early-access version 3050

This commit is contained in:
pineappleEA 2022-10-25 20:36:50 +02:00
parent 604f9582d6
commit 3dfc19dfb1
6 changed files with 48 additions and 112 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3049.
This is the source code for early-access 3050.
## Legal Notice

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@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/settings.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/control_metadata.h"
@ -37,6 +38,27 @@ std::string LanguageEntry::GetDeveloperName() const {
developer_name.size());
}
constexpr std::array<Language, 18> language_to_codes = {{
Language::Japanese,
Language::AmericanEnglish,
Language::French,
Language::German,
Language::Italian,
Language::Spanish,
Language::Chinese,
Language::Korean,
Language::Dutch,
Language::Portuguese,
Language::Russian,
Language::Taiwanese,
Language::BritishEnglish,
Language::CanadianFrench,
Language::LatinAmericanSpanish,
Language::Chinese,
Language::Taiwanese,
Language::BrazilianPortuguese,
}};
NACP::NACP() = default;
NACP::NACP(VirtualFile file) {
@ -45,9 +67,13 @@ NACP::NACP(VirtualFile file) {
NACP::~NACP() = default;
const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
if (language != Language::Default) {
return raw.language_entries.at(static_cast<u8>(language));
const LanguageEntry& NACP::GetLanguageEntry() const {
Language language = language_to_codes[Settings::values.language_index.GetValue()];
{
const auto& language_entry = raw.language_entries.at(static_cast<u8>(language));
if (!language_entry.GetApplicationName().empty())
return language_entry;
}
for (const auto& language_entry : raw.language_entries) {
@ -55,16 +81,15 @@ const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
return language_entry;
}
// Fallback to English
return GetLanguageEntry(Language::AmericanEnglish);
return raw.language_entries.at(static_cast<u8>(Language::AmericanEnglish));
}
std::string NACP::GetApplicationName(Language language) const {
return GetLanguageEntry(language).GetApplicationName();
std::string NACP::GetApplicationName() const {
return GetLanguageEntry().GetApplicationName();
}
std::string NACP::GetDeveloperName(Language language) const {
return GetLanguageEntry(language).GetDeveloperName();
std::string NACP::GetDeveloperName() const {
return GetLanguageEntry().GetDeveloperName();
}
u64 NACP::GetTitleId() const {

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@ -101,9 +101,9 @@ public:
explicit NACP(VirtualFile file);
~NACP();
const LanguageEntry& GetLanguageEntry(Language language = Language::Default) const;
std::string GetApplicationName(Language language = Language::Default) const;
std::string GetDeveloperName(Language language = Language::Default) const;
const LanguageEntry& GetLanguageEntry() const;
std::string GetApplicationName() const;
std::string GetDeveloperName() const;
u64 GetTitleId() const;
u64 GetDLCBaseTitleId() const;
std::string GetVersionString() const;

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@ -325,11 +325,6 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) {
phi_args.emplace_back(predecessor, value);
}
void Inst::ErasePhiOperand(size_t index) {
const auto operand_it{phi_args.begin() + static_cast<ptrdiff_t>(index)};
phi_args.erase(operand_it);
}
void Inst::OrderPhiArgs() {
if (op != Opcode::Phi) {
throw LogicError("{} is not a Phi instruction", op);

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@ -178,13 +178,9 @@ public:
/// Get a pointer to the block of a phi argument.
[[nodiscard]] Block* PhiBlock(size_t index) const;
/// Add phi operand to a phi instruction.
void AddPhiOperand(Block* predecessor, const Value& value);
// Erase the phi operand at the given index.
void ErasePhiOperand(size_t index);
/// Orders the Phi arguments from farthest away to nearest.
void OrderPhiArgs();

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@ -1,104 +1,24 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <boost/container/small_vector.hpp>
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
namespace {
template <bool TEST_USES>
void DeadInstElimination(IR::Block* const block) {
// We iterate over the instructions in reverse order.
// This is because removing an instruction reduces the number of uses for earlier instructions.
auto it{block->end()};
while (it != block->begin()) {
--it;
if constexpr (TEST_USES) {
if (it->HasUses() || it->MayHaveSideEffects()) {
continue;
}
}
it->Invalidate();
it = block->Instructions().erase(it);
}
}
void DeletedPhiArgElimination(IR::Program& program, std::span<const IR::Block*> dead_blocks) {
for (IR::Block* const block : program.blocks) {
for (IR::Inst& phi : *block) {
if (!IR::IsPhi(phi)) {
continue;
}
for (size_t i = 0; i < phi.NumArgs(); ++i) {
if (std::ranges::find(dead_blocks, phi.PhiBlock(i)) == dead_blocks.end()) {
continue;
}
// Phi operand at this index is an unreachable block
phi.ErasePhiOperand(i);
--i;
}
}
}
}
void DeadBranchElimination(IR::Program& program) {
boost::container::small_vector<const IR::Block*, 3> dead_blocks;
const auto begin_it{program.syntax_list.begin()};
for (auto node_it = begin_it; node_it != program.syntax_list.end(); ++node_it) {
if (node_it->type != IR::AbstractSyntaxNode::Type::If) {
continue;
}
IR::Inst* const cond_ref{node_it->data.if_node.cond.Inst()};
const IR::U1 cond{cond_ref->Arg(0)};
if (!cond.IsImmediate()) {
continue;
}
if (cond.U1()) {
continue;
}
// False immediate condition. Remove condition ref, erase the entire branch.
cond_ref->Invalidate();
// Account for nested if-statements within the if(false) branch
u32 nested_ifs{1u};
while (node_it->type != IR::AbstractSyntaxNode::Type::EndIf || nested_ifs > 0) {
node_it = program.syntax_list.erase(node_it);
switch (node_it->type) {
case IR::AbstractSyntaxNode::Type::If:
++nested_ifs;
break;
case IR::AbstractSyntaxNode::Type::EndIf:
--nested_ifs;
break;
case IR::AbstractSyntaxNode::Type::Block: {
IR::Block* const block{node_it->data.block};
DeadInstElimination<false>(block);
dead_blocks.push_back(block);
break;
}
default:
break;
}
}
// Erase EndIf node of the if(false) branch
node_it = program.syntax_list.erase(node_it);
// Account for loop increment
--node_it;
}
if (!dead_blocks.empty()) {
DeletedPhiArgElimination(program, std::span(dead_blocks.data(), dead_blocks.size()));
}
}
} // namespace
void DeadCodeEliminationPass(IR::Program& program) {
DeadBranchElimination(program);
// We iterate over the instructions in reverse order.
// This is because removing an instruction reduces the number of uses for earlier instructions.
for (IR::Block* const block : program.post_order_blocks) {
DeadInstElimination<true>(block);
auto it{block->end()};
while (it != block->begin()) {
--it;
if (!it->HasUses() && !it->MayHaveSideEffects()) {
it->Invalidate();
it = block->Instructions().erase(it);
}
}
}
}