early-access version 3131
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3 changed files with 13 additions and 13 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 3130.
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This is the source code for early-access 3131.
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## Legal Notice
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## Legal Notice
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@ -31,7 +31,7 @@ void EmulatedConsole::SetTouchParams() {
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touch_params[index++] =
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touch_params[index++] =
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Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"};
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Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"};
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for (int i = 0; i < static_cast<int>(max_active_touch_inputs); i++) {
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for (int i = 0; i < static_cast<int>(MaxActiveTouchInputs); i++) {
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Common::ParamPackage touchscreen_param{};
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Common::ParamPackage touchscreen_param{};
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touchscreen_param.Set("engine", "touch");
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touchscreen_param.Set("engine", "touch");
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touchscreen_param.Set("axis_x", i * 2);
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touchscreen_param.Set("axis_x", i * 2);
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@ -46,7 +46,7 @@ void EmulatedConsole::SetTouchParams() {
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// Map the rest of the fingers from touch from button configuration
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// Map the rest of the fingers from touch from button configuration
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for (const auto& config_entry : touch_buttons) {
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for (const auto& config_entry : touch_buttons) {
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if (index >= max_touch_devices) {
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if (index >= MaxTouchDevices) {
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continue;
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continue;
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}
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}
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Common::ParamPackage params{config_entry};
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Common::ParamPackage params{config_entry};
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@ -176,7 +176,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
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}
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}
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void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
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void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
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if (index >= max_touch_devices) {
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if (index >= MaxTouchDevices) {
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return;
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return;
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}
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}
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std::unique_lock lock{mutex};
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std::unique_lock lock{mutex};
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@ -216,7 +216,7 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
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}
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}
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// Touch outside allowed range. Ignore input
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// Touch outside allowed range. Ignore input
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if (touch_index.value() >= max_active_touch_inputs) {
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if (touch_index.value() >= MaxActiveTouchInputs) {
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return;
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return;
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}
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}
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@ -251,7 +251,7 @@ TouchFingerState EmulatedConsole::GetTouch() const {
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}
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}
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std::optional<std::size_t> EmulatedConsole::GetIndexFromFingerId(std::size_t finger_id) const {
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std::optional<std::size_t> EmulatedConsole::GetIndexFromFingerId(std::size_t finger_id) const {
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for (std::size_t index = 0; index < max_touch_devices; ++index) {
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for (std::size_t index = 0; index < MaxTouchDevices; ++index) {
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const auto& finger = console.touch_values[index];
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const auto& finger = console.touch_values[index];
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if (!finger.pressed.value) {
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if (!finger.pressed.value) {
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continue;
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continue;
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@ -264,7 +264,7 @@ std::optional<std::size_t> EmulatedConsole::GetIndexFromFingerId(std::size_t fin
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}
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}
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std::optional<std::size_t> EmulatedConsole::GetNextFreeIndex() const {
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std::optional<std::size_t> EmulatedConsole::GetNextFreeIndex() const {
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for (std::size_t index = 0; index < max_touch_devices; ++index) {
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for (std::size_t index = 0; index < MaxTouchDevices; ++index) {
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if (!console.touch_values[index].pressed.value) {
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if (!console.touch_values[index].pressed.value) {
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return index;
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return index;
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}
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}
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@ -21,8 +21,8 @@
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#include "core/hid/motion_input.h"
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#include "core/hid/motion_input.h"
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namespace Core::HID {
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namespace Core::HID {
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static constexpr std::size_t max_touch_devices = 32;
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static constexpr std::size_t MaxTouchDevices = 32;
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static constexpr std::size_t max_active_touch_inputs = 16;
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static constexpr std::size_t MaxActiveTouchInputs = 16;
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struct ConsoleMotionInfo {
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struct ConsoleMotionInfo {
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Common::Input::MotionStatus raw_status{};
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Common::Input::MotionStatus raw_status{};
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@ -30,13 +30,13 @@ struct ConsoleMotionInfo {
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};
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};
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using ConsoleMotionDevices = std::unique_ptr<Common::Input::InputDevice>;
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using ConsoleMotionDevices = std::unique_ptr<Common::Input::InputDevice>;
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using TouchDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, max_touch_devices>;
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using TouchDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, MaxTouchDevices>;
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using ConsoleMotionParams = Common::ParamPackage;
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using ConsoleMotionParams = Common::ParamPackage;
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using TouchParams = std::array<Common::ParamPackage, max_touch_devices>;
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using TouchParams = std::array<Common::ParamPackage, MaxTouchDevices>;
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using ConsoleMotionValues = ConsoleMotionInfo;
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using ConsoleMotionValues = ConsoleMotionInfo;
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using TouchValues = std::array<Common::Input::TouchStatus, max_touch_devices>;
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using TouchValues = std::array<Common::Input::TouchStatus, MaxTouchDevices>;
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struct TouchFinger {
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struct TouchFinger {
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u64 last_touch{};
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u64 last_touch{};
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@ -58,7 +58,7 @@ struct ConsoleMotion {
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bool is_at_rest{};
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bool is_at_rest{};
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};
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};
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using TouchFingerState = std::array<TouchFinger, max_active_touch_inputs>;
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using TouchFingerState = std::array<TouchFinger, MaxActiveTouchInputs>;
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struct ConsoleStatus {
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struct ConsoleStatus {
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// Data from input_common
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// Data from input_common
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