early-access version 1682

This commit is contained in:
pineappleEA 2021-05-15 14:21:39 +02:00
parent e076db528d
commit 09767f333d
3 changed files with 52 additions and 27 deletions

View file

@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 1681.
This is the source code for early-access 1682.
## Legal Notice

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@ -321,8 +321,10 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
return joystick->GetSDLJoystick() == sdl_joystick;
});
if (joystick_it != std::end(joystick_guid_list)) {
(*joystick_it)->SetSDLJoystick(nullptr, nullptr);
}
}
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
switch (event.type) {
@ -1313,51 +1315,51 @@ public:
void Start(const std::string& device_id) override {
SDLPoller::Start(device_id);
// Reset stored axes
analog_x_axis = -1;
analog_y_axis = -1;
first_axis = -1;
}
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (state.event_queue.Pop(event)) {
// Filter out axis events that are below a threshold
if (event.type == SDL_JOYAXISMOTION && std::abs(event.jaxis.value / 32767.0) < 0.5) {
continue;
}
if (event.type == SDL_JOYAXISMOTION) {
const auto axis = event.jaxis.axis;
// In order to return a complete analog param, we need inputs for both axes.
// First we take the x-axis (horizontal) input, then the y-axis (vertical) input.
if (analog_x_axis == -1) {
analog_x_axis = axis;
} else if (analog_y_axis == -1 && analog_x_axis != axis) {
analog_y_axis = axis;
}
} else {
// If the press wasn't accepted as a joy axis, check for a button press
if (event.type != SDL_JOYAXISMOTION) {
// Check for a button press
auto button_press = button_poller.FromEvent(event);
if (button_press) {
return *button_press;
}
continue;
}
const auto axis = event.jaxis.axis;
// Filter out axis events that are below a threshold
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
continue;
}
// Filter out axis events that are the same
if (first_axis == axis) {
continue;
}
// In order to return a complete analog param, we need inputs for both axes.
// If the first axis isn't set we set the value then wait till next event
if (first_axis == -1) {
first_axis = axis;
continue;
}
if (analog_x_axis != -1 && analog_y_axis != -1) {
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
analog_x_axis, analog_y_axis);
analog_x_axis = -1;
analog_y_axis = -1;
first_axis, axis);
first_axis = -1;
return params;
}
}
return {};
}
private:
int analog_x_axis = -1;
int analog_y_axis = -1;
int first_axis = -1;
SDLButtonPoller button_poller;
};
} // namespace Polling

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@ -86,6 +86,7 @@ private:
case Type::PadData: {
Response::PadData pad_data;
std::memcpy(&pad_data, &receive_buffer[sizeof(Header)], sizeof(Response::PadData));
SanitizeMotion(pad_data);
callback.pad_data(std::move(pad_data));
break;
}
@ -114,6 +115,28 @@ private:
StartSend(timer.expiry());
}
void SanitizeMotion(Response::PadData& data) {
// Zero out any non number value
if (!std::isnormal(data.gyro.pitch)) {
data.gyro.pitch = 0;
}
if (!std::isnormal(data.gyro.roll)) {
data.gyro.roll = 0;
}
if (!std::isnormal(data.gyro.yaw)) {
data.gyro.yaw = 0;
}
if (!std::isnormal(data.accel.x)) {
data.accel.x = 0;
}
if (!std::isnormal(data.accel.y)) {
data.accel.y = 0;
}
if (!std::isnormal(data.accel.z)) {
data.accel.z = 0;
}
}
SocketCallback callback;
boost::asio::io_service io_service;
boost::asio::basic_waitable_timer<clock> timer;