early-access version 2926

This commit is contained in:
pineappleEA 2022-08-31 17:06:30 +02:00
parent 644509666f
commit 420398c2c5
5 changed files with 10 additions and 13 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 2924. This is the source code for early-access 2926.
## Legal Notice ## Legal Notice

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@ -489,11 +489,11 @@ void TexturePass(Environment& env, IR::Program& program) {
inst->SetFlags(flags); inst->SetFlags(flags);
break; break;
case IR::Opcode::ImageSampleImplicitLod: case IR::Opcode::ImageSampleImplicitLod:
if (flags.type == TextureType::Color2D) { if (flags.type != TextureType::Color2D) {
auto texture_type = ReadTextureType(env, cbuf); break;
if (texture_type == TextureType::Color2DRect) { }
PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst); if (ReadTextureType(env, cbuf) == TextureType::Color2DRect) {
} PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst);
} }
break; break;
case IR::Opcode::ImageFetch: case IR::Opcode::ImageFetch:

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@ -49,7 +49,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline; using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context; using Context = ShaderContext::Context;
constexpr u32 CACHE_VERSION = 5; constexpr u32 CACHE_VERSION = 6;
template <typename Container> template <typename Container>
auto MakeSpan(Container& container) { auto MakeSpan(Container& container) {

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@ -53,7 +53,7 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment; using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment; using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 5; constexpr u32 CACHE_VERSION = 6;
template <typename Container> template <typename Container>
auto MakeSpan(Container& container) { auto MakeSpan(Container& container) {

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@ -39,11 +39,8 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) {
return Shader::TextureType::Color1D; return Shader::TextureType::Color1D;
case Tegra::Texture::TextureType::Texture2D: case Tegra::Texture::TextureType::Texture2D:
case Tegra::Texture::TextureType::Texture2DNoMipmap: case Tegra::Texture::TextureType::Texture2DNoMipmap:
if (entry.normalized_coords) { return entry.normalized_coords ? Shader::TextureType::Color2D
return Shader::TextureType::Color2D; : Shader::TextureType::Color2DRect;
} else {
return Shader::TextureType::Color2DRect;
}
case Tegra::Texture::TextureType::Texture3D: case Tegra::Texture::TextureType::Texture3D:
return Shader::TextureType::Color3D; return Shader::TextureType::Color3D;
case Tegra::Texture::TextureType::TextureCubemap: case Tegra::Texture::TextureType::TextureCubemap: