early-access version 1826
This commit is contained in:
parent
32d1754726
commit
230a0aa491
2 changed files with 34 additions and 33 deletions
|
@ -1,7 +1,7 @@
|
|||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 1825.
|
||||
This is the source code for early-access 1826.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
|
|
@ -19,26 +19,29 @@
|
|||
namespace Service::Nvidia::Devices {
|
||||
|
||||
namespace {
|
||||
// Splice vectors will copy count amount of type T from the input vector into the dst vector.
|
||||
// Copies count amount of type T from the input vector into the dst vector.
|
||||
// Returns the number of bytes written into dst.
|
||||
template <typename T>
|
||||
std::size_t SpliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count,
|
||||
std::size_t offset) {
|
||||
if (!dst.empty()) {
|
||||
std::memcpy(dst.data(), input.data() + offset, count * sizeof(T));
|
||||
if (dst.empty()) {
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
const size_t bytes_copied = count * sizeof(T);
|
||||
std::memcpy(dst.data(), input.data() + offset, bytes_copied);
|
||||
return bytes_copied;
|
||||
}
|
||||
|
||||
// Write vectors will write data to the output buffer
|
||||
// Writes the data in src to an offset into the dst vector. The offset is specified in bytes
|
||||
// Returns the number of bytes written into dst.
|
||||
template <typename T>
|
||||
std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::size_t offset) {
|
||||
if (src.empty()) {
|
||||
return 0;
|
||||
} else {
|
||||
std::memcpy(dst.data() + offset, src.data(), src.size() * sizeof(T));
|
||||
offset += src.size() * sizeof(T);
|
||||
return offset;
|
||||
}
|
||||
const size_t bytes_copied = src.size() * sizeof(T);
|
||||
std::memcpy(dst.data() + offset, src.data(), bytes_copied);
|
||||
return bytes_copied;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
|
@ -62,7 +65,6 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
|||
LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
|
||||
|
||||
// Instantiate param buffers
|
||||
std::size_t offset = sizeof(IoctlSubmit);
|
||||
std::vector<CommandBuffer> command_buffers(params.cmd_buffer_count);
|
||||
std::vector<Reloc> relocs(params.relocation_count);
|
||||
std::vector<u32> reloc_shifts(params.relocation_count);
|
||||
|
@ -71,12 +73,13 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
|||
std::vector<Fence> fences(params.fence_count);
|
||||
|
||||
// Splice input into their respective buffers
|
||||
offset = SpliceVectors(input, command_buffers, params.cmd_buffer_count, offset);
|
||||
offset = SpliceVectors(input, relocs, params.relocation_count, offset);
|
||||
offset = SpliceVectors(input, reloc_shifts, params.relocation_count, offset);
|
||||
offset = SpliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
|
||||
offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
|
||||
offset = SpliceVectors(input, fences, params.fence_count, offset);
|
||||
std::size_t offset = sizeof(IoctlSubmit);
|
||||
offset += SpliceVectors(input, command_buffers, params.cmd_buffer_count, offset);
|
||||
offset += SpliceVectors(input, relocs, params.relocation_count, offset);
|
||||
offset += SpliceVectors(input, reloc_shifts, params.relocation_count, offset);
|
||||
offset += SpliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
|
||||
offset += SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
|
||||
offset += SpliceVectors(input, fences, params.fence_count, offset);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
if (gpu.UseNvdec()) {
|
||||
|
@ -88,7 +91,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
|||
}
|
||||
}
|
||||
for (const auto& cmd_buffer : command_buffers) {
|
||||
auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
|
||||
const auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
|
||||
ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
|
||||
const auto map = FindBufferMap(object->dma_map_addr);
|
||||
if (!map) {
|
||||
|
@ -102,21 +105,19 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
|||
gpu.PushCommandBuffer(cmdlist);
|
||||
}
|
||||
if (gpu.UseNvdec()) {
|
||||
|
||||
fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
|
||||
|
||||
Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
|
||||
gpu.PushCommandBuffer(cmdlist);
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
// Some games expect command_buffers to be written back
|
||||
offset = sizeof(IoctlSubmit);
|
||||
offset = WriteVectors(output, command_buffers, offset);
|
||||
offset = WriteVectors(output, relocs, offset);
|
||||
offset = WriteVectors(output, reloc_shifts, offset);
|
||||
offset = WriteVectors(output, syncpt_increments, offset);
|
||||
offset = WriteVectors(output, wait_checks, offset);
|
||||
offset = WriteVectors(output, fences, offset);
|
||||
offset += WriteVectors(output, command_buffers, offset);
|
||||
offset += WriteVectors(output, relocs, offset);
|
||||
offset += WriteVectors(output, reloc_shifts, offset);
|
||||
offset += WriteVectors(output, syncpt_increments, offset);
|
||||
offset += WriteVectors(output, wait_checks, offset);
|
||||
offset += WriteVectors(output, fences, offset);
|
||||
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
@ -152,10 +153,10 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
|
|||
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
for (auto& cmf_buff : cmd_buffer_handles) {
|
||||
auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
|
||||
for (auto& cmd_buffer : cmd_buffer_handles) {
|
||||
auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
|
||||
if (!object) {
|
||||
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
|
||||
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return NvResult::InvalidState;
|
||||
}
|
||||
|
@ -170,7 +171,7 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
|
|||
if (!object->dma_map_addr) {
|
||||
LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
|
||||
} else {
|
||||
cmf_buff.map_address = object->dma_map_addr;
|
||||
cmd_buffer.map_address = object->dma_map_addr;
|
||||
AddBufferMap(object->dma_map_addr, object->size, object->addr,
|
||||
object->status == nvmap::Object::Status::Allocated);
|
||||
}
|
||||
|
@ -190,10 +191,10 @@ NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vec
|
|||
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
for (auto& cmf_buff : cmd_buffer_handles) {
|
||||
const auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
|
||||
for (auto& cmd_buffer : cmd_buffer_handles) {
|
||||
const auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
|
||||
if (!object) {
|
||||
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
|
||||
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return NvResult::InvalidState;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue