early-access version 2590

This commit is contained in:
pineappleEA 2022-03-22 08:30:07 +01:00
parent 9c48e94f2d
commit 5235709b60
273 changed files with 130 additions and 477 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 2585. This is the source code for early-access 2590.
## Legal Notice ## Legal Notice

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@ -38,7 +38,7 @@ if (MSVC)
/MP /MP
/Zf /Zf
/Zi /Zi
/Zm300 /Zm200
/Zo /Zo
/permissive- /permissive-
/EHsc /EHsc

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@ -4,13 +4,12 @@
#pragma once #pragma once
#include <cstring>
#include <memory>
#include "common/common_types.h" #include "common/common_types.h"
#if _MSC_VER #if _MSC_VER
#include <intrin.h> #include <intrin.h>
#else
#include <cstring>
#endif #endif
namespace Common { namespace Common {

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@ -33,7 +33,6 @@
#include <cstddef> #include <cstddef>
#include <limits> #include <limits>
#include <type_traits> #include <type_traits>
#include "common/common_funcs.h"
#include "common/swap.h" #include "common/swap.h"
/* /*

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@ -2,7 +2,6 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include <string> #include <string>
#include <utility> #include <utility>

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@ -4,7 +4,6 @@
#include "common/fs/file.h" #include "common/fs/file.h"
#include "common/fs/fs.h" #include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#ifdef _WIN32 #ifdef _WIN32

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@ -6,10 +6,8 @@
#include <cstdio> #include <cstdio>
#include <filesystem> #include <filesystem>
#include <fstream>
#include <span> #include <span>
#include <type_traits> #include <type_traits>
#include <vector>
#include "common/concepts.h" #include "common/concepts.h"
#include "common/fs/fs_types.h" #include "common/fs/fs_types.h"

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@ -7,7 +7,6 @@
#include <functional> #include <functional>
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h"
namespace Common::FS { namespace Common::FS {

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@ -8,7 +8,6 @@
#include <filesystem> #include <filesystem>
#include <span> #include <span>
#include <string> #include <string>
#include <string_view>
#include "common/common_types.h" #include "common/common_types.h"

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@ -7,7 +7,6 @@
#include <array> #include <array>
#include <cstddef> #include <cstddef>
#include <string> #include <string>
#include <type_traits>
#include <vector> #include <vector>
#include <fmt/format.h> #include <fmt/format.h>
#include "common/common_types.h" #include "common/common_types.h"

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@ -18,6 +18,7 @@
#include <fcntl.h> #include <fcntl.h>
#include <sys/mman.h> #include <sys/mman.h>
#include <unistd.h> #include <unistd.h>
#include "common/scope_exit.h"
#endif // ^^^ Linux ^^^ #endif // ^^^ Linux ^^^
@ -27,7 +28,6 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/host_memory.h" #include "common/host_memory.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/scope_exit.h"
namespace Common { namespace Common {

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include "common/alignment.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/parent_of_member.h" #include "common/parent_of_member.h"
#include "common/tree.h" #include "common/tree.h"

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@ -5,10 +5,8 @@
#include <atomic> #include <atomic>
#include <chrono> #include <chrono>
#include <climits> #include <climits>
#include <exception>
#include <stop_token> #include <stop_token>
#include <thread> #include <thread>
#include <vector>
#include <fmt/format.h> #include <fmt/format.h>

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <filesystem>
#include "common/logging/filter.h" #include "common/logging/filter.h"
namespace Common::Log { namespace Common::Log {

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@ -7,7 +7,6 @@
#include <array> #include <array>
#include <chrono> #include <chrono>
#include <cstddef> #include <cstddef>
#include <string_view>
#include "common/logging/log.h" #include "common/logging/log.h"
namespace Common::Log { namespace Common::Log {

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@ -10,12 +10,10 @@
#endif #endif
#include "common/assert.h" #include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/filter.h" #include "common/logging/filter.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/logging/log_entry.h" #include "common/logging/log_entry.h"
#include "common/logging/text_formatter.h" #include "common/logging/text_formatter.h"
#include "common/string_util.h"
namespace Common::Log { namespace Common::Log {

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <cstddef>
#include <string> #include <string>
namespace Common::Log { namespace Common::Log {

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@ -6,7 +6,6 @@
#include <fmt/format.h> #include <fmt/format.h>
#include "common/fs/file.h"
#include "common/fs/fs.h" #include "common/fs/fs.h"
#include "common/fs/path_util.h" #include "common/fs/path_util.h"
#include "common/nvidia_flags.h" #include "common/nvidia_flags.h"

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@ -5,7 +5,6 @@
#pragma once #pragma once
#include <atomic> #include <atomic>
#include <tuple>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/virtual_buffer.h" #include "common/virtual_buffer.h"

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@ -7,7 +7,6 @@
#include <type_traits> #include <type_traits>
#include "common/assert.h" #include "common/assert.h"
#include "common/common_types.h"
namespace Common { namespace Common {
namespace detail { namespace detail {

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@ -12,7 +12,6 @@
#include <new> #include <new>
#include <type_traits> #include <type_traits>
#include <vector> #include <vector>
#include "common/common_types.h"
namespace Common { namespace Common {

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@ -5,11 +5,9 @@
#include <algorithm> #include <algorithm>
#include <cctype> #include <cctype>
#include <codecvt> #include <codecvt>
#include <cstdlib>
#include <locale> #include <locale>
#include <sstream> #include <sstream>
#include "common/logging/log.h"
#include "common/string_util.h" #include "common/string_util.h"
#ifdef _WIN32 #ifdef _WIN32

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@ -4,7 +4,6 @@
#include <algorithm> #include <algorithm>
#include <cstring> #include <cstring>
#include "common/assert.h"
#include "common/scm_rev.h" #include "common/scm_rev.h"
#include "common/telemetry.h" #include "common/telemetry.h"

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@ -8,7 +8,6 @@
#include <map> #include <map>
#include <memory> #include <memory>
#include <string> #include <string>
#include <string_view>
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <cstring>
#include <utility> #include <utility>
#ifdef _MSC_VER #ifdef _MSC_VER
@ -13,6 +12,7 @@
#pragma intrinsic(_umul128) #pragma intrinsic(_umul128)
#pragma intrinsic(_udiv128) #pragma intrinsic(_udiv128)
#else #else
#include <cstring>
#include <x86intrin.h> #include <x86intrin.h>
#endif #endif

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@ -7,7 +7,6 @@
#include <array> #include <array>
#include <functional> #include <functional>
#include <string> #include <string>
#include <string_view>
#include "common/common_types.h" #include "common/common_types.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <type_traits>
#include <utility> #include <utility>
namespace Common { namespace Common {

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstdint>
#include "common/uint128.h" #include "common/uint128.h"
#include "common/wall_clock.h" #include "common/wall_clock.h"

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@ -4,7 +4,6 @@
#include <array> #include <array>
#include <cstring> #include <cstring>
#include <iterator> #include <iterator>
#include <span>
#include <string_view> #include <string_view>
#include "common/bit_util.h" #include "common/bit_util.h"
#include "common/common_types.h" #include "common/common_types.h"

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@ -4,8 +4,6 @@
#include <array> #include <array>
#include <chrono> #include <chrono>
#include <limits>
#include <mutex>
#include <thread> #include <thread>
#include "common/atomic_ops.h" #include "common/atomic_ops.h"

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@ -4,8 +4,6 @@
#pragma once #pragma once
#include <optional>
#include "common/wall_clock.h" #include "common/wall_clock.h"
namespace Common { namespace Common {

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@ -4,8 +4,6 @@
#pragma once #pragma once
#include <unordered_map>
#include <dynarmic/interface/exclusive_monitor.h> #include <dynarmic/interface/exclusive_monitor.h>
#include "common/common_types.h" #include "common/common_types.h"

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@ -38,7 +38,6 @@
#include "core/hle/service/apm/apm_controller.h" #include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/glue_manager.h" #include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h" #include "core/hle/service/sm/sm.h"
#include "core/hle/service/time/time_manager.h" #include "core/hle/service/time/time_manager.h"

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@ -5,7 +5,6 @@
#pragma once #pragma once
#include <cstddef> #include <cstddef>
#include <iterator>
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"

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@ -10,7 +10,10 @@
#include "common/hex_util.h" #include "common/hex_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/settings.h" #include "common/settings.h"
#ifndef _WIN32
#include "common/string_util.h" #include "common/string_util.h"
#endif
#include "core/core.h" #include "core/core.h"
#include "core/file_sys/common_funcs.h" #include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h" #include "core/file_sys/content_archive.h"

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@ -6,7 +6,9 @@
#include <array> #include <array>
#include <vector> #include <vector>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/file_sys/vfs_types.h" #include "core/file_sys/vfs_types.h"

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@ -6,8 +6,6 @@
#include <functional> #include <functional>
#include "core/hle/service/mii/types.h"
namespace Core::Frontend { namespace Core::Frontend {
class MiiEditApplet { class MiiEditApplet {

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@ -17,7 +17,6 @@
#include "core/hle/kernel/k_auto_object.h" #include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_handle_table.h" #include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_server_session.h" #include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"

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@ -4,8 +4,6 @@
#pragma once #pragma once
#include <atomic>
#include "common/bit_util.h" #include "common/bit_util.h"
#include "common/common_types.h" #include "common/common_types.h"

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@ -5,7 +5,6 @@
#include "common/alignment.h" #include "common/alignment.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "core/device_memory.h" #include "core/device_memory.h"
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_code_memory.h" #include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_light_lock.h" #include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_memory_block.h" #include "core/hle/kernel/k_memory_block.h"

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@ -9,7 +9,6 @@
#include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h" #include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h" #include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"

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@ -15,7 +15,6 @@
#include "core/hle/kernel/k_page_linked_list.h" #include "core/hle/kernel/k_page_linked_list.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h" #include "core/hle/kernel/svc_results.h"
#include "core/memory.h"
namespace Kernel { namespace Kernel {

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@ -7,7 +7,6 @@
#include <array> #include <array>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/device_memory.h"
#include "core/hle/kernel/memory_types.h" #include "core/hle/kernel/memory_types.h"
#include "core/hle/kernel/slab_helpers.h" #include "core/hle/kernel/slab_helpers.h"

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@ -13,7 +13,6 @@
#include "common/scope_exit.h" #include "common/scope_exit.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h" #include "core/core.h"
#include "core/device_memory.h"
#include "core/file_sys/program_metadata.h" #include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/code_set.h" #include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_memory_block_manager.h" #include "core/hle/kernel/k_memory_block_manager.h"
@ -24,7 +23,6 @@
#include "core/hle/kernel/k_scoped_resource_reservation.h" #include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_shared_memory.h" #include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_shared_memory_info.h" #include "core/hle/kernel/k_shared_memory_info.h"
#include "core/hle/kernel/k_slab_heap.h"
#include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h" #include "core/hle/kernel/svc_results.h"

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@ -8,7 +8,6 @@
#include <cstddef> #include <cstddef>
#include <list> #include <list>
#include <string> #include <string>
#include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/kernel/k_address_arbiter.h" #include "core/hle/kernel/k_address_arbiter.h"
#include "core/hle/kernel/k_auto_object.h" #include "core/hle/kernel/k_auto_object.h"

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@ -22,7 +22,6 @@
#include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h" #include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel { namespace Kernel {

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@ -14,9 +14,7 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/fiber.h" #include "common/fiber.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/thread_queue_list.h"
#include "core/core.h" #include "core/core.h"
#include "core/cpu_manager.h" #include "core/cpu_manager.h"
#include "core/hardware_properties.h" #include "core/hardware_properties.h"
@ -33,7 +31,6 @@
#include "core/hle/kernel/k_worker_task_manager.h" #include "core/hle/kernel/k_worker_task_manager.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h" #include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "core/memory.h" #include "core/memory.h"

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@ -4,7 +4,9 @@
#include "common/scope_exit.h" #include "common/scope_exit.h"
#include "core/core.h" #include "core/core.h"
#include "core/hle/kernel/k_memory_block.h" #include "core/hle/kernel/k_memory_block.h"
#include "core/hle/kernel/k_page_buffer.h"
#include "core/hle/kernel/k_page_table.h" #include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_thread_local_page.h" #include "core/hle/kernel/k_thread_local_page.h"

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@ -11,7 +11,6 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/intrusive_red_black_tree.h" #include "common/intrusive_red_black_tree.h"
#include "core/hle/kernel/k_page_buffer.h"
#include "core/hle/kernel/memory_types.h" #include "core/hle/kernel/memory_types.h"
#include "core/hle/kernel/slab_helpers.h" #include "core/hle/kernel/slab_helpers.h"
#include "core/hle/result.h" #include "core/hle/result.h"

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@ -22,9 +22,7 @@
#include "core/arm/exclusive_monitor.h" #include "core/arm/exclusive_monitor.h"
#include "core/core.h" #include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/cpu_manager.h" #include "core/cpu_manager.h"
#include "core/device_memory.h"
#include "core/hardware_properties.h" #include "core/hardware_properties.h"
#include "core/hle/kernel/init/init_slab_setup.h" #include "core/hle/kernel/init/init_slab_setup.h"
#include "core/hle/kernel/k_client_port.h" #include "core/hle/kernel/k_client_port.h"
@ -35,7 +33,6 @@
#include "core/hle/kernel/k_resource_limit.h" #include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_shared_memory.h" #include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_slab_heap.h"
#include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_worker_task_manager.h" #include "core/hle/kernel/k_worker_task_manager.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"

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@ -14,7 +14,6 @@
#include "core/hardware_properties.h" #include "core/hardware_properties.h"
#include "core/hle/kernel/k_auto_object.h" #include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_slab_heap.h" #include "core/hle/kernel/k_slab_heap.h"
#include "core/hle/kernel/memory_types.h"
#include "core/hle/kernel/svc_common.h" #include "core/hle/kernel/svc_common.h"
namespace Core { namespace Core {

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@ -16,7 +16,6 @@
#include "core/file_sys/control_metadata.h" #include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h" #include "core/file_sys/patch_manager.h"
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/acc/acc.h" #include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_aa.h" #include "core/hle/service/acc/acc_aa.h"
#include "core/hle/service/acc/acc_su.h" #include "core/hle/service/acc/acc_su.h"

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@ -7,6 +7,7 @@
#include <array> #include <array>
#include <optional> #include <optional>
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h" #include "common/swap.h"
#include "common/uuid.h" #include "common/uuid.h"

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/settings.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hid/emulated_console.h" #include "core/hid/emulated_console.h"
#include "core/hid/hid_core.h" #include "core/hid/hid_core.h"

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@ -8,7 +8,6 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/quaternion.h" #include "common/quaternion.h"
#include "core/hid/hid_types.h"
#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/ring_lifo.h" #include "core/hle/service/hid/ring_lifo.h"

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@ -5,7 +5,6 @@
#pragma once #pragma once
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h"
namespace Core::Timing { namespace Core::Timing {
class CoreTiming; class CoreTiming;

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@ -4,11 +4,8 @@
#pragma once #pragma once
#include <array>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/ring_lifo.h" #include "core/hle/service/hid/ring_lifo.h"

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@ -4,11 +4,7 @@
#pragma once #pragma once
#include <array>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/ring_lifo.h" #include "core/hle/service/hid/ring_lifo.h"

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@ -4,10 +4,7 @@
#pragma once #pragma once
#include <array>
#include "common/bit_field.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/ring_lifo.h" #include "core/hle/service/hid/ring_lifo.h"

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@ -10,7 +10,8 @@
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/quaternion.h" #include "common/vector_math.h"
#include "core/hid/hid_types.h" #include "core/hid/hid_types.h"
#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/ring_lifo.h" #include "core/hle/service/hid/ring_lifo.h"

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@ -5,7 +5,6 @@
#include <algorithm> #include <algorithm>
#include <cstring> #include <cstring>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h" #include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"

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@ -4,11 +4,8 @@
#pragma once #pragma once
#include "common/bit_field.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/point.h"
#include "common/swap.h"
#include "core/hid/hid_types.h" #include "core/hid/hid_types.h"
#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/ring_lifo.h" #include "core/hle/service/hid/ring_lifo.h"

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@ -5,9 +5,7 @@
#pragma once #pragma once
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h"
#include "core/hid/hid_types.h" #include "core/hid/hid_types.h"
#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/ring_lifo.h" #include "core/hle/service/hid/ring_lifo.h"

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@ -12,7 +12,6 @@
#include "core/core.h" #include "core/core.h"
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_page_table.h" #include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_system_control.h"
#include "core/hle/kernel/svc_results.h" #include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_types.h" #include "core/hle/kernel/svc_types.h"
#include "core/hle/service/ldr/ldr.h" #include "core/hle/service/ldr/ldr.h"

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@ -5,7 +5,6 @@
#include "core/core.h" #include "core/core.h"
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/kernel_helpers.h" #include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nifm/nifm.h" #include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"

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@ -9,7 +9,6 @@
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/service/ns/pdm_qry.h" #include "core/hle/service/ns/pdm_qry.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::NS { namespace Service::NS {

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@ -5,6 +5,8 @@
#pragma once #pragma once
#include <vector> #include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h" #include "core/hle/service/nvdrv/devices/nvdevice.h"

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@ -7,6 +7,7 @@
#include <memory> #include <memory>
#include <vector> #include <vector>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h" #include "core/hle/service/nvdrv/devices/nvdevice.h"

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@ -10,7 +10,6 @@
#include <fmt/format.h> #include <fmt/format.h>
#include "common/microprofile.h" #include "common/microprofile.h"
#include "common/thread.h"
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/k_thread.h"
#include "core/hle/service/sockets/bsd.h" #include "core/hle/service/sockets/bsd.h"

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@ -8,7 +8,6 @@
#include <utility> #include <utility>
#if defined(_WIN32) #if defined(_WIN32)
#include <winsock.h>
#elif !YUZU_UNIX #elif !YUZU_UNIX
#error "Platform not implemented" #error "Platform not implemented"
#endif #endif

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@ -8,7 +8,6 @@
#include <fmt/chrono.h> #include <fmt/chrono.h>
#include <fmt/format.h> #include <fmt/format.h>
#include <fmt/ostream.h>
#include <nlohmann/json.hpp> #include <nlohmann/json.hpp>
#include "common/fs/file.h" #include "common/fs/file.h"

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@ -6,7 +6,6 @@
#include <array> #include <array>
#include <memory> #include <memory>
#include <mutex>
#include <stop_token> #include <stop_token>
#include <string> #include <string>
#include <thread> #include <thread>

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@ -10,7 +10,6 @@
#include <boost/crc.hpp> #include <boost/crc.hpp>
#include "common/bit_field.h"
#include "common/swap.h" #include "common/swap.h"
namespace InputCommon::CemuhookUDP { namespace InputCommon::CemuhookUDP {

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@ -3,7 +3,6 @@
// Refer to the license.txt file included // Refer to the license.txt file included
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/param_package.h"
#include "input_common/input_engine.h" #include "input_common/input_engine.h"
namespace InputCommon { namespace InputCommon {

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@ -3,7 +3,6 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <memory> #include <memory>
#include <thread>
#include "common/input.h" #include "common/input.h"
#include "common/param_package.h" #include "common/param_package.h"
#include "input_common/drivers/gc_adapter.h" #include "input_common/drivers/gc_adapter.h"

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h" #include "shader_recompiler/frontend/ir/modifiers.h"

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h" #include "shader_recompiler/frontend/ir/modifiers.h"

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/ir/program.h"

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@ -2,11 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/frontend/ir/value.h" #include "shader_recompiler/frontend/ir/value.h"
#ifdef _MSC_VER #ifdef _MSC_VER

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/backend/glasm/emit_glasm.h" #include "shader_recompiler/backend/glasm/emit_glasm.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h"

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@ -2,11 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string>
#include <fmt/format.h> #include <fmt/format.h>
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/backend/glasm/reg_alloc.h" #include "shader_recompiler/backend/glasm/reg_alloc.h"
#include "shader_recompiler/exception.h" #include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/value.h" #include "shader_recompiler/frontend/ir/value.h"

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@ -4,7 +4,6 @@
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL { namespace Shader::Backend::GLSL {
void EmitBarrier(EmitContext& ctx) { void EmitBarrier(EmitContext& ctx) {

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/exception.h" #include "shader_recompiler/exception.h"

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h" #include "shader_recompiler/frontend/ir/value.h"

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h" #include "shader_recompiler/frontend/ir/value.h"

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h" #include "shader_recompiler/frontend/ir/value.h"

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/ir/program.h"

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@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h"

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@ -2,10 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
namespace Shader::Backend::SPIRV { namespace Shader::Backend::SPIRV {
namespace { namespace {

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"

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@ -2,10 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
namespace Shader::Backend::SPIRV { namespace Shader::Backend::SPIRV {

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@ -5,7 +5,6 @@
#include <tuple> #include <tuple>
#include <utility> #include <utility>
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h" #include "shader_recompiler/frontend/ir/modifiers.h"

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h" #include "shader_recompiler/frontend/ir/modifiers.h"

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h"

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