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The normal OBS behavior is to cache files that are loaded from disk, however this is not the behavior we want at all, as it can miss file updates as it never checks the disk for an updated file. So instead of relying on OBS, this implements the file reading and effect creation without the cache. If a cache is necessary, it would not be the job of this class. |
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README.md |
Bring your stream to life with more modern effects! Stream Effects adds several much needed features to OBS Studio, such as real time Blur and 3D Transform. Now you can blur out sources you think may be questionable, add sick 3D effects or recreate the Heroes of the Storm displacement overlay with the Displacement filter. The choice is yours, the possibilities are endless.
Status: Windows: | Linux, Mac: | Translations:
Features
Source Mirror (Source)
Source Mirror duplicates the video and optionally also the audio of any source, allowing you to apply filters to either without affecting the original source. It also can rescale the video to fit your target region using any of the obs supported scaling modes. There is no limit on the number of Source Mirrors you create for one source, so go wild!
Blur (Filter)
Blur out any unwanted content with this simple trick! This Filter allows you to apply various kinds of blur to any Source, even directional blur (often called motion blur)!
Warning: Blurring is a non-destructive process, the source image can be restored to some degree. Do not use this to hide sensitive information, like clear-text passwords, bank information or credit card information. You have been warned.
3D Transform (Filter)
A popular request for OBS Studio is now available as a filter for you to use, move, rotate, scale and shear your Source in 3D space at will! Create reflections of your video camera on a floor, table, or place your video camera in a room - the possibilities are endless and you can choose what you want to do! It can even generate mipmaps for the transformed source to reduce aliasing on sharp angles or squished sources, to further improve quality.
Inner/Outer Shadow (SDF) (Filter)
Add a shadow to any Source you wish to have a shadow for, optionally even a shadow in! Doesn't matter what kind of Source, just add this Filter and you're ready to have a Drop Shadow or an Inset Shadow, or even both!
Displacement Mapping (Filter)
Displace the pixels of the Source, in any way you want - create a whirl, zoom in, whatever your input normal map can do will happen with this Filter.
Support The Project
The project is supported through Patreon. Get early access and influence future decisions by supporting this (and other) Projects on Patreon!