obs-StreamFX/source/gfx/shader/gfx-shader-param-basic.hpp

138 lines
3.3 KiB
C++

// AUTOGENERATED COPYRIGHT HEADER START
// Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
// Copyright (C) 2022 lainon <GermanAizek@yandex.ru>
// AUTOGENERATED COPYRIGHT HEADER END
#pragma once
#include "common.hpp"
#include "gfx-shader-param.hpp"
#include "obs/gs/gs-effect-parameter.hpp"
#include "warning-disable.hpp"
#include <vector>
#include "warning-enable.hpp"
namespace streamfx::gfx {
namespace shader {
enum class basic_field_type {
Input,
Slider,
Enum,
};
basic_field_type get_field_type_from_string(std::string_view v);
struct basic_data {
union {
int32_t i32;
uint32_t ui32;
float_t f32;
};
};
struct basic_enum_data {
std::string name;
basic_data data;
};
class basic_parameter : public parameter {
// Descriptor
basic_field_type _field_type;
std::string _suffix;
std::vector<std::string> _keys;
std::vector<std::string> _names;
protected:
// Limits
std::vector<basic_data> _min;
std::vector<basic_data> _max;
std::vector<basic_data> _step;
std::vector<basic_data> _scale;
// Enumeration Information
std::list<basic_enum_data> _values;
public:
basic_parameter(streamfx::gfx::shader::shader* parent, streamfx::obs::gs::effect_parameter param, std::string prefix);
virtual ~basic_parameter();
virtual void load_parameter_data(streamfx::obs::gs::effect_parameter parameter, basic_data& data);
public:
inline basic_field_type field_type()
{
return _field_type;
}
inline std::string_view suffix()
{
return _suffix;
}
inline std::string_view key_at(std::size_t idx)
{
if (idx >= get_size())
throw std::out_of_range("Index out of range.");
return _keys[idx];
}
inline std::string_view name_at(std::size_t idx)
{
if (idx >= get_size())
throw std::out_of_range("Index out of range.");
return _names[idx];
}
};
struct bool_parameter : public basic_parameter {
// std::vector<bool> doesn't allow .data()
std::vector<int32_t> _data;
public:
bool_parameter(streamfx::gfx::shader::shader* parent, streamfx::obs::gs::effect_parameter param, std::string prefix);
virtual ~bool_parameter();
void defaults(obs_data_t* settings) override;
void properties(obs_properties_t* props, obs_data_t* settings) override;
void update(obs_data_t* settings) override;
void assign() override;
};
struct float_parameter : public basic_parameter {
std::vector<basic_data> _data;
public:
float_parameter(streamfx::gfx::shader::shader* parent, streamfx::obs::gs::effect_parameter param, std::string prefix);
virtual ~float_parameter();
void defaults(obs_data_t* settings) override;
void properties(obs_properties_t* props, obs_data_t* settings) override;
void update(obs_data_t* settings) override;
void assign() override;
};
struct int_parameter : public basic_parameter {
std::vector<basic_data> _data;
public:
int_parameter(streamfx::gfx::shader::shader* parent, streamfx::obs::gs::effect_parameter param, std::string prefix);
virtual ~int_parameter();
void defaults(obs_data_t* settings) override;
void properties(obs_properties_t* props, obs_data_t* settings) override;
void update(obs_data_t* settings) override;
void assign() override;
};
} // namespace shader
} // namespace streamfx::gfx