mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-24 20:35:12 +00:00
848 lines
27 KiB
C++
848 lines
27 KiB
C++
// AUTOGENERATED COPYRIGHT HEADER START
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// Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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// Copyright (C) 2022 lainon <GermanAizek@yandex.ru>
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// AUTOGENERATED COPYRIGHT HEADER END
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#include "filter-dynamic-mask.hpp"
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#include "strings.hpp"
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#include "obs/gs/gs-helper.hpp"
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#include "util/util-logging.hpp"
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#include "warning-disable.hpp"
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#include <array>
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#include <sstream>
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#include <stdexcept>
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#include <vector>
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#include "warning-enable.hpp"
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#ifdef _DEBUG
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#define ST_PREFIX "<%s> "
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#define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#else
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#define ST_PREFIX "<filter::dynamic_mask> "
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#define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__)
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#define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__)
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#define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__)
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#define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
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#endif
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// Filter to allow dynamic masking
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// Allow any channel to affect any other channel
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//
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// Red/Green/Blue/Alpha Mask Input
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// - Red Mask Output
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// - Blue Mask Output
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// - Green Mask Output
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// - Alpha Mask Output
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#define ST_I18N "Filter.DynamicMask"
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#define ST_I18N_INPUT "Filter.DynamicMask.Input"
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#define ST_KEY_INPUT "Filter.DynamicMask.Input"
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#define ST_I18N_CHANNEL "Filter.DynamicMask.Channel"
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#define ST_KEY_CHANNEL "Filter.DynamicMask.Channel"
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#define ST_I18N_CHANNEL_VALUE "Filter.DynamicMask.Channel.Value"
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#define ST_KEY_CHANNEL_VALUE "Filter.DynamicMask.Channel.Value"
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#define ST_I18N_CHANNEL_MULTIPLIER "Filter.DynamicMask.Channel.Multiplier"
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#define ST_KEY_CHANNEL_MULTIPLIER "Filter.DynamicMask.Channel.Multiplier"
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#define ST_I18N_CHANNEL_INPUT "Filter.DynamicMask.Channel.Input"
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#define ST_KEY_CHANNEL_INPUT "Filter.DynamicMask.Channel.Input"
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#define ST_KEY_DEBUG_TEXTURE "Debug.Texture"
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#define ST_I18N_DEBUG_TEXTURE ST_I18N ".Debug.Texture"
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#define ST_I18N_DEBUG_TEXTURE_BASE ST_I18N_DEBUG_TEXTURE ".Base"
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#define ST_I18N_DEBUG_TEXTURE_INPUT ST_I18N_DEBUG_TEXTURE ".Input"
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using namespace streamfx::filter::dynamic_mask;
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static constexpr std::string_view HELP_URL = "https://github.com/Xaymar/obs-StreamFX/wiki/Filter-Dynamic-Mask";
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static std::pair<channel, const char*> channel_translations[] = {
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{channel::Red, S_CHANNEL_RED},
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{channel::Green, S_CHANNEL_GREEN},
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{channel::Blue, S_CHANNEL_BLUE},
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{channel::Alpha, S_CHANNEL_ALPHA},
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};
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data::data()
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{
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auto gctx = streamfx::obs::gs::context();
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_channel_mask_fx = streamfx::obs::gs::effect::create(streamfx::data_file_path("effects/channel-mask.effect"));
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}
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data::~data() {}
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streamfx::obs::gs::effect data::channel_mask_fx()
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{
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return _channel_mask_fx;
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}
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std::shared_ptr<streamfx::filter::dynamic_mask::data> data::get()
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{
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static std::mutex instance_lock;
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static std::weak_ptr<streamfx::filter::dynamic_mask::data> weak_instance;
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std::lock_guard<std::mutex> lock(instance_lock);
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auto instance = weak_instance.lock();
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if (!instance) {
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instance = std::shared_ptr<streamfx::filter::dynamic_mask::data>{new streamfx::filter::dynamic_mask::data()};
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weak_instance = instance;
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}
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return instance;
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}
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dynamic_mask_instance::dynamic_mask_instance(obs_data_t* settings, obs_source_t* self)
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: obs::source_instance(settings, self), //
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_data(streamfx::filter::dynamic_mask::data::get()), //
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_gfx_util(::streamfx::gfx::util::get()), //
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_translation_map(), //
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_input(), //
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_input_child(), //
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_input_vs(), //
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_input_ac(), //
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_have_base(false), //
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_base_rt(), //
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_base_tex(), //
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_base_color_space(GS_CS_SRGB), //
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_base_color_format(GS_RGBA), //
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_have_input(false), //
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_input_rt(), //
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_input_tex(), //
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_input_color_space(GS_CS_SRGB), //
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_input_color_format(GS_RGBA), //
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_have_final(false), //
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_final_rt(), //
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_final_tex(), //
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_channels(), //
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_precalc(), //
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_debug_texture(-1) //
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{
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update(settings);
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}
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dynamic_mask_instance::~dynamic_mask_instance()
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{
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release();
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}
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void dynamic_mask_instance::load(obs_data_t* settings)
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{
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update(settings);
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}
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void dynamic_mask_instance::migrate(obs_data_t* data, uint64_t version) {}
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void dynamic_mask_instance::update(obs_data_t* settings)
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{
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// Update source.
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if (const char* v = obs_data_get_string(settings, ST_KEY_INPUT); (v != nullptr) && (v[0] != '\0')) {
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if (!acquire(v))
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DLOG_ERROR("Failed to acquire Input source '%s'.", v);
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} else {
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release();
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}
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// Update data store
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for (auto kv1 : channel_translations) {
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auto found = _channels.find(kv1.first);
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if (found == _channels.end()) {
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_channels.insert({kv1.first, channel_data()});
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found = _channels.find(kv1.first);
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if (found == _channels.end()) {
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assert(found != _channels.end());
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throw std::runtime_error("Unable to insert element into data _store.");
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}
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}
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std::string chv_key = std::string(ST_KEY_CHANNEL_VALUE) + "." + kv1.second;
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found->second.value = static_cast<float_t>(obs_data_get_double(settings, chv_key.c_str()));
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_precalc.base.ptr[static_cast<size_t>(kv1.first)] = found->second.value;
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std::string chm_key = std::string(ST_KEY_CHANNEL_MULTIPLIER) + "." + kv1.second;
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found->second.scale = static_cast<float_t>(obs_data_get_double(settings, chm_key.c_str()));
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_precalc.scale.ptr[static_cast<size_t>(kv1.first)] = found->second.scale;
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vec4* ch = &_precalc.matrix.x;
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switch (kv1.first) {
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case channel::Red:
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ch = &_precalc.matrix.x;
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break;
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case channel::Green:
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ch = &_precalc.matrix.y;
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break;
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case channel::Blue:
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ch = &_precalc.matrix.z;
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break;
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case channel::Alpha:
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ch = &_precalc.matrix.t;
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break;
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default:
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break;
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}
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for (auto kv2 : channel_translations) {
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std::string ab_key = std::string(ST_KEY_CHANNEL_INPUT) + "." + kv1.second + "." + kv2.second;
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found->second.values.ptr[static_cast<size_t>(kv2.first)] = static_cast<float_t>(obs_data_get_double(settings, ab_key.c_str()));
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ch->ptr[static_cast<size_t>(kv2.first)] = found->second.values.ptr[static_cast<size_t>(kv2.first)];
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}
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}
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_debug_texture = obs_data_get_int(settings, ST_KEY_DEBUG_TEXTURE);
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}
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void dynamic_mask_instance::save(obs_data_t* settings)
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{
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if (auto source = _input.lock(); source) {
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obs_data_set_string(settings, ST_KEY_INPUT, source.name().data());
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}
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for (auto kv1 : channel_translations) {
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auto found = _channels.find(kv1.first);
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if (found == _channels.end()) {
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_channels.insert({kv1.first, channel_data()});
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found = _channels.find(kv1.first);
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if (found == _channels.end()) {
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assert(found != _channels.end());
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throw std::runtime_error("Unable to insert element into data _store.");
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}
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}
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std::string chv_key = std::string(ST_KEY_CHANNEL_VALUE) + "." + kv1.second;
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obs_data_set_double(settings, chv_key.c_str(), static_cast<double_t>(found->second.value));
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std::string chm_key = std::string(ST_KEY_CHANNEL_MULTIPLIER) + "." + kv1.second;
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obs_data_set_double(settings, chm_key.c_str(), static_cast<double_t>(found->second.scale));
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for (auto kv2 : channel_translations) {
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std::string ab_key = std::string(ST_KEY_CHANNEL_INPUT) + "." + kv1.second + "." + kv2.second;
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obs_data_set_double(settings, ab_key.c_str(), static_cast<double_t>(found->second.values.ptr[static_cast<size_t>(kv2.first)]));
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}
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}
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}
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gs_color_space dynamic_mask_instance::video_get_color_space(size_t count, const gs_color_space* preferred_spaces)
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{
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return _base_color_space;
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}
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void dynamic_mask_instance::video_tick(float time)
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{
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{ // Base Information
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_have_base = false;
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std::array<gs_color_space, 1> preferred_formats = {GS_CS_SRGB};
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_base_color_space = obs_source_get_color_space(obs_filter_get_target(_self), preferred_formats.size(), preferred_formats.data());
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switch (_base_color_space) {
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case GS_CS_SRGB:
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_base_color_format = GS_RGBA;
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break;
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case GS_CS_SRGB_16F:
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case GS_CS_709_EXTENDED:
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case GS_CS_709_SCRGB:
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_base_color_format = GS_RGBA16F;
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break;
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default:
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_base_color_format = GS_RGBA_UNORM;
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}
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if ((obs_source_get_output_flags(obs_filter_get_target(_self)) & OBS_SOURCE_SRGB) == OBS_SOURCE_SRGB) {
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_base_srgb = (_base_color_space <= GS_CS_SRGB_16F);
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} else {
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_base_srgb = false;
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}
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}
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if (auto input = _input.lock(); input) { // Input Information
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_have_input = false;
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std::array<gs_color_space, 1> preferred_formats = {GS_CS_SRGB};
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_input_color_space = obs_source_get_color_space(input, preferred_formats.size(), preferred_formats.data());
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switch (_input_color_space) {
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case GS_CS_SRGB:
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_input_color_format = GS_RGBA;
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break;
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case GS_CS_SRGB_16F:
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case GS_CS_709_EXTENDED:
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case GS_CS_709_SCRGB:
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_input_color_format = GS_RGBA16F;
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break;
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default:
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_input_color_format = GS_RGBA_UNORM;
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}
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if ((input.output_flags() & OBS_SOURCE_SRGB) == OBS_SOURCE_SRGB) {
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_input_srgb = (_base_color_space <= GS_CS_SRGB_16F);
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} else {
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_input_srgb = false;
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}
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} else {
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_have_input = false;
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}
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_have_final = false;
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_final_srgb = _base_srgb;
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}
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void dynamic_mask_instance::video_render(gs_effect_t* in_effect)
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{
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gs_effect_t* default_effect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
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auto effect = _data->channel_mask_fx();
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obs_source_t* parent = obs_filter_get_parent(_self);
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obs_source_t* target = obs_filter_get_target(_self);
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uint32_t width = obs_source_get_base_width(target);
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uint32_t height = obs_source_get_base_height(target);
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auto input = _input.lock();
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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streamfx::obs::gs::debug_marker gdmp{streamfx::obs::gs::debug_color_source, "Dynamic Mask '%s' on '%s'", obs_source_get_name(_self), obs_source_get_name(obs_filter_get_parent(_self))};
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#endif
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// If there's some issue acquiring information, skip rendering entirely.
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if (!_self || !parent || !target || !width || !height) {
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_self.skip_video_filter();
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return;
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} else if (input && (!input.width() || !input.height())) {
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_self.skip_video_filter();
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return;
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}
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// Capture the base texture for later rendering.
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if (!_have_base) {
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_cache, "Base Texture"};
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#endif
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// Ensure the Render Target matches the expected format.
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if (!_base_rt || (_base_rt->get_color_format() != _base_color_format)) {
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_base_rt = std::make_shared<streamfx::obs::gs::rendertarget>(_base_color_format, GS_ZS_NONE);
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}
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bool previous_srgb = gs_framebuffer_srgb_enabled();
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auto previous_lsrgb = gs_get_linear_srgb();
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gs_set_linear_srgb(_base_srgb);
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gs_enable_framebuffer_srgb(false);
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// Begin rendering the source with a certain color space.
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if (obs_source_process_filter_begin_with_color_space(_self, _base_color_format, _base_color_space, OBS_ALLOW_DIRECT_RENDERING)) {
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try {
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{
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auto op = _base_rt->render(width, height, _base_color_space);
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// Push a new blend state to stack.
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gs_blend_state_push();
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gs_reset_blend_state();
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gs_enable_blending(false);
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gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
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try {
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// Enable all channels.
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gs_enable_color(true, true, true, true);
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// Disable culling.
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gs_set_cull_mode(GS_NEITHER);
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// Disable depth testing.
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gs_enable_depth_test(false);
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gs_depth_function(GS_ALWAYS);
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// Disable stencil testing
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gs_enable_stencil_test(false);
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gs_enable_stencil_write(false);
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gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
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gs_stencil_op(GS_STENCIL_BOTH, GS_KEEP, GS_KEEP, GS_KEEP);
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// Set up rendering matrix.
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gs_ortho(0, static_cast<float>(width), 0, static_cast<float>(height), -1., 1.);
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{ // Clear to black.
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vec4 clr = {0., 0., 0., 0.};
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gs_clear(GS_CLEAR_COLOR, &clr, 0., 0);
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}
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// Render the source.
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_self.process_filter_end(default_effect, width, height);
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// Pop the old blend state.
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gs_blend_state_pop();
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} catch (...) {
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gs_blend_state_pop();
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throw;
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}
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}
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_have_base = true;
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_base_rt->get_texture(_base_tex);
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} catch (const std::exception& ex) {
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_self.process_filter_end(default_effect, width, height);
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DLOG_ERROR("Failed to capture base texture: %s", ex.what());
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} catch (...) {
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_self.process_filter_end(default_effect, width, height);
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DLOG_ERROR("Failed to capture base texture.", nullptr);
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}
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}
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gs_set_linear_srgb(previous_lsrgb);
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gs_enable_framebuffer_srgb(previous_srgb);
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}
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// Capture the input texture for later rendering.
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if (!_have_input) {
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if (!input) {
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// Treat no selection as selecting the target filter.
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_have_input = _have_base;
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_input_tex = _base_tex;
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_input_color_format = _base_color_format;
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_input_color_space = _base_color_space;
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} else {
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_source, "Input '%s'", input.name().data()};
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#endif
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// Ensure the Render Target matches the expected format.
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if (!_input_rt || (_input_rt->get_color_format() != _input_color_format)) {
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_input_rt = std::make_shared<streamfx::obs::gs::rendertarget>(_input_color_format, GS_ZS_NONE);
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}
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auto previous_lsrgb = gs_get_linear_srgb();
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gs_set_linear_srgb(_input_srgb);
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bool previous_srgb = gs_framebuffer_srgb_enabled();
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gs_enable_framebuffer_srgb(false);
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try {
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{
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auto op = _input_rt->render(input.width(), input.height(), _input_color_space);
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// Push a new blend state to stack.
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gs_blend_state_push();
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gs_reset_blend_state();
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gs_enable_blending(false);
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gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
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try {
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// Enable all channels.
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gs_enable_color(true, true, true, true);
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// Disable culling.
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gs_set_cull_mode(GS_NEITHER);
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// Disable depth testing.
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gs_enable_depth_test(false);
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gs_depth_function(GS_ALWAYS);
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// Disable stencil testing
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gs_enable_stencil_test(false);
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gs_enable_stencil_write(false);
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gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
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gs_stencil_op(GS_STENCIL_BOTH, GS_KEEP, GS_KEEP, GS_KEEP);
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// Set up rendering matrix.
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gs_ortho(0, static_cast<float>(input.width()), 0, static_cast<float>(input.height()), -1., 1.);
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{ // Clear to black.
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vec4 clr = {0., 0., 0., 0.};
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gs_clear(GS_CLEAR_COLOR, &clr, 0., 0);
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}
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// Render the source.
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obs_source_video_render(input);
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|
|
// Pop the old blend state.
|
|
gs_blend_state_pop();
|
|
} catch (...) {
|
|
gs_blend_state_pop();
|
|
throw;
|
|
}
|
|
}
|
|
|
|
_have_input = true;
|
|
_input_rt->get_texture(_input_tex);
|
|
} catch (const std::exception& ex) {
|
|
DLOG_ERROR("Failed to capture input texture: %s", ex.what());
|
|
} catch (...) {
|
|
DLOG_ERROR("Failed to capture input texture.", nullptr);
|
|
}
|
|
|
|
gs_enable_framebuffer_srgb(previous_srgb);
|
|
gs_set_linear_srgb(previous_lsrgb);
|
|
}
|
|
}
|
|
|
|
// Capture the final texture.
|
|
if (!_have_final && _have_base) {
|
|
#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
|
|
streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_render, "Final Calculation"};
|
|
#endif
|
|
|
|
// Ensure the Render Target matches the expected format.
|
|
if (!_final_rt || (_final_rt->get_color_format() != _base_color_format)) {
|
|
_final_rt = std::make_shared<streamfx::obs::gs::rendertarget>(_base_color_format, GS_ZS_NONE);
|
|
}
|
|
|
|
bool previous_srgb = gs_framebuffer_srgb_enabled();
|
|
auto previous_lsrgb = gs_get_linear_srgb();
|
|
gs_enable_framebuffer_srgb(_final_srgb);
|
|
gs_set_linear_srgb(_final_srgb);
|
|
|
|
try {
|
|
{
|
|
auto op = _final_rt->render(width, height);
|
|
|
|
// Push a new blend state to stack.
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_blending(false);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
try {
|
|
// Enable all channels.
|
|
gs_enable_color(true, true, true, true);
|
|
|
|
// Disable culling.
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
|
|
// Disable depth testing.
|
|
gs_enable_depth_test(false);
|
|
gs_depth_function(GS_ALWAYS);
|
|
|
|
// Disable stencil testing
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_KEEP, GS_KEEP, GS_KEEP);
|
|
|
|
// Set up rendering matrix.
|
|
gs_ortho(0, 1, 0, 1, -1., 1.);
|
|
|
|
{ // Clear to black.
|
|
vec4 clr = {0., 0., 0., 0.};
|
|
gs_clear(GS_CLEAR_COLOR, &clr, 0., 0);
|
|
}
|
|
|
|
effect.get_parameter("pMaskInputA").set_texture(_base_tex, _base_srgb);
|
|
effect.get_parameter("pMaskInputB").set_texture(_input_tex, _input_srgb);
|
|
|
|
effect.get_parameter("pMaskBase").set_float4(_precalc.base);
|
|
effect.get_parameter("pMaskMatrix").set_matrix(_precalc.matrix);
|
|
effect.get_parameter("pMaskMultiplier").set_float4(_precalc.scale);
|
|
|
|
while (gs_effect_loop(effect.get(), "Mask")) {
|
|
_gfx_util->draw_fullscreen_triangle();
|
|
}
|
|
|
|
// Pop the old blend state.
|
|
gs_blend_state_pop();
|
|
} catch (...) {
|
|
gs_blend_state_pop();
|
|
throw;
|
|
}
|
|
}
|
|
|
|
_final_tex = _final_rt->get_texture();
|
|
_have_final = true;
|
|
} catch (const std::exception& ex) {
|
|
DLOG_ERROR("Failed to render final texture: %s", ex.what());
|
|
} catch (...) {
|
|
DLOG_ERROR("Failed to render final texture.", nullptr);
|
|
}
|
|
|
|
gs_set_linear_srgb(previous_lsrgb);
|
|
gs_enable_framebuffer_srgb(previous_srgb);
|
|
}
|
|
|
|
// Enable texture debugging
|
|
switch (_debug_texture) {
|
|
case 0:
|
|
_have_final = _have_base;
|
|
_final_tex = _base_tex;
|
|
break;
|
|
case 1:
|
|
_have_final = _have_input;
|
|
_final_tex = _input_tex;
|
|
break;
|
|
}
|
|
|
|
// Abort if we don't have a final render.
|
|
if (!_have_final || !_final_tex->get_object()) {
|
|
obs_source_skip_video_filter(_self);
|
|
return;
|
|
}
|
|
|
|
// Draw source
|
|
{
|
|
#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
|
|
streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_render, "Render"};
|
|
#endif
|
|
|
|
// It is important that we do not modify the blend state here, as it is set correctly by OBS
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_depth_test(false);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
const bool previous_srgb = gs_framebuffer_srgb_enabled();
|
|
gs_enable_framebuffer_srgb(gs_get_linear_srgb());
|
|
|
|
gs_effect_t* final_effect = in_effect ? in_effect : default_effect;
|
|
gs_eparam_t* param = gs_effect_get_param_by_name(final_effect, "image");
|
|
if (!param) {
|
|
DLOG_ERROR("<filter-dynamic-mask:%s> Failed to set image param.", obs_source_get_name(_self));
|
|
gs_enable_framebuffer_srgb(previous_srgb);
|
|
obs_source_skip_video_filter(_self);
|
|
return;
|
|
} else {
|
|
if (gs_get_linear_srgb()) {
|
|
gs_effect_set_texture_srgb(param, _final_tex->get_object());
|
|
} else {
|
|
gs_effect_set_texture(param, _final_tex->get_object());
|
|
}
|
|
}
|
|
while (gs_effect_loop(final_effect, "Draw")) {
|
|
gs_draw_sprite(0, 0, width, height);
|
|
}
|
|
|
|
gs_enable_framebuffer_srgb(previous_srgb);
|
|
}
|
|
}
|
|
|
|
void dynamic_mask_instance::enum_active_sources(obs_source_enum_proc_t enum_callback, void* param)
|
|
{
|
|
if (_input)
|
|
enum_callback(_self, _input.lock().get(), param);
|
|
}
|
|
|
|
void dynamic_mask_instance::enum_all_sources(obs_source_enum_proc_t enum_callback, void* param)
|
|
{
|
|
if (_input)
|
|
enum_callback(_self, _input.lock().get(), param);
|
|
}
|
|
|
|
void streamfx::filter::dynamic_mask::dynamic_mask_instance::show()
|
|
{
|
|
if (!_input || !_self.showing() || !(_self.get_filter_parent().showing()))
|
|
return;
|
|
|
|
auto input = _input.lock();
|
|
_input_vs = streamfx::obs::source_showing_reference::add_showing_reference(input);
|
|
}
|
|
|
|
void streamfx::filter::dynamic_mask::dynamic_mask_instance::hide()
|
|
{
|
|
_input_vs.reset();
|
|
}
|
|
|
|
void streamfx::filter::dynamic_mask::dynamic_mask_instance::activate()
|
|
{
|
|
if (!_input || !_self.active() || !(_self.get_filter_parent().active()))
|
|
return;
|
|
|
|
auto input = _input.lock();
|
|
_input_ac = streamfx::obs::source_active_reference::add_active_reference(input);
|
|
}
|
|
|
|
void streamfx::filter::dynamic_mask::dynamic_mask_instance::deactivate()
|
|
{
|
|
_input_ac.reset();
|
|
}
|
|
|
|
bool dynamic_mask_instance::acquire(std::string_view name)
|
|
{
|
|
try {
|
|
// Try and acquire the source.
|
|
_input = streamfx::obs::weak_source(name);
|
|
|
|
// Ensure that this wouldn't cause recursion.
|
|
_input_child = std::make_unique<streamfx::obs::source_active_child>(_self, _input.lock());
|
|
|
|
// Handle the active and showing stuff.
|
|
activate();
|
|
show();
|
|
|
|
return true;
|
|
} catch (...) {
|
|
release();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void dynamic_mask_instance::release()
|
|
{
|
|
// Handle the active and showing stuff.
|
|
deactivate();
|
|
hide();
|
|
|
|
// Release any references.
|
|
_input_child.reset();
|
|
_input.reset();
|
|
}
|
|
|
|
dynamic_mask_factory::dynamic_mask_factory()
|
|
{
|
|
_info.id = S_PREFIX "filter-dynamic-mask";
|
|
_info.type = OBS_SOURCE_TYPE_FILTER;
|
|
_info.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_SRGB;
|
|
|
|
support_active_child_sources(true);
|
|
support_child_sources(true);
|
|
support_size(false);
|
|
support_activity_tracking(true);
|
|
support_visibility_tracking(true);
|
|
support_color_space(true);
|
|
finish_setup();
|
|
register_proxy("obs-stream-effects-filter-dynamic-mask");
|
|
}
|
|
|
|
dynamic_mask_factory::~dynamic_mask_factory() {}
|
|
|
|
const char* dynamic_mask_factory::get_name()
|
|
{
|
|
return D_TRANSLATE(ST_I18N);
|
|
}
|
|
|
|
void dynamic_mask_factory::get_defaults2(obs_data_t* data)
|
|
{
|
|
obs_data_set_default_int(data, ST_KEY_CHANNEL, static_cast<int64_t>(channel::Red));
|
|
for (auto kv : channel_translations) {
|
|
obs_data_set_default_double(data, (std::string(ST_KEY_CHANNEL_VALUE) + "." + kv.second).c_str(), 1.0);
|
|
obs_data_set_default_double(data, (std::string(ST_KEY_CHANNEL_MULTIPLIER) + "." + kv.second).c_str(), 1.0);
|
|
for (auto kv2 : channel_translations) {
|
|
obs_data_set_default_double(data, (std::string(ST_KEY_CHANNEL_INPUT) + "." + kv.second + "." + kv2.second).c_str(), 0.0);
|
|
}
|
|
}
|
|
obs_data_set_default_int(data, ST_KEY_DEBUG_TEXTURE, -1);
|
|
}
|
|
|
|
obs_properties_t* dynamic_mask_factory::get_properties2(dynamic_mask_instance* data)
|
|
{
|
|
obs_properties_t* props = obs_properties_create();
|
|
obs_property_t* p;
|
|
|
|
_translation_cache.clear();
|
|
|
|
#ifdef ENABLE_FRONTEND
|
|
{
|
|
obs_properties_add_button2(props, S_MANUAL_OPEN, D_TRANSLATE(S_MANUAL_OPEN), streamfx::filter::dynamic_mask::dynamic_mask_factory::on_manual_open, nullptr);
|
|
}
|
|
#endif
|
|
|
|
{ // Input
|
|
p = obs_properties_add_list(props, ST_KEY_INPUT, D_TRANSLATE(ST_I18N_INPUT), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
|
|
obs_property_list_add_string(p, "", "");
|
|
obs::source_tracker::instance()->enumerate(
|
|
[&p](std::string name, ::streamfx::obs::source) {
|
|
std::stringstream sstr;
|
|
sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SOURCE) << ")";
|
|
obs_property_list_add_string(p, sstr.str().c_str(), name.c_str());
|
|
return false;
|
|
},
|
|
obs::source_tracker::filter_video_sources);
|
|
obs::source_tracker::instance()->enumerate(
|
|
[&p](std::string name, ::streamfx::obs::source) {
|
|
std::stringstream sstr;
|
|
sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SCENE) << ")";
|
|
obs_property_list_add_string(p, sstr.str().c_str(), name.c_str());
|
|
return false;
|
|
},
|
|
obs::source_tracker::filter_scenes);
|
|
}
|
|
|
|
const char* pri_chs[] = {S_CHANNEL_RED, S_CHANNEL_GREEN, S_CHANNEL_BLUE, S_CHANNEL_ALPHA};
|
|
for (auto pri_ch : pri_chs) {
|
|
auto grp = obs_properties_create();
|
|
|
|
{
|
|
_translation_cache.push_back(translate_string(D_TRANSLATE(ST_I18N_CHANNEL_VALUE), D_TRANSLATE(pri_ch)));
|
|
std::string buf = std::string(ST_KEY_CHANNEL_VALUE) + "." + pri_ch;
|
|
p = obs_properties_add_float_slider(grp, buf.c_str(), _translation_cache.back().c_str(), -100.0, 100.0, 0.01);
|
|
obs_property_set_long_description(p, _translation_cache.back().c_str());
|
|
}
|
|
|
|
const char* sec_chs[] = {S_CHANNEL_RED, S_CHANNEL_GREEN, S_CHANNEL_BLUE, S_CHANNEL_ALPHA};
|
|
for (auto sec_ch : sec_chs) {
|
|
_translation_cache.push_back(translate_string(D_TRANSLATE(ST_I18N_CHANNEL_INPUT), D_TRANSLATE(sec_ch)));
|
|
std::string buf = std::string(ST_KEY_CHANNEL_INPUT) + "." + pri_ch + "." + sec_ch;
|
|
p = obs_properties_add_float_slider(grp, buf.c_str(), _translation_cache.back().c_str(), -100.0, 100.0, 0.01);
|
|
obs_property_set_long_description(p, _translation_cache.back().c_str());
|
|
}
|
|
|
|
{
|
|
_translation_cache.push_back(translate_string(D_TRANSLATE(ST_I18N_CHANNEL_MULTIPLIER), D_TRANSLATE(pri_ch)));
|
|
std::string buf = std::string(ST_KEY_CHANNEL_MULTIPLIER) + "." + pri_ch;
|
|
p = obs_properties_add_float_slider(grp, buf.c_str(), _translation_cache.back().c_str(), -100.0, 100.0, 0.01);
|
|
obs_property_set_long_description(p, _translation_cache.back().c_str());
|
|
}
|
|
|
|
{
|
|
_translation_cache.push_back(translate_string(D_TRANSLATE(ST_I18N_CHANNEL), D_TRANSLATE(pri_ch)));
|
|
std::string buf = std::string(ST_KEY_CHANNEL) + "." + pri_ch;
|
|
obs_properties_add_group(props, buf.c_str(), _translation_cache.back().c_str(), obs_group_type::OBS_GROUP_NORMAL, grp);
|
|
}
|
|
}
|
|
|
|
{
|
|
auto grp = obs_properties_create();
|
|
obs_properties_add_group(props, "Debug", D_TRANSLATE(S_ADVANCED), OBS_GROUP_NORMAL, grp);
|
|
|
|
{
|
|
auto p = obs_properties_add_list(grp, ST_KEY_DEBUG_TEXTURE, D_TRANSLATE(ST_I18N_DEBUG_TEXTURE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
|
|
obs_property_list_add_int(p, D_TRANSLATE(S_STATE_DISABLED), -1);
|
|
obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_DEBUG_TEXTURE_BASE), 0);
|
|
obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_DEBUG_TEXTURE_INPUT), 1);
|
|
}
|
|
}
|
|
|
|
return props;
|
|
}
|
|
|
|
std::string dynamic_mask_factory::translate_string(const char* format, ...)
|
|
{
|
|
va_list vargs;
|
|
va_start(vargs, format);
|
|
std::vector<char> buffer(2048);
|
|
std::size_t len = static_cast<size_t>(vsnprintf(buffer.data(), buffer.size(), format, vargs));
|
|
va_end(vargs);
|
|
return std::string(buffer.data(), buffer.data() + len);
|
|
}
|
|
|
|
#ifdef ENABLE_FRONTEND
|
|
bool dynamic_mask_factory::on_manual_open(obs_properties_t* props, obs_property_t* property, void* data)
|
|
{
|
|
try {
|
|
streamfx::open_url(HELP_URL);
|
|
return false;
|
|
} catch (const std::exception& ex) {
|
|
D_LOG_ERROR("Failed to open manual due to error: %s", ex.what());
|
|
return false;
|
|
} catch (...) {
|
|
D_LOG_ERROR("Failed to open manual due to unknown error.", "");
|
|
return false;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
std::shared_ptr<dynamic_mask_factory> dynamic_mask_factory::instance()
|
|
{
|
|
static std::weak_ptr<dynamic_mask_factory> winst;
|
|
static std::mutex mtx;
|
|
|
|
std::unique_lock<decltype(mtx)> lock(mtx);
|
|
auto instance = winst.lock();
|
|
if (!instance) {
|
|
instance = std::shared_ptr<dynamic_mask_factory>(new dynamic_mask_factory());
|
|
winst = instance;
|
|
}
|
|
return instance;
|
|
}
|
|
|
|
static std::shared_ptr<dynamic_mask_factory> loader_instance;
|
|
|
|
static auto loader = streamfx::loader(
|
|
[]() { // Initalizer
|
|
loader_instance = dynamic_mask_factory::instance();
|
|
},
|
|
[]() { // Finalizer
|
|
loader_instance.reset();
|
|
},
|
|
streamfx::loader_priority::NORMAL);
|