early-access version 1697
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4 changed files with 15 additions and 53 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 1696.
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This is the source code for early-access 1697.
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## Legal Notice
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## Legal Notice
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@ -823,6 +823,13 @@ void Image::CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t b
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const bool is_compressed = gl_format == GL_NONE;
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const bool is_compressed = gl_format == GL_NONE;
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const void* const offset = reinterpret_cast<const void*>(copy.buffer_offset + buffer_offset);
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const void* const offset = reinterpret_cast<const void*>(copy.buffer_offset + buffer_offset);
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if (is_compressed && !IsPixelFormatASTC(info.format) &&
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(copy.image_extent.width < 4 || copy.image_extent.height < 4)) {
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// Per the documentation for the BPTC, S3TC, and RGTC formats, INVALID_OPERATION will be
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// generated if either of the dimensions are not a multiple of four. This mainly occurs on
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// small levels of mip-mapped textures, which this condition will catch.
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return;
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}
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switch (info.type) {
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switch (info.type) {
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case ImageType::e1D:
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case ImageType::e1D:
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if (is_compressed) {
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if (is_compressed) {
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@ -39,21 +39,6 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
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}
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}
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}
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}
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void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
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const QComboBox* combobox) {
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if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
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setting->SetValue(static_cast<Settings::RendererBackend>(combobox->currentIndex()));
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} else if (!Settings::IsConfiguringGlobal()) {
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if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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setting->SetGlobal(true);
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} else {
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setting->SetGlobal(false);
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setting->SetValue(static_cast<Settings::RendererBackend>(
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combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET));
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}
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}
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}
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void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
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void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
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const Settings::Setting<bool>* setting) {
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const Settings::Setting<bool>* setting) {
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if (setting->UsingGlobal()) {
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if (setting->UsingGlobal()) {
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@ -63,34 +48,6 @@ void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
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}
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}
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}
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}
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void ConfigurationShared::SetPerGameSetting(QComboBox* combobox,
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const Settings::Setting<int>* setting) {
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combobox->setCurrentIndex(setting->UsingGlobal()
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? ConfigurationShared::USE_GLOBAL_INDEX
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: setting->GetValue() + ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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void ConfigurationShared::SetPerGameSetting(
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QComboBox* combobox, const Settings::Setting<Settings::RendererBackend>* setting) {
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combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
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: static_cast<int>(setting->GetValue()) +
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ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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void ConfigurationShared::SetPerGameSetting(
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QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting) {
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combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
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: static_cast<int>(setting->GetValue()) +
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ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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void ConfigurationShared::SetPerGameSetting(
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QComboBox* combobox, const Settings::Setting<Settings::CPUAccuracy>* setting) {
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combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
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: static_cast<int>(setting->GetValue()) +
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ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
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void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
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if (highlighted) {
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if (highlighted) {
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widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
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widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
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@ -29,18 +29,16 @@ enum class CheckState {
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void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
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void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
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const CheckState& tracker);
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const CheckState& tracker);
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void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
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void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
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void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
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const QComboBox* combobox);
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// Sets a Qt UI element given a Settings::Setting
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// Sets a Qt UI element given a Settings::Setting
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void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
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void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
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void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting);
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void SetPerGameSetting(QComboBox* combobox,
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template <typename Type>
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const Settings::Setting<Settings::RendererBackend>* setting);
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void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setting) {
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void SetPerGameSetting(QComboBox* combobox,
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combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
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const Settings::Setting<Settings::GPUAccuracy>* setting);
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: static_cast<int>(setting->GetValue()) +
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void SetPerGameSetting(QComboBox* combobox,
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ConfigurationShared::USE_GLOBAL_OFFSET);
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const Settings::Setting<Settings::CPUAccuracy>* setting);
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}
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// (Un)highlights a Qt UI element
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// (Un)highlights a Qt UI element
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void SetHighlight(QWidget* widget, bool highlighted);
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void SetHighlight(QWidget* widget, bool highlighted);
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