mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 14:25:05 +00:00
6e1566386e
- Use auto in places where code clarity is improved or identical. - Replace trivial constructors and destructors with default. - Use true random for random generation. - Use std::string_view where it is valid to do so. - Apply const where it is valid to do so. - Use references where it is valid to do so. - Manually optimize memory usage with std::move and std::copy. - Opt for memory efficient containers where the size is known ahead of time. Signed-off-by: lainon <GermanAizek@yandex.ru>
311 lines
11 KiB
C++
311 lines
11 KiB
C++
// Copyright (c) 2021 Michael Fabian Dirks <info@xaymar.com>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#pragma once
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#include <cinttypes>
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#include "nvidia/cuda/nvidia-cuda.hpp"
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#include "util/util-bitmask.hpp"
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#include "util/util-library.hpp"
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#ifdef WIN32
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#pragma warning(push)
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#pragma warning(disable : 4365)
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#pragma warning(disable : 5204)
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#include <d3d11.h>
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#include <dxgi.h>
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#pragma warning(pop)
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#endif
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#define NVCVI_DEFINE_FUNCTION(name, ...) \
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private: \
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typedef ::streamfx::nvidia::cv::result(__cdecl* t##name)(__VA_ARGS__); \
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\
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public: \
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t##name name = nullptr;
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#define NVCVI_DEFINE_FUNCTION_EX(ret, name, ...) \
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private: \
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typedef ret(__cdecl* t##name)(__VA_ARGS__); \
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\
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public: \
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t##name name = nullptr;
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namespace streamfx::nvidia::cv {
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enum class result {
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// NVIDIA uses negative codes, but we use positive.
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SUCCESS = 0,
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ERROR_GENERAL = -1,
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ERROR_UNIMPLEMENTED = -2,
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ERROR_MEMORY = -3,
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ERROR_EFFECT = -4,
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ERROR_SELECTOR = -5,
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ERROR_BUFFER = -6,
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ERROR_PARAMETER = -7,
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ERROR_MISMATCH = -8,
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ERROR_PIXELFORMAT = -9,
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ERROR_MODEL = -10,
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ERROR_LIBRARY = -11,
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ERROR_INITIALIZATION = -12,
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ERROR_FILE = -13,
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ERROR_FEATURENOTFOUND = -14,
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ERROR_MISSINGINPUT = -15,
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ERROR_RESOLUTION = -16,
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ERROR_UNSUPPORTEDGPU = -17,
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ERROR_WRONGGPU = -18,
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ERROR_UNSUPPORTEDDRIVER = -19,
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ERROR_MODELDEPENDENCIES = -20,
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ERROR_PARSE = -21,
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ERROR_MODELSUBSTITUTION = -22,
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ERROR_READ = -23,
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ERROR_WRITE = -24,
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ERROR_PARAMREADONLY = -25,
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ERROR_TRT_ENQUEUE = -26,
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ERROR_TRT_BINDINGS = -27,
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ERROR_TRT_CONTEXT = -28,
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ERROR_TRT_INFER = -29,
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ERROR_TRT_ENGINE = -30,
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ERROR_NPP = -31,
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ERROR_CONFIG = -32,
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// Error from Graphics API
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ERROR_DIRECT3D = -99,
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// Error from CUDA
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ERROR_CUDA_BASE = -100,
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ERROR_CUDA_VALUE = -101,
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ERROR_CUDA_MEMORY = -102,
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ERROR_CUDA_PITCH = -112,
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ERROR_CUDA_INIT = -127,
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ERROR_CUDA_LAUNCH = -819,
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ERROR_CUDA_KERNEL = -309,
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ERROR_CUDA_DRIVER = -135,
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ERROR_CUDA_UNSUPPORTED = -901,
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ERROR_CUDA_ILLEGAL_ADDRESS = -800,
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ERROR_CUDA = -1099,
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};
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enum class pixel_format {
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UNKNOWN = 0,
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Y = 1,
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A = 2,
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YA = 3,
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RGB = 4,
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BGR = 5,
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RGBA = 6,
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BGRA = 7,
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ARGB = 8,
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ABGR = 9,
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YUV420 = 10,
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YUV422 = 11,
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YUV444 = 12,
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};
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enum class component_type {
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UKNOWN = 0,
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UINT8 = 1,
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UINT16 = 2,
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SINT16 = 3,
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FP16 = 4,
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UINT32 = 5,
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SINT = 6,
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FP32 = 7,
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UINT64 = 8,
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SINT64 = 9,
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FP64 = 10,
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};
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enum class component_layout {
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INTERLEAVED = 0,
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PLANAR = 1,
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UYVY = 2,
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YUV = 3,
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VYUY = 4,
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YVU = 5,
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YUYV = 6,
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YCUV = 7,
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YVYU = 8,
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YCVU = 9,
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CYUV = 10,
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_RESERVED11 = 11,
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CYVU = 12,
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CHUNKY = INTERLEAVED,
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I420 = YUV,
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IYUV = YUV,
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YV12 = YVU,
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NV12 = YCUV,
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NV21 = YCVU,
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YUY2 = YUYV,
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I444 = YUV,
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YM24 = YUV,
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YM42 = YVU,
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NV24 = YCUV,
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NV42 = YCVU,
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};
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enum class color_information {
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SPACE_BT_601 = 0x00,
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SPACE_BT_709 = 0x01,
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SPACE_BT_2020 = 0x02,
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RANGE_PARTIAL = 0x00,
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RANGE_FULL = 0x04,
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CHROMA_LOCATION_COSITED = 0x00,
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CHROMA_LOCATION_INTERSTITIAL = 0x08,
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CHROMA_LOCATION_TOPLEFT = 0x10,
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};
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enum class memory_location {
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CPU = 0,
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GPU = 1,
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CPU_PINNED = 2,
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CUDA_ARRAY = 3,
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};
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struct image_t {
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uint32_t width;
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uint32_t height;
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int32_t pitch;
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pixel_format pxl_format;
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component_type comp_type;
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uint8_t pixel_bytes;
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uint8_t component_bytes;
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uint8_t num_components;
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unsigned char comp_layout;
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unsigned char mem_location;
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unsigned char color_info;
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uint8_t reserved[2];
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void* pixels;
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void* delete_pointer;
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void (*delete_function)(void* delete_pointer);
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uint64_t buffer_bytes;
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};
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template<typename T>
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struct point {
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T x, y;
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};
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template<typename T>
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struct rect {
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T x, y;
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T w, h;
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};
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class cv {
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std::shared_ptr<::streamfx::util::library> _library;
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#ifdef WIN32
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void* _extra;
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#endif
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public:
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~cv();
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cv();
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public:
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NVCVI_DEFINE_FUNCTION(NvCVImage_Init, image_t* image, uint32_t width, uint32_t height, uint32_t pitch,
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void* pixels, pixel_format format, component_type comp_type, component_layout comp_layout,
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memory_location mem_location);
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NVCVI_DEFINE_FUNCTION(NvCVImage_InitView, image_t* sub_image, image_t* image, int32_t x, int32_t y,
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uint32_t width, uint32_t height);
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NVCVI_DEFINE_FUNCTION(NvCVImage_Alloc, image_t* image, uint32_t width, uint32_t height, pixel_format format,
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component_type comp_type, uint32_t comp_layout, uint32_t mem_location,
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uint32_t alignment);
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NVCVI_DEFINE_FUNCTION(NvCVImage_Realloc, image_t* image, uint32_t width, uint32_t height, pixel_format format,
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component_type comp_type, uint32_t comp_layout, uint32_t mem_location,
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uint32_t alignment);
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NVCVI_DEFINE_FUNCTION_EX(void, NvCVImage_Dealloc, image_t* image);
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NVCVI_DEFINE_FUNCTION(NvCVImage_Create, uint32_t width, uint32_t height, pixel_format format,
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component_type comp_type, component_layout comp_layout, memory_location mem_location,
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uint32_t alignment, image_t** image);
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NVCVI_DEFINE_FUNCTION_EX(void, NvCVImage_Destroy, image_t* image);
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NVCVI_DEFINE_FUNCTION_EX(void, NvCVImage_ComponentOffsets, pixel_format format, int32_t* red_offset,
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int32_t* green_offset, int32_t* blue_offset, int32_t* alpha_offset, int32_t* y_offset);
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NVCVI_DEFINE_FUNCTION(NvCVImage_Transfer, const image_t* source, image_t* destination, float scale,
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::streamfx::nvidia::cuda::stream_t stream, image_t* buffer);
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NVCVI_DEFINE_FUNCTION(NvCVImage_TransferRect, const image_t* source, const rect<int32_t>* source_rect,
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image_t* destination, const point<int32_t>* destination_point, float scale,
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::streamfx::nvidia::cuda::stream_t stream, image_t* buffer);
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NVCVI_DEFINE_FUNCTION(NvCVImage_TransferFromYUV, const void* y, int32_t yPixBytes, int32_t yPitch,
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const void* u, const void* v, int32_t uvPixBytes, int32_t uvPitch, pixel_format yuvFormat,
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component_type yuvType, color_information yuvColorSpace, memory_location yuvMemSpace,
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image_t* destination, const rect<int32_t>* destination_area, float scale,
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::streamfx::nvidia::cuda::stream_t stream, image_t* tmp);
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NVCVI_DEFINE_FUNCTION(NvCVImage_TransferToYUV, const image_t* source, const rect<int32_t>* source_area,
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const void* y, int32_t yPixBytes, int32_t yPitch, const void* u, const void* v,
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int uvPixBytes, int32_t uvPitch, pixel_format yuvFormat, component_type yuvType,
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color_information yuvColorSpace, memory_location yuvMemSpace, float scale,
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::streamfx::nvidia::cuda::stream_t stream, image_t* tmp);
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NVCVI_DEFINE_FUNCTION(NvCVImage_MapResource, image_t* image, ::streamfx::nvidia::cuda::stream_t stream);
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NVCVI_DEFINE_FUNCTION(NvCVImage_UnmapResource, image_t* image, ::streamfx::nvidia::cuda::stream_t stream);
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NVCVI_DEFINE_FUNCTION(NvCVImage_Composite, const image_t* foreground, const image_t* background,
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const image_t* matte, image_t* destination, ::streamfx::nvidia::cuda::stream_t stream);
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NVCVI_DEFINE_FUNCTION(NvCVImage_CompositeRect, const image_t* foreground,
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const point<int32_t> foreground_origin, const image_t* background,
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const point<int32_t> background_origin, const image_t* matte, uint32_t mode,
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image_t* destination, const point<int32_t> destination_origin,
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::streamfx::nvidia::cuda::stream_t stream);
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NVCVI_DEFINE_FUNCTION(NvCVImage_CompositeOverConstant, const image_t* source, const image_t* matte,
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const uint8_t background_color[3], image_t* destination);
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NVCVI_DEFINE_FUNCTION(NvCVImage_FlipY, const image_t* source, image_t* destination);
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NVCVI_DEFINE_FUNCTION(NvCVImage_GetYUVPointers, image_t* image, uint8_t** y, uint8_t** u, uint8_t** v,
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int32_t* y_pixel_bytes, int32_t* c_pixel_bytes, int32_t* y_row_bytes,
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int32_t* c_row_bytes);
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NVCVI_DEFINE_FUNCTION_EX(const char*, NvCV_GetErrorStringFromCode, result code);
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#ifdef WIN32
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NVCVI_DEFINE_FUNCTION(NvCVImage_InitFromD3D11Texture, image_t* image, struct ID3D11Texture2D* texture);
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NVCVI_DEFINE_FUNCTION(NvCVImage_ToD3DFormat, pixel_format format, component_type comp_type,
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component_layout comp_layout, DXGI_FORMAT* dxgi_format);
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NVCVI_DEFINE_FUNCTION(NvCVImage_FromD3DFormat, DXGI_FORMAT d3dFormat, pixel_format* format,
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component_type* comp_type, component_layout* comp_layout);
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#ifdef __dxgicommon_h__
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NVCVI_DEFINE_FUNCTION(NvCVImage_ToD3DColorSpace, color_information nvcvColorSpace,
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DXGI_COLOR_SPACE_TYPE* pD3dColorSpace);
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NVCVI_DEFINE_FUNCTION(NvCVImage_FromD3DColorSpace, DXGI_COLOR_SPACE_TYPE d3dColorSpace,
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color_information* pNvcvColorSpace);
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#endif
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#endif
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public:
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static std::shared_ptr<::streamfx::nvidia::cv::cv> get();
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};
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class exception : public std::runtime_error {
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result _code;
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public:
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exception(const char* what, result code) : std::runtime_error(what), _code(code) {}
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exception(std::string_view what, result code) : std::runtime_error(what.data()), _code(code) {}
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~exception(){};
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inline result code()
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{
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return _code;
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}
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inline const char* description()
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{
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return ::streamfx::nvidia::cv::cv::get()->NvCV_GetErrorStringFromCode(_code);
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}
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};
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} // namespace streamfx::nvidia::cv
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P_ENABLE_BITMASK_OPERATORS(::streamfx::nvidia::cv::color_information);
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