmmu;
Common::ScratchBuffer<IoctlRemapEntry> entries;
// s32 channel{};
// u32 big_page_size{VM::DEFAULT_BIG_PAGE_SIZE};

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@ -6,6 +6,7 @@
#include <memory>
#include <span>
#include <vector>
#include <boost/container/small_vector.hpp>
#include "common/alignment.h"
#include "common/assert.h"
@ -117,10 +118,7 @@ private:
class OutputParcel final {
public:
OutputParcel() {
m_data_buffer.reserve(0x1000);
m_object_buffer.reserve(0x100);
}
OutputParcel() = default;
template <typename T>
void Write(const T& val) {
@ -170,7 +168,7 @@ public:
private:
template <typename T>
requires(std::is_trivially_copyable_v<T>)
void WriteImpl(const T& val, std::vector<u8>& buffer) {
void WriteImpl(const T& val, boost::container::small_vector<u8, 0x200>& buffer) {
const size_t aligned_size = Common::AlignUp(sizeof(T), 4);
const size_t old_size = buffer.size();
buffer.resize(old_size + aligned_size);
@ -179,8 +177,8 @@ private:
}
private:
std::vector<u8> m_data_buffer;
std::vector<u8> m_object_buffer;
boost::container::small_vector<u8, 0x200> m_data_buffer;
boost::container::small_vector<u8, 0x200> m_object_buffer;
};
} // namespace Service::android

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@ -483,6 +483,10 @@ void SDLDriver::CloseJoysticks() {
}
SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
// Set our application name. Currently passed to DBus by SDL and visible to the user through
// their desktop environment.
SDL_SetHint(SDL_HINT_APP_NAME, "yuzu");
if (!Settings::values.enable_raw_input) {
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");

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@ -447,6 +447,14 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
#if defined(HAVE_SDL2) && !defined(_WIN32)
SDL_InitSubSystem(SDL_INIT_VIDEO);
// Set a screensaver inhibition reason string. Currently passed to DBus by SDL and visible to
// the user through their desktop environment.
//: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the
//: computer from sleeping
QByteArray wakelock_reason = tr("Running a game").toLatin1();
SDL_SetHint(SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME, wakelock_reason.data());
// SDL disables the screen saver by default, and setting the hint
// SDL_HINT_VIDEO_ALLOW_SCREENSAVER doesn't seem to work, so we just enable the screen saver
// for now.
@ -1623,45 +1631,6 @@ void GMainWindow::OnPrepareForSleep(bool prepare_sleep) {
}
#ifdef __unix__
static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) {
if (!QDBusConnection::sessionBus().isConnected()) {
return {};
}
// reference: https://flatpak.github.io/xdg-desktop-portal/#gdbus-org.freedesktop.portal.Inhibit
QDBusInterface xdp(QString::fromLatin1("org.freedesktop.portal.Desktop"),
QString::fromLatin1("/org/freedesktop/portal/desktop"),
QString::fromLatin1("org.freedesktop.portal.Inhibit"));
if (!xdp.isValid()) {
LOG_WARNING(Frontend, "Couldn't connect to XDP D-Bus endpoint");
return {};
}
QVariantMap options = {};
//: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the
//: computer from sleeping
options.insert(QString::fromLatin1("reason"),
QCoreApplication::translate("GMainWindow", "yuzu is running a game"));
// 0x4: Suspend lock; 0x8: Idle lock
QDBusReply<QDBusObjectPath> reply =
xdp.call(QString::fromLatin1("Inhibit"),
QString::fromLatin1("x11:") + QString::number(window_id, 16), 12U, options);
if (reply.isValid()) {
return reply.value();
}
LOG_WARNING(Frontend, "Couldn't read Inhibit reply from XDP: {}",
reply.error().message().toStdString());
return {};
}
static void ReleaseWakeLockLinux(QDBusObjectPath lock) {
if (!QDBusConnection::sessionBus().isConnected()) {
return;
}
QDBusInterface unlocker(QString::fromLatin1("org.freedesktop.portal.Desktop"), lock.path(),
QString::fromLatin1("org.freedesktop.portal.Request"));
unlocker.call(QString::fromLatin1("Close"));
}
std::array<int, 3> GMainWindow::sig_interrupt_fds{0, 0, 0};
void GMainWindow::SetupSigInterrupts() {
@ -1714,12 +1683,6 @@ void GMainWindow::PreventOSSleep() {
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
#elif defined(HAVE_SDL2)
SDL_DisableScreenSaver();
#ifdef __unix__
auto reply = HoldWakeLockLinux(winId());
if (reply) {
wake_lock = std::move(reply.value());
}
#endif
#endif
}
@ -1728,11 +1691,6 @@ void GMainWindow::AllowOSSleep() {
SetThreadExecutionState(ES_CONTINUOUS);
#elif defined(HAVE_SDL2)
SDL_EnableScreenSaver();
#ifdef __unix__
if (!wake_lock.path().isEmpty()) {
ReleaseWakeLockLinux(wake_lock);
}
#endif
#endif
}

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@ -504,8 +504,6 @@ private:
#ifdef __unix__
QSocketNotifier* sig_interrupt_notifier;
static std::array<int, 3> sig_interrupt_fds;
QDBusObjectPath wake_lock{};
#endif
protected: