mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-15 08:15:06 +00:00
125 lines
3.7 KiB
C++
125 lines
3.7 KiB
C++
// AUTOGENERATED COPYRIGHT HEADER START
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// Copyright (C) 2020-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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// Copyright (C) 2022 lainon <GermanAizek@yandex.ru>
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// AUTOGENERATED COPYRIGHT HEADER END
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#include "nvidia-cuda-gs-texture.hpp"
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#include "obs/gs/gs-helper.hpp"
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#include "util/util-logging.hpp"
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#ifdef _DEBUG
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#define ST_PREFIX "<%s> "
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#define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#else
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#define ST_PREFIX "<nvidia::cuda::gstexture> "
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#define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__)
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#define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__)
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#define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__)
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#define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
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#endif
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streamfx::nvidia::cuda::gstexture::~gstexture()
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{
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D_LOG_DEBUG("Finalizing... (Addr: 0x%" PRIuPTR ")", this);
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unmap();
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_cuda->cuGraphicsUnregisterResource(_resource);
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}
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streamfx::nvidia::cuda::gstexture::gstexture(std::shared_ptr<streamfx::obs::gs::texture> texture) : _cuda(::streamfx::nvidia::cuda::cuda::get()), _texture(texture), _resource(), _is_mapped(false), _pointer()
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{
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D_LOG_DEBUG("Initializating... (Addr: 0x%" PRIuPTR ")", this);
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if (!texture)
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throw std::invalid_argument("texture");
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streamfx::obs::gs::context gctx;
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int dev_type = gs_get_device_type();
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if (dev_type == GS_DEVICE_OPENGL) {
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// ToDo
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}
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#ifdef WIN32
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if (dev_type == GS_DEVICE_DIRECT3D_11) {
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ID3D11Resource* resource = nullptr;
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switch (_texture->get_type()) {
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case streamfx::obs::gs::texture::type::Cube:
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case streamfx::obs::gs::texture::type::Volume:
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case streamfx::obs::gs::texture::type::Normal: {
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resource = static_cast<ID3D11Resource*>(gs_texture_get_obj(_texture->get_object()));
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break;
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}
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}
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if (!resource) {
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throw std::runtime_error("nvidia::cuda::gstexture: Failed to get resource from gs::texture.");
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}
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switch (_cuda->cuGraphicsD3D11RegisterResource(&_resource, resource, 0)) {
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case streamfx::nvidia::cuda::result::SUCCESS:
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break;
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default:
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throw std::runtime_error("nvidia::cuda::gstexture: Failed to register resource.");
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}
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}
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#endif
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}
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streamfx::nvidia::cuda::array_t streamfx::nvidia::cuda::gstexture::map(std::shared_ptr<streamfx::nvidia::cuda::stream> stream)
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{
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if (_is_mapped) {
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return _pointer;
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}
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graphics_resource_t resources[] = {_resource};
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switch (_cuda->cuGraphicsMapResources(1, resources, stream->get())) {
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case streamfx::nvidia::cuda::result::SUCCESS:
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break;
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default:
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throw std::runtime_error("nvidia::cuda::gstexture: Mapping failed.");
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}
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_stream = std::move(stream);
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_is_mapped = true;
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switch (_cuda->cuGraphicsSubResourceGetMappedArray(&_pointer, _resource, 0, 0)) {
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case streamfx::nvidia::cuda::result::SUCCESS:
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break;
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default:
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unmap();
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throw std::runtime_error("nvidia::cuda::gstexture: Mapping pointer failed.");
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}
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return _pointer;
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}
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void streamfx::nvidia::cuda::gstexture::unmap()
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{
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if (!_is_mapped)
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return;
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graphics_resource_t resources[] = {_resource};
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switch (_cuda->cuGraphicsUnmapResources(1, resources, _stream->get())) {
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case streamfx::nvidia::cuda::result::SUCCESS:
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break;
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default:
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throw std::runtime_error("nvidia::cuda::gstexture: Unmapping failed.");
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}
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_is_mapped = false;
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_pointer = nullptr;
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_stream.reset();
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}
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std::shared_ptr<streamfx::obs::gs::texture> streamfx::nvidia::cuda::gstexture::get_texture()
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{
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return _texture;
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}
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::streamfx::nvidia::cuda::graphics_resource_t streamfx::nvidia::cuda::gstexture::get()
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{
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return _resource;
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}
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