pineapple-src/src/video_core/command_classes/nvdec.cpp

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "video_core/command_classes/nvdec.h"
#include "video_core/gpu.h"
namespace Tegra {
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#define NVDEC_REG_INDEX(field_name) \
(offsetof(NvdecCommon::NvdecRegisters, field_name) / sizeof(u64))
Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), state{}, codec(std::make_unique<Codec>(gpu, state)) {}
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Nvdec::~Nvdec() = default;
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void Nvdec::ProcessMethod(u32 method, u32 argument) {
state.reg_array[method] = static_cast<u64>(argument) << 8;
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switch (method) {
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case NVDEC_REG_INDEX(set_codec_id):
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codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(argument));
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break;
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case NVDEC_REG_INDEX(execute):
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Execute();
break;
}
}
AVFramePtr Nvdec::GetFrame() {
return codec->GetCurrentFrame();
}
void Nvdec::Execute() {
switch (codec->GetCurrentCodec()) {
case NvdecCommon::VideoCodec::H264:
case NvdecCommon::VideoCodec::Vp9:
codec->Decode();
break;
default:
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UNIMPLEMENTED_MSG("Codec {}", codec->GetCurrentCodecName());
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break;
}
}
} // namespace Tegra