early-access version 3000
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f06a13adf3
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0357df2594
6 changed files with 62 additions and 41 deletions
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yuzu emulator early access
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=============
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This is the source code for early-access 2998.
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This is the source code for early-access 3000.
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## Legal Notice
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@ -33,11 +33,55 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
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return Loader::ResultStatus::ErrorBadACIHeader;
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}
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if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset)) {
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// Load acid_file_access per-component instead of the entire struct, since this struct does not
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// reflect the layout of the real data.
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std::size_t current_offset = acid_header.fac_offset;
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if (sizeof(FileAccessControl::version) != file->ReadBytes(&acid_file_access.version,
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sizeof(FileAccessControl::version),
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current_offset)) {
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return Loader::ResultStatus::ErrorBadFileAccessControl;
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}
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if (sizeof(FileAccessControl::permissions) !=
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file->ReadBytes(&acid_file_access.permissions, sizeof(FileAccessControl::permissions),
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current_offset += sizeof(FileAccessControl::version) + 3)) {
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return Loader::ResultStatus::ErrorBadFileAccessControl;
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}
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if (sizeof(FileAccessControl::unknown) !=
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file->ReadBytes(&acid_file_access.unknown, sizeof(FileAccessControl::unknown),
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current_offset + sizeof(FileAccessControl::permissions))) {
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return Loader::ResultStatus::ErrorBadFileAccessControl;
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}
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if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset)) {
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// Load aci_file_access per-component instead of the entire struct, same as acid_file_access
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current_offset = aci_header.fah_offset;
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if (sizeof(FileAccessHeader::version) != file->ReadBytes(&aci_file_access.version,
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sizeof(FileAccessHeader::version),
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current_offset)) {
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return Loader::ResultStatus::ErrorBadFileAccessHeader;
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}
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if (sizeof(FileAccessHeader::permissions) !=
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file->ReadBytes(&aci_file_access.permissions, sizeof(FileAccessHeader::permissions),
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current_offset += sizeof(FileAccessHeader::version) + 3)) {
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return Loader::ResultStatus::ErrorBadFileAccessHeader;
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}
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if (sizeof(FileAccessHeader::unk_offset) !=
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file->ReadBytes(&aci_file_access.unk_offset, sizeof(FileAccessHeader::unk_offset),
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current_offset += sizeof(FileAccessHeader::permissions))) {
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return Loader::ResultStatus::ErrorBadFileAccessHeader;
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}
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if (sizeof(FileAccessHeader::unk_size) !=
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file->ReadBytes(&aci_file_access.unk_size, sizeof(FileAccessHeader::unk_size),
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current_offset += sizeof(FileAccessHeader::unk_offset))) {
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return Loader::ResultStatus::ErrorBadFileAccessHeader;
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}
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if (sizeof(FileAccessHeader::unk_offset_2) !=
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file->ReadBytes(&aci_file_access.unk_offset_2, sizeof(FileAccessHeader::unk_offset_2),
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current_offset += sizeof(FileAccessHeader::unk_size))) {
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return Loader::ResultStatus::ErrorBadFileAccessHeader;
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}
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if (sizeof(FileAccessHeader::unk_size_2) !=
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file->ReadBytes(&aci_file_access.unk_size_2, sizeof(FileAccessHeader::unk_size_2),
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current_offset + sizeof(FileAccessHeader::unk_offset_2))) {
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return Loader::ResultStatus::ErrorBadFileAccessHeader;
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}
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@ -152,9 +196,7 @@ void ProgramMetadata::Print() const {
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LOG_DEBUG(Service_FS, " > Is Retail: {}", acid_header.is_retail ? "YES" : "NO");
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LOG_DEBUG(Service_FS, "Title ID Min: 0x{:016X}", acid_header.title_id_min);
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LOG_DEBUG(Service_FS, "Title ID Max: 0x{:016X}", acid_header.title_id_max);
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u64_le permissions_l; // local copy to fix alignment error
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std::memcpy(&permissions_l, &acid_file_access.permissions, sizeof(permissions_l));
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LOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", permissions_l);
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LOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", acid_file_access.permissions);
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// Begin ACI0 printing (actual perms, unsigned)
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LOG_DEBUG(Service_FS, "Magic: {:.4}", aci_header.magic.data());
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@ -144,20 +144,18 @@ private:
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static_assert(sizeof(AciHeader) == 0x40, "ACI0 header structure size is wrong");
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#pragma pack(push, 1)
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// FileAccessControl and FileAccessHeader need loaded per-component: this layout does not
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// reflect the real layout to avoid reference binding to misaligned addresses
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struct FileAccessControl {
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u8 version;
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INSERT_PADDING_BYTES(3);
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// 3 padding bytes
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u64_le permissions;
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std::array<u8, 0x20> unknown;
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};
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static_assert(sizeof(FileAccessControl) == 0x2C, "FS access control structure size is wrong");
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struct FileAccessHeader {
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u8 version;
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INSERT_PADDING_BYTES(3);
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// 3 padding bytes
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u64_le permissions;
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u32_le unk_offset;
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u32_le unk_size;
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u32_le unk_size_2;
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};
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static_assert(sizeof(FileAccessHeader) == 0x1C, "FS access header structure size is wrong");
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#pragma pack(pop)
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Header npdm_header;
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AciHeader aci_header;
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AcidHeader acid_header;
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@ -145,6 +145,11 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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// Finish any pending renderpass
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scheduler.RequestOutsideRenderPassOperationContext();
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if (const auto swapchain_images = swapchain.GetImageCount(); swapchain_images != image_count) {
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image_count = swapchain_images;
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Recreate();
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}
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const std::size_t image_index = swapchain.GetImageIndex();
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scheduler.Wait(resource_ticks[image_index]);
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@ -448,15 +453,15 @@ vk::Framebuffer BlitScreen::CreateFramebuffer(const VkImageView& image_view, VkE
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void BlitScreen::CreateStaticResources() {
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CreateShaders();
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CreateSampler();
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}
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void BlitScreen::CreateDynamicResources() {
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CreateSemaphores();
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CreateDescriptorPool();
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CreateDescriptorSetLayout();
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CreateDescriptorSets();
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CreatePipelineLayout();
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CreateSampler();
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}
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void BlitScreen::CreateDynamicResources() {
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CreateRenderPass();
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CreateFramebuffers();
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CreateGraphicsPipeline();
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@ -109,7 +109,7 @@ private:
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MemoryAllocator& memory_allocator;
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Swapchain& swapchain;
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Scheduler& scheduler;
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const std::size_t image_count;
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std::size_t image_count;
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const ScreenInfo& screen_info;
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vk::ShaderModule vertex_shader;
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@ -519,9 +519,7 @@ public:
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dld{rhs.dld} {}
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/// Assign an allocation transfering ownership from another allocation.
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/// Releases any previously held allocation.
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PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
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Release();
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allocations = std::move(rhs.allocations);
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num = rhs.num;
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device = rhs.device;
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return *this;
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}
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/// Destroys any held allocation.
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~PoolAllocations() {
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Release();
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}
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/// Returns the number of allocations.
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std::size_t size() const noexcept {
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return num;
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}
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private:
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/// Destroys the held allocations if they exist.
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void Release() noexcept {
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if (!allocations) {
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return;
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}
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const Span<AllocationType> span(allocations.get(), num);
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const VkResult result = Free(device, pool, span, *dld);
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// There's no way to report errors from a destructor.
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if (result != VK_SUCCESS) {
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std::terminate();
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}
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}
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std::unique_ptr<AllocationType[]> allocations;
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std::size_t num = 0;
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VkDevice device = nullptr;
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