early-access version 2080

This commit is contained in:
pineappleEA 2021-09-24 05:02:56 +02:00
parent beb20c8cb8
commit 397fea26bb
4 changed files with 4 additions and 4 deletions

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@ -135,7 +135,7 @@ endif()
# boost asio's concept usage doesn't play nicely with some compilers yet. # boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS) add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC) if (MSVC)
add_compile_options(/std:c++latest) add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
# cubeb and boost still make use of deprecated result_of. # cubeb and boost still make use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF) add_definitions(-D_HAS_DEPRECATED_RESULT_OF)

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 2079. This is the source code for early-access 2080.
## Legal Notice ## Legal Notice

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@ -305,7 +305,6 @@ struct System::Impl {
is_powered_on = false; is_powered_on = false;
exit_lock = false; exit_lock = false;
gpu_core.reset();
services.reset(); services.reset();
service_manager.reset(); service_manager.reset();
cheat_engine.reset(); cheat_engine.reset();
@ -315,6 +314,7 @@ struct System::Impl {
core_timing.Shutdown(); core_timing.Shutdown();
app_loader.reset(); app_loader.reset();
perf_stats.reset(); perf_stats.reset();
gpu_core.reset();
kernel.Shutdown(); kernel.Shutdown();
memory.Reset(); memory.Reset();
applet_manager.ClearAll(); applet_manager.ClearAll();

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@ -212,7 +212,6 @@ private:
vk::CommandBuffer current_cmdbuf; vk::CommandBuffer current_cmdbuf;
std::unique_ptr<CommandChunk> chunk; std::unique_ptr<CommandChunk> chunk;
std::jthread worker_thread;
State state; State state;
@ -226,6 +225,7 @@ private:
std::mutex work_mutex; std::mutex work_mutex;
std::condition_variable_any work_cv; std::condition_variable_any work_cv;
std::condition_variable wait_cv; std::condition_variable wait_cv;
std::jthread worker_thread;
}; };
} // namespace Vulkan } // namespace Vulkan