early-access version 1706
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5 changed files with 9 additions and 8 deletions
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yuzu emulator early access
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=============
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This is the source code for early-access 1705.
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This is the source code for early-access 1706.
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## Legal Notice
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@ -59,8 +59,7 @@ std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size)
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return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
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}
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std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
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std::size_t uncompressed_size) {
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std::vector<u8> DecompressDataLZ4(std::span<const u8> compressed, std::size_t uncompressed_size) {
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std::vector<u8> uncompressed(uncompressed_size);
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const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
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reinterpret_cast<char*>(uncompressed.data()),
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@ -4,6 +4,7 @@
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#pragma once
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#include <span>
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#include <vector>
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#include "common/common_types.h"
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@ -53,7 +54,7 @@ namespace Common::Compression {
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*
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* @return the decompressed data.
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*/
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[[nodiscard]] std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
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[[nodiscard]] std::vector<u8> DecompressDataLZ4(std::span<const u8> compressed,
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std::size_t uncompressed_size);
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} // namespace Common::Compression
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} // namespace Common::Compression
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@ -32,7 +32,7 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz
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return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
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}
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std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
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std::vector<u8> DecompressDataZSTD(std::span<const u8> compressed) {
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const std::size_t decompressed_size =
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ZSTD_getDecompressedSize(compressed.data(), compressed.size());
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std::vector<u8> decompressed(decompressed_size);
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@ -4,6 +4,7 @@
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#pragma once
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#include <span>
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#include <vector>
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#include "common/common_types.h"
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@ -40,6 +41,6 @@ namespace Common::Compression {
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*
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* @return the decompressed data.
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*/
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[[nodiscard]] std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
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[[nodiscard]] std::vector<u8> DecompressDataZSTD(std::span<const u8> compressed);
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} // namespace Common::Compression
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} // namespace Common::Compression
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