64 lines
2.2 KiB
Text
64 lines
2.2 KiB
Text
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/**
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@page Installation Installation
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ENet should be trivially simple to integrate with most applications.
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First, make sure you download the latest source distribution at @ref Downloads.
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@section Unix Unix-like Operating Systems
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If you are using an ENet release, then you should simply be able to build it
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by doing the following:
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./configure && make && make install
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If you obtained the package from github, you must have automake and autoconf
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available to generate the build system first by doing the following command
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before using the above mentioned build procedure:
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autoreconf -vfi
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@subsection SolarisBSD Solaris and BSD
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When building ENet under Solaris, you must specify the -lsocket and
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-lnsl parameters to your compiler to ensure that the sockets library
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is linked in.
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@section Windows Microsoft Windows
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You may simply use the included "enet.lib" or "enet64.lib" static libraries.
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However, if you wish to build the library yourself, then the following
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instructions apply:
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There is an included MSVC 6 project (enet.dsp) which you may use to
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build a suitable library file. Alternatively, you may simply drag all
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the ENet source files into your main project.
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You will have to link to the Winsock2 libraries, so make sure to add
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ws2_32.lib and winmm.lib to your library list (Project Settings | Link |
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Object/library modules).
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@subsection enet.dsp Building with the included enet.dsp
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Load the included enet.dsp. MSVC may ask you to convert it if you
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are on a newer version of MSVC - just allow the conversion and save
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the resulting project as "enet" or similar. After you build this
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project, it will output an "enet.lib" file to either the "Debug/"
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or "Release/" directory, depending on which configuration you have
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selected to build. By default, it should produce "Debug/enet.lib".
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You may then copy the resulting "enet.lib" file and the header files
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found in the "include/" directory to your other projects and add it to
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their library lists. Make sure to also link against "ws2_32.lib" and
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"winmm.lib" as described above.
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@subsection DLL DLL
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If you wish to build ENet as a DLL you must first define ENET_DLL
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within the project (Project Settings | C/C++ | Preprocessor |
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Preprocessor definitions) or, more invasively, simply define ENET_DLL
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at the top of enet.h.
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*/
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